..
abilities
[Bug][Ability] Tangling Hair / Gooey now work when its user faints
2025-10-02 23:01:11 -07:00
balance
[Dev] Improve typescript performance and version bump node and dependencies ( #6627 )
2025-10-04 19:29:23 -05:00
moves
[Refactor] Cleaned up various battler/arena tag move attributes ( #6201 )
2025-10-02 19:59:33 -07:00
mystery-encounters
[Dev] Improve typescript performance and version bump node and dependencies ( #6627 )
2025-10-04 19:29:23 -05:00
pokemon
[Balance] Adjust evolution delay requirements ( #6595 )
2025-09-30 12:59:08 -05:00
pokemon-forms
[Docs] Fixup typedoc warnings ( #6540 )
2025-09-10 13:35:55 -05:00
positional-tags
[Bug] Future Sight no longer crashes after catching the user ( #6479 )
2025-09-05 14:38:01 -04:00
trainers
[Dev] Improve typescript performance and version bump node and dependencies ( #6627 )
2025-10-04 19:29:23 -05:00
arena-tag.ts
[Move] Fully implement Healing wish (/Lunar Dance) and remove nextCommandPhaseQueue ( #6027 )
2025-09-20 17:32:31 -05:00
battle-anims.ts
[Refactor] Remove isNullOrUndefined in favor of loose check against null ( #6549 )
2025-09-12 14:53:27 -05:00
battler-tags.ts
[Bug] [Refactor] [Move] Add selection prevention and move failures ( #6276 )
2025-09-29 12:08:42 -05:00
berry.ts
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
challenge.ts
[Challenge][Bug] Restrict starters with gender-based evolutions in challenges ( #6564 )
2025-09-25 08:48:47 -05:00
daily-run.ts
[Refactor] Refactor Starter and its handling ( #6477 )
2025-09-21 11:07:08 -07:00
data-lists.ts
[Dev] Improve typescript performance and version bump node and dependencies ( #6627 )
2025-10-04 19:29:23 -05:00
dialogue.ts
[i18n] Change i18n keys to be camel case Part 2 ( #6250 )
2025-08-17 12:59:09 -07:00
double-battle-dialogue.ts
[i18n] Change i18n keys to be camel case Part 2 ( #6250 )
2025-08-17 12:59:09 -07:00
egg-hatch-data.ts
[Refactor] Move type definitions away from game-data.ts ( #6487 )
2025-09-10 14:09:33 -05:00
egg.ts
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
exp.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
gender.ts
[Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter ( #5495 )
2025-03-09 14:13:25 -07:00
nature.ts
[UI/UX][Refactor] Remove redundant references to globalScene.uiTheme ( #6472 )
2025-09-03 19:17:19 +02:00
pokeball.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00
pokemon-forms.ts
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
pokemon-species.ts
[Dev] Improve typescript performance and version bump node and dependencies ( #6627 )
2025-10-04 19:29:23 -05:00
splash-messages.ts
[i18n] Camel case remaining keys ( #6508 )
2025-09-10 18:45:01 -05:00
status-effect.ts
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
terrain.ts
Revert "[Refactor] Add TIME_OF_DAY_OVERRIDE & refactor arena tint code"
2025-09-27 14:55:59 -07:00
type.ts
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
weather.ts
[UI/UX] Show correct max duration in flyout ( #6566 )
2025-09-18 13:35:22 -07:00