Commit Graph

5017 Commits

Author SHA1 Message Date
Sirz Benjie
4b8c064335
[Bug] [Ability] Fix berserk multi proc (#6402)
* Fix berserk activating multiple times with multi strike

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update doc comments

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-24 19:47:52 -05:00
Sirz Benjie
6fac1a5052
[Bug] [Ability] Fix cute charm (#6399)
Fix cute charm not working
2025-08-24 17:49:28 -05:00
Sirz Benjie
a85d8cd5de
[Bug] [Sprite] Fix fusion shiny party icon (#6397)
* Fix shiny icon with fusion shiny in party

* Fix hover tooltip not working when first splicing a mon

* Fix fusion shiny icon on summary screen
2025-08-24 16:32:12 -05:00
Sirz Benjie
cd610ff2c5
[Bug] [Ability] Fix trace's RNG (#6398)
* Fix rng in trace

* Fix undefined var
2025-08-24 16:24:12 -05:00
Sirz Benjie
30b7a62988
[Bug] [Sprite] Fix third type icon missing texture (#6395)
Fix third type icon
2025-08-24 15:03:28 -05:00
Sirz Benjie
efaf7760e4
[Bug] Fix speedup/slowdown buttons not working properly (#6393)
Fix speedup button resetting to minimum speed
2025-08-24 14:34:21 -05:00
Bertie690
0f8b1f63b5
[Bug/Ability] Fixed bugs with Intimidate triggers after reload/initial switch (#6212)
* Added TODO test case + documentation for failing intim test

* Fixed comment

* Fixed intimidate bugs fr fr

* Update src/data/phase-priority-queue.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/phase-priority-queue.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Cleanup remove phase logic

* Do not add unnecessary activateAbilityPhases for pokemon that do not have their passive enabled

* Remove leftover log messages

* Add TODO comment

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-24 14:09:16 -05:00
Sirz Benjie
049932c001
[Bug] Fix status effects overwriting each other (#6392)
* Ensure status effects from same source interaction cannot override each other

* Update test/status-effects/general-status-effect.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-24 12:51:16 -05:00
Wlowscha
ae58f9de4f
[Hotfix] Leech Seed does not get cleared when user faints (#6388)
Lapsing leech seed tag even when source has left field
2025-08-24 08:58:27 -05:00
Sirz Benjie
cc066fc7d1
Merge branch 'beta' into hotfix-1.10.2 2025-08-23 19:13:49 -05:00
Sirz Benjie
746ea69475
[Bug] Fix missing fusion icon (#6381)
Fix nullish coalescing in `pokemon#isFusion`
2025-08-23 18:58:29 -05:00
Wlowscha
c44e589303
[UI/UX][Bug] Saving preferences when leaving ssui (#6376)
Save starter preferences when leaving ssui
2025-08-23 18:50:44 -05:00
Sirz Benjie
70b47945e8
[Bug] Fix nicknames not showing up in battle (#6378) 2025-08-23 23:47:39 +00:00
Sirz Benjie
842f0e88b0
[Bug] Fix saveslot deletion (#6380)
Fix saveslot deletion
2025-08-23 18:45:15 -05:00
Fabi
1192825d51
[Bug/i18n] Fix unpause evolution option in party ui (#6379) 2025-08-23 15:59:01 -07:00
Fabi
1b2c694084
[bug/i18n] Fix stealth rock message (#6377)
replace pokemonName with pokemonNameWithAffix
2025-08-23 17:26:12 -05:00
Bertie690
af963c7902
[Bug] Fixed delayed attacks pushing to move history twice on charging turn (#6371) 2025-08-23 16:00:00 -05:00
damocleas
cd137062ea
Fix Option 1 Leftovers text in Trash to Treasure encounter 2025-08-23 13:28:09 -04:00
Sirz Benjie
99bf639ea7
[Bug] [Move] Fix pollen puff (#6363)
* Ensure pollen puff does not heal enemy after damage

* Add test to ensure pollen puff does not heal enemy
2025-08-23 11:42:10 -05:00
Blitzy
873e12f9ad
[Balance] Clamperl Egg Moves / Passive Tweaks (#6365)
Clamperl changes
2025-08-23 11:42:02 -05:00
Sirz Benjie
053976daec
[Bug] Fix ssui passives (#6362)
Fix passives not being persisted in starter select
2025-08-23 11:41:30 -05:00
Sirz Benjie
908886d78b
Fix unpauseEvolutions key in party select 2025-08-23 11:23:15 -05:00
Fabi
3b290ee9a2
[UI/UX][Bug] Prevent switch to discard mode while transferring item (#6358) 2025-08-23 10:05:48 -05:00
Wlowscha
16adb02ad2
[Item][Bug] No more free sacred ash (#6356) 2025-08-23 10:00:27 -05:00
Sirz Benjie
3dd1948634
[Misc] Fix circular dep (#6361) 2025-08-23 10:00:00 -05:00
Wlowscha
e63effa311
[Challenge][Bug] Fix fresh starters for real (#6355)
* Including side evolutions of starters
2025-08-23 09:45:11 -05:00
NightKev
8b371395bc
[Bug] Fix typo in i18n key for second Berries Abound ME option (#6354) 2025-08-23 09:43:56 -05:00
Wlowscha
e752e7a93d
[Bug][Item] Items can be transfered from 6th item slot again. (#6357)
* Added check for transferMode
2025-08-23 09:43:33 -05:00
NightKev
961d30f75e
[Bug] Wild Pokemon can now generate as female again (#6352) 2025-08-23 09:42:41 -05:00
NightKev
4ac1a5739c
[Misc] Remove unused generateGender method from Pokemon (#6353) 2025-08-23 09:59:59 -04:00
Wlowscha
7050e15267
[Challenge][Bug] Partial Fix Available starters in fresh start monotype (#6344)
Full fresh start filter also accepts evolutions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-22 22:09:30 -04:00
Madmadness65
cdf470c06c [Item] Minor item weight change for Deep Sea items
Halved the weight of the items in the Great tier.
2025-08-22 20:59:01 -05:00
Sirz Benjie
abd9ebbdef
[Bug] Fix egg gacha 10x pull option working with just one voucher (#6349)
Fix 10x egg gacha being usable with only 1 voucher
2025-08-22 20:52:50 -05:00
Wlowscha
7af128f68a
[UI/UX][Bug] Setting shiny preferences before saving (#6348)
Setting shiny preferences before saving
2025-08-22 20:50:38 -05:00
Wlowscha
342eb33138
[UI/UX][Bug] Fix typos in trainer class keys (#6347)
* Fixing "fenale" typo

