Dobin Shin
d28aeef0e2
Merge pull request #1 from Bertie690/fix-rattled-speed-stat-increase-delay
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PR Review for #5936
2025-06-07 20:54:08 +09:00
Dobin Shin
7925ff39da
Merge branch 'fix-rattled-speed-stat-increase-delay' into fix-rattled-speed-stat-increase-delay
2025-06-07 20:53:57 +09:00
NightKev
dcab1c46eb
Merge branch 'beta' into fix-rattled-speed-stat-increase-delay
2025-06-06 19:42:58 -07:00
Bertie690
88e4ab978b
[Misc] Removed cases of a ? true : false
and useless super
calls from subclasses ( #5943 )
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* Removed cases of `if (a) {return true}' return false`
* Removed useless `super.xyz` calls from functions
* Fixde missing issur
* Use early return in `Pokemon#isOffsetBySubstitute`
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 17:00:09 -07:00
NightKev
eb9c2a9024
Merge branch 'beta' into fix-rattled-speed-stat-increase-delay
2025-06-06 16:28:13 -07:00
Bertie690
3ca11e83a6
[Dev] Add lefthook script to update submodules post-checkout ( #5941 )
2025-06-06 23:27:58 +00:00
NightKev
215741466a
Merge branch 'beta' into fix-rattled-speed-stat-increase-delay
2025-06-06 15:01:32 -07:00
NightKev
74ff6938e3
Fix style issues
2025-06-06 14:47:44 -07:00
SmhMyHead
0336858708
[UI/UX] Legendary UP Gacha timer ( #5921 )
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* [UI/UIX] Legendary UP Gacha timer
* Update egg-gacha-ui-handler.ts
Seems "fixedInt" was needed on the delay of the playTimeTimer so the game speed doesn't affect it.
* New timer container by damocleas.
* gacha_legendary.png second version from @damocleas
* Use phaser object chaining methods
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Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-06-06 21:20:02 +00:00
Sirz Benjie
855868bfea
[Refactor] Cleanup achvs ui handler ( #5919 )
2025-06-06 21:15:13 +00:00
Sirz Benjie
1fc42b3231
[Misc] Add phase#is
method to help reduce circular imports ( #5868 )
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* Move phase types out of phase interceptor
* Create isXPhase method and add properties to each phase
* Replace instanceof phase with isXPhase
* Fix missing union types for phaseName
* Update doc comment in phase.ts
* Fix incomplete comment in encounter-phase
* Make phaseName as public and fix more uses
* Move phaseName property declaration before constructor in move anim phase
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Rename isXPhase to is
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 21:08:23 +00:00
Lugiad
9021e4b41e
[i18n] More Controller settings localization ( #5920 )
2025-06-06 19:52:35 +00:00
ShinigamiHolo
2a769e2733
[UI/UX] Adding more space in Egg Gacha for another languge ( #5934 )
2025-06-06 19:45:12 +00:00
Sirz Benjie
178de207f1
[Refactor] Cleanup egg list ui handler ( #5890 )
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Cleanup egg list ui handler
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-06-06 21:34:38 +02:00
Bertie690
f49e4d647e
Added test for status moves
2025-06-06 13:52:02 -04:00
Bertie690
3a85c7830e
Made Guard Dog use proper attribute; added test for on get hit effects
2025-06-06 13:51:55 -04:00
Lugiad
e82e182507
[UI/UX] [Localization] Russian Gatcha Text Resize ( #5929 )
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Russian Gatch Text Resize
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-06-06 18:33:13 +02:00
dobin
6bf78cd732
[TEST]: Ensure Rattled triggers from Intimidate before player switches out
2025-06-06 23:55:46 +09:00
dobin
92e45fba81
Early return when simulated is true
2025-06-06 14:58:26 +09:00
PrabbyDD
0c54fc1be0
[Bug] Fix no EXP awarded if all active pokemon faint ( #4688 )
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Party pokemon will now gain EXP from EXP Share
even if all the active pokemon are fainted
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-05 18:22:27 -04:00
Sirz Benjie
193c5ffb0c
[UI/UX] Move Reload Required text to bottom of settings ( #5928 )
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* Move Reload Required text to bottom of settings
* Remove unneeded reloadRequiredText field
2025-06-05 15:18:07 -07:00
Wlowscha
39b8dc9a85
[Refactor] Removing unused logic for mbh/grip claw ( #5914 )
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* Removing unused logic for mbh/grip claw
* Updated docstring
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Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-06-05 21:54:50 +00:00
Dobin Shin
377f596778
Apply lint
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Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-06 03:06:51 +09:00
Dobin Shin
3e1adaa015
Add battleStyle override
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Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-06 03:06:00 +09:00
Dobin Shin
04d7606122
Update test utils
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Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-06 03:04:30 +09:00
Dobin Shin
41b05f0ce3
Add comment justifying usage of runToSummon
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Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-06 03:03:09 +09:00
Dobin Shin
fa22a7f3eb
Update test title
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Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-06-06 03:01:55 +09:00
dobin
400733442e
[TEST] Rattled should be activated after Intimidate
2025-06-06 00:53:57 +09:00
dobin
a201d2e6a1
[Bug] Fix rattled speed stat delay on SwitchSummonPhase
2025-06-05 19:16:44 +09:00
dobin
e8bc2fb736
[Bug] Fix rattled speed stat increase delay
2025-06-05 18:40:02 +09:00
Sirz Benjie
fb6d6f5b69
[Dev] Add non type imports depcruiser check ( #5901 )
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* Forbid non type imports in type and enum files
* Allow orphans in src/@types
2025-06-04 21:57:10 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming ( #5933 )
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* Rename `Abilities` to `AbilityId`
* Rename `abilities.ts` to `ability-id.ts`
* Rename `Moves` to `MoveId`
* Rename `moves.ts` to `move-id.ts`
* Rename `Species` to `SpeciesId`
* Rename `species.ts` to `species-id.ts`
* Rename `Biome` to `BiomeId`
* Rename `biome.ts` to `biome-id.ts`
* Replace `Abilities` with `AbilityId` in comments
* Replace `Biome` with `BiomeId` in comments
* Replace `Moves` with `MoveId` in comments
* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
NightKev
dd2f475ded
Merge pull request #5923 from pagefaultgames/main
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Sync beta with main
2025-06-02 17:03:54 -07:00
NightKev
a26a930980
Fix Version Number 1.9.4 -> 1.9.5
2025-06-02 20:00:23 -04:00
NightKev
6586790768
[Test] Fix Last Respects test
2025-06-02 16:12:45 -07:00
NightKev
1b038c5a11
[Test] Fix flaky test logging
2025-06-02 14:16:06 -07:00
damocleas
7cd89cd4f7
Update Discord Invite Link
2025-06-02 14:33:39 -04:00
Madmadness65
ea64024e09
[P3 Bug] Remove Expert Breeder trainer type from ME egg source ( #5893 )
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Remove Expert Breeder trainer type from ME eggs
It effectively duplicated the text in the egg source text box,
and overflowed the visual text box as a result.
