pokerogue/src
2025-08-22 09:00:13 -05:00
..
@types [Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
configs/inputs [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
data [Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy gives +2 crit instead of +1 (#6331) 2025-08-22 08:59:06 -05:00
enums [Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
events [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
field [Misc] Change framerate of Pokemon based on its status effect (#6284) 2025-08-21 00:11:16 +02:00
global-vars [Refactor] Merged interfaces/ into @types/; removed runtime orphan modules 2025-06-07 17:28:01 -07:00
init [Dev] Move various functions out of pokemon-species.ts (#6155) 2025-08-02 19:35:06 -07:00
modifier [Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872) 2025-08-20 08:45:09 -05:00
phases [Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
pipelines [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
plugins [Bug] [Beta] Fix renaming runs (#6268) 2025-08-14 16:57:01 -05:00
sprites [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
system [UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277) 2025-08-20 19:26:17 -04:00
typings [Test] Port over + augment remaining test matchers from pkty (#6159) 2025-08-02 15:35:06 -07:00
ui Restricted party options for fainted mons in hardcore (#6336) 2025-08-22 09:00:13 -05:00
utils [UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277) 2025-08-20 19:26:17 -04:00
account.ts [Bug] [Beta] Fix renaming runs (#6268) 2025-08-14 16:57:01 -05:00
battle-scene.ts Revert #6307 "Remove duplicate animation json for ... variants" (#6332) 2025-08-21 22:38:38 -07:00
battle.ts [Dev] Move Fixed Battle Configs to own file (#6054) 2025-07-15 21:54:15 -07:00
constants.ts [Feature] Add per-species tracking for ribbons, show nuzlocke ribbon (#6246) 2025-08-14 13:20:48 -05:00
game-mode.ts [Balance][Challenge] Block master ball catching final boss in challenges (#6273) 2025-08-20 19:24:55 -04:00
global-event-manager.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
global-scene.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
inputs-controller.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
loading-scene.ts [Feature] Add per-species tracking for ribbons, show nuzlocke ribbon (#6246) 2025-08-14 13:20:48 -05:00
main.ts [Bug] [QoL] Updating manifest fetching to be more resilient for local development and offline builds. (#4735) 2025-07-22 00:08:17 -05:00
messages.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
overrides.ts [Dev] Generate moveset when using player Species override (#6039) 2025-08-19 00:01:18 +00:00
phase-manager.ts [Bug] [Beta] Remove setting currentPhase to null in clearAllPhases (#6193) 2025-08-01 13:38:43 -06:00
phase.ts [Test] Removed deprecated functions from phase interceptor (#6195) 2025-08-19 19:54:40 -05:00
polyfills.ts [Dev] Add support for manually rolling polyfills. Add polyfill for promise.withResolvers (#6103) 2025-07-19 09:06:32 -07:00
scene-base.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
starting-wave.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
timed-event-manager.ts [Misc] Added chance for alt title logo (#6182) 2025-08-07 21:24:33 -04:00
touch-controls.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
tutorial.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
ui-inputs.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
vite.env.d.ts [Test] Port over + augment remaining test matchers from pkty (#6159) 2025-08-02 15:35:06 -07:00