Commit Graph

2211 Commits

Author SHA1 Message Date
Blitzy
873e12f9ad
[Balance] Clamperl Egg Moves / Passive Tweaks (#6365)
Clamperl changes
2025-08-23 11:42:02 -05:00
Sirz Benjie
3dd1948634
[Misc] Fix circular dep (#6361) 2025-08-23 10:00:00 -05:00
NightKev
8b371395bc
[Bug] Fix typo in i18n key for second Berries Abound ME option (#6354) 2025-08-23 09:43:56 -05:00
NightKev
961d30f75e
[Bug] Wild Pokemon can now generate as female again (#6352) 2025-08-23 09:42:41 -05:00
Wlowscha
7050e15267
[Challenge][Bug] Partial Fix Available starters in fresh start monotype (#6344)
Full fresh start filter also accepts evolutions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-22 22:09:30 -04:00
damocleas
5ee547a39a
[Balance] [ME] Trash to Treasure Option 1 Adjustment (#6341)
* Update trash-to-treasure-encounter.ts

* Update trash-to-treasure-encounter.test.ts tests
2025-08-22 17:37:16 -04:00
Bertie690
c3cce668fc
[Misc] Moved scrapeTrainerNames to a script; removed selfStatLowerMoves (#6258)
* Removed scrape trainer names

* Removed `selfStatLowerMoves`

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Started work on the script again

* Made script actually work

* Made finishing touches on script

* Fixed main repo code to not expect snake cased locale strings

* Update trainer.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Remove biome ignore range

* Fix typedoc.json

* rename `getRandomLocaleKey` to `getRandomLocaleEntry`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 16:09:33 -05:00
Blitzy
fae6620bae
[Beta] [Balance] Even More 1.10 Balance Changes (Egg Moves + Passive Changes) (#6339)
1.10 Egg Moves and Passives pt 3
2025-08-22 16:05:37 -04:00
Sirz Benjie
01cd11e731
[Bug] [Beta] Fix trick room message (#6327)
Fix trick room's arena tag message
2025-08-22 09:46:50 -05:00
Wlowscha
6992a91819
[Challenge] No hardcore breeder (#6334)
Disallow expert breeder encounter in space

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 10:07:59 -04:00
Bertie690
978f06427c
[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy gives +2 crit instead of +1 (#6331)
[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy correctly gives +2 crit stages instead of +1
2025-08-22 08:59:06 -05:00
Blitzy
d8769d8051
[Beta] [Balance] Fix Wrong Teras in Trainer Config (#6326)
* Update trainer-config.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-21 19:24:20 -04:00
Blitzy
0702e66cd9
[Beta] [Balance] Add Wild Evo Delay to Gallade / Froslass (#6324)
* Update pokemon-evolutions.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-21 19:22:07 -04:00
Bertie690
0f94e97a2a
[Misc] Removed last vestiges of / 4096 from codebase (#6316) 2025-08-20 21:51:33 -04:00
Bertie690
c59a2013b9
[Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
Acelynn Zhang
f34be91891
[Ability] Embody Aspect now triggers on switch-in while Terastallized (#6294)
* Fix Embody Aspect triggers

* Use selectWithTera

* apply suggestions

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 20:10:54 -05:00
AJ Fontaine
030b701910
[Refactor] Change rare egg rate consts to array, rare egg move common egg boosted chance boosted (#6305)
* Change rare egg rate consts to array

* Update rates.ts

1/24 -> 1/16

* Make new arrays use readonly type hint

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-21 01:55:16 +02:00
AJ Fontaine
4eee569046
[Dev] Fix missing import in challenge.ts (#6312)
Fix missing import in challenge.ts
2025-08-20 18:47:10 -05:00
Wlowscha
e85b479032
[UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277)
* Introduced `getSpeciesData` function

* Saving and loading starter preferences as intended without conflicts

* Hiding shiny star and hidden ability icon, showing correct nature

* Forcing first tera type always

* Fixed bug which prevented tera from displaying the saved preference; tera resets in fresh start

* Ensuring that label text updates correctly

* Removed large commented code, plus lock on hardy nature.

* Excluded specific forms from fresh start, fixed bug with default nature

* Removed Rockruff from restricted forms

* Moves update correctly when switched around

* Making tera type persist in preferences

* Saving starter preferences after every change

* Tera type not resetting randomly

* Removed some log messages

* Incorporated suggestions from review

* Only allowing unlocked neutral natures, or default to hardy if no natures are unlocked

* Capping ivs at 15 instead of setting them at 15

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Hiding various things

* Ran biome

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:26:17 -04:00
Wlowscha
14a0a23abc
[Balance][Challenge] Block master ball catching final boss in challenges (#6273)
* Block catching bosses in nuzlockes

* Changes to conditions to restrict master ball use

* Implemented new can't catch messages

* Fixed some bugs which prevented correct usage of balls

* Special casing full fresh start

* fix text Update command-phase.ts

* Added tests for failing catches

* Using `mockI18next`

* Shorten a couple of variable declarations

* Fixed bug that allowed catching trainer pokemon in end; showing double battle failure only if other failure messages do not apply

* Fixed order of error messages

* Changed description of tests with "in end biome" instead of "paradox mon(s)"

* Not override nature after selection

* Update test/field/catching.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:24:55 -04:00
Mourouh
7f49a35d6b
[Balance] Minor Trainer adjustments (#6308)
Remove WEAKER templates, adjust Twins, add rare seen encounters to trainers (Slakoth, Bounsweet) (not Beldum)

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-20 19:19:49 -04:00
Blitzy
07bf7bb5ca
[Balance] Hisui Lilligant Evo Method Change (#6309)
Update pokemon-evolutions.ts
2025-08-20 19:14:00 -04:00
Bertie690
6c03181621
[Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872)
* Reworked status code, fixed bugs and added Rest tests

* Fixed rest bug

* Fixed bugs, split up status code, re-added required Rest parameter

* Cleaned up comments and such

* Added edge case to rest about locales

* Maybe did stuff

* Split up `trySetStatus` fully; fixed rest turn order display to match mainline

* Reverted healing changes to move to other PR

* Fixed message code a bit

* Condensed all status immunity tests under 1 roof

* Fixed the tests

* Added pollen puff tests back again

* Fixed swallow test

* Reverted swallow test

fixing in other prs

* Fixed pollen puff

* Fixed cirrc dep isuse

* fixed stockpile to no longer fail on stack full

* Fixed rest thing...?

