mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-07 07:59:26 +02:00
[Dev] Update Biome to 2.0.0 (#6004)
* Run `npm audit fix` * Update Biome to 2.0.0 * Migrate `biome.jsonc` to 2.0 * Apply Biome and fix some suppression comments * Fix some suppression comments and update config * More config updates Added at "error": `noUnusedLabels`, `noThisInStatic` Changed `useDefaultParameterLast` from "off" to "warn" Changed `noDocumentCookie` (from recommended) from "warn" to "off" Changed `noExcessiveCognitiveComplexity` from "warn" to "info" * Add a bunch of rules * Apply Biome safe fixes * Apply Biome unsafe fixes * Remove irrelevant `useSelfClosingElements` rule * Upgrade already followed rules to "error" * Remove unnecessary type cast * Disable fixer for `useDefaultParameterLast` * Disable `useJsonImportAttribute` rule and revert changes * Fix `mockImage.ts` * ...there's a `@ts-nocheck` in this file * Use whole-file lint suppression comment in `version_converter.ts` * Add a couple comments to `biome.jsonc` * Remove ESLint packages and GitHub workflow
This commit is contained in:
parent
9f67e06279
commit
4fc77e4de9
3
.github/workflows/linting.yml
vendored
3
.github/workflows/linting.yml
vendored
@ -31,9 +31,6 @@ jobs:
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- name: Install Node.js dependencies
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run: npm ci
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- name: Run ESLint
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run: npm run eslint-ci
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- name: Lint with Biome
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run: npm run biome-ci
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145
biome.jsonc
145
biome.jsonc
@ -1,5 +1,5 @@
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{
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"$schema": "https://biomejs.dev/schemas/1.9.4/schema.json",
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"$schema": "https://biomejs.dev/schemas/2.0.0/schema.json",
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"vcs": {
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"enabled": false,
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"clientKind": "git",
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@ -10,35 +10,46 @@
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"enabled": true,
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"useEditorconfig": true,
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"indentStyle": "space",
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"ignore": ["src/enums/*", "src/data/balance/*"],
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"includes": ["**", "!**/src/enums/**/*", "!**/src/data/balance/**/*"],
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"lineWidth": 120
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},
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"files": {
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"ignoreUnknown": true,
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// Adding folders to the ignore list is GREAT for performance because it prevents biome from descending into them
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// and having to verify whether each individual file is ignored
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"ignore": [
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"**/*.d.ts",
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"dist/*",
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"build/*",
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"coverage/*",
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"public/*",
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".github/*",
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"node_modules/*",
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".vscode/*",
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"*.css", // TODO?
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"*.html", // TODO?
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// TODO: these files are too big and complex, ignore them until their respective refactors
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"src/data/moves/move.ts",
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// this file is just too big:
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"src/data/balance/tms.ts"
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"includes": [
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"**",
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"!**/*.d.ts",
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"!**/dist/**/*",
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"!**/build/**/*",
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"!**/coverage/**/*",
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"!**/public/**/*",
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"!**/.github/**/*",
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"!**/node_modules/**/*",
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"!**/.vscode/**/*",
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// TODO: lint css and html?
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"!**/*.css",
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"!**/*.html",
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// TODO: enable linting this file
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"!**/src/data/moves/move.ts",
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// this file is too big
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"!**/src/data/balance/tms.ts"
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]
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},
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// While it'd be nice to enable consistent sorting, enabling this causes issues due to circular import resolution order
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// TODO: Remove if we ever get down to 0 circular imports
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"organizeImports": { "enabled": false },
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// TODO: Configure and enable import sorting
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"assist": {
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"actions": {
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"source": {
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"organizeImports": {
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"level": "off",
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"options": {
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"groups": []
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}
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}
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}
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}
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},
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"linter": {
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"enabled": true,
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"rules": {
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@ -48,10 +59,15 @@
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"noUnusedVariables": "error",
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"noSwitchDeclarations": "error",
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"noVoidTypeReturn": "error",
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"noUnusedImports": "error"
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"noUnusedImports": {
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"level": "error",
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"fix": "safe"
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},
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"noUnusedFunctionParameters": "error",
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"noUnusedLabels": "error",
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"noPrivateImports": "error"
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},
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"style": {
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"noVar": "error",
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"useEnumInitializers": "off", // large enums like Moves/Species would make this cumbersome
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"useBlockStatements": "error",
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"useConst": "error",
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@ -59,11 +75,31 @@
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"noNonNullAssertion": "off", // TODO: Turn this on ASAP and fix all non-null assertions in non-test files
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"noParameterAssign": "off",
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"useExponentiationOperator": "off", // Too typo-prone and easy to mixup with standard multiplication (* vs **)
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"useDefaultParameterLast": "off", // TODO: Fix spots in the codebase where this flag would be triggered, and then enable
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"useDefaultParameterLast": {
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// TODO: Fix spots in the codebase where this flag would be triggered
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// and then set to "error" and re-enable the fixer
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"level": "warn",
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"fix": "none"
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},
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"useSingleVarDeclarator": "off",
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"useNodejsImportProtocol": "off",
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"useTemplate": "off", // string concatenation is faster: https://stackoverflow.com/questions/29055518/are-es6-template-literals-faster-than-string-concatenation
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"noNamespaceImport": "error"
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"useAsConstAssertion": "error",
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"noUnusedTemplateLiteral": "error",
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"useNumberNamespace": "error",
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"noInferrableTypes": "error",
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"noUselessElse": "error",
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"noRestrictedTypes": {
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"level": "error",
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"options": {
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"types": {
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"integer": {
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"message": "This is an alias for 'number' that can provide false impressions of what values can actually be contained in this variable. Use 'number' instead.",
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"use": "number"
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}
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}
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}
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}
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},
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"suspicious": {
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"noDoubleEquals": "error",
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@ -77,45 +113,62 @@
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"noImplicitAnyLet": "warn", // TODO: Refactor and make this an error
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"noRedeclare": "info", // TODO: Refactor and make this an error
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"noGlobalIsNan": "off",
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"noAsyncPromiseExecutor": "warn" // TODO: Refactor and make this an error
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"noAsyncPromiseExecutor": "warn", // TODO: Refactor and make this an error
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"noVar": "error",
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"noDocumentCookie": "off" // Firefox has minimal support for the "Cookie Store API"
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},
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"complexity": {
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"noExcessiveCognitiveComplexity": "warn", // TODO: Refactor and make this an error
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"noExcessiveCognitiveComplexity": "info", // TODO: Refactor and make this an error
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"useLiteralKeys": "off",
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"noForEach": "off", // Foreach vs for of is not that simple.
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"noUselessSwitchCase": "off", // Explicit > Implicit
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"noUselessConstructor": "error",
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"noBannedTypes": "warn" // TODO: Refactor and make this an error
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"noBannedTypes": "warn", // TODO: Refactor and make this an error
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"noThisInStatic": "error",
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"noUselessThisAlias": "error",
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"noUselessTernary": "error"
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},
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"performance": {
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"noNamespaceImport": "error",
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"noDelete": "error"
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},
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"nursery": {
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"noRestrictedTypes": {
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"level": "error",
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"options": {
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"types": {
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"integer": {
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"message": "This is an alias for 'number' that can provide false impressions of what values can actually be contained in this variable. Use 'number' instead.",
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"use": "number"
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}
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}
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}
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}
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"useAdjacentGetterSetter": "error",
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"noConstantBinaryExpression": "error",
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"noTsIgnore": "error",
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"noAwaitInLoop": "warn",
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"useJsonImportAttribute": "off", // "Import attributes are only supported when the '--module' option is set to 'esnext', 'node18', 'nodenext', or 'preserve'. ts(2823)"
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"useIndexOf": "error",
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"useObjectSpread": "error",
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"useNumericSeparators": "off", // TODO: enable?
