Commit Graph

5300 Commits

Author SHA1 Message Date
Inês Simões
7f576542f9
Merge 6942f1d7cc into 9926a6e799 2025-07-02 23:11:01 +01:00
Bertie690
9926a6e799
[Docs] Add links to CONTRIBUTING.md for forking/cloning (#6060)
[Docs] Add links to CONTRIBUTING.md for cloning repo
2025-07-02 21:27:13 +00:00
Bertie690
2fe50cb761
[Test] Made game.move.select fail if move not in moveset (#5998)
* Made `game.phaseInterceptor` fail if move not in moveset

also added a few assorted doc fixes

* Fixed fail comment

* added `map` statement

* Fixed tests

* Fixed test

* Fixed test and comment

* Fixed tests

* Fixed test v2

* Fixed various tests

* Update error msg to not use fullcaps

* Fixed remaining tests

* Fixed test 0.5

* Fixed up tetss

* Fixed test

* Fixed imposter tests

* Fixed imposter tests

* Fiexd remainig tests

* Marked test as TODO

wasn't as if it was doing anything beforehand but w/e

* Update moveHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update moveHelper.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply Biome

* Update comment in `spikes.test.ts`

* Add faint checks to Spikes test

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-02 12:46:26 -07:00
Jonathan Bankston
12aaa31454
[Refactor] Minor run phase rework (#6017)
* Minor Attempt run phase rework to abstract logic to whole team

* Decoupled individual pokemon from run phase logic

* Formatting

* Completed run phase refactor implementation and updated tests

* Updated run phase to extend field phase instead of pokemon phase

* Removed unused phase decleration in tests

* Removed unecessary arg in turn start phase as refactor no longer needs it

* Cleaned up getPlayerField

* Made adjustments based on reviewer suggestions

* Reintrocuded calculateEscapeChance into AttemptRunPhase and removed run utils

* Resolve merge issues

* Minor TSDoc improvement to `BattleScene#getPlayerField`

* Moved early override check to top of calculateEscapeChance

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-07-02 02:57:08 -07:00
Bertie690
a54cd953a6
[Bug] Fix Shields Down blocking status in Core Form, unnecessarily resetting before battle (#6044)
* Fix Minior Form Change issues

* Fix bug

* Update Power Construct conditionals to be less janky

* Fix syntax error

* Fix ability.ts
2025-06-30 00:19:59 -04:00
Matheus Alves
6942f1d7cc Replace fallback name logic: use first active challenge instead
of game mode

Previously used game mode as the fallback name, updated to use the
first active challenge instead (e.g. Monogen or Mono Type), which
better reflects the run's theme.
Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>
2025-06-29 13:17:14 +01:00
Matheus Alves
ce3d75bb64 Implemented Default Name Logic
Altered logic in save-slot-select-ui-handler.ts to
support default naming of runs based on the run
game mode with decideFallback function.

In game-data.ts, to prevent inconsistent naming,
added check for unfilled input, ignoring empty
rename requests.

Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt
2025-06-29 13:02:36 +01:00
Inês Simões
14b6682b4d Fixed minor rebase alterations.
Signed-off-by: Matheus Alves matheus.r.noya.alves@tecnico.ulisboa.pt
Co-authored-by: Inês Simões ines.p.simoes@tecnico.ulisboa.pt
2025-06-29 13:02:36 +01:00
Matheus Alves
4d0dc70e16 Minor Sanitization for aesthetics
Deleting the input when closing the overlay for
aesthetics purpose

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>
2025-06-29 13:02:35 +01:00
Matheus Alves
c1f1e597e3 Fixed formating and best practices issues:
Rewrote renameSession to be more inline with other
API call funtions, removed debugging comments and
whitespaces.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>
2025-06-29 13:02:35 +01:00
Matheus Alves
33ba0b31e6 Implement Rename Input Design and Tests for Name Run Feat
Created a test to verify Name Run Feature behaviour in the
backend (rename_run.test.ts), checking possible errors and
 expected behaviours.