* readded swallow conds

* Fixed tests

* wip

* Fixed tests

* Added pokemon heal phase to the turn queue

* ddddd

* Fixed the tests

* Fixed corrosion test

* Ran linting

* Fixed infiltrator bug

* Fix pokemon.ts

* Update move.ts

* Update corrosion.test.ts

* Update pokemon.ts documentation

* Remove missed line in TSDocs

* Update pokemon.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update modifier.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update modifier.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update obtain-status-effect-phase.ts

* Fix merge issues and apply Biome

* Revert pokemon-heal-phase.ts

* ddddd

* Fixed test file syntax err

* Update toxic spikes status set text to be quiet

* ran biome

* ran boime

* Prevent rest failure message from displaying outside of move phase

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-20 08:45:09 -05:00
Bertie690
2821728743
[Refactor] Cleaned up arena trap moves; prevented serialization of max layers (#6210)
* Grabbed matchers from other branch

* Cleaned up entry hazard arena tags; merged tests into 1 file

* Marked test as TODO because IDK how to make it pass

* Re-added test file + ran biome

* Sort imports in `vitest.d.ts`

* Fix Stealth Rocks test

* Renamed arena traps to entry hazards fr fr

* fixed matcher to have default value

* Fixed errors

* Update arena-tag.ts

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-20 08:32:27 -05:00
fabske0
effa45228e
[i18n] Change i18n keys to be camel case Part 4 (#6290)
* change run-history

* change menu

* change settings

* change splash texts

* Change trainer classes

* change trainer names

* Change trainer titles

* fix trainer config comments and `setTitle()`

* change challenges

* update challenge 2

* change pokedex ui handler

* Update locales submodule
2025-08-19 13:17:23 -07:00
Jimmybald1
74136a9c2b
[Beta][Bug] Fixing Ribbons that do not work because of integer overflow (#6288)
Change ribbondata number to bigint

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-08-18 08:04:23 -05:00
fabske0
06496f9135
[i18n] Change i18n keys to be camel case Part 3 (#6266)
* chnage nature locales use

* chnage party ui locales use

* change pokemon category locales use

* chnage pokemon evos locales uses

* change pokemon form battle use

* change pokemon form uses

* Change pokemon info uses

* fix `stat.ts` workflow fail

* Change pokemon summary

* Change pokemon localize

* Temporarily revert changes to `achv.ts`

* Re-add changes to `achv.ts`

* Update locales submodule
2025-08-17 13:13:09 -07:00
fabske0
03f54c1d8a
[i18n] Change i18n keys to be camel case Part 2 (#6250)
* Change Achv locales

* Change berry locales use

* change bgm name locales use

* change biome locales uses

* change double battle dialogue use

* change misc dialogue locales use

* change dialogue locales use

* change growth locales use

* update menu-ui-handler locales use

* change ME texts locales uses

* fix biome drop down

* fix a few missed keys

* Update locales submodule
2025-08-17 12:59:09 -07:00
fabske0
5d13714ea6
[i18n] Change i18n keys to be camel case MEs (#6237)
* changed ME `intro_dialogue` to camel case

* changed MEs part 1

* changed MEs part 2

* changed MEs part 3

* chnaged MEs part 4

* Update locales submodule
2025-08-17 12:46:12 -07:00
damocleas
c41a3dc79b
[Balance] Adjust Eternatus' Catchrate from 255 -> 45 (#6279)
Eternatus Catchrate 255 -> 45
2025-08-16 19:26:33 -04:00
damocleas
0b107bcbcd
[Balance] Buff OHKO moves from 200 -> 250 Base Power against Bosses (#6278)
OHKO moves 200 -> 250 Base Power
2025-08-16 19:09:31 -04:00
AJ Fontaine
98809c28bd
[Balance] Add TM for Shock Wave (#6274)
Add TM for Shock Wave
2025-08-15 22:23:13 +00:00
Amani H.
19af9bdb8b
[Beta] [Bug] Fix Various Nuzlocke-related Issues (#6261)
* [Bug] Fix Various Nuzlocke-related Issues

* Update encounter-pokemon-utils.ts

* Update attempt-capture-phase.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 19:22:59 +02:00
Bertie690
70e7f8b4d4
[Misc] Removed populateAnims script (#6229)
Removed `populateAnims`

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 17:11:37 +02:00
Bertie690
ee4950633e
[Test] Added toHaveArenaTagMatcher + fixed prior matchers (#6205)
* [Test] Added `toHaveArenaTagMatcher` + fixed prior matchers

* Fixed imports and stuff

* Removed accidental test file addition

* More improvements and minor fixes

* More semantic changes

* Shuffled a few funcs around

* More fixups to strings

* Added `toHavePositionalTag` matcher

* Applied reviews and fixed my godawful penmanship

* Fix vitest.d.ts

* Fix imports in `vitest.d.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-14 13:16:23 -07:00
Sirz Benjie
30058ed70e
[Feature] Add per-species tracking for ribbons, show nuzlocke ribbon (#6246)
* Add tracking for nuzlocke completion

* Add ribbon to legacy ui folder

* Add tracking for friendship ribbon

* fix overlapping flag set

* Replace mass getters with a single method

* Add tracking for each generational ribbon

* Add ribbons for each challenge

* Apply Kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-14 13:20:48 -05:00
Bertie690
f42237d415
[Refactor] Removed map(x => x) (#6256)
* Enforced a few usages of `toCamelCase`

* Removed `map(x => x)`

* Removed more maps and sufff

* Update test/mystery-encounter/encounters/weird-dream-encounter.test.ts

* Update game-data.ts types to work
2025-08-14 10:25:44 -07:00
Bertie690
0da37a0f0c
[Move] Added laser focus locales (#6202)
* Added Laser Focus locales

* Fixed key for locales text

* Added `MessageAttr`; cleaned up a lot of other jank move attrs
2025-08-13 08:16:08 -07:00
Blitzy
907e3c8208
[Balance] Updates to Twins Trainer Class Pool (#6239)
* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-12 01:10:35 -04:00
Jimmybald1
6c0253ada4
[Misc] Expanded Daily Run custom seeds (#6248)
* Modify custom starters and added boss, biome and luck custom seed overrides

* Added form index to boss custom seed

* Fix circular dependency in daily-run.ts

* Review for PR 6248

- Use early returns

- Update TSDocs

- Use `getEnumValues` instead of `Object.values` for `enum`s

- Add console logging for invalid seeds

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-10 23:43:31 -04:00
Madmadness65
f0a56a3049
[Sprite] Add unique trainer sprite for Rocket Boss Giovanni (#6235) 2025-08-09 02:15:33 +00:00
Blitzy
8a66cfe40b
[Bug] Fix Poké Fan in Trainer Config (#6238)
Fix Poke Fan in Trainer Config
2025-08-08 15:28:33 -04:00
Madmadness65
32f5421b32 [Misc] Replace Abilities.ABILITY_NAME with AbilityId.ABILITY_NAME in comments
This commit mirrors the comment changes made in 375587213e.
2025-08-07 23:11:03 -05:00
damocleas
a289206a96
[Balance] More Passive/Egg Move/Cost changes for 1.10 (#6234)
* Update passives.ts

* Update egg-moves.ts

* Update starters.ts
2025-08-07 23:33:16 -04:00
Blitzy
98d957de75
[Balance] Champion Team Adjustments (#6132)
* Update Morty

* Update trainer-config.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-08 02:58:40 +00:00
Blitzy
ae9f03e060
[Balance] Evil Leader Adjustments (#6133)
* Update trainer-config.ts

* Update Starmobiles to use their mainline movesets

* Update Starmobile forms and Trainer Config

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-07 21:45:37 -05:00
fabske0
6e4dd36d5a
[Docs/Misc/i18n] Fix typos (#6231)
* fix comment typos