* Changing "key" to key
2025-08-22 18:12:38 -07:00
Sirz Benjie
6361762fc9
[Bug] [UI/UX] [Beta] Fix visibility of egg moves in ssui (#6343)
Fix visibility of egg moves when backing out of fresh start and back into ssui
2025-08-23 01:25:27 +02:00
damocleas
254d34fd08
[Misc] [UX] Add Daily Run Achievement, Re-Arrange Achievements, Replace some Icon Sprites (#6292)
* wip achievement changes

* Adjust egg image sizes, re-export item atlas

* painful eggs

* Add egg to legacy UI, re-export item atlas

* run biome

* Update achievement.test.ts

* Fix achievement test file

* Fix tera stellar missing icon path

* Fix achievement test file

* egg s

* Optimize new images, re-export item atlas

* update pngs and locale

* add daily achv and other sorting

* Optimize ribbons, re-export item atlas

* Bump to version 1.11.0

* more changes, waiting on pngs

* Update package.json

* ribbon fixes

* images!

* Optimize images, re-export item atlas

* final fix

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 19:21:17 -04:00
damocleas
5ee547a39a
[Balance] [ME] Trash to Treasure Option 1 Adjustment (#6341)
* Update trash-to-treasure-encounter.ts

* Update trash-to-treasure-encounter.test.ts tests
2025-08-22 17:37:16 -04:00
Bertie690
c3cce668fc
[Misc] Moved scrapeTrainerNames to a script; removed selfStatLowerMoves (#6258)
* Removed scrape trainer names

* Removed `selfStatLowerMoves`

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Started work on the script again

* Made script actually work

* Made finishing touches on script

* Fixed main repo code to not expect snake cased locale strings

* Update trainer.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Remove biome ignore range

* Fix typedoc.json

* rename `getRandomLocaleKey` to `getRandomLocaleEntry`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 16:09:33 -05:00
Sirz Benjie
edeb116ead
[Bug] Ensure MEs disabled in a challenge mode only do so while challenge is active (#6337)
* Ensure MEs disabled in a challenge mode only do so while challenge is active

* Optimize checking disallowed challenges
2025-08-22 15:27:55 -05:00
Blitzy
fae6620bae
[Beta] [Balance] Even More 1.10 Balance Changes (Egg Moves + Passive Changes) (#6339)
1.10 Egg Moves and Passives pt 3
2025-08-22 16:05:37 -04:00
Wlowscha
39b2d9865a
[Beta][Bug][UI/UX] Fix broken candy upgrades (#6322)
* Candy upgrades change permanent starter data again

* Updating cost icon and passive bg in starter select after buying pokédex upgrades
2025-08-22 09:52:44 -05:00
Sirz Benjie
01cd11e731
[Bug] [Beta] Fix trick room message (#6327)
Fix trick room's arena tag message
2025-08-22 09:46:50 -05:00
Wlowscha
6992a91819
[Challenge] No hardcore breeder (#6334)
Disallow expert breeder encounter in space

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 10:07:59 -04:00
Wlowscha
b9a46a6a26
Restricted party options for fainted mons in hardcore (#6336) 2025-08-22 09:00:13 -05:00
Bertie690
978f06427c
[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy gives +2 crit instead of +1 (#6331)
[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy correctly gives +2 crit stages instead of +1
2025-08-22 08:59:06 -05:00
Wlowscha
9c498003aa
[UI/UX] Always show starter's natures and ivs in evolution's dex entry (#6335)
Natures and ivs use starter's dexEntry
2025-08-22 08:57:45 -05:00
Wlowscha
187cd9e356
[Beta] Fresh Start no longer overrides IV unlocks (#6333)
Unpack ivs when copying dexData
2025-08-22 00:23:45 -07:00
NightKev
8904cfc37b
Revert #6307 "Remove duplicate animation json for ... variants" (#6332)
Revert "[Refactor][Sprite] Remove duplicate animation json for shinies, sprite-based variants (#6307)"

This reverts commit 7bdb62ed1d.
2025-08-21 22:38:38 -07:00
Blitzy
d8769d8051
[Beta] [Balance] Fix Wrong Teras in Trainer Config (#6326)
* Update trainer-config.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-21 19:24:20 -04:00
Blitzy
0702e66cd9
[Beta] [Balance] Add Wild Evo Delay to Gallade / Froslass (#6324)
* Update pokemon-evolutions.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-21 19:22:07 -04:00
Bertie690
0f94e97a2a
[Misc] Removed last vestiges of / 4096 from codebase (#6316) 2025-08-20 21:51:33 -04:00
Wlowscha
14bd80f639
[Enhancement] Separate encountered stat from seen stat (#6315)
* Using seenCount in pokedex and game stats

* Species seen now also include caught data

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 21:47:22 -04:00
Bertie690
c59a2013b9
[Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
Sirz Benjie
65799ef80c
[Bug] [Beta] Prevent crash when attempting to select a move not in the user's moveset (#6313)
* Prevent crash when attempting to select a move not in the user's moveset

* Fix typo in tsdoc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-20 20:18:35 -05:00
Acelynn Zhang
f34be91891
[Ability] Embody Aspect now triggers on switch-in while Terastallized (#6294)
* Fix Embody Aspect triggers

