Commit Graph

5564 Commits

Author SHA1 Message Date
damocleas
2869e85f78
Hotfix 1.10.1 to main 2025-08-22 22:13:44 -04:00
Wlowscha
7050e15267
[Challenge][Bug] Partial Fix Available starters in fresh start monotype (#6344)
Full fresh start filter also accepts evolutions

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-22 22:09:30 -04:00
Madmadness65
be6606a11b Bump version to 1.10.1 2025-08-22 21:05:03 -05:00
Madmadness65
cdf470c06c [Item] Minor item weight change for Deep Sea items
Halved the weight of the items in the Great tier.
2025-08-22 20:59:01 -05:00
Sirz Benjie
abd9ebbdef
[Bug] Fix egg gacha 10x pull option working with just one voucher (#6349)
Fix 10x egg gacha being usable with only 1 voucher
2025-08-22 20:52:50 -05:00
Wlowscha
7af128f68a
[UI/UX][Bug] Setting shiny preferences before saving (#6348)
Setting shiny preferences before saving
2025-08-22 20:50:38 -05:00
Wlowscha
342eb33138
[UI/UX][Bug] Fix typos in trainer class keys (#6347)
* Fixing "fenale" typo

* Changing "key" to key
2025-08-22 18:12:38 -07:00
damocleas
a20fb03eb4
Release v1.10.0 to main
Release v1.10.0 to main
2025-08-22 20:02:06 -04:00
Sirz Benjie
6361762fc9
[Bug] [UI/UX] [Beta] Fix visibility of egg moves in ssui (#6343)
Fix visibility of egg moves when backing out of fresh start and back into ssui
2025-08-23 01:25:27 +02:00
damocleas
254d34fd08
[Misc] [UX] Add Daily Run Achievement, Re-Arrange Achievements, Replace some Icon Sprites (#6292)
* wip achievement changes

* Adjust egg image sizes, re-export item atlas

* painful eggs

* Add egg to legacy UI, re-export item atlas

* run biome

* Update achievement.test.ts

* Fix achievement test file

* Fix tera stellar missing icon path

* Fix achievement test file

* egg s

* Optimize new images, re-export item atlas

* update pngs and locale

* add daily achv and other sorting

* Optimize ribbons, re-export item atlas

* Bump to version 1.11.0

* more changes, waiting on pngs

* Update package.json

* ribbon fixes

* images!

* Optimize images, re-export item atlas

* final fix

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 19:21:17 -04:00
damocleas
5ee547a39a
[Balance] [ME] Trash to Treasure Option 1 Adjustment (#6341)
* Update trash-to-treasure-encounter.ts

* Update trash-to-treasure-encounter.test.ts tests
2025-08-22 17:37:16 -04:00
Sirz Benjie
72b09eb7d5
Update locales 2025-08-22 16:27:43 -05:00
Bertie690
c3cce668fc
[Misc] Moved scrapeTrainerNames to a script; removed selfStatLowerMoves (#6258)
* Removed scrape trainer names

* Removed `selfStatLowerMoves`

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Started work on the script again

* Made script actually work

* Made finishing touches on script

* Fixed main repo code to not expect snake cased locale strings

* Update trainer.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Remove biome ignore range

* Fix typedoc.json

* rename `getRandomLocaleKey` to `getRandomLocaleEntry`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 16:09:33 -05:00
Sirz Benjie
edeb116ead
[Bug] Ensure MEs disabled in a challenge mode only do so while challenge is active (#6337)
* Ensure MEs disabled in a challenge mode only do so while challenge is active

* Optimize checking disallowed challenges
2025-08-22 15:27:55 -05:00
AJ Fontaine
af0b0b775f
[Bug][Sprite] Remove fake Deerling variants (#6330)
* Remove fake Deerling variants

* Remove unused json
2025-08-22 16:23:07 -04:00
Blitzy
fae6620bae
[Beta] [Balance] Even More 1.10 Balance Changes (Egg Moves + Passive Changes) (#6339)
1.10 Egg Moves and Passives pt 3
2025-08-22 16:05:37 -04:00
Wlowscha
39b2d9865a
[Beta][Bug][UI/UX] Fix broken candy upgrades (#6322)
* Candy upgrades change permanent starter data again

* Updating cost icon and passive bg in starter select after buying pokédex upgrades
2025-08-22 09:52:44 -05:00
Sirz Benjie
01cd11e731
[Bug] [Beta] Fix trick room message (#6327)
Fix trick room's arena tag message
2025-08-22 09:46:50 -05:00
Wlowscha
6992a91819
[Challenge] No hardcore breeder (#6334)
Disallow expert breeder encounter in space