* fix typos in variable/parameter/class names

* fix typos in object names

* fix typos in `console.log()` and i18n key use

* fix typo in filename `abstact-option-select-ui-handler.ts`

* fix casing of `@privateremarks` to `@privateRemarks`

* fix use of `cancelControllerChoice`
2025-08-07 18:56:50 -06:00
Wlowscha
ac8ef62290
[UI/UX] Clean up some magic numbers (#6165)
* Removed unused scale parameter from InfoOverlay s

* Using `globalScene.scaledCanvas.width`

* Using `scaledCanvas` everywhere

* Replaced some sneaky instances of `scaledCanvas / 2`

* Convert comments to TSDocs

* Fix typo

* Caught a few more instances of `width / 6` etc

* Fixed unused scale parameter

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-07 18:49:32 -06:00
Amani H.
94650670fd
[Challenge] Add Nuzlocke-related Challenges (#6186)
* [Challenge] Add Nuzlocke-related Challenges

Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirzento <sirzento@gmx.de>

* Add Sacred Ash to `revive` Group

* Separate Challenge Utility Functions

* Misc. Changes

* Transition to `BooleanHolder`

* Add "Nuzlocke" Achievement

* Change Challenge Order

* Adjust Nuzlocke Achievement to Include Fresh Start

* Fix Infinite Reward Reroll Bug

* Fix Party Heal

* Minor Change

* Adjust TODOs

* Add Unit Tests

* Tweak Faint Cry in Permanent Faint

* Resolve rebase issue

* Apply Matthew's Suggestions

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply Matthew's Suggestions Pt. 2

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Fix and Lint Suggestions

* Revert Accidental Overrides

* Fix and Lint Suggestions Pt. 2

* Rename Challenges

* Prevent `RandomMoveAttr` from Using Banned Moves

* Update Locales

---------

Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirzento <sirzento@gmx.de>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-07 18:47:28 -06:00
damocleas
d7194accdd
[Balance] Minor ME Adjustments and Fixes 1.10 (#6166)
- Adjusted A Trainer's Test
- Adjusted The Expert Pokémon Breeder
- Adjusted Trash to Treasure
- Adjusted Weird Dream

- Reorganized Dark Deal
- Adjusted Weird Dream Test
2025-08-07 16:42:58 -05:00
Sirz Benjie
ce64bad987
[Misc] More battler tag fixups (#6194)
* More battler tag fixups

* Minor fixup for onStatStagesChanged call
2025-08-07 08:03:46 -06:00
thisPieonFire
4edcdc9192
[Bug] [Move] Court Change now swaps Safeguard and Pledge Effects (#6069)
* Add unit test for the "Court Change" move

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Add unit test for the "Court Change" move

* Improve formatting in the "Court Change" move unit test

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Added missing import

* Added missing import (ArenaTagSide)

* Update court-change.test.ts

---------

Co-authored-by: PieonFire <purpledream96@hotmail.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-06 08:48:11 -04:00
damocleas
bb86bdd2a6
[Balance] Add Scientist to Lab, Swimmer to Seabed to account for ME's
https://github.com/pagefaultgames/pokerogue/pull/6217
2025-08-05 19:57:51 -07:00
Jimmybald1
3b36ab17e4
[Bug] Protect now tracks success chance properly (#5869)
* Protect rng now resets on new waves and fixed to look at all turns in the same wave.

* Added per-wave move history object to fix issues

@Jimmybald1 I added a commented out `console.log` in the protect code (L5797) for you to use for testing

* Added many tests

* Wave move history has to be looped in reverse

* Update src/data/moves/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/moves/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* comments

* Fixed forceEnemyMove references after merge

* Removed console log

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Fixed test message

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply Biome

* Fix merge issues

* Fix Crafty Shield test

* Remove protect chance reset on wave change

* Fix merge issue

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-05 07:35:14 +02:00
NightKev
375587213e [Misc] Replace Moves.MOVE_NAME with MoveId.MOVE_NAME in comments 2025-08-04 21:24:58 -07:00
Sirz Benjie
800b8c9905
[Bug] [Beta] Fix serialization with transform (#6207)
Fix serialization with transform
2025-08-04 09:10:24 -06:00
Blitzy
8a2b888971
[Balance] Update and Change Breeder Trainer Class Teams (#6200)
* Update Breeder Trainer Class

* Update trainer-config.ts

* Update trainer-config.ts

* Update whirlwind.test.ts

* Update src/data/trainers/trainer-config.ts

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

* Adjust Party Templates and move Wynaut

* Update trainer-party-template.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-08-03 16:53:10 -04:00
Amani H.
0bc78cb715
[Balance] Prevent MEs on X1 Waves (#6204)
* [Balance] Prevent MEs on X1 Waves

* Fix Bug-Type Superfan Encounter Test

* Fix Unit Tests
2025-08-03 03:05:54 +00:00
AJ Fontaine
e8ab79ebed
[Dev] Move various functions out of pokemon-species.ts (#6155)
`initSpecies` moved to its own file,
other functions moved to `pokemon-utils.ts`
2025-08-02 19:35:06 -07:00
Blitzy
491df80b66
[Beta] Further Cosmog Evolution Readjustments (#6203)
Update pokemon-evolutions.ts
2025-08-02 21:08:50 -04:00
Bertie690
5ed9e152ab
[Test] Port over + augment remaining test matchers from pkty (#6159)
* Partially ported over pkty matchers (WIP)

* Cleaned up some more matchers

* Fiexd up matchers

* Fixed up remaining matchers

* Removed the word "matcher" from the pkty matcher functions

If we want them back we can always undo this commit and convert the other custom ones

* Added wip spite test

* Added `toHaveUsedPP` matcher

* Fixed up docs and tests

* Fixed spite test

* Ran biome

* Apply Biome

* Reverted biome breaking i18next

* Update src/typings/i18next.d.ts comment

* Fixed log message to not be overly verbose

* Added option to check for all PP used in pp matcher + cleaned up grudge tests

* Fixed up tests

* Fixed tests and such

* Fix various TSDocs + missing TSDoc imports
2025-08-02 15:35:06 -07:00
Blitzy
acb1f4184b
[Balance] Adjust Cosmog / Cosmoem Evolutions, Lower Buneary Friendship requirements (#6198)
* Lower Buneary Friendship Requirement and Change Cosmog method

* Update biomes.ts - Cosmog/Cosmoem wild evo levels

* fix ?