* Use selectWithTera

* apply suggestions

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 20:10:54 -05:00
AJ Fontaine
030b701910
[Refactor] Change rare egg rate consts to array, rare egg move common egg boosted chance boosted (#6305)
* Change rare egg rate consts to array

* Update rates.ts

1/24 -> 1/16

* Make new arrays use readonly type hint

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-21 01:55:16 +02:00
AJ Fontaine
4eee569046
[Dev] Fix missing import in challenge.ts (#6312)
Fix missing import in challenge.ts
2025-08-20 18:47:10 -05:00
AJ Fontaine
7bdb62ed1d
[Refactor][Sprite] Remove duplicate animation json for shinies, sprite-based variants (#6307)
* Remove duplicate animation json

* Remove duplicate json for sprite-based variants

* Fix sprite test

* Fix name of variable

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 18:27:08 -05:00
Wlowscha
e85b479032
[UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277)
* Introduced `getSpeciesData` function

* Saving and loading starter preferences as intended without conflicts

* Hiding shiny star and hidden ability icon, showing correct nature

* Forcing first tera type always

* Fixed bug which prevented tera from displaying the saved preference; tera resets in fresh start

* Ensuring that label text updates correctly

* Removed large commented code, plus lock on hardy nature.

* Excluded specific forms from fresh start, fixed bug with default nature

* Removed Rockruff from restricted forms

* Moves update correctly when switched around

* Making tera type persist in preferences

* Saving starter preferences after every change

* Tera type not resetting randomly

* Removed some log messages

* Incorporated suggestions from review

* Only allowing unlocked neutral natures, or default to hardy if no natures are unlocked

* Capping ivs at 15 instead of setting them at 15

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Hiding various things

* Ran biome

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:26:17 -04:00
Wlowscha
14a0a23abc
[Balance][Challenge] Block master ball catching final boss in challenges (#6273)
* Block catching bosses in nuzlockes

* Changes to conditions to restrict master ball use

* Implemented new can't catch messages

* Fixed some bugs which prevented correct usage of balls

* Special casing full fresh start

* fix text Update command-phase.ts

* Added tests for failing catches

* Using `mockI18next`

* Shorten a couple of variable declarations

* Fixed bug that allowed catching trainer pokemon in end; showing double battle failure only if other failure messages do not apply

* Fixed order of error messages

* Changed description of tests with "in end biome" instead of "paradox mon(s)"

* Not override nature after selection

* Update test/field/catching.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:24:55 -04:00
Mourouh
7f49a35d6b
[Balance] Minor Trainer adjustments (#6308)
Remove WEAKER templates, adjust Twins, add rare seen encounters to trainers (Slakoth, Bounsweet) (not Beldum)

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-20 19:19:49 -04:00
Blitzy
07bf7bb5ca
[Balance] Hisui Lilligant Evo Method Change (#6309)
Update pokemon-evolutions.ts
2025-08-20 19:14:00 -04:00
NightKev
ee297a58bb
[Misc] Change framerate of Pokemon based on its status effect (#6284) 2025-08-21 00:11:16 +02:00
Wlowscha
d2e9615457
[UI/UX] Save in starter select screen after moveset changes (#6287)
* Save after moveset changes

* Saving only when the moveset is actually changed

* Removed logs, added docs

* Update src/ui/starter-select-ui-handler.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 15:57:13 -05:00
Bertie690
c94a570aca
[Refactor] Minor cleanup of Turn Start Phase (#5984)
* Reworked Turn Start Phase to be less jank

* Fixed sutff

* Update turn-start-phase.ts

* Update turn-start-phase.ts

* Ran biome

* Fixed up documentation for speed order functions

* Fix locales submodule

* Update src/phases/turn-start-phase.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update turn-start-phase.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 13:53:11 +00:00
Bertie690
6c03181621
[Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872)
* Reworked status code, fixed bugs and added Rest tests

* Fixed rest bug

* Fixed bugs, split up status code, re-added required Rest parameter

* Cleaned up comments and such

* Added edge case to rest about locales

* Maybe did stuff

* Split up `trySetStatus` fully; fixed rest turn order display to match mainline

* Reverted healing changes to move to other PR

* Fixed message code a bit

* Condensed all status immunity tests under 1 roof

* Fixed the tests

* Added pollen puff tests back again

* Fixed swallow test

* Reverted swallow test

fixing in other prs

* Fixed pollen puff

* Fixed cirrc dep isuse

* fixed stockpile to no longer fail on stack full

* Fixed rest thing...?

* readded swallow conds

* Fixed tests

* wip

* Fixed tests

* Added pokemon heal phase to the turn queue

* ddddd

* Fixed the tests

* Fixed corrosion test

* Ran linting

* Fixed infiltrator bug

* Fix pokemon.ts

* Update move.ts

* Update corrosion.test.ts

* Update pokemon.ts documentation

* Remove missed line in TSDocs

* Update pokemon.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update modifier.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update modifier.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update obtain-status-effect-phase.ts

* Fix merge issues and apply Biome

* Revert pokemon-heal-phase.ts

* ddddd

* Fixed test file syntax err

* Update toxic spikes status set text to be quiet

* ran biome

* ran boime

* Prevent rest failure message from displaying outside of move phase

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-20 08:45:09 -05:00
Bertie690
2821728743
[Refactor] Cleaned up arena trap moves; prevented serialization of max layers (#6210)
* Grabbed matchers from other branch

* Cleaned up entry hazard arena tags; merged tests into 1 file

* Marked test as TODO because IDK how to make it pass

* Re-added test file + ran biome

* Sort imports in `vitest.d.ts`

* Fix Stealth Rocks test

* Renamed arena traps to entry hazards fr fr

* fixed matcher to have default value

* Fixed errors

* Update arena-tag.ts

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-20 08:32:27 -05:00
Bertie690
cf5378905e
[Test] Removed deprecated functions from phase interceptor (#6195)
* Removed deprecated functions from phase interceptor

* Added minor docs to the phase manager + renamed `shift` to `shiftPhase`

* Added `selectStarterPhase` to the end by set mode collection

* Fixed issues and syntax errors

* somehow fixed reload bug by making things actively worse

* Perhaps fixed things?