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"useIterableCallbackReturn": "warn", // TODO: refactor and make "error"
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"noShadow": "warn" // TODO: refactor and make "error"
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}
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}
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},
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"javascript": {
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"formatter": { "quoteStyle": "double", "arrowParentheses": "asNeeded" }
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"formatter": {
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"quoteStyle": "double",
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"arrowParentheses": "asNeeded"
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},
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"parser": {
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"jsxEverywhere": false
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}
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},
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"overrides": [
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{
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"include": ["test/**/*.test.ts"],
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"javascript": { "globals": [] },
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"includes": ["**/test/**/*.test.ts"],
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"linter": {
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"rules": {
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"performance": {
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"noDelete": "off" // TODO: evaluate if this is necessary for the test(s) to function
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"noDelete": "off", // TODO: evaluate if this is necessary for the test(s) to function
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"noNamespaceImport": "off" // this is required for `vi.spyOn` to work in some tests
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},
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"style": {
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"noNamespaceImport": "off" // this is required for `vi.spyOn` to work in some tests
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"noNonNullAssertion": "off"
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},
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"nursery": {
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"noFloatingPromises": "error"
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}
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}
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}
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@ -123,7 +176,7 @@
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// Overrides to prevent unused import removal inside `overrides.ts` and enums files (for TSDoc linkcodes)
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{
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"include": ["src/overrides.ts", "src/enums/*"],
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"includes": ["**/src/overrides.ts", "**/src/enums/**/*"],
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"linter": {
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"rules": {
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"correctness": {
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@ -133,7 +186,7 @@
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}
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},
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{
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"include": ["src/overrides.ts"],
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"includes": ["**/src/overrides.ts"],
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"linter": {
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"rules": {
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"style": {
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@ -1,43 +0,0 @@
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/** @ts-check */
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import tseslint from "typescript-eslint";
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import stylisticTs from "@stylistic/eslint-plugin-ts";
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import parser from "@typescript-eslint/parser";
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import importX from "eslint-plugin-import-x";
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export default tseslint.config(
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{
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name: "eslint-config",
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files: ["src/**/*.{ts,tsx,js,jsx}", "test/**/*.{ts,tsx,js,jsx}"],
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ignores: ["dist/*", "build/*", "coverage/*", "public/*", ".github/*", "node_modules/*", ".vscode/*"],
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languageOptions: {
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parser: parser,
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},
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plugins: {
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"import-x": importX,
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"@stylistic/ts": stylisticTs,
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"@typescript-eslint": tseslint.plugin,
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},
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rules: {
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"no-undef": "off", // Disables the rule that disallows the use of undeclared variables (TypeScript handles this)
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"no-extra-semi": "error", // Disallows unnecessary semicolons for TypeScript-specific syntax
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"import-x/extensions": ["error", "never", { json: "always" }], // Enforces no extension for imports unless json
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},
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},
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{
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name: "eslint-tests",
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files: ["test/**/**.test.ts"],
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languageOptions: {
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parser: parser,
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parserOptions: {
|
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project: ["./tsconfig.json"],
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},
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||||
},
|
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plugins: {
|
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"@typescript-eslint": tseslint.plugin,
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},
|
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rules: {
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||||
"@typescript-eslint/no-floating-promises": "error", // Require Promise-like statements to be handled appropriately. - https://typescript-eslint.io/rules/no-floating-promises/
|
||||
"@typescript-eslint/no-misused-promises": "error", // Disallow Promises in places not designed to handle them. - https://typescript-eslint.io/rules/no-misused-promises/
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||||
},
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||||
},
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||||
);
|
2053
package-lock.json
generated
2053
package-lock.json
generated
File diff suppressed because it is too large
Load Diff
@ -28,18 +28,12 @@
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||||
"update-locales:remote": "git submodule update --progress --init --recursive --force --remote"
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},
|
||||
"devDependencies": {
|
||||
"@biomejs/biome": "1.9.4",
|
||||
"@eslint/js": "^9.23.0",
|
||||
"@biomejs/biome": "2.0.0",
|
||||
"@hpcc-js/wasm": "^2.22.4",
|
||||
"@stylistic/eslint-plugin-ts": "^4.1.0",
|
||||
"@types/jsdom": "^21.1.7",
|
||||
"@types/node": "^22.13.14",
|
||||
"@typescript-eslint/eslint-plugin": "^8.28.0",
|
||||
"@typescript-eslint/parser": "^8.28.0",
|
||||
"@vitest/coverage-istanbul": "^3.0.9",
|
||||
"dependency-cruiser": "^16.3.10",
|
||||
"eslint": "^9.23.0",
|
||||
"eslint-plugin-import-x": "^4.9.4",
|
||||
"inquirer": "^12.4.2",
|
||||
"jsdom": "^26.0.0",
|
||||
"lefthook": "^1.11.5",
|
||||
@ -47,7 +41,6 @@
|
||||
"phaser3spectorjs": "^0.0.8",
|
||||
"typedoc": "^0.28.1",
|
||||
"typescript": "^5.8.2",
|
||||
"typescript-eslint": "^8.28.0",
|
||||
"vite": "^6.3.4",
|
||||
"vite-tsconfig-paths": "^5.1.4",
|
||||
"vitest": "^3.0.9",
|
||||
|
@ -468,7 +468,7 @@ export default class BattleScene extends SceneBase {
|
||||
true,
|
||||
);
|
||||
|
||||
//@ts-ignore (the defined types in the package are incromplete...)
|
||||
//@ts-expect-error (the defined types in the package are incromplete...)
|
||||
transition.transit({
|
||||
mode: "blinds",
|
||||
ease: "Cubic.easeInOut",
|
||||
@ -1167,7 +1167,7 @@ export default class BattleScene extends SceneBase {
|
||||
this.field.remove(this.currentBattle.mysteryEncounter?.introVisuals, true);
|
||||
}
|
||||
|
||||
//@ts-ignore - allowing `null` for currentBattle causes a lot of trouble
|
||||
//@ts-expect-error - allowing `null` for currentBattle causes a lot of trouble
|
||||
this.currentBattle = null; // TODO: resolve ts-ignore
|
||||
|
||||
// Reset RNG after end of game or save & quit.
|
||||
@ -3237,7 +3237,7 @@ export default class BattleScene extends SceneBase {
|
||||
(!this.gameData.achvUnlocks.hasOwnProperty(achv.id) || Overrides.ACHIEVEMENTS_REUNLOCK_OVERRIDE) &&
|
||||
achv.validate(args)
|
||||
) {
|
||||
this.gameData.achvUnlocks[achv.id] = new Date().getTime();
|
||||
this.gameData.achvUnlocks[achv.id] = Date.now();
|
||||
this.ui.achvBar.showAchv(achv);
|
||||
if (vouchers.hasOwnProperty(achv.id)) {
|
||||
this.validateVoucher(vouchers[achv.id]);
|
||||
@ -3250,7 +3250,7 @@ export default class BattleScene extends SceneBase {
|
||||
|
||||
validateVoucher(voucher: Voucher, args?: unknown[]): boolean {
|
||||
if (!this.gameData.voucherUnlocks.hasOwnProperty(voucher.id) && voucher.validate(args)) {
|
||||
this.gameData.voucherUnlocks[voucher.id] = new Date().getTime();
|
||||
this.gameData.voucherUnlocks[voucher.id] = Date.now();
|
||||
this.ui.achvBar.showAchv(voucher);
|
||||
this.gameData.voucherCounts[voucher.voucherType]++;
|
||||
return true;
|
||||
|
@ -178,7 +178,7 @@ export default class Battle {
|
||||
)
|
||||
.map(i => {
|
||||
const ret = i as PokemonHeldItemModifier;
|
||||
//@ts-ignore - this is awful to fix/change
|
||||
//@ts-expect-error - this is awful to fix/change
|
||||
ret.pokemonId = null;
|
||||
return ret;
|
||||
}),
|
||||
|
@ -595,13 +595,13 @@ function parseEggMoves(content: string): void {
|
||||
const cols = line.split(",").slice(0, 5);
|
||||
const moveNames = allMoves.map(m => m.name.replace(/ \([A-Z]\)$/, "").toLowerCase());
|
||||
const enumSpeciesName = cols[0].toUpperCase().replace(/[ -]/g, "_");
|
||||
const species = speciesValues[speciesNames.findIndex(s => s === enumSpeciesName)];
|
||||
