..
@types
[Refactor] Minor refactor of battler tags ( #6129 )
2025-07-29 17:47:24 -04:00
configs /inputs
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
data
[Docs] Adjust @module doc comment in battler-tags.ts
2025-07-29 15:31:44 -07:00
enums
[Refactor] Minor refactor of battler tags ( #6129 )
2025-07-29 17:47:24 -04:00
events
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
field
[Refactor] Mark nickname in pokemon as optional ( #6168 )
2025-07-28 22:13:10 -04:00
global-vars
[Refactor] Merged interfaces/ into @types/; removed runtime orphan modules
2025-06-07 17:28:01 -07:00
init
[Dev] Remove sanitizeOverrides, consolidate initialization code into 1 file
2025-07-25 01:23:13 +00:00
modifier
[Dev] Change target to ES2023 in tsconfig.json ( #6160 )
2025-07-28 00:20:02 -04:00
phases
[Balance] End of turn triggers won't occur when you end a biome ( #6169 )
2025-07-29 22:50:57 +00:00
pipelines
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
plugins
[Misc] Moved + cleaned up string manipulation functions ( #6112 )
2025-07-27 13:59:03 -07:00
sprites
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
system
[Balance][Challenge] Added expanded Fresh Start options ( #6162 )
2025-07-27 22:46:11 -07:00
typings
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
ui
[UI/UX] Fix button and input field overlaps ( #6013 )
2025-07-30 19:58:10 +02:00
utils
[Bug] Fix camel case bug in strings.ts ( #6161 )
2025-07-27 20:17:46 -07:00
account.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
battle-scene.ts
[Refactor] Refactor UI text ts ( #5946 )
2025-07-27 17:46:56 +00:00
battle.ts
[Dev] Move Fixed Battle Configs to own file ( #6054 )
2025-07-15 21:54:15 -07:00
constants.ts
[Refactor] Remove circular dependencies (part 4) ( #5964 )
2025-06-11 19:42:04 -07:00
game-mode.ts
[Balance] Encounter condition adjustments for Legendaries and Random Trainers ( #6084 )
2025-07-16 11:21:52 -05:00
global-event-manager.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
global-scene.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
inputs-controller.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
loading-scene.ts
[Dev] Remove sanitizeOverrides, consolidate initialization code into 1 file
2025-07-25 01:23:13 +00:00
main.ts
[Bug] [QoL] Updating manifest fetching to be more resilient for local development and offline builds. ( #4735 )
2025-07-22 00:08:17 -05:00
messages.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
overrides.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
phase-manager.ts
[Balance] End of turn triggers won't occur when you end a biome ( #6169 )
2025-07-29 22:50:57 +00:00
phase.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
polyfills.ts
[Dev] Add support for manually rolling polyfills. Add polyfill for promise.withResolvers ( #6103 )
2025-07-19 09:06:32 -07:00
scene-base.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
starting-wave.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
timed-event-manager.ts
[Refactor] Refactor UI text ts ( #5946 )
2025-07-27 17:46:56 +00:00
touch-controls.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
tutorial.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
ui-inputs.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
vite.env.d.ts
Beta Merge 27/07 ( #3141 )
2024-07-28 00:47:00 +01:00