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[Misc] Replace Abilities.ABILITY_NAME
with AbilityId.ABILITY_NAME
in comments
This commit mirrors the comment changes made in 375587213e
.
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7873181726
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@ -5491,7 +5491,7 @@ export class PostFaintContactDamageAbAttr extends PostFaintAbAttr {
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* Attribute used for abilities that damage opponents causing the user to faint
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* equal to the amount of damage the last attack inflicted.
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*
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* Used for {@linkcode Abilities.INNARDS_OUT}.
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* Used for {@linkcode AbilityId.INNARDS_OUT | Innards Out}.
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* @sealed
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*/
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export class PostFaintHPDamageAbAttr extends PostFaintAbAttr {
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@ -7307,7 +7307,7 @@ export function initAbilities() {
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.attr(HealFromBerryUseAbAttr, 1 / 3),
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new Ability(AbilityId.PROTEAN, 6)
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.attr(PokemonTypeChangeAbAttr)
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// .condition((p) => !p.summonData.abilitiesApplied.includes(Abilities.PROTEAN)) //Gen 9 Implementation
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// .condition((p) => !p.summonData.abilitiesApplied.includes(AbilityId.PROTEAN)) //Gen 9 Implementation
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// TODO: needs testing on interaction with weather blockage
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.edgeCase(),
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new Ability(AbilityId.FUR_COAT, 6)
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@ -7566,7 +7566,7 @@ export function initAbilities() {
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.attr(PostSummonStatStageChangeAbAttr, [ Stat.DEF ], 1, true),
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new Ability(AbilityId.LIBERO, 8)
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.attr(PokemonTypeChangeAbAttr)
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//.condition((p) => !p.summonData.abilitiesApplied.includes(Abilities.LIBERO)), //Gen 9 Implementation
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//.condition((p) => !p.summonData.abilitiesApplied.includes(AbilityId.LIBERO)), //Gen 9 Implementation
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// TODO: needs testing on interaction with weather blockage
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.edgeCase(),
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new Ability(AbilityId.BALL_FETCH, 8)
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