const species = speciesValues[speciesNames.indexOf(enumSpeciesName)];
|
||||
|
||||
const eggMoves: MoveId[] = [];
|
||||
|
||||
for (let m = 0; m < 4; m++) {
|
||||
const moveName = cols[m + 1].trim();
|
||||
const moveIndex = moveName !== "N/A" ? moveNames.findIndex(mn => mn === moveName.toLowerCase()) : -1;
|
||||
const moveIndex = moveName !== "N/A" ? moveNames.indexOf(moveName.toLowerCase()) : -1;
|
||||
eggMoves.push(moveIndex > -1 ? moveIndex as MoveId : MoveId.NONE);
|
||||
|
||||
if (moveIndex === -1) {
|
||||
|
@ -346,7 +346,7 @@ abstract class AnimTimedBgEvent extends AnimTimedEvent {
|
||||
}
|
||||
|
||||
class AnimTimedUpdateBgEvent extends AnimTimedBgEvent {
|
||||
// biome-ignore lint/correctness/noUnusedVariables: seems intentional
|
||||
// biome-ignore lint/correctness/noUnusedFunctionParameters: seems intentional
|
||||
execute(moveAnim: MoveAnim, priority?: number): number {
|
||||
const tweenProps = {};
|
||||
if (this.bgX !== undefined) {
|
||||
@ -359,15 +359,11 @@ class AnimTimedUpdateBgEvent extends AnimTimedBgEvent {
|
||||
tweenProps["alpha"] = (this.opacity || 0) / 255;
|
||||
}
|
||||
if (Object.keys(tweenProps).length) {
|
||||
globalScene.tweens.add(
|
||||
Object.assign(
|
||||
{
|
||||
targets: moveAnim.bgSprite,
|
||||
duration: getFrameMs(this.duration * 3),
|
||||
},
|
||||
tweenProps,
|
||||
),
|
||||
);
|
||||
globalScene.tweens.add({
|
||||
targets: moveAnim.bgSprite,
|
||||
duration: getFrameMs(this.duration * 3),
|
||||
...tweenProps,
|
||||
});
|
||||
}
|
||||
return this.duration * 2;
|
||||
}
|
||||
@ -423,7 +419,7 @@ export function initCommonAnims(): Promise<void> {
|
||||
const commonAnimId = commonAnimIds[ca];
|
||||
commonAnimFetches.push(
|
||||
globalScene
|
||||
.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/\_/g, "-")}.json`)
|
||||
.cachedFetch(`./battle-anims/common-${commonAnimNames[ca].toLowerCase().replace(/_/g, "-")}.json`)
|
||||
.then(response => response.json())
|
||||
.then(cas => commonAnims.set(commonAnimId, new AnimConfig(cas))),
|
||||
);
|
||||
@ -535,7 +531,7 @@ export async function initEncounterAnims(encounterAnim: EncounterAnim | Encounte
|
||||
}
|
||||
encounterAnimFetches.push(
|
||||
globalScene
|
||||
.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/\_/g, "-")}.json`)
|
||||
.cachedFetch(`./battle-anims/encounter-${encounterAnimNames[anim].toLowerCase().replace(/_/g, "-")}.json`)
|
||||
.then(response => response.json())
|
||||
.then(cas => encounterAnims.set(anim, new AnimConfig(cas))),
|
||||
);
|
||||
@ -559,7 +555,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
|
||||
} else {
|
||||
chargeAnims.set(chargeAnim, null);
|
||||
globalScene
|
||||
.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/\_/g, "-")}.json`)
|
||||
.cachedFetch(`./battle-anims/${ChargeAnim[chargeAnim].toLowerCase().replace(/_/g, "-")}.json`)
|
||||
.then(response => response.json())
|
||||
.then(ca => {
|
||||
if (Array.isArray(ca)) {
|
||||
@ -1405,15 +1401,15 @@ export class EncounterBattleAnim extends BattleAnim {
|
||||
|
||||
export async function populateAnims() {
|
||||
const commonAnimNames = getEnumKeys(CommonAnim).map(k => k.toLowerCase());
|
||||
const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/\_/g, ""));
|
||||
const commonAnimMatchNames = commonAnimNames.map(k => k.replace(/_/g, ""));
|
||||
const commonAnimIds = getEnumValues(CommonAnim) as CommonAnim[];
|
||||
const chargeAnimNames = getEnumKeys(ChargeAnim).map(k => k.toLowerCase());
|
||||
const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/\_/g, " "));
|
||||
const chargeAnimMatchNames = chargeAnimNames.map(k => k.replace(/_/g, " "));
|
||||
const chargeAnimIds = getEnumValues(ChargeAnim) as ChargeAnim[];
|
||||
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
|
||||
const moveNameToId = {};
|
||||
for (const move of getEnumValues(MoveId).slice(1)) {
|
||||
const moveName = MoveId[move].toUpperCase().replace(/\_/g, "");
|
||||
const moveName = MoveId[move].toUpperCase().replace(/_/g, "");
|
||||
moveNameToId[moveName] = move;
|
||||
}
|
||||
|
||||
@ -1469,7 +1465,7 @@ export async function populateAnims() {
|
||||
const frameData = framesData[fd];
|
||||
const focusFramesData = frameData.split(" - - ");
|
||||
for (let tf = 0; tf < focusFramesData.length; tf++) {
|
||||
const values = focusFramesData[tf].replace(/ {6}\- /g, "").split("\n");
|
||||
const values = focusFramesData[tf].replace(/ {6}- /g, "").split("\n");
|
||||
const targetFrame = new AnimFrame(
|
||||
Number.parseFloat(values[0]),
|
||||
Number.parseFloat(values[1]),
|
||||
@ -1516,7 +1512,7 @@ export async function populateAnims() {
|
||||
.replace(/[a-z]+: ! '', /gi, "")
|
||||
.replace(/name: (.*?),/, 'name: "$1",')
|
||||
.replace(
|
||||
/flashColor: !ruby\/object:Color { alpha: ([\d\.]+), blue: ([\d\.]+), green: ([\d\.]+), red: ([\d\.]+)}/,
|
||||
/flashColor: !ruby\/object:Color { alpha: ([\d.]+), blue: ([\d.]+), green: ([\d.]+), red: ([\d.]+)}/,
|
||||
"flashRed: $4, flashGreen: $3, flashBlue: $2, flashAlpha: $1",
|
||||
);
|
||||
const frameIndex = Number.parseInt(/frame: (\d+)/.exec(timingData)![1]); // TODO: is the bang correct?
|
||||
@ -1641,12 +1637,12 @@ export async function populateAnims() {
|
||||
let props: string[];
|
||||
for (let p = 0; p < propSets.length; p++) {
|
||||
props = propSets[p];
|
||||
// @ts-ignore TODO
|
||||
// @ts-expect-error TODO
|
||||
const ai = props.indexOf(a.key);
|
||||
if (ai === -1) {
|
||||
continue;
|
||||
}
|
||||
// @ts-ignore TODO
|
||||
// @ts-expect-error TODO
|
||||
const bi = props.indexOf(b.key);
|
||||
|
||||
return ai < bi ? -1 : ai > bi ? 1 : 0;
|
||||
|
@ -175,7 +175,7 @@ export class Egg {
|
||||
|
||||
this._sourceType = eggOptions?.sourceType ?? undefined;
|
||||
this._hatchWaves = eggOptions?.hatchWaves ?? this.getEggTierDefaultHatchWaves();
|
||||
this._timestamp = eggOptions?.timestamp ?? new Date().getTime();
|
||||
this._timestamp = eggOptions?.timestamp ?? Date.now();
|
||||
|
||||
// First roll shiny and variant so we can filter if species with an variant exist
|
||||
this._isShiny = eggOptions?.isShiny ?? (Overrides.EGG_SHINY_OVERRIDE || this.rollShiny());
|
||||
@ -255,7 +255,7 @@ export class Egg {
|
||||
|
||||
// Sets the hidden ability if a hidden ability exists and
|
||||
// the override is set or the egg hits the chance
|
||||
let abilityIndex: number | undefined = undefined;
|
||||
let abilityIndex: number | undefined;
|
||||
const sameSpeciesEggHACheck =
|
||||
this._sourceType === EggSourceType.SAME_SPECIES_EGG && !randSeedInt(SAME_SPECIES_EGG_HA_RATE);
|
||||
const gachaEggHACheck = !(this._sourceType === EggSourceType.SAME_SPECIES_EGG) && !randSeedInt(GACHA_EGG_HA_RATE);
|
||||
@ -524,7 +524,7 @@ export class Egg {
|
||||
/**
|
||||
* Rolls whether the egg is shiny or not.
|
||||
* @returns `true` if the egg is shiny
|
||||
**/
|
||||
*/
|
||||
private rollShiny(): boolean {
|
||||
let shinyChance = GACHA_DEFAULT_SHINY_RATE;
|
||||
switch (this._sourceType) {
|
||||
|
@ -16,7 +16,7 @@ import type Move from "./move";
|
||||
* @see {@linkcode getMovePp} - returns amount of PP a move currently has.
|
||||
* @see {@linkcode getPpRatio} - returns the current PP amount / max PP amount.
|
||||
* @see {@linkcode getName} - returns name of {@linkcode Move}.
|
||||
**/
|
||||
*/
|
||||
export class PokemonMove {
|
||||
public moveId: MoveId;
|
||||
public ppUsed: number;
|
||||
|
@ -135,7 +135,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
|
||||
);
|
||||
clownConfig.setPartyTemplates(clownPartyTemplate);
|
||||
clownConfig.setDoubleOnly();
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
clownConfig.partyTemplateFunc = null; // Overrides party template func if it exists
|
||||
|
||||
// Generate random ability for Blacephalon from pool
|
||||
|
@ -92,7 +92,7 @@ export const MysteriousChallengersEncounter: MysteryEncounter = MysteryEncounter
|
||||
const brutalConfig = trainerConfigs[brutalTrainerType].clone();
|
||||
brutalConfig.title = trainerConfigs[brutalTrainerType].title;
|
||||
brutalConfig.setPartyTemplates(e4Template);
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
brutalConfig.partyTemplateFunc = null; // Overrides gym leader party template func
|
||||
female = false;
|
||||
if (brutalConfig.hasGenders) {
|
||||
|
@ -1226,7 +1226,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
|
||||
);
|
||||
|
||||
for (const value of meanEncountersPerRunPerBiomeSorted) {
|
||||
stats += value[0] + "avg valid floors " + meanMEFloorsPerRunPerBiome.get(value[0]) + ", avg MEs ${value[1]},\n";
|
||||
stats += value[0] + "avg valid floors " + meanMEFloorsPerRunPerBiome.get(value[0]) + `, avg MEs ${value[1]},\n`;
|
||||
}
|
||||
|
||||
console.log(stats);
|
||||
|
@ -96,8 +96,8 @@ export function getPokemonSpeciesForm(species: SpeciesId, formIndex: number): Po
|
||||
}
|
||||
|
||||
export function getFusedSpeciesName(speciesAName: string, speciesBName: string): string {
|
||||
const fragAPattern = /([a-z]{2}.*?[aeiou(?:y$)\-\']+)(.*?)$/i;
|
||||
const fragBPattern = /([a-z]{2}.*?[aeiou(?:y$)\-\'])(.*?)$/i;
|
||||
const fragAPattern = /([a-z]{2}.*?[aeiou(?:y$)\-']+)(.*?)$/i;
|
||||
const fragBPattern = /([a-z]{2}.*?[aeiou(?:y$)\-'])(.*?)$/i;
|
||||
|
||||
const [speciesAPrefixMatch, speciesBPrefixMatch] = [speciesAName, speciesBName].map(n => /^(?:[^ ]+) /.exec(n));
|
||||
const [speciesAPrefix, speciesBPrefix] = [speciesAPrefixMatch, speciesBPrefixMatch].map(m => (m ? m[0] : ""));
|
||||
@ -134,7 +134,7 @@ export function getFusedSpeciesName(speciesAName: string, speciesBName: string):
|
||||
if (fragBMatch) {
|
||||
const lastCharA = fragA.slice(fragA.length - 1);
|
||||
const prevCharB = fragBMatch[1].slice(fragBMatch.length - 1);
|
||||
fragB = (/[\-']/.test(prevCharB) ? prevCharB : "") + fragBMatch[2] || prevCharB;
|
||||
fragB = (/[-']/.test(prevCharB) ? prevCharB : "") + fragBMatch[2] || prevCharB;
|
||||
if (lastCharA === fragB[0]) {
|
||||
if (/[aiu]/.test(lastCharA)) {
|
||||
fragB = fragB.slice(1);
|
||||
@ -379,7 +379,7 @@ export abstract class PokemonSpeciesForm {
|
||||
}
|
||||
|
||||
getSpriteAtlasPath(female: boolean, formIndex?: number, shiny?: boolean, variant?: number, back?: boolean): string {
|
||||
const spriteId = this.getSpriteId(female, formIndex, shiny, variant, back).replace(/\_{2}/g, "/");
|
||||
const spriteId = this.getSpriteId(female, formIndex, shiny, variant, back).replace(/_{2}/g, "/");
|
||||
return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`;
|
||||
}
|
||||
|
||||
@ -478,8 +478,8 @@ export abstract class PokemonSpeciesForm {
|
||||
case SpeciesId.DUDUNSPARCE:
|
||||
break;
|
||||
case SpeciesId.ZACIAN:
|
||||
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Intentionally falls through
|
||||
case SpeciesId.ZAMAZENTA:
|
||||
// biome-ignore lint/suspicious/noFallthroughSwitchClause: Falls through
|
||||
if (formSpriteKey.startsWith("behemoth")) {
|
||||
formSpriteKey = "crowned";
|
||||
}
|
||||
@ -569,7 +569,7 @@ export abstract class PokemonSpeciesForm {
|
||||
const rootSpeciesId = this.getRootSpeciesId();
|
||||
for (const moveId of moveset) {
|
||||
if (speciesEggMoves.hasOwnProperty(rootSpeciesId)) {
|
||||
const eggMoveIndex = speciesEggMoves[rootSpeciesId].findIndex(m => m === moveId);
|
||||
const eggMoveIndex = speciesEggMoves[rootSpeciesId].indexOf(moveId);
|
||||
if (eggMoveIndex > -1 && eggMoves & (1 << eggMoveIndex)) {
|
||||
continue;
|
||||
}
|
||||
|
@ -290,7 +290,7 @@ export class TrainerConfig {
|
||||
* @param {string} [nameFemale] The name of the female trainer. If 'Ivy', a localized name will be assigned.