2025-06-02 14:32:34 +00:00
Sirz Benjie
9f892b906c
[Beta][Bug][UI/UX] Fix name position and types not being updated in battle info ( #5913 )
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Fix name position and types not being updated in battle info
2025-06-02 12:59:10 +00:00
NightKev
88b8e05ee8
[Test] Add extra logging to flaky Last Respects test
2025-06-01 16:18:15 -07:00
Bertie690
cdda539ac5
[Test] Remove redundant entries and Array.fill()
in moveset overrides ( #5907 )
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* Removed unneeded duplicate entries from movesets
* Removed `array.fill` in moveset overrides
* Reverted accidental changes
2025-06-01 22:45:30 +00:00
Lugiad
369b3307cd
[UI/UX] Moves menu position adjustments ( #5917 )
2025-06-01 15:40:57 -07:00
Lugiad
7859fea26b
[i18n] Translatable Game Speed values ( #5916 )
2025-06-01 12:37:47 -07:00
SmhMyHead
831381e4ce
[UI/UIX] Default cursor to new move when learning a move ( #5908 )
2025-05-31 11:54:02 -04:00
Lugiad
ccd9480240
[Localization] Secondary pending languages inclusion ( #5903 )
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* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Update mysterious-chest-dialogue.json
* Update mysterious-chest-dialogue.json
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update starter-select-ui-handler.ts
* Update i18n.ts
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update i18n.ts
* Update starter-select-ui-handler.ts
* Update utils.ts
* Update utils.ts
* Add files via upload
* Rename statuses_dk.json to statuses_da.json
* Update statuses_da.json
* Update and rename types_dk.json to types_da.json
* Rename statuses_dk.png to statuses_da.png
* Rename types_dk.png to types_da.png
* Delete src/locales/dk directory
* Add files via upload
* Apply suggestions from code review
* Delete src/locales/da directory
* Delete src/locales/tr directory
* Update i18n.ts
* Update i18n.ts
* Update utils.ts
* Main -> Beta (1.1.6) (#4751 )
* Comment out startGame call on manifest fetch failure
* [Hotfix] Fix status damage triggering before berry usage (#4732 )
* [Hotfix] Fix Eternatus egg tier (#4734 )
* [Hotfix] Fix manifest getting loaded before the game is initialized (#4739 )
* fix locales path for offline builds (#4739 )
* [Sprite] Hotfix cut off Binacle sprite (#4741 )
* [Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743 )
* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja
* [Hotfix] Fix crash when Mist would block a stat drop (#4746 )
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
* Update settings-display-ui-handler.ts
* Delete src/utils.ts
* Update common.ts
* Delete src/utils.ts
* Update common.ts
* Romanian workspace (#25 )
* Russian workspace (#26 )
* Update settings-display-ui-handler.ts
* Update settings-display-ui-handler.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update common.ts
* Update and rename statuses_ca-ES.json to statuses_ca.json
* Update and rename types_ca-ES.json to types_ca.json
* Add files via upload
* Delete public/images/statuses_ca-ES.png
* Delete public/images/types_ca-ES.png
* Update locales submodule
---------
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-30 23:54:17 +00:00
Bertie690
a33638a7a3
[Test] Remove deprecated test funcs ( #5906 )
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* Removed `game.startBattle`
* Removed `game.forceEnemyMove`
* Removed near-unused learn move macro
2025-05-30 16:50:25 -07:00
damocleas
3ab4b8baf2
[Refactor] Cleanup evolution scene handler
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[Refactor] Cleanup evolution scene handler
2025-05-30 19:30:41 -04:00
damocleas
0988cacc48
Merge branch 'beta' into cleanup-evolution-scene-handler
2025-05-30 19:29:00 -04:00
Sirz Benjie
9a60cc9c71
[Refactor] Cleanup filter bar ( #5896 )
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* Cleanup filter bar
* Move DropDownColumn to its own file
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Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2025-05-30 23:12:35 +00:00
Sirz Benjie
ed0251ea90
[Refactor] Cleanup egg-counter-container ( #5892 )
2025-05-30 23:08:52 +00:00