* maybe fixed?

* Fixed tests

* fixed another dumb error bc me big dumb bozo

* dddddd

* Update phase-interceptor.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Re-add `!` and add `TODO` comment instead

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-19 19:54:40 -05:00
fabske0
effa45228e
[i18n] Change i18n keys to be camel case Part 4 (#6290)
* change run-history

* change menu

* change settings

* change splash texts

* Change trainer classes

* change trainer names

* Change trainer titles

* fix trainer config comments and `setTitle()`

* change challenges

* update challenge 2

* change pokedex ui handler

* Update locales submodule
2025-08-19 13:17:23 -07:00
Sirz Benjie
dd03887d05
[Challenge] [Beta] Block other ribbons when flip stats or inverse battle is active (#6289) 2025-08-19 01:37:43 +00:00
Wlowscha
3d9cb539c7
[Bug][P1] Fix trapping abilities crashing game on switch out (#6293)
Move trapped messages into a .then() statement
2025-08-19 00:30:12 +00:00
NightKev
5500f2ff8d
[Dev] Generate moveset when using player Species override (#6039) 2025-08-19 00:01:18 +00:00
Madmadness65
9662b7c8c9
[Audio] Add new Wasteland BGM track (#6285) 2025-08-18 09:27:37 -04:00
Jimmybald1
74136a9c2b
[Beta][Bug] Fixing Ribbons that do not work because of integer overflow (#6288)
Change ribbondata number to bigint

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-08-18 08:04:23 -05:00
Jimmybald1
02de259554
[Beta][Bug] Fix ribbon pre-evolution award not using prevoid (#6283)
Fix ribbon pre-evolution award not using prevoid

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-08-17 21:22:04 +00:00
G Sai Nikhilesh
bf9f0880b6
[UI/UX] Add Username to Stats Screen (#6270)
* [Feature] Add Username to Stats Screen

* [Feature] username fallback to "Guest"

* [UI/UX] Update display name fallback to use translation for guest user

* Update locales submodule

* [Fix] Username updates without refresh

* Update locales submodule

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-17 14:02:29 -07:00
fabske0
06496f9135
[i18n] Change i18n keys to be camel case Part 3 (#6266)
* chnage nature locales use

* chnage party ui locales use

* change pokemon category locales use

* chnage pokemon evos locales uses

* change pokemon form battle use

* change pokemon form uses

* Change pokemon info uses

* fix `stat.ts` workflow fail

* Change pokemon summary

* Change pokemon localize

* Temporarily revert changes to `achv.ts`

* Re-add changes to `achv.ts`

* Update locales submodule
2025-08-17 13:13:09 -07:00
fabske0
03f54c1d8a
[i18n] Change i18n keys to be camel case Part 2 (#6250)
* Change Achv locales

* Change berry locales use

* change bgm name locales use

* change biome locales uses

* change double battle dialogue use

* change misc dialogue locales use

* change dialogue locales use

* change growth locales use

* update menu-ui-handler locales use

* change ME texts locales uses

* fix biome drop down

* fix a few missed keys

* Update locales submodule
2025-08-17 12:59:09 -07:00
fabske0
5d13714ea6
[i18n] Change i18n keys to be camel case MEs (#6237)
* changed ME `intro_dialogue` to camel case

* changed MEs part 1

* changed MEs part 2

* changed MEs part 3

* chnaged MEs part 4

* Update locales submodule
2025-08-17 12:46:12 -07:00
damocleas
c41a3dc79b
[Balance] Adjust Eternatus' Catchrate from 255 -> 45 (#6279)
Eternatus Catchrate 255 -> 45
2025-08-16 19:26:33 -04:00
damocleas
0b107bcbcd
[Balance] Buff OHKO moves from 200 -> 250 Base Power against Bosses (#6278)
OHKO moves 200 -> 250 Base Power
2025-08-16 19:09:31 -04:00
Wlowscha
46c78a0540
[Bug][UI/UX] Bringing mon icon overlays on top correctly (#6272)
Bringing mon icon overlays on top correctly
2025-08-15 22:51:28 +00:00
AJ Fontaine
98809c28bd
[Balance] Add TM for Shock Wave (#6274)
Add TM for Shock Wave
2025-08-15 22:23:13 +00:00
SmhMyHead
f6b99780fb
[UI/UIX] Dex unseen species filter (#5909)
* [UI/UIX] Dex unseen species filter

* Removed changes to icon visibility rules

* Update src/ui/pokedex-ui-handler.ts

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 19:27:16 +00:00
Amani H.
19af9bdb8b
[Beta] [Bug] Fix Various Nuzlocke-related Issues (#6261)
* [Bug] Fix Various Nuzlocke-related Issues

* Update encounter-pokemon-utils.ts

* Update attempt-capture-phase.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 19:22:59 +02:00
fabske0
8e61b642a3
[UI/UX Bug] Position runname dynamically (#6271)
Fix runname position

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 13:16:37 -04:00
fabske0
da7903ab92
[i18n] rename cancel to cancelButton (#6267)
rename cancel to cancelButton
2025-08-15 11:34:54 -04:00
Bertie690
70e7f8b4d4
[Misc] Removed populateAnims script (#6229)
Removed `populateAnims`

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-15 17:11:37 +02:00
Sirz Benjie
b2990aaa15
[Bug] [Beta] Fix renaming runs (#6268)
Rename run name field, don't encrypt before updating
2025-08-14 16:57:01 -05:00
Bertie690
ee4950633e
[Test] Added toHaveArenaTagMatcher + fixed prior matchers (#6205)
* [Test] Added `toHaveArenaTagMatcher` + fixed prior matchers

