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* Create battle-info directory and move battle-info.ts to it * Move player and enemy battle info to their own files * Move subclass specific parts of constructor to subclass constructor * Fixup mock gameobject methods to match phaser gameobject returns * Make statOrder specific to subclass * Create getShinyDescriptor function in utils * Move icon construction to its own function * Cleanup enemybattleinfo constructor to use chaining * Make flyout exclusive to EnemyBattleInfo * Move EnemyPokemon specific init Logic to its class * Break up initInfo into different methods * Remove hp bar segment dividers from base battle info * Move setMini to pokemoninfo * Breakup updateInfo into smaller parts * Remove hp info handling from base updateInfo * Use phaser object chaining methods * Add some docs * Add missing chain usage * Use getShinyDescriptor in pokemon-info-container * Minor cleanup of updatePokemonExp * Fixup setSizeToFrame mock * Ensure pokemon hp numbers are not visible during stat display * Update src/utils/common.ts Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com> * Make summary-ui-handler use new shinyDescriptor method * Remove `undefined` parameter pass Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> * Address kev's review comments Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Ensure hp number display fades in/out * Ensure ribbon and caught indicator fade with stat display * Update src/ui/battle-info/battle-info.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Move construction of stats and type icons to their own methods * Make setPositionRelative return this * Improve doc comment on paddingX param * Fix mock sprite's setPositionRelative --------- Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com> Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com> Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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|---|---|---|
| .. | ||
| abilities | ||
| achievements | ||
| arena | ||
| battle | ||
| battlerTags | ||
| data | ||
| eggs | ||
| field | ||
| inputs | ||
| items | ||
| moves | ||
| mystery-encounter | ||
| phases | ||
| plugins/api | ||
| settingMenu | ||
| sprites | ||
| system | ||
| testUtils | ||
| ui | ||
| account.test.ts | ||
| battle-scene.test.ts | ||
| boss-pokemon.test.ts | ||
| daily_mode.test.ts | ||
| endless_boss.test.ts | ||
| enemy_command.test.ts | ||
| escape-calculations.test.ts | ||
| evolution.test.ts | ||
| final_boss.test.ts | ||
| fontFace.setup.ts | ||
| game-mode.test.ts | ||
| imports.test.ts | ||
| internals.test.ts | ||
| misc.test.ts | ||
| reload.test.ts | ||
| utils.test.ts | ||
| vitest.setup.ts | ||