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-22 10:07:59 -04:00
Wlowscha
b9a46a6a26
Restricted party options for fainted mons in hardcore (#6336) 2025-08-22 09:00:13 -05:00
Bertie690
978f06427c
[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy gives +2 crit instead of +1 (#6331)
[Bug] Sheer Force no longer boosts Fickle Beam; Focus Energy correctly gives +2 crit stages instead of +1
2025-08-22 08:59:06 -05:00
Wlowscha
9c498003aa
[UI/UX] Always show starter's natures and ivs in evolution's dex entry (#6335)
Natures and ivs use starter's dexEntry
2025-08-22 08:57:45 -05:00
Wlowscha
187cd9e356
[Beta] Fresh Start no longer overrides IV unlocks (#6333)
Unpack ivs when copying dexData
2025-08-22 00:23:45 -07:00
NightKev
8904cfc37b
Revert #6307 "Remove duplicate animation json for ... variants" (#6332)
Revert "[Refactor][Sprite] Remove duplicate animation json for shinies, sprite-based variants (#6307)"

This reverts commit 7bdb62ed1d.
2025-08-21 22:38:38 -07:00
Blitzy
d8769d8051
[Beta] [Balance] Fix Wrong Teras in Trainer Config (#6326)
* Update trainer-config.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-21 19:24:20 -04:00
Blitzy
0702e66cd9
[Beta] [Balance] Add Wild Evo Delay to Gallade / Froslass (#6324)
* Update pokemon-evolutions.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-21 19:22:07 -04:00
NightKev
1df82565f2
[GitHub] Workflows will now run on release branch (#6329) 2025-08-21 14:49:41 -07:00
github-actions[bot]
d809a2f41a
Stage release v1.10.0 2025-08-21 11:08:08 -05:00
Sirz Benjie
b310fc9966
Bump to version 1.10.0 (#6323) 2025-08-21 11:04:52 -05:00
Sirz Benjie
8773a0faf9
Add token output to workflow (#6319) 2025-08-20 22:43:52 -05:00
Sirz Benjie
2664700eb1
[GitHub] Add token output to workflow (#6318)
Add token output to workflow
2025-08-20 22:40:24 -05:00
damocleas
6311ba1f51 Update locales 2025-08-20 22:27:35 -04:00
Bertie690
0f94e97a2a
[Misc] Removed last vestiges of / 4096 from codebase (#6316) 2025-08-20 21:51:33 -04:00
Wlowscha
14bd80f639
[Enhancement] Separate encountered stat from seen stat (#6315)
* Using seenCount in pokedex and game stats

* Species seen now also include caught data

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 21:47:22 -04:00
Bertie690
c59a2013b9
[Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
Sirz Benjie
65799ef80c
[Bug] [Beta] Prevent crash when attempting to select a move not in the user's moveset (#6313)
* Prevent crash when attempting to select a move not in the user's moveset

* Fix typo in tsdoc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-20 20:18:35 -05:00
Acelynn Zhang
f34be91891
[Ability] Embody Aspect now triggers on switch-in while Terastallized (#6294)
* Fix Embody Aspect triggers

* Use selectWithTera

* apply suggestions

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 20:10:54 -05:00
AJ Fontaine
030b701910
[Refactor] Change rare egg rate consts to array, rare egg move common egg boosted chance boosted (#6305)
* Change rare egg rate consts to array

* Update rates.ts

1/24 -> 1/16

* Make new arrays use readonly type hint

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-21 01:55:16 +02:00
AJ Fontaine
4eee569046
[Dev] Fix missing import in challenge.ts (#6312)
Fix missing import in challenge.ts
2025-08-20 18:47:10 -05:00
AJ Fontaine
7bdb62ed1d
[Refactor][Sprite] Remove duplicate animation json for shinies, sprite-based variants (#6307)
* Remove duplicate animation json

* Remove duplicate json for sprite-based variants

* Fix sprite test

* Fix name of variable

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 18:27:08 -05:00
Wlowscha
e85b479032
[UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277)
* Introduced `getSpeciesData` function

* Saving and loading starter preferences as intended without conflicts

* Hiding shiny star and hidden ability icon, showing correct nature

* Forcing first tera type always

* Fixed bug which prevented tera from displaying the saved preference; tera resets in fresh start

* Ensuring that label text updates correctly

* Removed large commented code, plus lock on hardy nature.

