pokerogue/src/data
Sirz Benjie f4456f6c7c
[Dev] Improve typescript performance and version bump node and dependencies (#6627)
* Add caching for test matchers types to improve ts performance

* add skipLibCheck to tsconfig.json

* Bump package versions

* Move tm species map to its own file

* Turn on ts-nocheck in pokemon-level-moves

* Move initBiomes to own file

* Add types to methods in ME encounter phase utils

* Fix spacing

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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-04 19:29:23 -05:00
..
abilities [Bug][Ability] Tangling Hair / Gooey now work when its user faints 2025-10-02 23:01:11 -07:00
balance [Dev] Improve typescript performance and version bump node and dependencies (#6627) 2025-10-04 19:29:23 -05:00
moves [Refactor] Cleaned up various battler/arena tag move attributes (#6201) 2025-10-02 19:59:33 -07:00
mystery-encounters [Dev] Improve typescript performance and version bump node and dependencies (#6627) 2025-10-04 19:29:23 -05:00
pokemon [Balance] Adjust evolution delay requirements (#6595) 2025-09-30 12:59:08 -05:00
pokemon-forms [Docs] Fixup typedoc warnings (#6540) 2025-09-10 13:35:55 -05:00
positional-tags [Bug] Future Sight no longer crashes after catching the user (#6479) 2025-09-05 14:38:01 -04:00
trainers [Dev] Improve typescript performance and version bump node and dependencies (#6627) 2025-10-04 19:29:23 -05:00
arena-tag.ts [Move] Fully implement Healing wish (/Lunar Dance) and remove nextCommandPhaseQueue (#6027) 2025-09-20 17:32:31 -05:00
battle-anims.ts [Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549) 2025-09-12 14:53:27 -05:00
battler-tags.ts [Bug] [Refactor] [Move] Add selection prevention and move failures (#6276) 2025-09-29 12:08:42 -05:00
berry.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
challenge.ts [Challenge][Bug] Restrict starters with gender-based evolutions in challenges (#6564) 2025-09-25 08:48:47 -05:00
daily-run.ts [Refactor] Refactor Starter and its handling (#6477) 2025-09-21 11:07:08 -07:00
data-lists.ts [Dev] Improve typescript performance and version bump node and dependencies (#6627) 2025-10-04 19:29:23 -05:00
dialogue.ts [i18n] Change i18n keys to be camel case Part 2 (#6250) 2025-08-17 12:59:09 -07:00
double-battle-dialogue.ts [i18n] Change i18n keys to be camel case Part 2 (#6250) 2025-08-17 12:59:09 -07:00
egg-hatch-data.ts [Refactor] Move type definitions away from game-data.ts (#6487) 2025-09-10 14:09:33 -05:00
egg.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
exp.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
gender.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
nature.ts [UI/UX][Refactor] Remove redundant references to globalScene.uiTheme (#6472) 2025-09-03 19:17:19 +02:00
pokeball.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
pokemon-forms.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
pokemon-species.ts [Dev] Improve typescript performance and version bump node and dependencies (#6627) 2025-10-04 19:29:23 -05:00
splash-messages.ts [i18n] Camel case remaining keys (#6508) 2025-09-10 18:45:01 -05:00
status-effect.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
terrain.ts Revert "[Refactor] Add TIME_OF_DAY_OVERRIDE & refactor arena tint code" 2025-09-27 14:55:59 -07:00
type.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
weather.ts [UI/UX] Show correct max duration in flyout (#6566) 2025-09-18 13:35:22 -07:00