* fixed now

* Update Cosmog Evolution + Biome Levels

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-02 18:05:07 -04:00
AJ Fontaine
1f5e089818
[Beta] Remove non-Legend Fresh Start option, fix starting movesets
https://github.com/pagefaultgames/pokerogue/pull/6196

* Remove non-Legend fresh start option, fix starting movesets

* Move updateInfo call

* Fix relearns counting for starter moves

* Reduce array allocations and function calls
2025-08-02 13:48:51 -07:00
Sirz Benjie
c6ca35c4ab
[Misc] Set default for crit stage battler tag (#6192)
Set default for crit stage
2025-08-01 12:59:53 -06:00
Sirz Benjie
e50ebaa815
[Misc] Fix missing types in battler tags and remove DragonCheerTag (#6188)
* Fix missing types in battler tags

* Fix issues with dragon cheer
2025-08-01 12:51:11 -06:00
Sirz Benjie
8ef2fadce4
[Misc] Disallow using NonFunctionProperties in loadTag methods (#6185)
Disallow using NonFunctionProperties in loadTag methods
2025-07-31 19:08:41 -06:00
Sirz Benjie
4dd6eb4e95
[Misc] [Beta] Fix serializable battler tags (#6184)
Fix serializable battler tags
2025-07-31 17:57:53 -06:00
Sirz Benjie
6204a6fdcb
[Bug] [Beta] Fix serializable battler tags (#6183)
Fix serializable battler tags
2025-07-31 17:44:03 -06:00
Acelynn Zhang
901f6a6812
[Bug] Fix Truant behavior (#6171) 2025-07-31 20:18:11 +00:00
Bertie690
f7b87f3d1e
[Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862)
* Mostly implemented Future Sight/Doom Desire

* Fixed a few docs

* Fixed com

* Update magic_guard.test.ts

* Update documentation

* Update documentation on arena-tag.ts

* Update arena-tag.ts docs

* Update arena-tag.ts

* Update turn-end-phase.ts

* Update move.ts documentation

* Fixed tpyo

* Update move.ts documentation

* Add assorted TODO test cases

* Refactored FS to use a positional tag manager

* Added strong typing to the manager, finished save load stufff

* Fixed locales + tests

* Fixed tests and documentation

* sh
Fixed tests for good

* Fixed MEP

* Reverted overrides changse

* Fixed issues with merging

* Fixed locales update & heal block test

* Fixed wish tests

* Fixed test typo

* Fixed wish test flaking out due to speed ties

* Fixed tests fr fr

* actually fixed tests bc i'm stupid

* Fixed tests for real

* Remove locales update

* Update arena-tag.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Update move.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Update arena-tag.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Applied review suggestions and added a _wee_ bit more docs

* fixed wish condition

* Applied kev's reviews

* Minor nits

* Minor formatting change in `heal-block.test.ts`

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-30 22:43:06 -06:00
Bertie690
12acaa9590
[Balance] Updated SF/Triage interactions for moves (#6179)
* Fixed move flags

* Disabled order up interactionn with sheer force

* Update src/data/moves/move.ts

* Removed order up test that no longer applies

shouldn't have been there in the first place
2025-07-31 03:55:52 +00:00
Sirz Benjie
9475505cd2
[Misc] Improve type signatures of serialized arena/battler tags (#6180)
* Improve type signatures of serialized arena/battler tags

* Minor adjustments to tsdocs from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-07-30 20:59:14 -06:00
NightKev
ede2a947ca [Docs] Adjust @module doc comment in battler-tags.ts
Note that currently Typedoc is not parsing `@module` docs,
but this comment adjustment would be required if and when
it gets fixed
2025-07-29 15:31:44 -07:00
Sirz Benjie
32faab05d5
[Refactor] Minor refactor of battler tags (#6129)
* Minor refactor battler tags

* Improve documentation

* Update type when loading in pokemon-data constructor for battler tags

* Fix issues in tsdoc comments with Wlowscha's suggestions

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Apply bertie's suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Remove unnecessary as const from tagType

* Remove missed `as const`

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/battler-tags.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update src/data/battler-tags.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-29 17:47:24 -04:00
AJ Fontaine
b1561ce741
[ME] [Bug] Disable trades in GTS ME with only 1 valid party member
https://github.com/pagefaultgames/pokerogue/pull/6167
2025-07-29 20:15:17 +00:00
AJ Fontaine
903fad89d9
[Balance][Challenge] Added expanded Fresh Start options (#6162) 2025-07-27 22:46:11 -07:00
Sirz Benjie
c0e755c3c3
[Refactor] Prevent serialization of full species in pokemon summon data
https://github.com/pagefaultgames/pokerogue/pull/6145

* Prevent serialization of entire species form in pokemon summon data

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply Kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-27 18:01:44 -07:00
Bertie690
19730f9cf0
[Misc] Moved + cleaned up string manipulation functions (#6112)
* Added string utility package to replace util functions

* Changed string manipulation functions fully over to `change-case`

* Fixed missing comma in package.json

trailing commas when :(

* fixed lockfile

* Hopefully re-added all the string utils

* fixed package json

* Fixed remaining cases of regex + code dupliation

* Fixed more bugs and errors

* Moved around functions and hopefully fixed the regex issues

* Minor renaming

* Fixed incorrect casing on setting strings

pascal snake case 💀

* ran biome
2025-07-27 13:59:03 -07:00
Sirz Benjie
1b8082a177
[Refactor] Refactor UI text ts (#5946)
* Add destroy method to pokemon-sprite-sparkle-handler

* Move TextStyle to enums, convert into const object

* Cleanup text.ts file

* Add necessary explicit types for TextStyle let vars

* Fix locales submodule commit

* Fix merge issue

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-27 17:46:56 +00:00
Sirz Benjie
0ef1a34030
[Refactor][Bug] Illusion no longer overwrites data of original Pokemon
https://github.com/pagefaultgames/pokerogue/pull/6140
2025-07-26 16:07:16 -06:00
Acelynn Zhang
fc128a2f4c
[Bug] Fix when variable move power is called (#6126)
* Apply variable power attribute before type boost

* Update test/abilities/normal-move-type-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Minor test improvements

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-24 23:16:23 -07:00
Madmadness65
99545cf3c7
[Misc] Sinistea and Poltchageist line alt forms now available (#4989)
* Sinistea and Poltchageist line alt forms now available

* Unmark Poltchageist line as unobtainable, fix sprite key of alt forms

* Correct forms not being marked as starter selectable

* Reduce wild chance for Antique/Masterpiece forms

Instead of being 1/2 chance to get the Antique or Masterpiece forms, it is now only a 1/16 chance to get them.

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-07-25 01:45:09 +00:00
Bertie690
6ad11015f7
[Dev] Remove sanitizeOverrides, consolidate initialization code into 1 file
https://github.com/pagefaultgames/pokerogue/pull/6134

* Removed `sanitizeOverrides`

* Moved initialization code to its own file

* Hopefully fixed test contamination

* Actually listened to people now

* fixed the thingy

* Run stub setup on init because

* Update testFileInitialization.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-25 01:23:13 +00:00
Acelynn Zhang
6211fbd471
[Bug] Unblock priority spread under Psychic Terrain (#6136)
Unblock priority spread under Psychic Terrain

Co-authored-by: Acelynn Zhang <acelynnzhang@Acelynns-MacBook-Pro.local>
2025-07-25 01:05:14 +00:00
Sirz Benjie
51d4c33de0
[Misc] Standardize-file-names (#6137)
* Standardize filenames to kebab-case

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>

* Move script outside of public folder

* Move update_exp_sprites to scripts

* Add ls-lint to lint file and directory names

* Update lefthook.yml to skip merge / rebase on all pre-commit commands

---------

Co-authored-by: pymilkmaiden <cassiopeiamahler56@gmail.com>
2025-07-24 16:38:31 -04:00
Sirz Benjie
b1e1a383fb
[Bug] Appropriately load delayed attack when target index was player
https://github.com/pagefaultgames/pokerogue/pull/6128
2025-07-22 16:10:43 -07:00
Sirz Benjie
069e8a47d6
[Bug][Refactor] Fix loading arena tags (#6110)
* Improve type safety; add missing loadTag overrides to wish and neutralizing gas