|
||||
* @param {TrainerType | string} [femaleEncounterBgm] The encounter BGM for the female trainer, which can be a TrainerType or a string.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
**/
|
||||
*/
|
||||
setHasGenders(nameFemale?: string, femaleEncounterBgm?: TrainerType | string): TrainerConfig {
|
||||
// If the female name is 'Ivy' (the rival), assign a localized name.
|
||||
if (nameFemale === "Ivy") {
|
||||
@ -335,7 +335,7 @@ export class TrainerConfig {
|
||||
if (doubleEncounterBgm) {
|
||||
this.doubleEncounterBgm =
|
||||
typeof doubleEncounterBgm === "number"
|
||||
? TrainerType[doubleEncounterBgm].toString().replace(/\_/g, " ").toLowerCase()
|
||||
? TrainerType[doubleEncounterBgm].toString().replace(/_/g, " ").toLowerCase()
|
||||
: doubleEncounterBgm;
|
||||
}
|
||||
return this;
|
||||
@ -540,7 +540,7 @@ export class TrainerConfig {
|
||||
* @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the evil team leader.
|
||||
* @param specialtyType The specialty Type of the admin, if they have one
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* **/
|
||||
*/
|
||||
initForEvilTeamAdmin(
|
||||
title: string,
|
||||
poolName: EvilTeam,
|
||||
@ -581,7 +581,7 @@ export class TrainerConfig {
|
||||
* Initializes the trainer configuration for a Stat Trainer, as part of the Trainer's Test Mystery Encounter.
|
||||
* @param _isMale Whether the stat trainer is Male or Female (for localization of the title).
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
**/
|
||||
*/
|
||||
initForStatTrainer(_isMale = false): TrainerConfig {
|
||||
if (!getIsInitialized()) {
|
||||
initI18n();
|
||||
@ -608,7 +608,7 @@ export class TrainerConfig {
|
||||
* @param {PokemonType} specialtyType The specialty type for the evil team Leader.
|
||||
* @param boolean Whether or not this is the rematch fight
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* **/
|
||||
*/
|
||||
initForEvilTeamLeader(
|
||||
title: string,
|
||||
signatureSpecies: (SpeciesId | SpeciesId[])[],
|
||||
@ -651,7 +651,7 @@ export class TrainerConfig {
|
||||
* @param ignoreMinTeraWave Whether the Gym Leader always uses Tera (true), or only Teras after {@linkcode GYM_LEADER_TERA_WAVE} (false). Defaults to false.
|
||||
* @param teraSlot Optional, sets the party member in this slot to Terastallize. Wraps based on party size.
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
* **/
|
||||
*/
|
||||
initForGymLeader(
|
||||
signatureSpecies: (SpeciesId | SpeciesId[])[],
|
||||
isMale: boolean,
|
||||
@ -709,7 +709,7 @@ export class TrainerConfig {
|
||||
* @param specialtyType - The specialty type for the Elite Four member.
|
||||
* @param teraSlot - Optional, sets the party member in this slot to Terastallize.
|
||||
* @returns The updated TrainerConfig instance.
|
||||
**/
|
||||
*/
|
||||
initForEliteFour(
|
||||
signatureSpecies: (SpeciesId | SpeciesId[])[],
|
||||
isMale: boolean,
|
||||
@ -765,7 +765,7 @@ export class TrainerConfig {
|
||||
* @param {SpeciesId | SpeciesId[]} signatureSpecies The signature species for the Champion.
|
||||
* @param isMale Whether the Champion is Male or Female (for localization of the title).
|
||||
* @returns {TrainerConfig} The updated TrainerConfig instance.
|
||||
**/
|
||||
*/
|
||||
initForChampion(isMale: boolean): TrainerConfig {
|
||||
// Check if the internationalization (i18n) system is initialized.
|
||||
if (!getIsInitialized()) {
|
||||
@ -815,7 +815,7 @@ export class TrainerConfig {
|
||||
* @param {TrainerSlot} trainerSlot - The slot to determine which title to use. Defaults to TrainerSlot.NONE.
|
||||
* @param {TrainerVariant} variant - The variant of the trainer to determine the specific title.
|
||||
* @returns {string} - The title of the trainer.
|
||||
**/
|
||||
*/
|
||||
getTitle(trainerSlot: TrainerSlot = TrainerSlot.NONE, variant: TrainerVariant): string {
|
||||
const ret = this.name;
|
||||
|
||||
|
@ -898,12 +898,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
getSpriteAtlasPath(ignoreOverride?: boolean): string {
|
||||
const spriteId = this.getSpriteId(ignoreOverride).replace(/\_{2}/g, "/");
|
||||
const spriteId = this.getSpriteId(ignoreOverride).replace(/_{2}/g, "/");
|
||||
return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`;
|
||||
}
|
||||
|
||||
getBattleSpriteAtlasPath(back?: boolean, ignoreOverride?: boolean): string {
|
||||
const spriteId = this.getBattleSpriteId(back, ignoreOverride).replace(/\_{2}/g, "/");
|
||||
const spriteId = this.getBattleSpriteId(back, ignoreOverride).replace(/_{2}/g, "/");
|
||||
return `${/_[1-3]$/.test(spriteId) ? "variant/" : ""}${spriteId}`;
|
||||
}
|
||||
|
||||
@ -977,7 +977,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
|
||||
getFusionBattleSpriteAtlasPath(back?: boolean, ignoreOverride?: boolean): string {
|
||||
return this.getFusionBattleSpriteId(back, ignoreOverride).replace(/\_{2}/g, "/");
|
||||
return this.getFusionBattleSpriteId(back, ignoreOverride).replace(/_{2}/g, "/");
|
||||
}
|
||||
|
||||
getIconAtlasKey(ignoreOverride = false, useIllusion = true): string {
|
||||
@ -2905,7 +2905,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
);
|
||||
};
|
||||
|
||||
let fusionOverride: PokemonSpecies | undefined = undefined;
|
||||
let fusionOverride: PokemonSpecies | undefined;
|
||||
|
||||
if (forStarter && this.isPlayer() && Overrides.STARTER_FUSION_SPECIES_OVERRIDE) {
|
||||
fusionOverride = getPokemonSpecies(Overrides.STARTER_FUSION_SPECIES_OVERRIDE);
|
||||
@ -4398,9 +4398,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
scene.time.delayedCall(fixedInt(Math.ceil(duration * 0.4)), () => {
|
||||
try {
|
||||
SoundFade.fadeOut(scene, cry, fixedInt(Math.ceil(duration * 0.2)));
|
||||
fusionCry = this.getFusionSpeciesForm(undefined, true).cry(
|
||||
Object.assign({ seek: Math.max(fusionCry.totalDuration * 0.4, 0) }, soundConfig),
|
||||
);
|
||||
fusionCry = this.getFusionSpeciesForm(undefined, true).cry({
|
||||
seek: Math.max(fusionCry.totalDuration * 0.4, 0),
|
||||
...soundConfig,
|
||||
});
|
||||
SoundFade.fadeIn(
|
||||
scene,
|
||||
fusionCry,
|
||||
@ -4542,13 +4543,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
}
|
||||
if (i === transitionIndex && fusionCryKey) {
|
||||
SoundFade.fadeOut(globalScene, cry, fixedInt(Math.ceil((duration / rate) * 0.2)));
|
||||
fusionCry = globalScene.playSound(
|
||||
fusionCryKey,
|
||||
Object.assign({
|
||||
seek: Math.max(fusionCry.totalDuration * 0.4, 0),
|
||||
rate: rate,
|
||||
}),
|
||||
);
|
||||
fusionCry = globalScene.playSound(fusionCryKey, {
|
||||
seek: Math.max(fusionCry.totalDuration * 0.4, 0),
|
||||
rate: rate,
|
||||
});
|
||||
SoundFade.fadeIn(
|
||||
globalScene,
|
||||
fusionCry,
|
||||
@ -5341,10 +5339,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
|
||||
|
||||
for (let sc = 0; sc < spriteColors.length; sc++) {
|
||||
const delta = Math.min(...paletteDeltas[sc]);
|
||||
const paletteIndex = Math.min(
|
||||
paletteDeltas[sc].findIndex(pd => pd === delta),
|
||||
fusionPalette.length - 1,
|
||||
);
|
||||
const paletteIndex = Math.min(paletteDeltas[sc].indexOf(delta), fusionPalette.length - 1);
|
||||
if (delta < 255) {
|
||||
const ratio = easeFunc(delta / 255);
|
||||
const color = [0, 0, 0, fusionSpriteColors[sc][3]];
|
||||
|
@ -158,7 +158,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
|
||||
* @param {TrainerSlot} trainerSlot - The slot to determine which name to use. Defaults to TrainerSlot.NONE.
