pokerogue/src/test
AJ Fontaine ea9e0c7909
[Move] Implement Scale Shot (#4551)
* Scale Shot

* Docstrings for StatStageChangeAttr

* Add test for scale shot
2024-10-03 11:17:51 -04:00
..
abilities [P2] Fix Tera Shell to apply to all hits of multi-strike moves (#4541) 2024-10-01 21:58:56 -04:00
achievements [Refactor/Bug/Move] Overhaul Stats and Battle Items, Implement Several Stat Moves (#2699) 2024-09-02 22:12:34 -04:00
arena [P2] Make weather damage round down for consistency (#4559) 2024-10-03 10:33:12 -04:00
battle [Refactor][Tests] Set default test timeout to 20s (#4338) 2024-09-20 23:05:45 +02:00
battlerTags [Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350) 2024-09-20 17:54:37 -04:00
data [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
eggs [Dev] Remove variant-tiers.ts Enum (#3746) 2024-09-18 15:20:33 -04:00
field [P2] Fix for Pokemon Forms have Access to Other Forms' TM Movepools (#4398) 2024-09-29 22:00:29 -04:00
inputs [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
items [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
moves [Move] Implement Scale Shot (#4551) 2024-10-03 11:17:51 -04:00
mystery-encounter [Refactor] Move some relevant files, tables etc to new balance folder (#4510) 2024-10-02 06:20:19 -07:00
phases [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
settingMenu [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
sprites [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
system [P1] Fixing continue menu option when game finishes (#4287) 2024-09-26 13:55:08 -07:00
ui [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
utils [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
account.test.ts [Misc] eslint rule to prevent .js imports (#4160) 2024-09-10 22:34:50 +02:00
battle-scene.test.ts [Bug] Fix eggs having exploitable RNG (#3913) 2024-09-02 22:18:18 -04:00
boss-pokemon.test.ts [Dev][Test] Add "Mystery Encounter" type for create-test script + minor timeout fixes (#4350) 2024-09-20 17:54:37 -04:00
daily_mode.test.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
endless_boss.test.ts [Test] Add test for final boss fight phase switch (#3847) 2024-09-01 22:47:22 -04:00
enemy_command.test.ts [Refactor][Tests] Set default test timeout to 20s (#4338) 2024-09-20 23:05:45 +02:00
escape-calculations.test.ts [Balance] Changed escape calculation (#3973) 2024-09-05 05:29:39 +00:00
evolution.test.ts [Refactor] Move some relevant files, tables etc to new balance folder (#4510) 2024-10-02 06:20:19 -07:00
final_boss.test.ts [Dev] Make OPP_MOVESET_OVERRIDE fully override the enemy's moveset (#4062) 2024-09-09 12:55:11 -04:00
fontFace.setup.ts tests: add mock for FontFace and it to vitest setup (#1591) 2024-05-30 04:44:36 +01:00
game-mode.test.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
imports.test.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
internals.test.ts [Test] Replace doAttack() with move.select() in tests (#3567) 2024-08-22 06:49:33 -07:00
misc.test.ts [Test] Tests now default to using "Set" battle style (#3728) 2024-09-01 23:32:31 -04:00
pre.test.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
reload.test.ts [Daily] Daily standardization (#3776) 2024-09-26 01:39:59 -07:00
vitest.setup.ts [Refactor] Move some relevant files, tables etc to new balance folder (#4510) 2024-10-02 06:20:19 -07:00