Created a UiHandler RenameRunFormUiHandler
(rename-run-ui-handler.ts), creating a frontend input
overlay for the Name Run Feature.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>
2025-06-29 13:02:35 +01:00
Matheus Alves
96a07accf4 Implement Name Run Feat
Modified load session ui component, adding a submenu when selecting a 3
slot. This menu has 4 options:
Load Game -> Behaves as before, allowing the player to continue
progress from the last saved state in the slot.

Rename Run -> Overlays a rename form, allowing the player to type a
name for the run, checking for string validity, with the option to
cancel or confirm (Rename).

Delete Run -> Prompts user confirmation to delete save data, removing
the current save slot from the users save data.

Cancel -> Hides menu overlay.

Modified game data to implement a function to accept and store
runNameText to the users data.

Modified run info ui component, to display the chosen name when
viewing run information.

Example: When loading the game, the user can choose the Load Game
menu option, then select a save slot, prompting the menu, then choose
"Rename Run" and type the name "Monotype Water Run" then confirm,
thus being able to better organize their save files.

Signed-off-by: Matheus Alves <matheus.r.noya.alves@tecnico.ulisboa.pt>
Co-authored-by: Inês Simões <ines.p.simoes@tecnico.ulisboa.pt>
2025-06-29 13:02:35 +01:00
Bertie690
1bd152a738
[Refactor] Moved various classes/interfaces to own files (#5870)
* Split up Pokemon data types to own files

* Moved `AttackMoveResult` and `TurnMove` to own files

* Moved `customPokemonData` into types folder + fixed comments

* Moved files around + fixed stuff

* Moved `DamageResult` into new file

* Fixed imports

* ran biome

* Fix merge issue
2025-06-28 01:55:47 -07:00
Lugiad
40a92df190
[i18n] [Localization] Translatable Manaphy Egg Tier (#6038)
Translatable Manaphy Egg Tier
2025-06-26 19:04:14 -07:00
Bertie690
25757ca649
[Docs] Fix typo in CONTRIBUTING.md (#6034)
Fix typo in CONTRIBUTING.md
2025-06-27 00:38:31 +00:00
NightKev
07f5c3009c
[Dev] Add player and enemy Nature and IV overrides (#6032)
* [Dev] Add player and enemy Nature and IV overrides

* Fix broken tests
2025-06-26 12:01:54 -07:00
NightKev
c389b7acdb
[Dev] Mark the fixer for Biome's useBlockStatements as "safe" (#6031) 2025-06-25 18:16:30 -07:00
NightKev
ecdaac20fa [Test] Fix Gorilla Tactics tests 2025-06-24 18:40:15 -07:00
Bertie690
3b490e7ab4
[Bug] Status moves blocked by terrain now use correct message
https://github.com/pagefaultgames/pokerogue/pull/5931

* Moved terrain messages to `terrain.ts`, made status failures use correct text

* Revert overrides.ts

* Comment fix

* Fixed confusion message not appearing for misty terrain blockages

* Fixed bug

* re-added import

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added exhaustiveness checking

* ran boime

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-24 17:50:35 -07:00
NightKev
232f26a60d
[Dev] Migrate from npm to pnpm (#6018)
* Replace `package-lock.json` with `pnpm-lock.yaml`

* Update `package.json`

* Update `lefthook.yml`

* Update GitHub workflows

* Update references to `npm`/`npx`

* Update `CONTRIBUTING.md`

* Update `linting.md` and `comments.md`

* Update comment in `create-test.js`

* Add missing dependency `chalk` for `create-test.js`
2025-06-23 17:05:59 -07:00
Bertie690
6547e1d5ce
[Dev] Update depcruiser to enforce no non-type export in src/@types/
https://github.com/pagefaultgames/pokerogue/pull/5949