|
||||
* @param {boolean} includeTitle - Whether to include the title in the returned name. Defaults to false.
|
||||
* @returns {string} - The formatted name of the trainer.
|
||||
**/
|
||||
*/
|
||||
getName(trainerSlot: TrainerSlot = TrainerSlot.NONE, includeTitle = false): string {
|
||||
// Get the base title based on the trainer slot and variant.
|
||||
let name = this.config.getTitle(trainerSlot, this.variant);
|
||||
|
@ -70,20 +70,20 @@ const repeatInputDelayMillis = 250;
|
||||
* providing a unified interface for all input-related interactions.
|
||||
*/
|
||||
export class InputsController {
|
||||
private gamepads: Array<Phaser.Input.Gamepad.Gamepad> = new Array();
|
||||
private gamepads: Array<Phaser.Input.Gamepad.Gamepad> = [];
|
||||
public events: Phaser.Events.EventEmitter;
|
||||
|
||||
private buttonLock: Button[] = new Array();
|
||||
private buttonLock: Button[] = [];
|
||||
private interactions: Map<Button, Map<string, boolean>> = new Map();
|
||||
private configs: Map<string, InterfaceConfig> = new Map();
|
||||
|
||||
public gamepadSupport = true;
|
||||
public selectedDevice;
|
||||
|
||||
private disconnectedGamepads: Array<string> = new Array();
|
||||
private disconnectedGamepads: Array<string> = [];
|
||||
|
||||
public lastSource = "keyboard";
|
||||
private inputInterval: NodeJS.Timeout[] = new Array();
|
||||
private inputInterval: NodeJS.Timeout[] = [];
|
||||
private touchControls: TouchControl;
|
||||
public moveTouchControlsHandler: MoveTouchControlsHandler;
|
||||
|
||||
|
@ -100,7 +100,7 @@ import { UnlockPhase } from "#app/phases/unlock-phase";
|
||||
import { VictoryPhase } from "#app/phases/victory-phase";
|
||||
import { WeatherEffectPhase } from "#app/phases/weather-effect-phase";
|
||||
|
||||
/**
|
||||
/*
|
||||
* Manager for phases used by battle scene.
|
||||
*
|
||||
* *This file must not be imported or used directly. The manager is exclusively used by the battle scene and is not intended for external use.*
|
||||
|
@ -38,14 +38,11 @@ export class AttemptRunPhase extends PokemonPhase {
|
||||
alpha: 0,
|
||||
duration: 250,
|
||||
ease: "Sine.easeIn",
|
||||
onComplete: () =>
|
||||
// biome-ignore lint/complexity/noForEach: TODO
|
||||
enemyField.forEach(enemyPokemon => enemyPokemon.destroy()),
|
||||
onComplete: () => enemyField.forEach(enemyPokemon => enemyPokemon.destroy()),
|
||||
});
|
||||
|
||||
globalScene.clearEnemyHeldItemModifiers();
|
||||
|
||||
// biome-ignore lint/complexity/noForEach: TODO
|
||||
enemyField.forEach(enemyPokemon => {
|
||||
enemyPokemon.hideInfo().then(() => enemyPokemon.destroy());
|
||||
enemyPokemon.hp = 0;
|
||||
|
@ -299,7 +299,7 @@ export class GameOverPhase extends BattlePhase {
|
||||
battleType: globalScene.currentBattle.battleType,
|
||||
trainer: globalScene.currentBattle.trainer ? new TrainerData(globalScene.currentBattle.trainer) : null,
|
||||
gameVersion: globalScene.game.config.gameVersion,
|
||||
timestamp: new Date().getTime(),
|
||||
timestamp: Date.now(),
|
||||
challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)),
|
||||
mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1,
|
||||
mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData,
|
||||
|
@ -696,12 +696,9 @@ export class MoveEffectPhase extends PokemonPhase {
|
||||
* @param target - The {@linkcode Pokemon} to be removed
|
||||
*/
|
||||
protected removeTarget(target: Pokemon): void {
|
||||
const targetIndex = this.targets.findIndex(ind => ind === target.getBattlerIndex());
|
||||
const targetIndex = this.targets.indexOf(target.getBattlerIndex());
|
||||
if (targetIndex !== -1) {
|
||||
this.targets.splice(
|
||||
this.targets.findIndex(ind => ind === target.getBattlerIndex()),
|
||||
1,
|
||||
);
|
||||
this.targets.splice(this.targets.indexOf(target.getBattlerIndex()), 1);
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -44,7 +44,7 @@ export class SwitchSummonPhase extends SummonPhase {
|
||||
preSummon(): void {
|
||||
if (!this.player) {
|
||||
if (this.slotIndex === -1) {
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
this.slotIndex = globalScene.currentBattle.trainer?.getNextSummonIndex(
|
||||
!this.fieldIndex ? TrainerSlot.TRAINER : TrainerSlot.TRAINER_PARTNER,
|
||||
); // TODO: what would be the default trainer-slot fallback?
|
||||
|
@ -33,7 +33,7 @@ export abstract class ApiBase {
|
||||
* @param dataType The data-type of the {@linkcode bodyData}.
|
||||
*/
|
||||
protected async doPost<D = undefined>(path: string, bodyData?: D, dataType: DataType = "json") {
|
||||
let body: string | undefined = undefined;
|
||||
let body: string | undefined;
|
||||
const headers: HeadersInit = {};
|
||||
|
||||
if (bodyData) {
|
||||
|
@ -9,7 +9,7 @@ import type BattleScene from "#app/battle-scene";
|
||||
// Regex patterns
|
||||
|
||||
/** Regex matching double underscores */
|
||||
const DUNDER_REGEX = /\_{2}/g;
|
||||
const DUNDER_REGEX = /_{2}/g;
|
||||
|
||||
/**
|
||||
* Calculate the sprite ID from a pokemon form.
|
||||
|
@ -1,6 +1,6 @@
|
||||
import { expSpriteKeys } from "#app/sprites/sprite-keys";
|
||||
|
||||
const expKeyRegex = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(\-.*?)?(?:_[1-3])?$/;
|
||||
const expKeyRegex = /^pkmn__?(back__)?(shiny__)?(female__)?(\d+)(-.*?)?(?:_[1-3])?$/;
|
||||
|
||||
export function hasExpSprite(key: string): boolean {
|
||||
const keyMatch = expKeyRegex.exec(key);
|
||||
|
@ -39,7 +39,7 @@ import { setSettingGamepad, SettingGamepad, settingGamepadDefaults } from "#app/
|
||||
import type { SettingKeyboard } from "#app/system/settings/settings-keyboard";
|
||||
import { setSettingKeyboard } from "#app/system/settings/settings-keyboard";
|
||||
import { TagAddedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
|
||||
// biome-ignore lint/style/noNamespaceImport: Something weird is going on here and I don't want to touch it
|
||||
// biome-ignore lint/performance/noNamespaceImport: Something weird is going on here and I don't want to touch it
|
||||
import * as Modifier from "#app/modifier/modifier";
|
||||
import { StatusEffect } from "#enums/status-effect";
|
||||
import ChallengeData from "#app/system/challenge-data";
|
||||
@ -300,7 +300,7 @@ export class GameData {
|
||||
voucherCounts: this.voucherCounts,
|
||||
eggs: this.eggs.map(e => new EggData(e)),
|
||||
gameVersion: globalScene.game.config.gameVersion,
|
||||
timestamp: new Date().getTime(),
|
||||
timestamp: Date.now(),
|
||||
eggPity: this.eggPity.slice(0),
|
||||
unlockPity: this.unlockPity.slice(0),
|
||||
};
|
||||
@ -930,7 +930,7 @@ export class GameData {
|
||||
? new TrainerData(globalScene.currentBattle.trainer)
|
||||
: null,
|
||||
gameVersion: globalScene.game.config.gameVersion,
|
||||
timestamp: new Date().getTime(),
|
||||
timestamp: Date.now(),
|
||||
challenges: globalScene.gameMode.challenges.map(c => new ChallengeData(c)),
|
||||
mysteryEncounterType: globalScene.currentBattle.mysteryEncounter?.encounterType ?? -1,
|
||||
mysteryEncounterSaveData: globalScene.mysteryEncounterSaveData,
|
||||
@ -939,7 +939,7 @@ export class GameData {
|
||||
}
|
||||
|
||||
getSession(slotId: number): Promise<SessionSaveData | null> {
|
||||
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: <explanation>
|
||||
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: fix this
|
||||
return new Promise(async (resolve, reject) => {
|
||||
if (slotId < 0) {
|
||||
return resolve(null);
|
||||
@ -980,7 +980,7 @@ export class GameData {
|
||||
}
|
||||
|
||||
loadSession(slotId: number, sessionData?: SessionSaveData): Promise<boolean> {
|
||||
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: <explanation>
|
||||
// biome-ignore lint/suspicious/noAsyncPromiseExecutor: TODO: fix this
|
||||
return new Promise(async (resolve, reject) => {
|
||||
try {
|
||||
const initSessionFromData = async (sessionData: SessionSaveData) => {
