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* Made `game.phaseInterceptor` fail if move not in moveset also added a few assorted doc fixes * Fixed fail comment * added `map` statement * Fixed tests * Fixed test * Fixed test and comment * Fixed tests * Fixed test v2 * Fixed various tests * Update error msg to not use fullcaps * Fixed remaining tests * Fixed test 0.5 * Fixed up tetss * Fixed test * Fixed imposter tests * Fixed imposter tests * Fiexd remainig tests * Marked test as TODO wasn't as if it was doing anything beforehand but w/e * Update moveHelper.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update moveHelper.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Apply Biome * Update comment in `spikes.test.ts` * Add faint checks to Spikes test --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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docs | ||
public | ||
scripts | ||
src | ||
test | ||
.dependency-cruiser.cjs | ||
.editorconfig | ||
.env | ||
.env.beta | ||
.env.development | ||
.env.production | ||
.env.test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.nvmrc | ||
biome.jsonc | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
dependency-graph.js | ||
favicon.ico | ||
global.d.ts | ||
index.css | ||
index.html | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
README.md | ||
tsconfig.json | ||
update_exp_sprites.ps1 | ||
vite.config.ts | ||
vitest.config.ts | ||
vitest.workspace.ts |
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.