..
abilities
[Test] Update test utils ( #5848 )
2025-05-30 12:24:05 -07:00
balance
[Item] Add Deep Sea Scale & Deep Sea Tooth items ( #5078 )
2025-05-23 07:36:30 +00:00
moves
[Bug][Move] Allow gastro acid to suppress passives if main ability is unsuppressable ( #5854 )
2025-05-27 16:46:56 -05:00
mystery-encounters
[P3 Bug] Remove Expert Breeder trainer type from ME egg source ( #5893 )
2025-06-02 14:32:34 +00:00
trainers
[Dev] Enable Biome checking of pokemon.ts
( #5720 )
2025-05-27 07:50:54 -07:00
arena-tag.ts
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
battle-anims.ts
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
battler-tags.ts
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
berry.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
challenge.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
custom-pokemon-data.ts
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
2025-05-02 00:06:07 -05:00
daily-run.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
data-lists.ts
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
dialogue.ts
[Refactor] Minor refactor of trainer-config files ( #5573 )
2025-03-29 00:19:35 -04:00
egg-hatch-data.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
egg.ts
[Bug] Prevent some corrupt eggs from crashing the game ( #5787 )
2025-05-07 21:01:54 -07:00
exp.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
gender.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
nature.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokeball.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
pokemon-forms.ts
[Misc] Move allMoves
to data-lists.ts
( #5860 )
2025-05-21 20:18:24 -07:00
pokemon-species.ts
[Bug] Fix Dipplin's weight (was mistakenly set to the lbs value)
2025-05-27 05:02:58 -07:00
splash-messages.ts
[Biome] Add "no unused imports" rule ( #5580 )
2025-03-29 10:24:23 +00:00
status-effect.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
terrain.ts
[Bug][UI/UX] Fix type hint after enemy disappears ( #5677 )
2025-04-19 08:04:19 -07:00
trainer-names.ts
[Refactor] Remove circular imports part 1 ( #5663 )
2025-04-19 11:57:03 +00:00
type.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
weather.ts
[Code] Added and enforced no-fallthrough
+ added eslint type checking ( #5705 )
2025-04-29 23:21:28 +00:00