* Fixed imports and stuff

* Removed accidental test file addition

* More improvements and minor fixes

* More semantic changes

* Shuffled a few funcs around

* More fixups to strings

* Added `toHavePositionalTag` matcher

* Applied reviews and fixed my godawful penmanship

* Fix vitest.d.ts

* Fix imports in `vitest.d.ts`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-14 13:16:23 -07:00
Sirz Benjie
30058ed70e
[Feature] Add per-species tracking for ribbons, show nuzlocke ribbon (#6246)
* Add tracking for nuzlocke completion

* Add ribbon to legacy ui folder

* Add tracking for friendship ribbon

* fix overlapping flag set

* Replace mass getters with a single method

* Add tracking for each generational ribbon

* Add ribbons for each challenge

* Apply Kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-14 13:20:48 -05:00
Wlowscha
140e4ab142
[UI/UX] Party slots refactor (#6199)
* constants for position of discard button

* Moved transfer/discard button up in doubles

* Fixed the various `.setOrigin(0,0)`

* Small clean up

* Added `isBenched` property to slots; x origin of `slotBg` is now 0

* Also set y origin to 0

* Offsets are relevant to the same thing

* Introducing const object to store ui magic numbers

* More magic numbers in const

* Laid out numbers for slot positions

* Added smaller main slots for transfer mode in doubles

* Changed background to fit new slot disposition

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Optimized PNGs

* Updated comment

* Removed "magicNumbers" container, added multiple comments

* Update src/ui/party-ui-handler.ts

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Fainted pkmn slots displaying correctly

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: Adri1 <adrien.grivel@hotmail.fr>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-14 13:10:15 -05:00
fabske0
76d8357d0b
[Dev] Rename OPP_ overrides to ENEMY_ (#6255)
rename `OPP_` to `ENEMY_`
2025-08-14 18:06:24 +00:00
Bertie690
f42237d415
[Refactor] Removed map(x => x) (#6256)
* Enforced a few usages of `toCamelCase`

* Removed `map(x => x)`

* Removed more maps and sufff

* Update test/mystery-encounter/encounters/weird-dream-encounter.test.ts

* Update game-data.ts types to work
2025-08-14 10:25:44 -07:00
fabske0
b44f0a4176
[Refactor] Remove bgm param from arena constructor (#6254) 2025-08-14 16:52:56 +00:00
Sirz Benjie
076ef81691
[Bug] [UI/UX] [Beta] Fix icons not showing in save slot selection (#6262)
Fix icons not showing in save slot selection
2025-08-13 20:49:46 -05:00
Inês Simões
1517e0512e
[UI/UX] [Feature] Save Management Tool (Rename/Delete Saves) (#5978)
* Implement Name Run Feat
Modified load session ui component, adding a submenu when selecting a 3
slot. This menu has 4 options:
Load Game -> Behaves as before, allowing the player to continue
progress from the last saved state in the slot.

Rename Run -> Overlays a rename form, allowing the player to type a
name for the run, checking for string validity, with the option to
cancel or confirm (Rename).

Delete Run -> Prompts user confirmation to delete save data, removing
the current save slot from the users save data.

Cancel -> Hides menu overlay.

Modified game data to implement a function to accept and store
runNameText to the users data.

Modified run info ui component, to display the chosen name when
viewing run information.

Example: When loading the game, the user can choose the Load Game
menu option, then select a save slot, prompting the menu, then choose
"Rename Run" and type the name "Monotype Water Run" then confirm,
thus being able to better organize their save files.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Implement Rename Input Design and Tests for Name Run Feat
Created a test to verify Name Run Feature behaviour in the
backend (rename_run.test.ts), checking possible errors and
 expected behaviours.

Created a UiHandler RenameRunFormUiHandler
(rename-run-ui-handler.ts), creating a frontend input
overlay for the Name Run Feature.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Fixed formating and best practices issues:
Rewrote renameSession to be more inline with other
API call funtions, removed debugging comments and
whitespaces.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Minor Sanitization for aesthetics
Deleting the input when closing the overlay for
aesthetics purpose

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Fixed minor rebase alterations.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt

* Implemented Default Name Logic
Altered logic in save-slot-select-ui-handler.ts to
support default naming of runs based on the run
game mode with decideFallback function.

In game-data.ts, to prevent inconsistent naming,
added check for unfilled input, ignoring empty
rename requests.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt

* Replace fallback name logic: use first active challenge instead
of game mode

Previously used game mode as the fallback name, updated to use the
first active challenge instead (e.g. Monogen or Mono Type), which
better reflects the run's theme.
Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Rebasing and conflict resolution

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Lint fix

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>

* Minor compile fix

* Dependency resolved

* Format name respected

* Add all active challenges to default challenge session name if possible

If more than 3 challenges are active, only the first 3 are added
to the name (to prevent the text going off-screen)
and then "..." is appended to the end to indicate
there were more challenges active than the ones listed

* Allow deleting malformed sessions

---------

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-13 20:08:12 -05:00
Bertie690
0da37a0f0c
[Move] Added laser focus locales (#6202)
* Added Laser Focus locales

* Fixed key for locales text

* Added `MessageAttr`; cleaned up a lot of other jank move attrs
2025-08-13 08:16:08 -07:00
Blitzy
907e3c8208
[Balance] Updates to Twins Trainer Class Pool (#6239)
* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

* Update trainer-config.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-12 01:10:35 -04:00
Madmadness65
cb3ae4ab87
[Audio] Add new Desert and Fairy Cave biome music (#6257) 2025-08-11 18:09:52 -04:00
Jimmybald1
6c0253ada4
[Misc] Expanded Daily Run custom seeds (#6248)
* Modify custom starters and added boss, biome and luck custom seed overrides

