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abilities
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[P2] Fix Tera Shell to apply to all hits of multi-strike moves (#4541)
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2024-10-01 21:58:56 -04:00 |
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achievements
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[Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699)
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2024-09-02 22:12:34 -04:00 |
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arena
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[P2] Make weather damage round down for consistency (#4559)
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2024-10-03 10:33:12 -04:00 |
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battle
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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battlerTags
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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data
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
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eggs
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[Dev] Remove variant-tiers.ts Enum (#3746)
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2024-09-18 15:20:33 -04:00 |
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field
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[P2] Fix for Pokemon Forms have Access to Other Forms' TM Movepools (#4398)
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2024-09-29 22:00:29 -04:00 |
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inputs
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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items
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
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moves
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[Move] Implement Scale Shot (#4551)
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2024-10-03 11:17:51 -04:00 |
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mystery-encounter
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[Refactor] Move some relevant files, tables etc to new balance folder (#4510)
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2024-10-02 06:20:19 -07:00 |
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phases
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
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settingMenu
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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sprites
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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system
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[P1] Fixing continue menu option when game finishes (#4287)
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2024-09-26 13:55:08 -07:00 |
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ui
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
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utils
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
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account.test.ts
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[Misc] eslint rule to prevent .js imports (#4160)
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2024-09-10 22:34:50 +02:00 |
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battle-scene.test.ts
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[Bug] Fix eggs having exploitable RNG (#3913)
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2024-09-02 22:18:18 -04:00 |
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boss-pokemon.test.ts
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[Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350)
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2024-09-20 17:54:37 -04:00 |
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daily_mode.test.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
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endless_boss.test.ts
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[Test] Add test for final boss fight phase switch (#3847)
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2024-09-01 22:47:22 -04:00 |
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enemy_command.test.ts
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[Refactor][Tests] Set default test timeout to 20s (#4338)
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2024-09-20 23:05:45 +02:00 |
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escape-calculations.test.ts
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[Balance] Changed escape calculation (#3973)
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2024-09-05 05:29:39 +00:00 |
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evolution.test.ts
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[Refactor] Move some relevant files, tables etc to new balance folder (#4510)
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2024-10-02 06:20:19 -07:00 |
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final_boss.test.ts
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[Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062)
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2024-09-09 12:55:11 -04:00 |
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fontFace.setup.ts
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tests: add mock for FontFace and it to vitest setup (#1591)
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2024-05-30 04:44:36 +01:00 |
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game-mode.test.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
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imports.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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internals.test.ts
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[Test] Replace doAttack() with move.select() in tests (#3567)
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2024-08-22 06:49:33 -07:00 |
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misc.test.ts
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[Test] Tests now default to using "Set" battle style (#3728)
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2024-09-01 23:32:31 -04:00 |
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pre.test.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
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reload.test.ts
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[Daily] Daily standardization (#3776)
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2024-09-26 01:39:59 -07:00 |
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vitest.setup.ts
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[Refactor] Move some relevant files, tables etc to new balance folder (#4510)
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2024-10-02 06:20:19 -07:00 |