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https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-06 23:49:26 +02:00
[Dev] Update packages (#6088)
* Update packages * Add default values for tweens * Add mocks for `InputText` and `BBCodeText` * Delete deprecated `vitest.workspace.ts` * Replace `new InputText` with `globalScene.add.rexInputText` * Disable broken Magic Bounce test * Disable broken test in `stockpiling.test.ts`
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de2d4c8b0e
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32
package.json
32
package.json
@ -29,34 +29,34 @@
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"devDependencies": {
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"@biomejs/biome": "2.0.0",
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"@types/jsdom": "^21.1.7",
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"@types/node": "^22.13.14",
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"@vitest/coverage-istanbul": "^3.0.9",
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"@types/node": "^22.16.3",
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"@vitest/coverage-istanbul": "^3.2.4",
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"chalk": "^5.4.1",
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"dependency-cruiser": "^16.3.10",
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"inquirer": "^12.4.2",
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"jsdom": "^26.0.0",
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"lefthook": "^1.11.5",
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"msw": "^2.7.3",
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"dependency-cruiser": "^16.10.4",
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"inquirer": "^12.7.0",
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"jsdom": "^26.1.0",
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"lefthook": "^1.12.2",
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"msw": "^2.10.4",
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"phaser3spectorjs": "^0.0.8",
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"typedoc": "^0.28.1",
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"typescript": "^5.8.2",
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"vite": "^6.3.4",
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"typedoc": "^0.28.7",
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"typescript": "^5.8.3",
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"vite": "^6.3.5",
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"vite-tsconfig-paths": "^5.1.4",
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"vitest": "^3.0.9",
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"vitest": "^3.2.4",
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"vitest-canvas-mock": "^0.3.3"
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},
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"dependencies": {
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"@material/material-color-utilities": "^0.2.7",
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"compare-versions": "^6.1.1",
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"crypto-js": "^4.2.0",
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"i18next": "^24.2.2",
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"i18next-browser-languagedetector": "^8.0.4",
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"i18next": "^24.2.3",
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"i18next-browser-languagedetector": "^8.2.0",
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"i18next-http-backend": "^3.0.2",
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"i18next-korean-postposition-processor": "^1.0.0",
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"json-stable-stringify": "^1.2.0",
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"json-stable-stringify": "^1.3.0",
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"jszip": "^3.10.1",
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"phaser": "^3.88.2",
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"phaser3-rex-plugins": "^1.80.15"
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"phaser": "^3.90.0",
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"phaser3-rex-plugins": "^1.80.16"
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},
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"engines": {
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"node": ">=22.0.0"
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1987
pnpm-lock.yaml
1987
pnpm-lock.yaml
File diff suppressed because it is too large
Load Diff
@ -521,7 +521,7 @@ export function trainerThrowPokeball(
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repeatDelay: 500,
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onUpdate: t => {
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if (shakeCount && shakeCount < 4) {
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const value = t.getValue();
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const value = t.getValue() ?? 0;
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const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1;
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pokeball.setX(pbX + value * 4 * directionMultiplier);
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pokeball.setAngle(value * 27.5 * directionMultiplier);
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@ -127,7 +127,7 @@ export function doPokemonTransformationSequence(
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to: 1,
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duration: 1000,
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onUpdate: t => {
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pokemonTintSprite.setAlpha(t.getValue());
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pokemonTintSprite.setAlpha(t.getValue() ?? 1);
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},
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onComplete: () => {
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pokemonSprite.setVisible(false);
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@ -120,7 +120,7 @@ export class AttemptCapturePhase extends PokemonPhase {
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repeatDelay: 500,
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onUpdate: t => {
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if (shakeCount && shakeCount < (isCritical ? 2 : 4)) {
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const value = t.getValue();
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const value = t.getValue() ?? 0;
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const directionMultiplier = shakeCount % 2 === 1 ? 1 : -1;
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this.pokeball.setX(pbX + value * 4 * directionMultiplier);
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this.pokeball.setAngle(value * 27.5 * directionMultiplier);
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@ -239,7 +239,7 @@ export class EvolutionPhase extends Phase {
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to: 1,
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duration: 2000,
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onUpdate: t => {
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this.pokemonTintSprite.setAlpha(t.getValue());
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this.pokemonTintSprite.setAlpha(t.getValue() ?? 1);
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},
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onComplete: () => {
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this.pokemonSprite.setVisible(false);
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@ -147,7 +147,7 @@ export class StatsContainer extends Phaser.GameObjects.Container {
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duration: 1000,
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ease: "Cubic.easeOut",
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onUpdate: (tween: Phaser.Tweens.Tween) => {
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const progress = tween.getValue();
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const progress = tween.getValue() ?? 1;
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const interpolatedData = ivChartData.map(
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(v: number, i: number) => v * progress + lastIvChartData[i] * (1 - progress),
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);
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@ -157,8 +157,8 @@ export class TargetSelectUiHandler extends UiHandler {
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yoyo: true,
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onUpdate: t => {
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for (const target of this.targetsHighlighted) {
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target.setAlpha(t.getValue());
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this.highlightItems(target.id, t.getValue());
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target.setAlpha(t.getValue() ?? 1);
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this.highlightItems(target.id, t.getValue() ?? 1);
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}
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},
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});
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@ -5,7 +5,7 @@ import { UiTheme } from "#enums/ui-theme";
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import i18next from "#plugins/i18n";
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import type Phaser from "phaser";
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import BBCodeText from "phaser3-rex-plugins/plugins/gameobjects/tagtext/bbcodetext/BBCodeText";
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import InputText from "phaser3-rex-plugins/plugins/inputtext";
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import type InputText from "phaser3-rex-plugins/plugins/inputtext";
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export enum TextStyle {
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MESSAGE,
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@ -152,8 +152,7 @@ export function addTextInputObject(
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): InputText {
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const { scale, styleOptions } = getTextStyleOptions(style, globalScene.uiTheme, extraStyleOptions);
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const ret = new InputText(globalScene, x, y, width, height, styleOptions as InputText.IConfig);
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globalScene.add.existing(ret);
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const ret = globalScene.add.rexInputText(x, y, width, height, styleOptions as InputText.IConfig);
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ret.setScale(scale);
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return ret;
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@ -159,7 +159,8 @@ describe("Abilities - Magic Bounce", () => {
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expect(game.scene.getEnemyPokemon()!.getTag(BattlerTagType.CURSED)).toBeDefined();
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});
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it("should not cause encore to be interrupted after bouncing", async () => {
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// TODO: enable when Magic Bounce is fixed to properly reset the hit count
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it.todo("should not cause encore to be interrupted after bouncing", async () => {
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game.override.moveset([MoveId.SPLASH, MoveId.GROWL, MoveId.ENCORE]).enemyMoveset([MoveId.TACKLE, MoveId.GROWL]);
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// game.override.ability(AbilityId.MOLD_BREAKER);
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await game.classicMode.startBattle([SpeciesId.MAGIKARP]);
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@ -167,7 +168,7 @@ describe("Abilities - Magic Bounce", () => {
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const enemyPokemon = game.scene.getEnemyPokemon()!;
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// Give the player MOLD_BREAKER for this turn to bypass Magic Bounce.
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vi.spyOn(playerPokemon, "getAbility").mockReturnValue(allAbilities[AbilityId.MOLD_BREAKER]);
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const playerAbilitySpy = game.field.mockAbility(playerPokemon, AbilityId.MOLD_BREAKER);
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// turn 1
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game.move.select(MoveId.ENCORE);
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@ -177,7 +178,7 @@ describe("Abilities - Magic Bounce", () => {
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expect(enemyPokemon.getTag(BattlerTagType.ENCORE)!["moveId"]).toBe(MoveId.TACKLE);
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// turn 2
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vi.spyOn(playerPokemon, "getAbility").mockRestore();
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playerAbilitySpy.mockRestore();
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game.move.select(MoveId.GROWL);
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await game.setTurnOrder([BattlerIndex.PLAYER, BattlerIndex.ENEMY]);
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await game.phaseInterceptor.to("BerryPhase");
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@ -101,7 +101,8 @@ describe("BattlerTag - StockpilingTag", () => {
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});
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describe("stack limit, stat tracking, and removal", () => {
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it("can be added up to three times, even when one stat does not change", async () => {
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// TODO: do we even want this file at all? regardless, this test is broken and is also likely unimportant
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it.todo("can be added up to three times, even when one stat does not change", async () => {
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const mockPokemon = {
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summonData: new PokemonSummonData(),
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getBattlerIndex: () => 0,
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@ -150,7 +151,7 @@ describe("BattlerTag - StockpilingTag", () => {
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expect(subject.stockpiledCount).toBe(3);
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vi.spyOn(game.scene.phaseManager, "unshiftPhase").mockImplementationOnce(_phase => {
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throw new Error("Should not be called a fourth time");
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expect.fail("Should not be called a fourth time");
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});
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// fourth stack should not be applied
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@ -1,4 +1,6 @@
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import type { MockGameObject } from "#test/testUtils/mocks/mockGameObject";
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import { MockBBCodeText } from "#test/testUtils/mocks/mocksContainer/mock-bbcode-text";
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import { MockInputText } from "#test/testUtils/mocks/mocksContainer/mock-input-text";
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import { MockContainer } from "#test/testUtils/mocks/mocksContainer/mockContainer";
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import { MockImage } from "#test/testUtils/mocks/mocksContainer/mockImage";
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import { MockNineslice } from "#test/testUtils/mocks/mocksContainer/mockNineslice";
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@ -33,6 +35,8 @@ export class MockTextureManager {
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image: this.image.bind(this),
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polygon: this.polygon.bind(this),
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text: this.text.bind(this),
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rexBBCodeText: this.rexBBCodeText.bind(this),
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rexInputText: this.rexInputText.bind(this),
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bitmapText: this.text.bind(this),
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displayList: this.displayList,
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video: () => new MockVideoGameObject(),
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@ -103,9 +107,25 @@ export class MockTextureManager {
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return text;
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}
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rexBBCodeText(x, y, content, styleOptions) {
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const text = new MockBBCodeText(this, x, y, content, styleOptions);
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this.list.push(text);
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return text;
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}
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rexInputText(x, y, w, h, content, styleOptions) {
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const text = new MockInputText(this, x, y, w, h, content, styleOptions);
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this.list.push(text);
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return text;
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}
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polygon(x, y, content, fillColor, fillAlpha) {