* More automatic type safety for arena tags

* Fixup wording of lead comment in arena-tag.ts

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Allow abstract constructors for arena methods

* Address dean's comments from code review

* Add missing newline after interface definition

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Format with biome

* Update tsdoc of ConditionalProtectTag

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-07-22 11:26:27 -07:00
Bertie690
6937effa16
[Misc/Docs] Assorted code cleanups + doc updates (#5745)
* Squashed changes into 1 commit, reverted unneeded stuff

* Update ability-class.ts comments

* Update move.ts comments

* Fixed flaky test

* Applied PR reviews

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed ab code

* Added comment for BattlerIndex

* ddd

* ren biome

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed the things

* Fixed up a few `default` stuff and random enum stuff

* Update move.ts comments

* Revert change to pokemon.ts

* Update battle-scene.ts

* fixed import oopsie

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/abilities/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/abilities/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix incorrect TSDoc

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-22 10:28:10 -07:00
Bertie690
a382554256
[Test/Ability] Cleaned up Magic Guard/battle tests; fixed innards out interaction (#5911)
* Fixed tests for Magic Guard, Battle phase; fixed innards out stuff

* Fixde magic guard aftermath

* fixed tests

* Fixed innards out

* fixed using sizzly slide instead of will o wisp to inflict burn

* ran boime

* Readd simulated oopsie

* Fix HJK test to use protect + docs and such

* Apply Biome

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-21 17:42:27 +00:00
Madmadness65
1428d8b870
[Balance] Add faint trigger to various form changes (#6122)
* [Balance] Add faint trigger to Battle Bond Greninja's form change

The form change functionality will now be slightly closer to Generation 7/8, as the Greninja will now revert from Ash form to Battle Bond form upon fainting.

* Change how the form change on faint is triggered

It is no longer directly handled by the faint phase, and is instead part of the abilities now, as more than Battle Bond Greninja revert via this method (Disguise Mimikyu, Power Construct Zygarde).

* Adjust Disguise test
2025-07-20 18:59:01 +00:00
NightKev
8dd6608e10
[UI] Status moves only show 1x or 0x for effectiveness hints (#6119) 2025-07-20 09:48:27 +02:00
NightKev
a81e187164
[i18n] Pokemon#getOpponentDescriptor no longer returns a pokemon name
https://github.com/pagefaultgames/pokerogue/pull/6053
2025-07-18 23:42:51 +00:00
NightKev
4dca988823
[Dev] Update packages (#6088)
* Update packages

* Add default values for tweens

* Add mocks for `InputText` and `BBCodeText`

* Delete deprecated `vitest.workspace.ts`

* Replace `new InputText` with `globalScene.add.rexInputText`

* Disable broken Magic Bounce test

* Disable broken test in `stockpiling.test.ts`
2025-07-16 22:28:17 -07:00
damocleas
3d42e976b7
[Balance] Encounter condition adjustments for Legendaries and Random Trainers (#6084)
* Adjust Trainer Chances, Legendary Encounter Waves

* Poipole, Kubfu, and Type: Null checked

* 55 made the default

* Update src/field/arena.ts

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

* Replace `switch (true)` with `if/else`

* fix comment

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

* Update arena.ts random trainer chances in biomes

* Update arena.ts random trainer chances in biomes

* beach.,

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-16 11:21:52 -05:00
AJ Fontaine
583b3758c0
[Dev] Move Fixed Battle Configs to own file (#6054) 2025-07-15 21:54:15 -07:00
Bertie690
e05d85977e
[Dev] Updated enum utils to have strong typing (#6024)
* Updated enum utils to refuse non-enum values;
added strong typing on return values

* Moved Enum functions to own file; added type helpers for enums

* Cleaned up some code

* Fixed up tests

* Fix training-session-encounter.ts
2025-07-15 01:14:02 -07:00
Blitzy
773229effd
[Balance] 1.10 Passive, Egg Move, and Starter Cost Changes (#6097)
* Update egg-moves.ts 38 egg move changes

* Update passives.ts - 23 passive changes

* Updates starters.ts - 2 cost changes

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-07-14 19:06:34 -04:00
NightKev
8cf1b9f766
[Dev] Enable Biome import sorting (#6052)
* [Dev] Enable Biome import sorting

Additional changes:

- Implement import aliases

- Convert default exports to named exports

- Remove relative imports

* Apply changes

* Misc fixes

* Merge cleanup
2025-07-13 00:21:25 -07:00
Jonathan Bankston
22c386ea9e
[BUG] Fix Transform and Imposter issues (#6008)
* Fixed Transform and Imposter Bug

* Updated Comments

* Revised Comments

* Revised Changes on how tranformed pokemon are referenced to align with reviewer's suggestions

* Removed unused BattlerTag type for transform

* Removed addition of the transform tag to a pokemon in the PokemonTransformPhase

* Moved the check for whether Transform can be used within the TransformAttr class as suggested and removed uneccesary moveId check

* Consolidated if statement regarding isTransformed

* Removed overrides

* Added move condition to Transform + fixed up imposter target selection

* Condensed tests into 1 file + added more automated tests

This includes a couple regression tests for the fusion shenanigans

* Fixed comment

* Updated override typo for unimplemented methods

* Remove redundant parentheses

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: Bertie690 <taylormw163@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-07-12 23:39:48 -07:00
Bertie690
664f2fab0d
[Refactor/Bug] Fix Protean not applying due to terrain + minor cleanup of move phase (#5855)
* Squashed protean/libero changes

* Update protean-libero.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update protean-libero.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move-phase.ts

* Fixed counter move logic using inverted conditional

* Update move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update ability.ts commentfix

* Update src/data/abilities/ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-13 05:59:38 +00:00
Bertie690
12fbff71d2
[Test] Added tests for Intimidate, Fishious Rend/Bolt Beak, Payback and Moongeist Beam & co. (#5858)
* Added additional tests for intimidate & ability-ignoring moves

* Added a few basic tests for Fishious Rend and Bolt Beak

* Fixed comment

* Fixe test and added commetn

* Update first-attack-double-power.test.ts

* Fixed incorrect ignore-abilities.test.ts test suite description

* Update ignore-abilities.test.ts suite name

* Fix first-attack-double-power.test.ts

* Actually fixed import

* Update intimidate.test.ts

* Fix test imprts

* Added guard dog tests

* Fixed tests

* Renamed test file

* Added Payback tests

* Fixed accidental unusde class

* Fixed tests

* Fixed flaky test due to 1 length trainer thing

* dd

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-07-13 05:55:05 +00:00
Sirz Benjie
edbba6e635
[Bug][Performance] Plug memory leak related to enemy pokemon lingering around (#6083)
Remove animationupdate in sprite cleanupAndComplete
2025-07-11 12:57:19 -07:00
Madmadness65
cab15c36f0
[Balance] Update biome pools for wild Pokémon (#6074)
* Update biome pools for wild Pokémon

`outputPools` has been run, correcting evolution delays for some Pokémon like Grapploct and Cosmoem, and generally adding spaces to all bracketed lines.