|
||||
@ -1610,7 +1610,7 @@ export class GameData {
|
||||
}
|
||||
}
|
||||
|
||||
this.defaultDexData = Object.assign({}, data);
|
||||
this.defaultDexData = { ...data };
|
||||
this.dexData = data;
|
||||
}
|
||||
|
||||
|
@ -1,3 +1,5 @@
|
||||
/** biome-ignore-all lint/performance/noNamespaceImport: Convenience */
|
||||
|
||||
import type { SessionSaveMigrator } from "#app/@types/SessionSaveMigrator";
|
||||
import type { SettingsSaveMigrator } from "#app/@types/SettingsSaveMigrator";
|
||||
import type { SystemSaveMigrator } from "#app/@types/SystemSaveMigrator";
|
||||
@ -48,23 +50,18 @@ export const settingsMigrators: Readonly<SettingsSaveMigrator[]> = [settingsMigr
|
||||
// import * as vA_B_C from "./versions/vA_B_C";
|
||||
|
||||
// --- v1.0.4 (and below) PATCHES --- //
|
||||
// biome-ignore lint/style/noNamespaceImport: Convenience (TODO: make this a file-wide ignore when Biome supports those)
|
||||
import * as v1_0_4 from "./versions/v1_0_4";
|
||||
|
||||
// --- v1.7.0 PATCHES --- //
|
||||
// biome-ignore lint/style/noNamespaceImport: Convenience
|
||||
import * as v1_7_0 from "./versions/v1_7_0";
|
||||
|
||||
// --- v1.8.3 PATCHES --- //
|
||||
// biome-ignore lint/style/noNamespaceImport: Convenience
|
||||
import * as v1_8_3 from "./versions/v1_8_3";
|
||||
|
||||
// --- v1.9.0 PATCHES --- //
|
||||
// biome-ignore lint/style/noNamespaceImport: Convenience
|
||||
import * as v1_9_0 from "./versions/v1_9_0";
|
||||
|
||||
// --- v1.10.0 PATCHES --- //
|
||||
// biome-ignore lint/style/noNamespaceImport: Convenience
|
||||
import * as v1_10_0 from "./versions/v1_10_0";
|
||||
|
||||
/** Current game version */
|
||||
|
@ -6,8 +6,8 @@ const repeatInputDelayMillis = 250;
|
||||
|
||||
export default class TouchControl {
|
||||
events: EventEmitter;
|
||||
private buttonLock: string[] = new Array();
|
||||
private inputInterval: NodeJS.Timeout[] = new Array();
|
||||
private buttonLock: string[] = [];
|
||||
private inputInterval: NodeJS.Timeout[] = [];
|
||||
/** Whether touch controls are disabled */
|
||||
private disabled = false;
|
||||
/** Whether the last touch event has finished before disabling */
|
||||
@ -42,7 +42,7 @@ export default class TouchControl {
|
||||
document.querySelectorAll(".apad-button").forEach(element => this.preventElementZoom(element as HTMLElement));
|
||||
// Select all elements with the 'data-key' attribute and bind keys to them
|
||||
for (const button of document.querySelectorAll("[data-key]")) {
|
||||
// @ts-ignore - Bind the key to the button using the dataset key
|
||||
// @ts-expect-error - Bind the key to the button using the dataset key
|
||||
this.bindKey(button, button.dataset.key);
|
||||
}
|
||||
}
|
||||
@ -208,7 +208,7 @@ export function isMobile(): boolean {
|
||||
/(android|bb\d+|meego).+mobile|avantgo|bada\/|blackberry|blazer|compal|elaine|fennec|hiptop|iemobile|ip(hone|od)|iris|kindle|lge |maemo|midp|mmp|mobile.+firefox|netfront|opera m(ob|in)i|palm( os)?|phone|p(ixi|re)\/|plucker|pocket|psp|series(4|6)0|symbian|treo|up\.(browser|link)|vodafone|wap|windows ce|xda|xiino|android|ipad|playbook|silk/i.test(
|
||||
a,
|
||||
) ||
|
||||
/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s\-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|\-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw\-(n|u)|c55\/|capi|ccwa|cdm\-|cell|chtm|cldc|cmd\-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc\-s|devi|dica|dmob|do(c|p)o|ds(12|\-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(\-|_)|g1 u|g560|gene|gf\-5|g\-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd\-(m|p|t)|hei\-|hi(pt|ta)|hp( i|ip)|hs\-c|ht(c(\-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i\-(20|go|ma)|i230|iac( |\-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc\-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|\-[a-w])|libw|lynx|m1\-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m\-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(\-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)\-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|\-([1-8]|c))|phil|pire|pl(ay|uc)|pn\-2|po(ck|rt|se)|prox|psio|pt\-g|qa\-a|qc(07|12|21|32|60|\-[2-7]|i\-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h\-|oo|p\-)|sdk\/|se(c(\-|0|1)|47|mc|nd|ri)|sgh\-|shar|sie(\-|m)|sk\-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h\-|v\-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl\-|tdg\-|tel(i|m)|tim\-|t\-mo|to(pl|sh)|ts(70|m\-|m3|m5)|tx\-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|\-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(\-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas\-|your|zeto|zte\-/i.test(
|
||||
/1207|6310|6590|3gso|4thp|50[1-6]i|770s|802s|a wa|abac|ac(er|oo|s-)|ai(ko|rn)|al(av|ca|co)|amoi|an(ex|ny|yw)|aptu|ar(ch|go)|as(te|us)|attw|au(di|-m|r |s )|avan|be(ck|ll|nq)|bi(lb|rd)|bl(ac|az)|br(e|v)w|bumb|bw-(n|u)|c55\/|capi|ccwa|cdm-|cell|chtm|cldc|cmd-|co(mp|nd)|craw|da(it|ll|ng)|dbte|dc-s|devi|dica|dmob|do(c|p)o|ds(12|-d)|el(49|ai)|em(l2|ul)|er(ic|k0)|esl8|ez([4-7]0|os|wa|ze)|fetc|fly(-|_)|g1 u|g560|gene|gf-5|g-mo|go(\.w|od)|gr(ad|un)|haie|hcit|hd-(m|p|t)|hei-|hi(pt|ta)|hp( i|ip)|hs-c|ht(c(-| |_|a|g|p|s|t)|tp)|hu(aw|tc)|i-(20|go|ma)|i230|iac( |-|\/)|ibro|idea|ig01|ikom|im1k|inno|ipaq|iris|ja(t|v)a|jbro|jemu|jigs|kddi|keji|kgt( |\/)|klon|kpt |kwc-|kyo(c|k)|le(no|xi)|lg( g|\/(k|l|u)|50|54|-[a-w])|libw|lynx|m1-w|m3ga|m50\/|ma(te|ui|xo)|mc(01|21|ca)|m-cr|me(rc|ri)|mi(o8|oa|ts)|mmef|mo(01|02|bi|de|do|t(-| |o|v)|zz)|mt(50|p1|v )|mwbp|mywa|n10[0-2]|n20[2-3]|n30(0|2)|n50(0|2|5)|n7(0(0|1)|10)|ne((c|m)-|on|tf|wf|wg|wt)|nok(6|i)|nzph|o2im|op(ti|wv)|oran|owg1|p800|pan(a|d|t)|pdxg|pg(13|-([1-8]|c))|phil|pire|pl(ay|uc)|pn-2|po(ck|rt|se)|prox|psio|pt-g|qa-a|qc(07|12|21|32|60|-[2-7]|i-)|qtek|r380|r600|raks|rim9|ro(ve|zo)|s55\/|sa(ge|ma|mm|ms|ny|va)|sc(01|h-|oo|p-)|sdk\/|se(c(-|0|1)|47|mc|nd|ri)|sgh-|shar|sie(-|m)|sk-0|sl(45|id)|sm(al|ar|b3|it|t5)|so(ft|ny)|sp(01|h-|v-|v )|sy(01|mb)|t2(18|50)|t6(00|10|18)|ta(gt|lk)|tcl-|tdg-|tel(i|m)|tim-|t-mo|to(pl|sh)|ts(70|m-|m3|m5)|tx-9|up(\.b|g1|si)|utst|v400|v750|veri|vi(rg|te)|vk(40|5[0-3]|-v)|vm40|voda|vulc|vx(52|53|60|61|70|80|81|83|85|98)|w3c(-| )|webc|whit|wi(g |nc|nw)|wmlb|wonu|x700|yas-|your|zeto|zte-/i.test(
|
||||
a.substr(0, 4),
|
||||
)
|
||||
) {
|
||||
|
@ -176,12 +176,12 @@ export class UiInputs {
|
||||
return;
|
||||
}
|
||||
switch (globalScene.ui?.getMode()) {
|
||||
// biome-ignore lint/suspicious/noFallthroughSwitchClause: falls through to show menu overlay
|
||||
case UiMode.MESSAGE: {
|
||||
const messageHandler = globalScene.ui.getHandler<MessageUiHandler>();
|
||||
if (!messageHandler.pendingPrompt || messageHandler.isTextAnimationInProgress()) {
|
||||
return;
|
||||
}
|
||||
// biome-ignore lint/suspicious/noFallthroughSwitchClause: falls through to show menu overlay
|
||||
}
|
||||
case UiMode.TITLE:
|
||||
case UiMode.COMMAND:
|
||||
|
@ -52,7 +52,7 @@ export default class BattleFlyout extends Phaser.GameObjects.Container {
|
||||
/** The array of {@linkcode Phaser.GameObjects.Text} objects which are drawn on the flyout */
|
||||
private flyoutText: Phaser.GameObjects.Text[] = new Array(4);
|
||||
/** The array of {@linkcode MoveInfo} used to track moves for the {@linkcode Pokemon} linked to the flyout */
|
||||
private moveInfo: MoveInfo[] = new Array();
|
||||
private moveInfo: MoveInfo[] = [];
|
||||
|
||||
/** Current state of the flyout's visibility */
|
||||
public flyoutVisible = false;
|
||||
|
@ -41,24 +41,15 @@ export class DailyRunScoreboard extends Phaser.GameObjects.Container {
|
||||
this.setup();
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the updating state and updates button states accordingly.
|
||||
* If value is true (updating), disables the buttons; if false, enables the buttons.
|
||||
* @param {boolean} value - The new updating state.