* Added form index to boss custom seed

* Fix circular dependency in daily-run.ts

* Review for PR 6248

- Use early returns

- Update TSDocs

- Use `getEnumValues` instead of `Object.values` for `enum`s

- Add console logging for invalid seeds

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-10 23:43:31 -04:00
Wlowscha
5d4b805c13
[UI/UX][Bug] Removed extra division by 6 in starter-select-ui-handler.ts (#6245)
Removed division by 6 in starter-select-ui-handler.ts
2025-08-09 15:27:47 -05:00
Madmadness65
f0a56a3049
[Sprite] Add unique trainer sprite for Rocket Boss Giovanni (#6235) 2025-08-09 02:15:33 +00:00
Madmadness65
7316628448 [Misc] Fix comment formatting nitpick in ability-id
Adds a space between every `/**` and `{@link`.
2025-08-08 20:31:51 -05:00
Blitzy
8a66cfe40b
[Bug] Fix Poké Fan in Trainer Config (#6238)
Fix Poke Fan in Trainer Config
2025-08-08 15:28:33 -04:00
damocleas
2dfe7232aa
Add 1/16 chance for Trainers in Laboratory 2025-08-08 00:27:59 -04:00
Madmadness65
32f5421b32 [Misc] Replace Abilities.ABILITY_NAME with AbilityId.ABILITY_NAME in comments
This commit mirrors the comment changes made in 375587213e.
2025-08-07 23:11:03 -05:00
Desroi
7873181726
[Bug] Fix Recoil & Shell Bell not applying when hitting Substitute
https://github.com/pagefaultgames/pokerogue/pull/5712

* Created Double Edge testing for recoil damage on substitutes

* Changed the logic for substitute damage

* Made testing for the updated substitute logic

* Update test formatting

* Fixed error in damage logic

* Apply Biome

* Fix test file

* Apply suggestion and update test

* Remove obsolete workaround and console logs

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-07 22:46:19 -05:00
damocleas
a289206a96
[Balance] More Passive/Egg Move/Cost changes for 1.10 (#6234)
* Update passives.ts

* Update egg-moves.ts

* Update starters.ts
2025-08-07 23:33:16 -04:00
Blitzy
98d957de75
[Balance] Champion Team Adjustments (#6132)
* Update Morty

* Update trainer-config.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-08 02:58:40 +00:00
Blitzy
ae9f03e060
[Balance] Evil Leader Adjustments (#6133)
* Update trainer-config.ts

* Update Starmobiles to use their mainline movesets

* Update Starmobile forms and Trainer Config

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-07 21:45:37 -05:00
Bertie690
4bb3e11c74
[Misc] Added chance for alt title logo (#6182)
* [Misc] Added 0.1% chance for fake login screen
* Actually added logo file
* Update title-ui-handler.ts

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Wlowscha
<54003515+Wlowscha@users.noreply.github.com>
2025-08-07 21:24:33 -04:00
fabske0
6e4dd36d5a
[Docs/Misc/i18n] Fix typos (#6231)
* fix comment typos

* fix typos in variable/parameter/class names

* fix typos in object names

* fix typos in `console.log()` and i18n key use

* fix typo in filename `abstact-option-select-ui-handler.ts`

* fix casing of `@privateremarks` to `@privateRemarks`

* fix use of `cancelControllerChoice`
2025-08-07 18:56:50 -06:00
Wlowscha
ac8ef62290
[UI/UX] Clean up some magic numbers (#6165)
* Removed unused scale parameter from InfoOverlay s

* Using `globalScene.scaledCanvas.width`

* Using `scaledCanvas` everywhere

* Replaced some sneaky instances of `scaledCanvas / 2`

* Convert comments to TSDocs

* Fix typo

* Caught a few more instances of `width / 6` etc

* Fixed unused scale parameter

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-07 18:49:32 -06:00
Amani H.
94650670fd
[Challenge] Add Nuzlocke-related Challenges (#6186)
* [Challenge] Add Nuzlocke-related Challenges

Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirzento <sirzento@gmx.de>

* Add Sacred Ash to `revive` Group

* Separate Challenge Utility Functions

* Misc. Changes

* Transition to `BooleanHolder`

* Add "Nuzlocke" Achievement

* Change Challenge Order

* Adjust Nuzlocke Achievement to Include Fresh Start

* Fix Infinite Reward Reroll Bug

* Fix Party Heal

* Minor Change

* Adjust TODOs

* Add Unit Tests

* Tweak Faint Cry in Permanent Faint

* Resolve rebase issue

* Apply Matthew's Suggestions

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply Matthew's Suggestions Pt. 2

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Fix and Lint Suggestions

* Revert Accidental Overrides

* Fix and Lint Suggestions Pt. 2

* Rename Challenges

* Prevent `RandomMoveAttr` from Using Banned Moves

* Update Locales

---------

Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirzento <sirzento@gmx.de>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-07 18:47:28 -06:00
damocleas
d7194accdd
[Balance] Minor ME Adjustments and Fixes 1.10 (#6166)
- Adjusted A Trainer's Test
- Adjusted The Expert Pokémon Breeder
- Adjusted Trash to Treasure
- Adjusted Weird Dream

- Reorganized Dark Deal
- Adjusted Weird Dream Test
2025-08-07 16:42:58 -05:00
Sirz Benjie
ce64bad987
[Misc] More battler tag fixups (#6194)
* More battler tag fixups

* Minor fixup for onStatStagesChanged call
2025-08-07 08:03:46 -06:00
Sirz Benjie
ba5db5607d
[Bug][UI/UX][Refactor] Fix empty movesets related to starter forms and general SSUI cleanup (#6080)
* Use phaser method chaining

* Create updateSelectedStarterMoveset and fix moveset adjustment for pokemon forms

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>

* Apply biome formatting

* Remove obsolete comment

---------

Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-07 08:03:20 -06:00
thisPieonFire
4edcdc9192
[Bug] [Move] Court Change now swaps Safeguard and Pledge Effects (#6069)
* Add unit test for the "Court Change" move

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Add unit test for the "Court Change" move

* Improve formatting in the "Court Change" move unit test

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update test/moves/court-change.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Added missing import

* Added missing import (ArenaTagSide)

* Update court-change.test.ts

---------

Co-authored-by: PieonFire <purpledream96@hotmail.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-06 08:48:11 -04:00
damocleas
bb86bdd2a6
[Balance] Add Scientist to Lab, Swimmer to Seabed to account for ME's
https://github.com/pagefaultgames/pokerogue/pull/6217
2025-08-05 19:57:51 -07:00
Sirz Benjie
1633df75c4
[UI/UX] Add change password ui (#5938)
* Add change password ui

* Ensure input fields are cleared after submit or cancel

* Play select sound on successful submission or cancel

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-08-05 16:35:58 -06:00
Jimmybald1
3b36ab17e4
[Bug] Protect now tracks success chance properly (#5869)
* Protect rng now resets on new waves and fixed to look at all turns in the same wave.