* Revert change to Pawniard line evo delays

Kingambit was evolving before Bisharp due to being an item evolution. The evolution delay for it is now back to level 64.
2025-07-09 14:36:32 +02:00
NightKev
9b0f0b7a0f
[Refactor] Replace .fill().map "loops" with real for loops (#6071) 2025-07-08 00:53:36 -07:00
Sirz Benjie
115d63d0c5
[Bug] Fix anger point procing on every hit if first hit in multi hit was a crit
https://github.com/pagefaultgames/pokerogue/pull/6067

* Fix anger point always procing on multi-hit

when first strike was a crit

* Fix comment spacing

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Rename PostDefendCritStatStageChangeAbAttr

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-07 18:38:18 -07:00
Wlowscha
f6a434689c
[Balance] Berry Juice and Old Gateau do not depend on the instance
https://github.com/pagefaultgames/pokerogue/pull/6016

* Refactored items and respective MEs

* Changed icon names, added bad berry juice, fixed locales

* Berry juice uses a number parameter again, allowing to convert from old saves without a migrator

* Updated encounter with correct sprite

* Update src/data/mystery-encounters/encounters/weird-dream-encounter.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Replaced bad berry juice icon

* Repacked atlas

* Re-export item atlas

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-07-03 21:04:59 -07:00
Bertie690
a54cd953a6
[Bug] Fix Shields Down blocking status in Core Form, unnecessarily resetting before battle (#6044)
* Fix Minior Form Change issues

* Fix bug

* Update Power Construct conditionals to be less janky

* Fix syntax error

* Fix ability.ts
2025-06-30 00:19:59 -04:00
Bertie690
1bd152a738
[Refactor] Moved various classes/interfaces to own files (#5870)
* Split up Pokemon data types to own files

* Moved `AttackMoveResult` and `TurnMove` to own files

* Moved `customPokemonData` into types folder + fixed comments

* Moved files around + fixed stuff

* Moved `DamageResult` into new file

* Fixed imports

* ran biome

* Fix merge issue
2025-06-28 01:55:47 -07:00
Lugiad
40a92df190
[i18n] [Localization] Translatable Manaphy Egg Tier (#6038)
Translatable Manaphy Egg Tier
2025-06-26 19:04:14 -07:00
Bertie690
3b490e7ab4
[Bug] Status moves blocked by terrain now use correct message
https://github.com/pagefaultgames/pokerogue/pull/5931

* Moved terrain messages to `terrain.ts`, made status failures use correct text

* Revert overrides.ts

* Comment fix

* Fixed confusion message not appearing for misty terrain blockages

* Fixed bug

* re-added import

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added exhaustiveness checking

* ran boime

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-24 17:50:35 -07:00
Bertie690
6547e1d5ce
[Dev] Update depcruiser to enforce no non-type export in src/@types/
https://github.com/pagefaultgames/pokerogue/pull/5949

* Add depcruiser rule to enforce no non-type export in `src/@types`

* Add missing field in config

* Fixed type import inside `move.ts`
2025-06-22 18:34:06 -07:00
Sirz Benjie
8afedc33d7
[Refactor] [Ability] Ab attr apply type safety (#6002)
* [WIP] Refactor ability attribute apply args

* [WIP] update ability signatures

* Update callsites in pokemon.ts

* Update callsites in moves.ts

* Update abattr callsites in move-phase

* Update abattr callsites in battler-tags

Also removed stat drop ability application from cancelling ME stat boost effects

* format with biome and remove cancelled from weather lapse

* Update abattr callsites in MEP

* Update callsites in turn-start-phase

* Update abAttr callsites in misc phases

* Remove latent test functionality

* update ability attribute callsite in shield dust test

* update abattr callsite in winstrate challenge encounter

* Fix some tests to mock proper methods

* Remove improper condition in mimicry's ability application

* Fix improper simulated check in moody's apply method

* Pass source to postApplyDamage in pokemon.ts

* [wip] fix cud chew tests

* Make cud chew consumption not subclass postTurnAbAttr

* Fix regression in flower veil

* Update trySetStatus test in pokemon to respect new return value for undefined

* Remove empty, unused file

* Fix blockCrit method broken in merge

* Fix unnecessary attr type cast in move phase

* Address typing issue in safeguard test

* Improve documentation and get rid of ts-expect-error directive

* Minor comment/TSDoc updates and fixes

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-22 18:23:08 -07:00
Bertie690
36c79a9a69
[Bug] Reworked BattlerTag/ArenaTag code to prevent breakage on 0 PIDs
https://github.com/pagefaultgames/pokerogue/pull/5932

* Fixed modifier code, removed instances of "0 ID = no mon"

* corrected casing + dejanked seed tag

* Added test file, added overload to `findModifier` if given type predicate

* fixed test

* Revert predicate stuff for now

going in separate PR

* Fix id check syrup bomb test

Wasn't running phase due to being a turn end effect

* [WIP] Changed test to use destiny bond as proper regression

* Removed `instant` and `ignoreUpdate` parameters from `tryTransferHeldItemModifier`; fixed post-battle loot code to _not_ break type safety

* Fixed up tests

* Reverted unneeded changes

* Removed outdated modifier test

* Fix import

* Apply Biome

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update arena-tag.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update arena-tag.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-22 17:29:37 -07:00
NightKev
4fc77e4de9
[Dev] Update Biome to 2.0.0 (#6004)
* Run `npm audit fix`

* Update Biome to 2.0.0

* Migrate `biome.jsonc` to 2.0

* Apply Biome and fix some suppression comments

* Fix some suppression comments and update config

* More config updates

Added at "error": `noUnusedLabels`, `noThisInStatic`

Changed `useDefaultParameterLast` from "off" to "warn"

Changed `noDocumentCookie` (from recommended) from "warn" to "off"

Changed `noExcessiveCognitiveComplexity` from "warn" to "info"

* Add a bunch of rules

* Apply Biome safe fixes

* Apply Biome unsafe fixes

* Remove irrelevant `useSelfClosingElements` rule

* Upgrade already followed rules to "error"

* Remove unnecessary type cast

* Disable fixer for `useDefaultParameterLast`

* Disable `useJsonImportAttribute` rule and revert changes

* Fix `mockImage.ts`

* ...there's a `@ts-nocheck` in this file

* Use whole-file lint suppression comment in `version_converter.ts`

* Add a couple comments to `biome.jsonc`

* Remove ESLint packages and GitHub workflow
2025-06-20 23:24:11 -07:00
AJ Fontaine
e00c9e02fb
[Balance] Change Kirlia and Snorunt evolutions to match mainline (#5994)
* Gallade and Froslass use the Dawn Stone

* Dawn Stone still shows up when Kirlia/Snorunt evo paused

* Fix lint
2025-06-20 20:51:19 +00:00
NightKev
4b70fab608
[Bug] Remove message for Rock Head activation (#6014) 2025-06-19 20:59:55 -07:00
lnuvy
1ff2701964
[Bug] Fix when using arrow keys in Pokédex after catching a Pokémon from mystery event (#6000)
fix: wrap setOverlayMode args in array to mystery-encounter

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-06-19 20:45:54 -04:00
Bertie690
1e306e25b5
[Move] Fixed Chilly Reception displaying message when used virtually
https://github.com/pagefaultgames/pokerogue/pull/5843