* Excluded specific forms from fresh start, fixed bug with default nature

* Removed Rockruff from restricted forms

* Moves update correctly when switched around

* Making tera type persist in preferences

* Saving starter preferences after every change

* Tera type not resetting randomly

* Removed some log messages

* Incorporated suggestions from review

* Only allowing unlocked neutral natures, or default to hardy if no natures are unlocked

* Capping ivs at 15 instead of setting them at 15

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Hiding various things

* Ran biome

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:26:17 -04:00
Wlowscha
14a0a23abc
[Balance][Challenge] Block master ball catching final boss in challenges (#6273)
* Block catching bosses in nuzlockes

* Changes to conditions to restrict master ball use

* Implemented new can't catch messages

* Fixed some bugs which prevented correct usage of balls

* Special casing full fresh start

* fix text Update command-phase.ts

* Added tests for failing catches

* Using `mockI18next`

* Shorten a couple of variable declarations

* Fixed bug that allowed catching trainer pokemon in end; showing double battle failure only if other failure messages do not apply

* Fixed order of error messages

* Changed description of tests with "in end biome" instead of "paradox mon(s)"

* Not override nature after selection

* Update test/field/catching.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:24:55 -04:00
Madmadness65
93cdffccc4
[Animation] Update Fog Animation (#6303)
* Update fog animation to use strong winds BG
2025-08-20 19:20:44 -04:00
Mourouh
7f49a35d6b
[Balance] Minor Trainer adjustments (#6308)
Remove WEAKER templates, adjust Twins, add rare seen encounters to trainers (Slakoth, Bounsweet) (not Beldum)

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-08-20 19:19:49 -04:00
Blitzy
07bf7bb5ca
[Balance] Hisui Lilligant Evo Method Change (#6309)
Update pokemon-evolutions.ts
2025-08-20 19:14:00 -04:00
NightKev
ee297a58bb
[Misc] Change framerate of Pokemon based on its status effect (#6284) 2025-08-21 00:11:16 +02:00
Wlowscha
d2e9615457
[UI/UX] Save in starter select screen after moveset changes (#6287)
* Save after moveset changes

* Saving only when the moveset is actually changed

* Removed logs, added docs

* Update src/ui/starter-select-ui-handler.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 15:57:13 -05:00
Bertie690
6bdfb7eb31
[Test] Cleaned up shields down tests; added more tests (#6216)
* Cleaned up shields down tests; added more tests

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 08:57:46 -05:00
Bertie690
c94a570aca
[Refactor] Minor cleanup of Turn Start Phase (#5984)
* Reworked Turn Start Phase to be less jank

* Fixed sutff

* Update turn-start-phase.ts

* Update turn-start-phase.ts

* Ran biome

* Fixed up documentation for speed order functions

* Fix locales submodule

* Update src/phases/turn-start-phase.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update turn-start-phase.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 13:53:11 +00:00
Bertie690
6c03181621
[Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872)
* Reworked status code, fixed bugs and added Rest tests

* Fixed rest bug

* Fixed bugs, split up status code, re-added required Rest parameter

* Cleaned up comments and such

* Added edge case to rest about locales

* Maybe did stuff

* Split up `trySetStatus` fully; fixed rest turn order display to match mainline

* Reverted healing changes to move to other PR

* Fixed message code a bit

* Condensed all status immunity tests under 1 roof

* Fixed the tests

* Added pollen puff tests back again

* Fixed swallow test

* Reverted swallow test

fixing in other prs

* Fixed pollen puff

* Fixed cirrc dep isuse

* fixed stockpile to no longer fail on stack full

* Fixed rest thing...?

* readded swallow conds

* Fixed tests

* wip

* Fixed tests

* Added pokemon heal phase to the turn queue

* ddddd

* Fixed the tests

* Fixed corrosion test

* Ran linting

* Fixed infiltrator bug

* Fix pokemon.ts

* Update move.ts

* Update corrosion.test.ts

* Update pokemon.ts documentation

* Remove missed line in TSDocs

* Update pokemon.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update modifier.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update modifier.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update obtain-status-effect-phase.ts

* Fix merge issues and apply Biome

* Revert pokemon-heal-phase.ts

* ddddd

* Fixed test file syntax err

* Update toxic spikes status set text to be quiet

* ran biome

* ran boime

* Prevent rest failure message from displaying outside of move phase

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-08-20 08:45:09 -05:00