* Added per-wave move history object to fix issues

@Jimmybald1 I added a commented out `console.log` in the protect code (L5797) for you to use for testing

* Added many tests

* Wave move history has to be looped in reverse

* Update src/data/moves/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/moves/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* comments

* Fixed forceEnemyMove references after merge

* Removed console log

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Fixed test message

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Apply Biome

* Fix merge issues

* Fix Crafty Shield test

* Remove protect chance reset on wave change

* Fix merge issue

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-08-05 07:35:14 +02:00
NightKev
375587213e [Misc] Replace Moves.MOVE_NAME with MoveId.MOVE_NAME in comments 2025-08-04 21:24:58 -07:00
Amani H.
5bfcb1d379
[Bug] Release Fainted Pokémon in Switch Menu (#6215)
* [Bug] Release Fainted Pokémon in Switch Menu

* Add Kev's Suggestions
2025-08-04 15:55:36 -07:00
Acelynn Zhang
40443d2afa
[Bug] Fix override move animations not loading for enemy Pokemon
https://github.com/pagefaultgames/pokerogue/pull/6214
2025-08-04 14:33:01 -07:00
Sirz Benjie
800b8c9905
[Bug] [Beta] Fix serialization with transform (#6207)
Fix serialization with transform
2025-08-04 09:10:24 -06:00
Blitzy
8a2b888971
[Balance] Update and Change Breeder Trainer Class Teams (#6200)
* Update Breeder Trainer Class

* Update trainer-config.ts

* Update trainer-config.ts

* Update whirlwind.test.ts

* Update src/data/trainers/trainer-config.ts

Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>

* Adjust Party Templates and move Wynaut

* Update trainer-party-template.ts

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
2025-08-03 16:53:10 -04:00
Amani H.
0bc78cb715
[Balance] Prevent MEs on X1 Waves (#6204)
* [Balance] Prevent MEs on X1 Waves

* Fix Bug-Type Superfan Encounter Test

* Fix Unit Tests
2025-08-03 03:05:54 +00:00
AJ Fontaine
e8ab79ebed
[Dev] Move various functions out of pokemon-species.ts (#6155)
`initSpecies` moved to its own file,
other functions moved to `pokemon-utils.ts`
2025-08-02 19:35:06 -07:00
Blitzy
491df80b66
[Beta] Further Cosmog Evolution Readjustments (#6203)
Update pokemon-evolutions.ts
2025-08-02 21:08:50 -04:00
Bertie690
5ed9e152ab
[Test] Port over + augment remaining test matchers from pkty (#6159)
* Partially ported over pkty matchers (WIP)

* Cleaned up some more matchers

* Fiexd up matchers

* Fixed up remaining matchers

* Removed the word "matcher" from the pkty matcher functions

If we want them back we can always undo this commit and convert the other custom ones

* Added wip spite test

* Added `toHaveUsedPP` matcher

* Fixed up docs and tests

* Fixed spite test

* Ran biome

* Apply Biome

* Reverted biome breaking i18next

* Update src/typings/i18next.d.ts comment

* Fixed log message to not be overly verbose

* Added option to check for all PP used in pp matcher + cleaned up grudge tests

* Fixed up tests

* Fixed tests and such

* Fix various TSDocs + missing TSDoc imports
2025-08-02 15:35:06 -07:00
Blitzy
acb1f4184b
[Balance] Adjust Cosmog / Cosmoem Evolutions, Lower Buneary Friendship requirements (#6198)
* Lower Buneary Friendship Requirement and Change Cosmog method

* Update biomes.ts - Cosmog/Cosmoem wild evo levels

* fix ?

* fixed now

* Update Cosmog Evolution + Biome Levels

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-02 18:05:07 -04:00
Bertie690
957a3e5c24
[Misc] Move asset initialization from preload to launchBattle
https://github.com/pagefaultgames/pokerogue/pull/6109

* Move asset initialization into `preload` instead of `launchBattle`

* Fix init problems; remove unused `waitUntil` util function

* Fixed missing `clearAllPhases` call
2025-08-02 14:29:35 -07:00
AJ Fontaine
1f5e089818
[Beta] Remove non-Legend Fresh Start option, fix starting movesets
https://github.com/pagefaultgames/pokerogue/pull/6196

* Remove non-Legend fresh start option, fix starting movesets

* Move updateInfo call

* Fix relearns counting for starter moves

* Reduce array allocations and function calls
2025-08-02 13:48:51 -07:00
Sirz Benjie
93525b5803
[Bug] [Beta] Remove setting currentPhase to null in clearAllPhases (#6193)
Remove setting currentPhase to null in clearAllPhases
2025-08-01 13:38:43 -06:00
Sirz Benjie
c6ca35c4ab
[Misc] Set default for crit stage battler tag (#6192)
Set default for crit stage
2025-08-01 12:59:53 -06:00
Sirz Benjie
e50ebaa815
[Misc] Fix missing types in battler tags and remove DragonCheerTag (#6188)
* Fix missing types in battler tags

