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* Block catching bosses in nuzlockes * Changes to conditions to restrict master ball use * Implemented new can't catch messages * Fixed some bugs which prevented correct usage of balls * Special casing full fresh start * fix text Update command-phase.ts * Added tests for failing catches * Using `mockI18next` * Shorten a couple of variable declarations * Fixed bug that allowed catching trainer pokemon in end; showing double battle failure only if other failure messages do not apply * Fixed order of error messages * Changed description of tests with "in end biome" instead of "paradox mon(s)" * Not override nature after selection * Update test/field/catching.test.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: damocleas <damocleas25@gmail.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> |
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docs | ||
public | ||
scripts | ||
src | ||
test | ||
.dependency-cruiser.cjs | ||
.editorconfig | ||
.env | ||
.env.beta | ||
.env.development | ||
.env.production | ||
.env.test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.ls-lint.yml | ||
.nvmrc | ||
biome.jsonc | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
favicon.ico | ||
global.d.ts | ||
index.css | ||
index.html | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
pnpm-workspace.yaml | ||
README.md | ||
tsconfig.json | ||
tsdoc.json | ||
typedoc.json | ||
vite.config.ts | ||
vitest.config.ts |
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.