* Fixed Chilly Reception displaying message when used virtually

* Fixed lack of message causing Chilly Reception to fail

* Fixed tests

* Reverted bool change + fixed test

* Fixed test
2025-06-19 17:14:05 -07:00
Madmadness65
43aa772603
[UI/UX] Add Pokémon category flavor text to Pokédex (#5957)
* Add Pokémon category flavor text to Pokédex

* Append `_category` to locale entry
2025-06-20 00:04:57 +00:00
NightKev
560ebbaee2 Merge branch 'beta' into minor-1.9.6 2025-06-18 18:27:37 -07:00
AJ Fontaine
80ae42d3ba
[Sprite] Minior and Ferrothorn variants (#6005)
* Minior variants

* Add Ferrothorn variants

* Fix shiny Minior front and icons
2025-06-18 19:49:21 -04:00
AJ Fontaine
2065f4fd7f
[Bug] Fix incorrect form key being checked for evo items (#5995) 2025-06-17 10:08:20 -07:00
Sirz Benjie
6ff258fb37
[Bug] Fix weather form changes not changing with weather abilities
https://github.com/pagefaultgames/pokerogue/pull/5857

* Add test for forecast

* Fix PostSummonFormChangeByWeatherAbAttr

* Fix overrides in forecast test

* Remove a test whose trigger conditions can no longer happen

* Update src/data/abilities/ability.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Fix missing tsdoc param

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Simplify PostSummonFormChangeByWeather's canApplyPostSummon

* Fix unused params that messed up after rebase

* Fix form change import

Messed up due to improper rebase

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 06:02:09 -07:00
AJ Fontaine
e3108603e3
[Refactor] Rework evolution conditions and descriptions (#5679)
* Refactor evo conditions and descriptions

* Fix test

* Fix Shedinja

* Simplify Gimmighoul evolution

* Primeape and Stantler evolve by using their move 10 times

* Basculin white stripe evolves by taking 294 recoil damage

* Primeape and Stantler use modifiers for tracking

* Basculin uses modifier too

* Remove evo count from pokemon data

* No more evo counter data, Gallade/Froslass

* Fix allmoves import

* Clamperl

* Struggle shouldn't count for Basc recoil

* Change to nicer type

* Apply Benjie's suggestions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Address formatting

* Undo new evolution changes

* Remove unused imports

* Fix speciesid

* Fixed up descriptions a little

* Change a key name

* Fix Gimmighoul

* Apply Biome

* Apply Biome unsafe fixes

* Review suggestions

- Convert `EvoCondKey` enum to `const` object

- Use early returns in `SpeciesEvolutionCondition#description`
and `SpeciesFormEvolution#description`

- Replace `!!x.find` with `x.some`
and `y.indexOf() > -1` with `y.includes()`

- Implement `coerceArray`

- Fix Shelmet evolution condition
checking for Shelmet and not Karrablast

- Remove unnecessary type casting in `battle-scene.ts`

* Remove leftover enforce func loop

* Fix circular imports issue

- `getPokemonSpecies` moved to `src/utils/pokemon-utils.ts`
- `allSpecies` moved to `src/data/data-lists.ts`

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:57:51 -07:00
Bertie690
ccceaac877
[Test] Reworked crit override to allow for forced crits (#5738)
* Crit override stuff

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update game-mode.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:36:09 -07:00
Bertie690
5efdb0dc0b
[Refactor] Fix issues with "last move selected" vs "used" (#5810)
* Added `MoveUseType` and refactored MEP

* Fixed Wimp out tests & ME code

finally i think all the booleans are gone
i hope

* Added version migration for last resort and co.

buh gumbug

* Fixed various bugs and added tests for previous bugfixes

* Reverted a couple doc changes

* WIP

* Update pokemon-species.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed remaining tests (I think)

* Reverted rollout test changes

* Fixed command phase bug causing metronome test timeout

* Revert early_bird.test.ts

* Fix biome.jsonc

* Made `MoveUseType` start at 1

As per @DayKev's request

* Fixed a thing

* Fixed bolt beak condition to be marginally less jank

* Applied some review suggestions

* Reverted move phase operations

* Added helper functions complete with markdown tables

* Fixed things

* Update battler-tags.ts

* Fixed random issues

* Fixed code

* Fixed comment

* Fixed import issues

* Fix disable.test.ts conflicts

* Update instruct.test.ts

* Update `biome.jsonc`

* Renamed `MoveUseType` to `MoveUseMode`; applied review comments

* Fixed space

* Fixed phasemanager bugs

* Fixed instruct test to not bork

* Fixed gorilla tactics bug

* Battler Tags doc fixes

* Fixed formatting and suttff

* Minor comment updates and remove unused imports in `move.ts`

* Re-add `public`, remove unnecessary default value in `battler-tags.ts`

* Restore `{}` in `turn-start-phase.ts`

Fixes `lint/correctness/noSwitchDeclarations`

* Remove extra space in TSDoc in `move-phase.ts`

* Use `game.field` instead of `game.scene` in `instruct.test.ts`

Also `game.toEndOfTurn()` instead of
`game.phaseInterceptor.to("BerryPhase")`

* Use `game.field` instead of `game.scene` in `metronome.test.ts`

* Use `toEndOfTurn()` instead of `to("BerryPhase")` in `powder.test.ts`

* Convert `MoveUseMode` enum to `const` object

* Update move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Add `enumValueToKey` utility function

* Apply Biome

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-15 10:52:44 -07:00
NightKev
f8d8a3de84
[Dev] Enable dependency cruiser workflow (#5966)
* Update `.dependency-cruiser.cjs` config file

* Update GitHub workflow

* Have `depcruise` check `test/` as well

* Remove circular import between `battle-anims.ts` and `battler-tags.ts`
2025-06-15 00:51:21 -07:00
Dean
18ba33e6f0
[Bug] Fix zombie pokemon in Fun+Games ME (#5992) 2025-06-15 00:36:28 -07:00
Bertie690
a41de39d4f
[Misc] Run biome on all files; update some rules to be errors now
https://github.com/pagefaultgames/pokerogue/pull/5962/

* Fixed lint issue; ran biome on entire repository

* Fixed biome.jsonc

* Trimmed trailing whitespace... again...

* Fixed PR template md

* Fixed package json

* Fixed void return issues + ran biome again

* ran biome
2025-06-14 00:59:34 -07:00
damocleas
718d6f61cf
[Bug] Fix Fog interactions with Morning Sun/Synthesis/Moonlight and Solar Beam/Blade (#5987)
Fix Weather based Healing Moves and Solar Beam/Blade not interacting with Fog

Update move.ts
2025-06-13 21:10:38 -04:00
NightKev
7c6189e812
[Refactor] Create utility function coerceArray (#5723)
* [Refactor] Create utility function `makeArray`

This replaces the `if(!Array.isArray(var)) { var = [var] }` pattern

* Replace `if` with ternary, rename to `coerceArray`

* Add TSDocs

* Improve type inferencing

* Replace missed `Array.isArray` checks

* Apply Biome

* Re-apply changes to phase manager

* Re-apply to `SpeciesFormChangeStatusEffectTrigger` constructor

Apply to new instances in test mocks
2025-06-12 21:30:01 -07:00
Dean
ff9aefb0e5
[Bug] Activate PostSummon Abilities in Speed and Priority Order
https://github.com/pagefaultgames/pokerogue/pull/5513