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const polygon = new MockPolygon(this, x, y, content, fillColor, fillAlpha);
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this.list.push(polygon);
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return polygon;
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}
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exists(key: string): boolean {
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return this.textures.has(key);
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}
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}
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6
test/testUtils/mocks/mocksContainer/mock-bbcode-text.ts
Normal file
6
test/testUtils/mocks/mocksContainer/mock-bbcode-text.ts
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@ -0,0 +1,6 @@
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import { MockText } from "#test/testUtils/mocks/mocksContainer/mockText";
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export class MockBBCodeText extends MockText {
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setMaxLines(_lines: number) {}
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setWrapMode(_mode: 0 | 1 | 2 | 3 | "none" | "word" | "char" | "character" | "mix") {}
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}
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24
test/testUtils/mocks/mocksContainer/mock-input-text.ts
Normal file
24
test/testUtils/mocks/mocksContainer/mock-input-text.ts
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@ -0,0 +1,24 @@
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import { MockText } from "#test/testUtils/mocks/mocksContainer/mockText";
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export class MockInputText extends MockText {
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public inputType: string;
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public selectionStart: number;
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public selectionEnd: number;
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public selectedText: string;
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constructor(textureManager, x, y, _w, _h, content, styleOptions) {
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super(textureManager, x, y, content, styleOptions);
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}
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selectText(_selectionStart?: number, _selectionEnd?: number) {}
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selectAll() {}
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setCursorPosition(_value: number) {}
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scrollToBottom() {}
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resize(_width: number, _height: number) {}
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setElement(_element, _style, _innerText) {}
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}
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@ -2,31 +2,13 @@ import { defineProject } from "vitest/config";
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import { BaseSequencer, type TestSpecification } from "vitest/node";
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import { defaultConfig } from "./vite.config";
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function getTestOrder(testName: string): number {
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if (testName.includes("battle-scene.test.ts")) {
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return 1;
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}
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if (testName.includes("inputs.test.ts")) {
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return 2;
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}
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return 3;
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}
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export default defineProject(({ mode }) => ({
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...defaultConfig,
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test: {
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testTimeout: 20000,
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setupFiles: ["./test/fontFace.setup.ts", "./test/vitest.setup.ts"],
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sequence: {
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sequencer: class CustomSequencer extends BaseSequencer {
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async sort(files: TestSpecification[]) {
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// use default sorting at first.
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files = await super.sort(files);
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// Except, forcibly reorder
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return files.sort((a, b) => getTestOrder(a.moduleId) - getTestOrder(b.moduleId));
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}
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},
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sequencer: MySequencer,
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},
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environment: "jsdom" as const,
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environmentOptions: {
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@ -55,3 +37,38 @@ export default defineProject(({ mode }) => ({
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keepNames: true,
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},
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}));
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//#region Helpers
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/**
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* Class for sorting test files in the desired order.
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*/
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class MySequencer extends BaseSequencer {
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async sort(files: TestSpecification[]) {
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files = await super.sort(files);
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return files.sort((a, b) => {
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const aTestOrder = getTestOrder(a.moduleId);
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const bTestOrder = getTestOrder(b.moduleId);
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return aTestOrder - bTestOrder;
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});
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}
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}
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/**
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* A helper function for sorting test files in a desired order.
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*
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* A lower number means that a test file must be run earlier,
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* or else it breaks due to running tests with `--no-isolate.`
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*/
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function getTestOrder(testName: string): number {
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if (testName.includes("battle-scene.test.ts")) {
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return 1;
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}
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if (testName.includes("inputs.test.ts")) {
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return 2;
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}
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return 3;
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}
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//#endregion
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@ -1,14 +0,0 @@
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import { defineWorkspace } from "vitest/config";
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import { defaultConfig } from "./vite.config";
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export default defineWorkspace([
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{
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...defaultConfig,
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test: {
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name: "pre",
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include: ["./test/pre.test.ts"],
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environment: "jsdom",
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},
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},
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"./vitest.config.ts",
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]);
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