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[UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277)
* Introduced `getSpeciesData` function

* Saving and loading starter preferences as intended without conflicts

* Hiding shiny star and hidden ability icon, showing correct nature

* Forcing first tera type always

* Fixed bug which prevented tera from displaying the saved preference; tera resets in fresh start

* Ensuring that label text updates correctly

* Removed large commented code, plus lock on hardy nature.

* Excluded specific forms from fresh start, fixed bug with default nature

* Removed Rockruff from restricted forms

* Moves update correctly when switched around

* Making tera type persist in preferences

* Saving starter preferences after every change

* Tera type not resetting randomly

* Removed some log messages

* Incorporated suggestions from review

* Only allowing unlocked neutral natures, or default to hardy if no natures are unlocked

* Capping ivs at 15 instead of setting them at 15

* Apply suggestions from code review

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Hiding various things

* Ran biome

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-08-20 19:26:17 -04:00
.devcontainer [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
.github [GitHub] Update .github/CODEOWNERS file (#6240) 2025-08-09 03:18:40 +00:00
.vscode [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
docs [Docs] Add locale key naming info to localization.md (#6260) 2025-08-14 01:12:00 +00:00
public [Animation] Update Fog Animation (#6303) 2025-08-20 19:20:44 -04:00
scripts [Test] Add support for custom boilerplates to create-test.js (#6158) 2025-07-28 18:51:43 +00:00
src [UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277) 2025-08-20 19:26:17 -04:00
test [Balance][Challenge] Block master ball catching final boss in challenges (#6273) 2025-08-20 19:24:55 -04:00
.dependency-cruiser.cjs [Dev] Migrate from npm to pnpm (#6018) 2025-06-23 17:05:59 -07:00
.editorconfig [Misc] add .editorconfig (#5246) 2025-02-03 18:55:44 +01:00
.env Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.beta [Misc] Disable some leftover debug code (#4546) 2024-10-02 13:13:16 -04:00
.env.development [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
.env.production Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.env.test Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
.gitattributes [Misc] Add * -crlf to .gitattributes (#5539) 2025-03-18 21:52:49 -04:00
.gitignore [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
.gitmodules [Refactor] External locales (#4529) 2024-10-01 23:41:09 +01:00
.ls-lint.yml [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
.nvmrc [Dev][GitHub] Update to node 22 (#5586) 2025-04-14 12:37:26 -05:00
biome.jsonc [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
CONTRIBUTING.md [Dev] Added devcontainer.json and VS code config files (#6190) 2025-08-17 13:26:20 -07:00
CREDITS.md [Audio] Add new Wasteland BGM track (#6285) 2025-08-18 09:27:37 -04:00
favicon.ico Replace favicon with no BG version 2024-03-25 12:45:45 -04:00
global.d.ts [Test] Port over + augment remaining test matchers from pkty (#6159) 2025-08-02 15:35:06 -07:00
index.css [UI/UX] Autofill login text color changed to gray (#5523) 2025-03-25 18:06:28 -07:00
index.html [Misc] Remove debug.js reference from index.html 2025-06-07 17:37:09 -07:00
lefthook.yml [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
LICENSE Update license to AGPL 3 2024-03-25 19:22:58 -04:00
package.json [Dev] Remove obsolete ESLint commands from package.json 2025-08-16 15:17:43 -07:00
pnpm-lock.yaml [Bug] [Beta] Fix renaming runs (#6268) 2025-08-14 16:57:01 -05:00
pnpm-workspace.yaml [Dev] Remove warnings from pnpm interactions (#6061) 2025-07-04 04:08:53 +00:00
README.md [Misc] Add CONTRIBUTING.md and rewrite README.md (#5621) 2025-06-20 23:59:28 -07:00
tsconfig.json [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
tsdoc.json [Docs] Add @module modifier tag to tsdoc.json 2025-07-27 18:03:34 -07:00
typedoc.json [Dev] Move typedoc settings to typedoc.json and add tsdoc.json 2025-07-15 23:28:02 -07:00
vite.config.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
vitest.config.ts [Test] Added custom equality matchers (#6157) 2025-07-27 20:16:04 +00:00

PokéRogue

PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!

Contributing

See CONTRIBUTING.md, this includes instructions on how to set up the game locally.

📝 Credits

If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.

Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.