* Add prependToPhaseWithCondition and use it in SummonPhase to determine speed order

* Move logic to PostSummonPhase

* Add test base

* Pivot to using sort strategy instead

* Add and update tests

* Support priority ability activations

* Ensure priority abilities are still activated on switch in

* Add test for priority

* Update to use priority numbers instead of a boolean

* Add ability priorities to constructors

* Move sorting to BattleScene

* Rename phase file

* Update import

* Move application to applyPostSummonAbAttrs and stop assuming no other phases in queue

* Ensure all PostSummonPhases from encounters are added at the same time

* Switch to priority queue approach

* Ensure that zero/negative priority activations happen after postsummonphase

* Revert 07646fe (not needed due to stable sort)

* Always create separate ability phases for passive and use boolean instead of priority number when applying

* Add test for dynamic updates

* Add BattlerIndex import

* Clear queues for testing

* Benjie suggestion

* Split files

* Update import in battlescene

* Remove extra spaces added by VSCode

* Fix other conflicts

* Update PhaseManager

* Update to use PhaseManager

* Immediately start postsummons

* Fix test

* Fix BattlerIndex import

* Remove unused imports

* Fix postsummon application

* Make priority readonly
2025-06-11 22:28:27 -07:00
Sirz Benjie
1029afcdbf
[Refactor] Remove circular dependencies (part 4) (#5964)
* Add abilityAttr.is methods

* [WIP] move modifier stuff around

* Untangle circular deps from modifiers

* Move unlockables to own file

* Untangle all circular deps outside of MEs

* Move constants in MEs to their own files

* Re-add missing import to battle.ts

* Add necessary overload for getTag

* Add missing type import in weather.ts

* Init modifier types and pools in loading-scene

* Remove stray commented code

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-11 19:42:04 -07:00
Sirz Benjie
48e911e03c
[Refactor] Remove circular deps 3 (#5959)
* Move game-mode to its own file

Reduces circular imports to 325

* Move battler-index to own file

Reduces circular deps to 314

* Move trainer-variant to own file

Reduces circ deps to 313

* Move enums in pokemon to their own file

* Move arena-tag-type to its own file

* Move pokemon-moves to its own file

* Move command to own file

* Move learnMoveType to own file

* Move form change item to own file

* Move battlerTagLapseType to own file

* Move anim enums to own shared file

* Move enums out of challenges

* Move species form change triggers to own file

Reduces circ imports to 291

* Update test importing pokemon move

* Replace move attribute imports with string names

* Untangle circular deps from game data

* Fix missing string call in switch summon phase

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure ChargeMove's is method calls super

* Use InstanceType for proper narrowing

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-09 16:24:13 -07:00
AJ Fontaine
b1c50dd69f
[Bug] Fix TM compatibility for Terapagos and Knock Off (#5958)
Fix TM compatibility for Terapagos and Knock Off
2025-06-08 16:49:50 -07:00
Tiago Rodrigues
37767799cd
[Bug] Gorilla Tactics now activates on protect and miss (#5567)
* [Bug] Fix #5112: Gorilla Tactics only registers succesful moves as move usage

* Apply small fixes from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-08 12:52:48 -04:00
Sirz Benjie
1c4edabd1d
[Refactor] Ensure that new phases are created through the phase manager
https://github.com/pagefaultgames/pokerogue/pull/5955

* Add newPhase method to phase-manager

* Update calls to append/prepend phase to use string phase

* Replace instantiations of new phase with phase manager
2025-06-07 23:55:30 -07:00
NightKev
75beec12a8
[Dev] Enable Biome checking of ability.ts (#5948) 2025-06-07 21:43:30 -07:00
Bertie690
35a09af475
[Utils] Create utility function randSeedFloat (#5767) 2025-06-07 19:29:10 -07:00
Sirz Benjie
93745f14b7
[Refactor] Decouple phase system from battle-scene (#5953)
* Move phase logic into its own class

* Move ts ignore comment
2025-06-07 17:59:30 -07:00
Jimmybald1
3114035673
[Balance] Update catch rates to Gen 9 (#5954)
Updated catch rates to gen 9w

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-06-07 20:54:33 -04:00
Bertie690
ef6029ae4b
[Refactor] Add methods isPlayer and isEnemy to reduce circular imports
https://github.com/pagefaultgames/pokerogue/pull/5902

* Added functions `isPlayer` and `isEnemy` for type checking

* Apply suggestions from Kev code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix merge issue

* Split imports

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-07 17:44:58 -07:00
Bertie690
1ff45687c5
[Refactor] Merged interfaces/ into @types/; removed runtime orphan modules
https://github.com/pagefaultgames/pokerogue/pull/5951
2025-06-07 17:28:01 -07:00
Bertie690
a818c2b33f
[Bug] Dancer no longer breaks "last hit only" moves, respects flinch + steadfast (#5945)
* WIP

* Fixed Dancer last hit, flinch move interaction

* Fixed steadfast interaction

* Fixed comment + flaky test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 20:50:16 -07:00
Bertie690
88e4ab978b
[Misc] Removed cases of a ? true : false and useless super calls from subclasses (#5943)
* Removed cases of `if (a) {return true}' return false`

* Removed useless `super.xyz` calls from functions

* Fixde missing issur

* Use early return in `Pokemon#isOffsetBySubstitute`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 17:00:09 -07:00
Sirz Benjie
1fc42b3231
[Misc] Add phase#is method to help reduce circular imports (#5868)
* Move phase types out of phase interceptor

* Create isXPhase method and add properties to each phase

* Replace instanceof phase with isXPhase

* Fix missing union types for phaseName

* Update doc comment in phase.ts

* Fix incomplete comment in encounter-phase

* Make phaseName as public and fix more uses

* Move phaseName property declaration before constructor in move anim phase

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Rename isXPhase to is

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 21:08:23 +00:00
NightKev
9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Madmadness65
ea64024e09
[P3 Bug] Remove Expert Breeder trainer type from ME egg source (#5893)
Remove Expert Breeder trainer type from ME eggs

It effectively duplicated the text in the egg source text box,
and overflowed the visual text box as a result.
2025-06-02 14:32:34 +00:00
NightKev
d5f7665b15
[Test] Update test utils (#5848)
* [Test] Add/update test utils

- Add `FieldHelper` which has methods to mock a pokemon's ability
or force a pokemon to be Terastallized

- Add `MoveHelper#use` which can be used to remove the need
for setting pokemon move overrides by modifying the
moveset of the pokemon

- Add `MoveHelper#selectEnemyMove` to make an enemy pokemon
select a specific move

- Add `MoveHelper#forceEnemyMove` which modifies
the pokemon's moveset and then uses `selectEnemyMove`

- Fix `GameManager#toNextTurn` to work correctly in double battles

- Add `GameManager#toEndOfTurn` which advances to the end of the turn

* Update some tests

- Disable broken Good As Gold test
and add `.edgeCase` to Good As Gold

- Fix Powder test

- Update some tests to demonstrate new methods
2025-05-30 12:24:05 -07:00
damocleas
eb0937a09b
Hotfix 1.9.5 to Beta
Hotfix 1.9.5 to beta
2025-05-27 23:57:16 -04:00