|
||||
*/
|
||||
set isUpdating(value) {
|
||||
/** When set to `true`, disables the buttons; when set to `false`, enables the buttons. */
|
||||
get isUpdating(): boolean {
|
||||
return this._isUpdating;
|
||||
}
|
||||
set isUpdating(value: boolean) {
|
||||
this._isUpdating = value;
|
||||
this.setButtonsState(!value);
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the current updating state.
|
||||
* @returns {boolean} - The current updating state.
|
||||
*/
|
||||
get isUpdating() {
|
||||
return this._isUpdating;
|
||||
}
|
||||
|
||||
setup() {
|
||||
const titleWindow = addWindow(0, 0, 114, 18, false, false, undefined, undefined, WindowVariant.THIN);
|
||||
this.add(titleWindow);
|
||||
|
@ -625,7 +625,7 @@ export default class EggGachaUiHandler extends MessageUiHandler {
|
||||
const infoContainer = this.gachaInfoContainers[gachaType];
|
||||
switch (gachaType as GachaType) {
|
||||
case GachaType.LEGENDARY: {
|
||||
const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(new Date().getTime()));
|
||||
const species = getPokemonSpecies(getLegendaryGachaSpeciesForTimestamp(Date.now()));
|
||||
const pokemonIcon = infoContainer.getAt(1) as Phaser.GameObjects.Sprite;
|
||||
pokemonIcon.setTexture(species.getIconAtlasKey(), species.getIconId(false));
|
||||
break;
|
||||
|
@ -591,9 +591,9 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
|
||||
// Auto-color options green/blue for good/bad by looking for (+)/(-)
|
||||
if (text) {
|
||||
const primaryStyleString = [...text.match(new RegExp(/\[color=[^\[]*\]\[shadow=[^\[]*\]/i))!][0];
|
||||
const primaryStyleString = [...text.match(new RegExp(/\[color=[^[]*\]\[shadow=[^[]*\]/i))!][0];
|
||||
text = text.replace(
|
||||
/(\(\+\)[^\(\[]*)/gi,
|
||||
/(\(\+\)[^([]*)/gi,
|
||||
substring =>
|
||||
"[/color][/shadow]" +
|
||||
getBBCodeFrag(substring, TextStyle.SUMMARY_GREEN) +
|
||||
@ -601,7 +601,7 @@ export default class MysteryEncounterUiHandler extends UiHandler {
|
||||
primaryStyleString,
|
||||
);
|
||||
text = text.replace(
|
||||
/(\(\-\)[^\(\[]*)/gi,
|
||||
/(\(-\)[^([]*)/gi,
|
||||
substring =>
|
||||
"[/color][/shadow]" +
|
||||
getBBCodeFrag(substring, TextStyle.SUMMARY_BLUE) +
|
||||
|
@ -2057,7 +2057,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
}
|
||||
let newSpecies: PokemonSpecies;
|
||||
if (this.filteredIndices) {
|
||||
const index = this.filteredIndices.findIndex(id => id === this.species.speciesId);
|
||||
const index = this.filteredIndices.indexOf(this.species.speciesId);
|
||||
const newIndex = index <= 0 ? this.filteredIndices.length - 1 : index - 1;
|
||||
newSpecies = getPokemonSpecies(this.filteredIndices[newIndex]);
|
||||
} else {
|
||||
@ -2096,7 +2096,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
}
|
||||
let newSpecies: PokemonSpecies;
|
||||
if (this.filteredIndices) {
|
||||
const index = this.filteredIndices.findIndex(id => id === this.species.speciesId);
|
||||
const index = this.filteredIndices.indexOf(this.species.speciesId);
|
||||
const newIndex = index >= this.filteredIndices.length - 1 ? 0 : index + 1;
|
||||
newSpecies = getPokemonSpecies(this.filteredIndices[newIndex]);
|
||||
} else {
|
||||
@ -2321,7 +2321,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
this.showStats();
|
||||
} else {
|
||||
this.statsContainer.setVisible(false);
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. what. how? huh?
|
||||
}
|
||||
}
|
||||
@ -2786,7 +2786,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
||||
this.statsMode = false;
|
||||
this.statsContainer.setVisible(false);
|
||||
this.pokemonSprite.setVisible(true);
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. !?!?
|
||||
}
|
||||
}
|
||||
|
@ -1389,7 +1389,7 @@ export default class PokedexUiHandler extends MessageUiHandler {
|
||||
const fitsMoves = fitsMove1 && fitsMove2;
|
||||
|
||||
if (fitsEggMove1 && !fitsLevelMove1) {
|
||||
const em1 = eggMoves.findIndex(name => name === selectedMove1);
|
||||
const em1 = eggMoves.indexOf(selectedMove1);
|
||||
if ((starterData.eggMoves & (1 << em1)) === 0) {
|
||||
data.eggMove1 = false;
|
||||
} else {
|
||||
@ -1399,7 +1399,7 @@ export default class PokedexUiHandler extends MessageUiHandler {
|
||||
data.tmMove1 = true;
|
||||
}
|
||||
if (fitsEggMove2 && !fitsLevelMove2) {
|
||||
const em2 = eggMoves.findIndex(name => name === selectedMove2);
|
||||
const em2 = eggMoves.indexOf(selectedMove2);
|
||||
if ((starterData.eggMoves & (1 << em2)) === 0) {
|
||||
data.eggMove2 = false;
|
||||
} else {
|
||||
|
@ -19,7 +19,7 @@ import { PokemonType } from "#enums/pokemon-type";
|
||||
import { TypeColor, TypeShadow } from "#app/enums/color";
|
||||
import { getNatureStatMultiplier, getNatureName } from "../data/nature";
|
||||
import { getVariantTint } from "#app/sprites/variant";
|
||||
// biome-ignore lint/style/noNamespaceImport: See `src/system/game-data.ts`
|
||||
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
|
||||
import * as Modifier from "#app/modifier/modifier";
|
||||
import type { SpeciesId } from "#enums/species-id";
|
||||
import { PlayerGender } from "#enums/player-gender";
|
||||
|
@ -2,7 +2,7 @@ import i18next from "i18next";
|
||||
import { globalScene } from "#app/global-scene";
|
||||
import { Button } from "#enums/buttons";
|
||||
import { GameMode } from "../game-mode";
|
||||
// biome-ignore lint/style/noNamespaceImport: See `src/system/game-data.ts`
|
||||
// biome-ignore lint/performance/noNamespaceImport: See `src/system/game-data.ts`
|
||||
import * as Modifier from "#app/modifier/modifier";
|
||||
import type { SessionSaveData } from "../system/game-data";
|
||||
import type PokemonData from "../system/pokemon-data";
|
||||
|
@ -209,7 +209,7 @@ export default abstract class AbstractControlSettingsUiHandler extends UiHandler
|
||||
|
||||
settingFiltered.forEach((setting, s) => {
|
||||
// Convert the setting key from format 'Key_Name' to 'Key name' for display.
|
||||
const settingName = setting.replace(/\_/g, " ");
|
||||
const settingName = setting.replace(/_/g, " ");
|
||||
|
||||
// Create and add a text object for the setting name to the scene.
|
||||
const isLock = this.settingBlacklisted.includes(this.setting[setting]);
|
||||
|
@ -16,7 +16,7 @@ export class NavigationManager {
|
||||
private static instance: NavigationManager;
|
||||
public modes: UiMode[];
|
||||
public selectedMode: UiMode = UiMode.SETTINGS;
|
||||
public navigationMenus: NavigationMenu[] = new Array<NavigationMenu>();
|
||||
public navigationMenus: NavigationMenu[] = [];
|
||||
public labels: string[];
|
||||
|
||||
/**
|
||||
@ -105,7 +105,7 @@ export class NavigationManager {
|
||||
|
||||
export default class NavigationMenu extends Phaser.GameObjects.Container {
|
||||
private navigationIcons: InputsIcons;
|
||||
protected headerTitles: Phaser.GameObjects.Text[] = new Array<Phaser.GameObjects.Text>();
|
||||
protected headerTitles: Phaser.GameObjects.Text[] = [];
|
||||
|
||||
/**
|
||||
* Creates an instance of NavigationMenu.
|
||||
|
@ -2822,7 +2822,6 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
iconElement: GameObjects.Sprite,
|
||||
controlLabel: GameObjects.Text,
|
||||
): void {
|
||||
// biome-ignore lint/suspicious/noImplicitAnyLet: TODO
|
||||
let iconPath: string;
|
||||
// touch controls cannot be rebound as is, and are just emulating a keyboard event.
|
||||
// Additionally, since keyboard controls can be rebound (and will be displayed when they are), we need to have special handling for the touch controls
|
||||
@ -2856,7 +2855,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
} else {
|
||||
iconPath = globalScene.inputController?.getIconForLatestInputRecorded(iconSetting);
|
||||
}
|
||||
// @ts-ignore: TODO can iconPath actually be undefined?
|
||||
// @ts-expect-error: TODO can iconPath actually be undefined?
|
||||
iconElement.setTexture(gamepadType, iconPath);
|
||||
iconElement.setPosition(this.instructionRowX, this.instructionRowY);
|
||||
controlLabel.setPosition(this.instructionRowX + this.instructionRowTextOffset, this.instructionRowY);
|
||||
@ -3481,7 +3480,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
this.showStats();
|
||||
} else {
|
||||
this.statsContainer.setVisible(false);
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. what. how? huh?
|
||||
}
|
||||
}
|
||||
@ -4489,7 +4488,7 @@ export default class StarterSelectUiHandler extends MessageUiHandler {
|
||||
this.statsMode = false;
|
||||
this.statsContainer.setVisible(false);
|
||||
this.pokemonSprite.setVisible(!!this.speciesStarterDexEntry?.caughtAttr);
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
this.statsContainer.updateIvs(null); // TODO: resolve ts-ignore. !?!?
