Go to file
Dean 2de9aa83cd
[Misc] Add CONTRIBUTING.md and rewrite README.md (#5621)
* Add CONTRIBUTING.md

* Update CONTRIBUTING.md

* Update code tags

* Fix missing space

* Fix pokecorpus link

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Update links

* Update node version

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Add Discord server link to `CONTRIBUTING.md`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-20 23:59:28 -07:00
.github [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
docs [Docs] Added changes to markdown files + comment fixes (#5682) 2025-05-02 00:24:37 +00:00
public Merge branch 'beta' into minor-1.9.6 2025-06-18 18:27:37 -07:00
scripts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
src [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
test [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
.dependency-cruiser.cjs [Dev] Enable dependency cruiser workflow (#5966) 2025-06-15 00:51:21 -07:00
.editorconfig [Misc] add .editorconfig (#5246) 2025-02-03 18:55:44 +01:00
.env Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.beta [Misc] Disable some leftover debug code (#4546) 2024-10-02 13:13:16 -04:00
.env.development [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
.env.production Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.test Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.gitattributes [Misc] Add * -crlf to .gitattributes (#5539) 2025-03-18 21:52:49 -04:00
.gitignore [Docs] Added changes to markdown files + comment fixes (#5682) 2025-05-02 00:24:37 +00:00
.gitmodules [Refactor] External locales (#4529) 2024-10-01 23:41:09 +01:00
.nvmrc [Dev][GitHub] Update to node 22 (#5586) 2025-04-14 12:37:26 -05:00
biome.jsonc [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
CONTRIBUTING.md [Misc] Add CONTRIBUTING.md and rewrite README.md (#5621) 2025-06-20 23:59:28 -07:00
CREDITS.md [Misc] Add Wlowscha and SirzBenjie to credits (#5498) 2025-03-08 22:31:36 -05:00
dependency-graph.js [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
global.d.ts [Misc] Run biome on all files; update some rules to be errors now 2025-06-14 00:59:34 -07:00
index.css [UI/UX] Autofill login text color changed to gray (#5523) 2025-03-25 18:06:28 -07:00
index.html [Misc] Remove debug.js reference from index.html 2025-06-07 17:37:09 -07:00
lefthook.yml [Dev] Add lefthook script to update submodules post-checkout (#5941) 2025-06-06 23:27:58 +00:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
package-lock.json [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
package.json [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
README.md [Misc] Add CONTRIBUTING.md and rewrite README.md (#5621) 2025-06-20 23:59:28 -07:00
tsconfig.json [Code] Added and enforced no-fallthrough + added eslint type checking (#5705) 2025-04-29 23:21:28 +00:00
update_exp_sprites.ps1 Fix crash with certain animated variant sprites 2024-04-26 02:00:58 -04:00
vite.config.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
vitest.config.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
vitest.workspace.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

See CONTRIBUTING.md, this includes instructions on how to set up the game locally.

📝 Credits

If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.

Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.