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* Introduced `getSpeciesData` function * Saving and loading starter preferences as intended without conflicts * Hiding shiny star and hidden ability icon, showing correct nature * Forcing first tera type always * Fixed bug which prevented tera from displaying the saved preference; tera resets in fresh start * Ensuring that label text updates correctly * Removed large commented code, plus lock on hardy nature. * Excluded specific forms from fresh start, fixed bug with default nature * Removed Rockruff from restricted forms * Moves update correctly when switched around * Making tera type persist in preferences * Saving starter preferences after every change * Tera type not resetting randomly * Removed some log messages * Incorporated suggestions from review * Only allowing unlocked neutral natures, or default to hardy if no natures are unlocked * Capping ivs at 15 instead of setting them at 15 * Apply suggestions from code review Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> * Hiding various things * Ran biome --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> |
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docs | ||
public | ||
scripts | ||
src | ||
test | ||
.dependency-cruiser.cjs | ||
.editorconfig | ||
.env | ||
.env.beta | ||
.env.development | ||
.env.production | ||
.env.test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.ls-lint.yml | ||
.nvmrc | ||
biome.jsonc | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
favicon.ico | ||
global.d.ts | ||
index.css | ||
index.html | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
pnpm-workspace.yaml | ||
README.md | ||
tsconfig.json | ||
tsdoc.json | ||
typedoc.json | ||
vite.config.ts | ||
vitest.config.ts |
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.