* Fix issues with dragon cheer
2025-08-01 12:51:11 -06:00
Sirz Benjie
8ef2fadce4
[Misc] Disallow using NonFunctionProperties in loadTag methods (#6185)
Disallow using NonFunctionProperties in loadTag methods
2025-07-31 19:08:41 -06:00
Sirz Benjie
4dd6eb4e95
[Misc] [Beta] Fix serializable battler tags (#6184)
Fix serializable battler tags
2025-07-31 17:57:53 -06:00
Sirz Benjie
6204a6fdcb
[Bug] [Beta] Fix serializable battler tags (#6183)
Fix serializable battler tags
2025-07-31 17:44:03 -06:00
Lugiad
12433b78e5
[i18n] Add Tagalog language support (#6170) 2025-07-31 15:13:05 -07:00
Acelynn Zhang
901f6a6812
[Bug] Fix Truant behavior (#6171) 2025-07-31 20:18:11 +00:00
Tiago Rodrigues
75ececd942
[UI/UX] Implement Discard Button (#5985)
* [feature]Implemented needed parts for discard function from issue #4780:
-TryDiscardFunction in battlescene;
-Created a party discard mode button;
-Updated Transfer button in modifier-select-ui-handler to Manage items;
-Created tests for the discard function in test/ui;
-Added images for the new discard and transfer buttons to loading-scene;
-Created placeholder messages for discard feature in party-ui-handler;

Co-authored-by: Tiago Rodrigues <tiago.n.rodrigues@tecnico.ulisboa.pt>

* [Fix] Updated icon for dynamic messaging

* [Fix] Corrected legacy mode icons and adjusted double-battle button location

* [Fix]Adjusted button positioning and mapping after review. Mapping requires debugging.

* [Fix] Fixed visible pokeball in legacy mode and key mapping

* [Fix] Background fixes,manage menu is the only one affected by changes now

* Implement i18n keys

* [Fix] implemented most code optimizations and callbacks to the modified locales folder

* [Fix] Implemented 3 suggestions

* [Fix]improved/corrected test structure

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* [Fix] added functionality test for the discard button

* [Fix] added necessary comment

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* [Fix] Implemented suggested changes in test/discard text prompt

* [Fix] Implemented UI suggestions and removed discard text confirmation

* [Fix] added missing imports

* Fix imports in test file

* [Fix] Implemented suggested cursor behavior and reworked test code

* [Fix] Corrected failed test

* [Fix] atempting to fix the test timeout issue

* [Fix] Undoing latest attempt

* [Fix] Implemented suggestions to fix broken tests

* Reviews

* [Fix] replaced icon images

* [Fix] Updated jsons to match new icons and removed pokeball icon from legacy mode

* Optimized new images

* [Fix] Fixed referenced bug and added similar confirmation box to release

* [Fix] Updated tests to handle the corfirmation box

* [Fix] Added back the accidentally removed changes

* [Fix]updated incorrect import path

* [fix] add description for the manageItemMode function

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update src/ui/party-ui-handler.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* [Fix] corrected formating issue

---------

Co-authored-by: Mikhail Shueb <mikhail.shueb@tecnico.ulisboa.pt>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Bertie690 <taylormw163@gmail.com>
Co-authored-by: Adri1 <adrien.grivel@hotmail.fr>
2025-07-31 16:14:51 -04:00
Bertie690
8b304adf14
[Refactor] Added PhaseManager.toTitleScreen (#6114)
* Added `toTitlePhase`; documented phase manager

* Documented phase methods

* Fixed syntax errors + updated signature

* Reverted all the goodies

* Fixed missing shift phase call

GHAG

* Reverted change
2025-07-31 06:27:54 +00:00
Bertie690
f7b87f3d1e
[Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862)
* Mostly implemented Future Sight/Doom Desire

* Fixed a few docs

* Fixed com

* Update magic_guard.test.ts

* Update documentation

* Update documentation on arena-tag.ts

* Update arena-tag.ts docs

* Update arena-tag.ts

* Update turn-end-phase.ts

* Update move.ts documentation

* Fixed tpyo

* Update move.ts documentation

* Add assorted TODO test cases

* Refactored FS to use a positional tag manager

* Added strong typing to the manager, finished save load stufff

* Fixed locales + tests

* Fixed tests and documentation

* sh
Fixed tests for good

* Fixed MEP

* Reverted overrides changse

* Fixed issues with merging

* Fixed locales update & heal block test

* Fixed wish tests

* Fixed test typo

* Fixed wish test flaking out due to speed ties

* Fixed tests fr fr

* actually fixed tests bc i'm stupid

* Fixed tests for real

* Remove locales update

* Update arena-tag.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Update move.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Update arena-tag.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Applied review suggestions and added a _wee_ bit more docs

* fixed wish condition

* Applied kev's reviews

* Minor nits

* Minor formatting change in `heal-block.test.ts`

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-30 22:43:06 -06:00
Bertie690
12acaa9590
[Balance] Updated SF/Triage interactions for moves (#6179)
* Fixed move flags

* Disabled order up interactionn with sheer force

* Update src/data/moves/move.ts

* Removed order up test that no longer applies

shouldn't have been there in the first place
2025-07-31 03:55:52 +00:00
Sirz Benjie
9475505cd2
[Misc] Improve type signatures of serialized arena/battler tags (#6180)
* Improve type signatures of serialized arena/battler tags

* Minor adjustments to tsdocs from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-07-30 20:59:14 -06:00
Bertie690
1ae69a4183
[Dev] Moved type helpers to separate directory; (#6123)
* [Dev] Moved type helpers to separate directory; renamed `EnumValues` to `ObjectValues` and enforced usage

* Update tsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed import issue

* Updated documentation slightly

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
2025-07-30 18:17:17 -07:00
fabske0
17eeceb4f3
[UI/UX] Fix button and input field overlaps (#6013)
* [Fix] Fix button overlap

* [Fix] Fix input field overlaps

* use getWidth to determine if label should be shortened

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-07-30 19:58:10 +02:00