|
||||
this.teraIcon.setVisible(globalScene.gameData.achvUnlocks.hasOwnProperty(achvs.TERASTALLIZE.id));
|
||||
const props = globalScene.gameData.getSpeciesDexAttrProps(
|
||||
|
@ -117,7 +117,7 @@ export default class SummaryUiHandler extends UiHandler {
|
||||
|
||||
private pokemon: PlayerPokemon | null;
|
||||
private playerParty: boolean;
|
||||
/**This is set to false when checking the summary of a freshly caught Pokemon as it is not part of a player's party yet but still needs to display its items**/
|
||||
/**This is set to false when checking the summary of a freshly caught Pokemon as it is not part of a player's party yet but still needs to display its items*/
|
||||
private newMove: Move | null;
|
||||
private moveSelectFunction: Function | null;
|
||||
private transitioning: boolean;
|
||||
|
@ -300,7 +300,7 @@ export function getTextWithColors(
|
||||
): string {
|
||||
// Apply primary styling before anything else
|
||||
let text = getBBCodeFrag(content, primaryStyle, uiTheme) + "[/color][/shadow]";
|
||||
const primaryStyleString = [...text.match(new RegExp(/\[color=[^\[]*\]\[shadow=[^\[]*\]/i))!][0];
|
||||
const primaryStyleString = [...text.match(new RegExp(/\[color=[^[]*\]\[shadow=[^[]*\]/i))!][0];
|
||||
|
||||
/* For money text displayed in game windows, we can't use the default {@linkcode TextStyle.MONEY}
|
||||
* or it will look wrong in legacy mode because of the different window background color
|
||||
@ -320,7 +320,7 @@ export function getTextWithColors(
|
||||
});
|
||||
|
||||
// Remove extra style block at the end
|
||||
return text.replace(/\[color=[^\[]*\]\[shadow=[^\[]*\]\[\/color\]\[\/shadow\]/gi, "");
|
||||
return text.replace(/\[color=[^[]*\]\[shadow=[^[]*\]\[\/color\]\[\/shadow\]/gi, "");
|
||||
}
|
||||
|
||||
// biome-ignore lint/complexity/noExcessiveCognitiveComplexity: This is a giant switch which is the best option.
|
||||
|
@ -10,7 +10,7 @@ export const MissingTextureKey = "__MISSING";
|
||||
|
||||
export function toReadableString(str: string): string {
|
||||
return str
|
||||
.replace(/\_/g, " ")
|
||||
.replace(/_/g, " ")
|
||||
.split(" ")
|
||||
.map(s => `${s.slice(0, 1)}${s.slice(1).toLowerCase()}`)
|
||||
.join(" ");
|
||||
@ -583,7 +583,7 @@ export function isBetween(num: number, min: number, max: number): boolean {
|
||||
* @param move the move for which the animation filename is needed
|
||||
*/
|
||||
export function animationFileName(move: MoveId): string {
|
||||
return MoveId[move].toLowerCase().replace(/\_/g, "-");
|
||||
return MoveId[move].toLowerCase().replace(/_/g, "-");
|
||||
}
|
||||
|
||||
/**
|
||||
|
@ -2,7 +2,7 @@ import { isBeta } from "./utility-vars";
|
||||
|
||||
export function setCookie(cName: string, cValue: string): void {
|
||||
const expiration = new Date();
|
||||
expiration.setTime(new Date().getTime() + 3600000 * 24 * 30 * 3 /*7*/);
|
||||
expiration.setTime(Date.now() + 3600000 * 24 * 30 * 3 /*7*/);
|
||||
document.cookie = `${cName}=${cValue};Secure;SameSite=Strict;Domain=${window.location.hostname};Path=/;Expires=${expiration.toUTCString()}`;
|
||||
}
|
||||
|
||||
|
@ -40,7 +40,7 @@ describe("Abilities - Mycelium Might", () => {
|
||||
* https://bulbapedia.bulbagarden.net/wiki/Mycelium_Might_(Ability)
|
||||
* https://bulbapedia.bulbagarden.net/wiki/Priority
|
||||
* https://www.smogon.com/forums/threads/scarlet-violet-battle-mechanics-research.3709545/page-24
|
||||
**/
|
||||
*/
|
||||
|
||||
it("will move last in its priority bracket and ignore protective abilities", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.REGIELEKI]);
|
||||
|
@ -35,7 +35,7 @@ describe("Abilities - Stall", () => {
|
||||
* References:
|
||||
* https://bulbapedia.bulbagarden.net/wiki/Stall_(Ability)
|
||||
* https://bulbapedia.bulbagarden.net/wiki/Priority
|
||||
**/
|
||||
*/
|
||||
|
||||
it("Pokemon with Stall should move last in its priority bracket regardless of speed", async () => {
|
||||
await game.classicMode.startBattle([SpeciesId.SHUCKLE]);
|
||||
|
@ -66,7 +66,7 @@ describe("Abilities - Wonder Skin", () => {
|
||||
it(`does not affect pokemon with ${ability[1]}`, async () => {
|
||||
const moveToCheck = allMoves[MoveId.CHARM];
|
||||
|
||||
// @ts-ignore ts doesn't know that ability[0] is an ability and not a string...
|
||||
// @ts-expect-error ts doesn't know that ability[0] is an ability and not a string...
|
||||
game.override.ability(ability[0]);
|
||||
vi.spyOn(moveToCheck, "calculateBattleAccuracy");
|
||||
|
||||
|
@ -1,4 +1,4 @@
|
||||
// biome-ignore lint/style/noNamespaceImport: Necessary for mocks
|
||||
// biome-ignore lint/performance/noNamespaceImport: Necessary for mocks
|
||||
import * as EncounterPhaseUtils from "#app/data/mystery-encounters/utils/encounter-phase-utils";
|
||||
import { Status } from "#app/data/status-effect";
|
||||
import { CommandPhase } from "#app/phases/command-phase";
|
||||
|
@ -26,9 +26,9 @@ describe("check if every variant's sprite are correctly set", () => {
|
||||
femaleVariant = masterlist.female;
|
||||
backVariant = masterlist.back;
|
||||
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
delete masterlist.female; // TODO: resolve ts-ignore
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
delete masterlist.back; //TODO: resolve ts-ignore
|
||||
});
|
||||
|
||||
|
@ -15,15 +15,15 @@ import { vi } from "vitest";
|
||||
import { version } from "../../package.json";
|
||||
import { MockGameObjectCreator } from "./mocks/mockGameObjectCreator";
|
||||
import { MockTimedEventManager } from "./mocks/mockTimedEventManager";
|
||||
import { PokedexMonContainer } from "#app/ui/pokedex-mon-container";
|
||||
import MockContainer from "./mocks/mocksContainer/mockContainer";
|
||||
import InputManager = Phaser.Input.InputManager;
|
||||
import KeyboardManager = Phaser.Input.Keyboard.KeyboardManager;
|
||||
import KeyboardPlugin = Phaser.Input.Keyboard.KeyboardPlugin;
|
||||
import GamepadPlugin = Phaser.Input.Gamepad.GamepadPlugin;
|
||||
import EventEmitter = Phaser.Events.EventEmitter;
|
||||
import UpdateList = Phaser.GameObjects.UpdateList;
|
||||
import { PokedexMonContainer } from "#app/ui/pokedex-mon-container";
|
||||
import MockContainer from "./mocks/mocksContainer/mockContainer";
|
||||
// biome-ignore lint/style/noNamespaceImport: Necessary in order to mock the var
|
||||
// biome-ignore lint/performance/noNamespaceImport: Necessary in order to mock the var
|
||||
import * as bypassLoginModule from "#app/global-vars/bypass-login";
|
||||
|
||||
window.URL.createObjectURL = (blob: Blob) => {
|
||||
|
@ -89,7 +89,7 @@ class Fakepad extends Phaser.Input.Gamepad.Gamepad {
|
||||
public index: number;
|
||||
|
||||
constructor(pad) {
|
||||
//@ts-ignore
|
||||
//@ts-expect-error
|
||||
super(undefined, { ...pad, buttons: pad.deviceMapping, axes: [] }); //TODO: resolve ts-ignore
|
||||
this.id = "xbox_360_fakepad";
|
||||
this.index = 0;
|
||||
|
@ -1,6 +1,7 @@
|
||||
import MockContainer from "#test/testUtils/mocks/mocksContainer/mockContainer";
|
||||
|
||||
export class MockImage extends MockContainer {
|
||||
// biome-ignore lint/correctness/noUnusedPrivateClassMembers: this is intentional (?)
|
||||
private texture;
|
||||
|
||||
constructor(textureManager, x, y, texture) {
|
||||
|
@ -19,13 +19,13 @@ export default class MockSprite implements MockGameObject {
|
||||
constructor(textureManager, x, y, texture) {
|
||||
this.textureManager = textureManager;
|
||||
this.scene = textureManager.scene;
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
Phaser.GameObjects.Sprite.prototype.setInteractive = this.setInteractive;
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
Phaser.GameObjects.Sprite.prototype.setTexture = this.setTexture;
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
Phaser.GameObjects.Sprite.prototype.setSizeToFrame = this.setSizeToFrame;
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
Phaser.GameObjects.Sprite.prototype.setFrame = this.setFrame;
|
||||
// Phaser.GameObjects.Sprite.prototype.disable = this.disable;
|
||||
|
||||
|
@ -47,7 +47,7 @@ export function initTestFile() {
|
||||
});
|
||||
|
||||
BBCodeText.prototype.destroy = () => null;
|
||||
// @ts-ignore
|
||||
// @ts-expect-error
|
||||
BBCodeText.prototype.resize = () => null;
|
||||
InputText.prototype.setElement = () => null as any;
|
||||
InputText.prototype.resize = () => null as any;
|
||||
|
Loading…
Reference in New Issue
Block a user