* Add depcruiser rule to enforce no non-type export in `src/@types`

* Add missing field in config

* Fixed type import inside `move.ts`
2025-06-22 18:34:06 -07:00
Sirz Benjie
8afedc33d7
[Refactor] [Ability] Ab attr apply type safety (#6002)
* [WIP] Refactor ability attribute apply args

* [WIP] update ability signatures

* Update callsites in pokemon.ts

* Update callsites in moves.ts

* Update abattr callsites in move-phase

* Update abattr callsites in battler-tags

Also removed stat drop ability application from cancelling ME stat boost effects

* format with biome and remove cancelled from weather lapse

* Update abattr callsites in MEP

* Update callsites in turn-start-phase

* Update abAttr callsites in misc phases

* Remove latent test functionality

* update ability attribute callsite in shield dust test

* update abattr callsite in winstrate challenge encounter

* Fix some tests to mock proper methods

* Remove improper condition in mimicry's ability application

* Fix improper simulated check in moody's apply method

* Pass source to postApplyDamage in pokemon.ts

* [wip] fix cud chew tests

* Make cud chew consumption not subclass postTurnAbAttr

* Fix regression in flower veil

* Update trySetStatus test in pokemon to respect new return value for undefined

* Remove empty, unused file

* Fix blockCrit method broken in merge

* Fix unnecessary attr type cast in move phase

* Address typing issue in safeguard test

* Improve documentation and get rid of ts-expect-error directive

* Minor comment/TSDoc updates and fixes

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-22 18:23:08 -07:00
Sirz Benjie
9fd79edcb2
[Refactor] Refactor evo phase (#5735)
* Cleanup evolution phase

* Update evolution phase and types

* Refactor form change phase

* Simplify game-speed.ts and update evo phase

* Move delay in formChangePhase to first element

* Fix mock video object return methods

* Fix tween chain mock

* Add todo comment to mock phaser's tween manager

* Remove jarring flash when evolution begins

* Fix missing method chaining in evo phase

* Apply biome formatting
2025-06-22 18:11:38 -07:00
Bertie690
36c79a9a69
[Bug] Reworked BattlerTag/ArenaTag code to prevent breakage on 0 PIDs
https://github.com/pagefaultgames/pokerogue/pull/5932

* Fixed modifier code, removed instances of "0 ID = no mon"

* corrected casing + dejanked seed tag

* Added test file, added overload to `findModifier` if given type predicate

* fixed test

* Revert predicate stuff for now

going in separate PR

* Fix id check syrup bomb test

Wasn't running phase due to being a turn end effect

* [WIP] Changed test to use destiny bond as proper regression

* Removed `instant` and `ignoreUpdate` parameters from `tryTransferHeldItemModifier`; fixed post-battle loot code to _not_ break type safety

* Fixed up tests

* Reverted unneeded changes

* Removed outdated modifier test

* Fix import

* Apply Biome

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update battler-tags.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update arena-tag.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update arena-tag.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-22 17:29:37 -07:00
Lugiad
7b95b41da3
[i18n] Large Numbers Abbreviations Translation (#6021)
* Large Number Abbreviations opended for transaltion

* Large Number Abbreviations opended for transaltion

* Apply Biome

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-22 17:11:16 -06:00
Lugiad
9c0c163257
[UI/UX] [Localization] Pokémon summary background update (#6019) 2025-06-21 12:22:07 -07:00
Dean
2de9aa83cd
[Misc] Add CONTRIBUTING.md and rewrite README.md (#5621)
* Add CONTRIBUTING.md

* Update CONTRIBUTING.md

* Update code tags

* Fix missing space

* Fix pokecorpus link

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update links

* Update node version

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Add Discord server link to `CONTRIBUTING.md`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-20 23:59:28 -07:00
NightKev
4fc77e4de9
[Dev] Update Biome to 2.0.0 (#6004)
* Run `npm audit fix`

