| .. |
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after_you.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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alluring_voice.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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astonish.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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aurora_veil.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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autotomize.test.ts
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[Move] Implement autotomization weight effects (#4228)
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2024-09-23 11:42:17 -04:00 |
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baddy_bad.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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baneful_bunker.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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baton_pass.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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beak_blast.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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beat_up.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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belly_drum.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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burning_jealousy.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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ceaseless_edge.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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chilly_reception.test.ts
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[P2] Chilly Reception's Snow is called during Enemy AI Move Selection (#4528)
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2024-09-30 23:23:29 -04:00 |
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clangorous_soul.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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crafty_shield.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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disable.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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double_team.test.ts
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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dragon_cheer.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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dragon_rage.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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dragon_tail.test.ts
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[P2 Bug] Dragon Tail now properly respects abilities like Suction Cups (#4252)
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2024-09-23 11:50:42 -04:00 |
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dynamax_cannon.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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effectiveness.test.ts
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[Bug] Fix incorrect defensive properties on Terastallized Pokemon (#4070)
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2024-09-08 20:48:09 -07:00 |
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fake_out.test.ts
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Add waveTurnCount to PokemonBattleData (#4168)
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2024-09-29 23:45:44 -07:00 |
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fillet_away.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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fissure.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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flame_burst.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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flower_shield.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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focus_punch.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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follow_me.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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foresight.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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freeze_dry.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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freezy_frost.test.ts
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[Bug] Fixes Freezy Frost visual bug when attacking ally, and Freezy Frost not applying effects when fainting a target (#3753)
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2024-09-11 22:20:24 -04:00 |
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fusion_bolt.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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fusion_flare_bolt.test.ts
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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fusion_flare.test.ts
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[Bug] Fix Inconsistency with stat boost when breaking through boss shields + tests (#3785)
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2024-09-03 00:29:15 +02:00 |
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gastro_acid.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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gigaton_hammer.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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glaive_rush.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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growth.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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guard_split.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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guard_swap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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hard_press.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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haze.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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heal_block.test.ts
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[Refactor][Tests] Remove manual test timeouts (#4385)
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2024-09-23 17:35:53 -04:00 |
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heart_swap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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hyper_beam.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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imprison.test.ts
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#4378)
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2024-09-25 14:52:48 -07:00 |
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jaw_lock.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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lash_out.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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light_screen.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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lucky_chant.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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lunar_blessing.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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magnet_rise.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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make_it_rain.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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mat_block.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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miracle_eye.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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multi_target.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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obstruct.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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octolock.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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parting_shot.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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plasma_fists.test.ts
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[Move] Fully Implement Plasma Fists (#4446)
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2024-09-29 22:30:33 -04:00 |
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power_shift.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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power_split.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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power_swap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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protect.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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purify.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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quick_guard.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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rage_powder.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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reflect.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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relic_song.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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retaliate.test.ts
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[Move] Add Retaliate double damage condition (#1831)
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2024-09-11 21:31:57 -04:00 |
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rollout.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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roost.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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safeguard.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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scale_shot.test.ts
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[Move] Implement Scale Shot (#4551)
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2024-10-03 11:17:51 -04:00 |
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shed_tail.test.ts
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[Move] Implement Shed Tail (#4382)
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2024-09-25 17:17:46 -07:00 |
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shell_side_arm.test.ts
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[Test] Fix flaky Shell Side Arm test (#4383)
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2024-09-23 10:55:47 -04:00 |
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shell_trap.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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speed_swap.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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spikes.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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spit_up.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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spotlight.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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steamroller.test.ts
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[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
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2024-09-17 22:41:46 -04:00 |
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stockpile.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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substitute.test.ts
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[P2] Fix Substitute blocking field effects (#4504)
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2024-09-30 13:14:38 -04:00 |
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swallow.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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syrup_bomb.test.ts
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[Move] Fully Implement Syrup Bomb (#4441)
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2024-09-29 21:50:11 -04:00 |
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tackle.test.ts
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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tail_whip.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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tailwind.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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tar_shot.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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taunt.test.ts
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#4378)
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2024-09-25 14:52:48 -07:00 |
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tera_blast.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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thousand_arrows.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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throat_chop.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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thunder_wave.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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tidy_up.test.ts
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[Move] Implement Substitute (#2559)
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2024-09-13 12:46:22 -04:00 |
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torment.test.ts
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[Moves][Ability] Implement Torment / Taunt / Imprison + Aroma Veil (#4378)
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2024-09-25 14:52:48 -07:00 |
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toxic.test.ts
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[P2] Fix Toxic to bypass semi-invulnerability when used by a Poison-type. (#4445)
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2024-10-03 10:35:03 -04:00 |
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transform.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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u_turn.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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whirlwind.test.ts
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[Move][Mirror] Update HitTagAttr attributes v2 (#4297)
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2024-09-17 22:41:46 -04:00 |
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wide_guard.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |