mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-21 06:49:35 +02:00
* Reworked status code, fixed bugs and added Rest tests * Fixed rest bug * Fixed bugs, split up status code, re-added required Rest parameter * Cleaned up comments and such * Added edge case to rest about locales * Maybe did stuff * Split up `trySetStatus` fully; fixed rest turn order display to match mainline * Reverted healing changes to move to other PR * Fixed message code a bit * Condensed all status immunity tests under 1 roof * Fixed the tests * Added pollen puff tests back again * Fixed swallow test * Reverted swallow test fixing in other prs * Fixed pollen puff * Fixed cirrc dep isuse * fixed stockpile to no longer fail on stack full * Fixed rest thing...? * readded swallow conds * Fixed tests * wip * Fixed tests * Added pokemon heal phase to the turn queue * ddddd * Fixed the tests * Fixed corrosion test * Ran linting * Fixed infiltrator bug * Fix pokemon.ts * Update move.ts * Update corrosion.test.ts * Update pokemon.ts documentation * Remove missed line in TSDocs * Update pokemon.ts Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Update modifier.ts Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Update modifier.ts Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Update obtain-status-effect-phase.ts * Fix merge issues and apply Biome * Revert pokemon-heal-phase.ts * ddddd * Fixed test file syntax err * Update toxic spikes status set text to be quiet * ran biome * ran boime * Prevent rest failure message from displaying outside of move phase --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
||
---|---|---|
.devcontainer | ||
.github | ||
.vscode | ||
docs | ||
public | ||
scripts | ||
src | ||
test | ||
.dependency-cruiser.cjs | ||
.editorconfig | ||
.env | ||
.env.beta | ||
.env.development | ||
.env.production | ||
.env.test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.ls-lint.yml | ||
.nvmrc | ||
biome.jsonc | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
favicon.ico | ||
global.d.ts | ||
index.css | ||
index.html | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
pnpm-workspace.yaml | ||
README.md | ||
tsconfig.json | ||
tsdoc.json | ||
typedoc.json | ||
vite.config.ts | ||
vitest.config.ts |
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.