* Update Biome to 2.0.0

* Migrate `biome.jsonc` to 2.0

* Apply Biome and fix some suppression comments

* Fix some suppression comments and update config

* More config updates

Added at "error": `noUnusedLabels`, `noThisInStatic`

Changed `useDefaultParameterLast` from "off" to "warn"

Changed `noDocumentCookie` (from recommended) from "warn" to "off"

Changed `noExcessiveCognitiveComplexity` from "warn" to "info"

* Add a bunch of rules

* Apply Biome safe fixes

* Apply Biome unsafe fixes

* Remove irrelevant `useSelfClosingElements` rule

* Upgrade already followed rules to "error"

* Remove unnecessary type cast

* Disable fixer for `useDefaultParameterLast`

* Disable `useJsonImportAttribute` rule and revert changes

* Fix `mockImage.ts`

* ...there's a `@ts-nocheck` in this file

* Use whole-file lint suppression comment in `version_converter.ts`

* Add a couple comments to `biome.jsonc`

* Remove ESLint packages and GitHub workflow
2025-06-20 23:24:11 -07:00
Matilde Simões
9f67e06279
[Balance] [AI] Trainer Pokémon will be less likely to switch out on low health (#5981)
* Implemented AI improvements:

The changes in the game AI were as follows ("pokemon.ts"):
- More accurately accounts for the Pokémon's actual moves and their
 effectiveness against the player instead of only the pokemon type
- Introduced logic to decide when a Pokémon should be sacrificed or
switched based on its HP and speed.

Signed-off-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>

* Corrected grammar error in variable declaration in getMatchupScore
Signed-off-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>

---------

Signed-off-by: Matilde Simões <matilde.simoes@tecnico.ulisboa.pt>
Co-authored-by: Fuad Ali <fuad.ali@tecnico.ulisboa.pt>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-20 17:06:37 -04:00
AJ Fontaine
e00c9e02fb
[Balance] Change Kirlia and Snorunt evolutions to match mainline (#5994)
* Gallade and Froslass use the Dawn Stone

* Dawn Stone still shows up when Kirlia/Snorunt evo paused

* Fix lint
2025-06-20 20:51:19 +00:00
NightKev
4b70fab608
[Bug] Remove message for Rock Head activation (#6014) 2025-06-19 20:59:55 -07:00
lnuvy
1ff2701964
[Bug] Fix when using arrow keys in Pokédex after catching a Pokémon from mystery event (#6000)
fix: wrap setOverlayMode args in array to mystery-encounter

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-06-19 20:45:54 -04:00
Bertie690
1e306e25b5
[Move] Fixed Chilly Reception displaying message when used virtually
https://github.com/pagefaultgames/pokerogue/pull/5843

* Fixed Chilly Reception displaying message when used virtually

* Fixed lack of message causing Chilly Reception to fail

* Fixed tests

* Reverted bool change + fixed test

* Fixed test
2025-06-19 17:14:05 -07:00
Madmadness65
43aa772603
[UI/UX] Add Pokémon category flavor text to Pokédex (#5957)
* Add Pokémon category flavor text to Pokédex

* Append `_category` to locale entry
2025-06-20 00:04:57 +00:00
damocleas
6873a89296
1.9.6 to Beta
1.9.6 to Beta
2025-06-18 23:29:29 -04:00
NightKev
0ba3e52f77 Fix merge issue 2025-06-18 18:30:22 -07:00
NightKev
560ebbaee2 Merge branch 'beta' into minor-1.9.6 2025-06-18 18:27:37 -07:00
AJ Fontaine
4de7858f00
[i18n] Update locales (#6010)
Update locales
2025-06-18 21:19:25 -04:00
NightKev
e3c8e3141e
Merge pull request #6009 from Fontbane/locafix
[i18n] Map "biome" namespace to the filename change to "biomes" (#6001)
2025-06-18 18:14:37 -07:00
NightKev
30b2f95a30 [i18n] Map "biome" namespace to the filename change to "biomes" (#6001)
* [i18n] Map "biome" to the filename "biomes"

* Update locales submodule to bring in file rename
2025-06-18 21:11:15 -04:00
AJ Fontaine
1d669719a0
Bump version name to 1.9.6 2025-06-18 19:53:13 -04:00
AJ Fontaine
663e047af8
[Event] W event (#6006)
W event
2025-06-18 19:52:40 -04:00
AJ Fontaine
80ae42d3ba
[Sprite] Minior and Ferrothorn variants (#6005)
* Minior variants

* Add Ferrothorn variants

* Fix shiny Minior front and icons
2025-06-18 19:49:21 -04:00
Sirz Benjie
182397411e
[Bug] Fix infinite memory mushrooms (#5993)
* Set cost to -1 for modifiers chosen as rewards

* Ensure apply modifier conditional retains original behavior
2025-06-18 17:23:16 -04:00
AJ Fontaine
59a00e0af3
[Sprite] Fix Appletun variants (#6003)
Fix Appletun variants
2025-06-17 23:54:58 -04:00
Bertie690
4119dfbfec
[Test] Fix flaky gastro acid test (#5996) 2025-06-17 13:51:19 -07:00
NightKev
28b6c7e50d
[i18n] Map "biome" namespace to the filename change to "biomes" (#6001)
* [i18n] Map "biome" to the filename "biomes"

* Update locales submodule to bring in file rename
2025-06-17 12:35:39 -07:00
AJ Fontaine
2065f4fd7f
[Bug] Fix incorrect form key being checked for evo items (#5995) 2025-06-17 10:08:20 -07:00
Sirz Benjie
6ff258fb37
[Bug] Fix weather form changes not changing with weather abilities
https://github.com/pagefaultgames/pokerogue/pull/5857

* Add test for forecast

* Fix PostSummonFormChangeByWeatherAbAttr

* Fix overrides in forecast test

* Remove a test whose trigger conditions can no longer happen

* Update src/data/abilities/ability.ts

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>

* Fix missing tsdoc param

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Simplify PostSummonFormChangeByWeather's canApplyPostSummon

* Fix unused params that messed up after rebase

* Fix form change import

Messed up due to improper rebase

---------

Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 06:02:09 -07:00
AJ Fontaine
e3108603e3
[Refactor] Rework evolution conditions and descriptions (#5679)
* Refactor evo conditions and descriptions

* Fix test

* Fix Shedinja

* Simplify Gimmighoul evolution

* Primeape and Stantler evolve by using their move 10 times

* Basculin white stripe evolves by taking 294 recoil damage

* Primeape and Stantler use modifiers for tracking

* Basculin uses modifier too

* Remove evo count from pokemon data

* No more evo counter data, Gallade/Froslass

* Fix allmoves import

* Clamperl

* Struggle shouldn't count for Basc recoil

* Change to nicer type

* Apply Benjie's suggestions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Address formatting

* Undo new evolution changes

* Remove unused imports

* Fix speciesid

* Fixed up descriptions a little

* Change a key name

* Fix Gimmighoul

* Apply Biome

* Apply Biome unsafe fixes

* Review suggestions

- Convert `EvoCondKey` enum to `const` object

- Use early returns in `SpeciesEvolutionCondition#description`
and `SpeciesFormEvolution#description`

- Replace `!!x.find` with `x.some`
and `y.indexOf() > -1` with `y.includes()`

- Implement `coerceArray`

- Fix Shelmet evolution condition
checking for Shelmet and not Karrablast

- Remove unnecessary type casting in `battle-scene.ts`

* Remove leftover enforce func loop

* Fix circular imports issue

- `getPokemonSpecies` moved to `src/utils/pokemon-utils.ts`
- `allSpecies` moved to `src/data/data-lists.ts`

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-16 05:57:51 -07:00