pokerogue/test/testUtils
Sirz Benjie d5789105f3
[Refactor][UI/UX] Cleanup battle-info ui code (#5696)
* Create battle-info directory and move battle-info.ts to it

* Move player and enemy battle info to their own files

* Move subclass specific parts of constructor to subclass constructor

* Fixup mock gameobject methods to match phaser gameobject returns

* Make statOrder specific to subclass

* Create getShinyDescriptor function in utils

* Move icon construction to its own function

* Cleanup enemybattleinfo constructor to use chaining

* Make flyout exclusive to EnemyBattleInfo

* Move EnemyPokemon specific init Logic to its class

* Break up initInfo into different methods

* Remove hp bar segment dividers from base battle info

* Move setMini to pokemoninfo

* Breakup updateInfo into smaller parts

* Remove hp info handling from base updateInfo

* Use phaser object chaining methods

* Add some docs

* Add missing chain usage

* Use getShinyDescriptor in pokemon-info-container

* Minor cleanup of updatePokemonExp

* Fixup setSizeToFrame mock

* Ensure pokemon hp numbers are not visible during stat display

* Update src/utils/common.ts

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Make summary-ui-handler use new shinyDescriptor method

* Remove `undefined` parameter pass

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Address kev's review comments

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure hp number display fades in/out

* Ensure ribbon and caught indicator fade with stat display

* Update src/ui/battle-info/battle-info.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Move construction of stats and type icons to their own methods

* Make setPositionRelative return this

* Improve doc comment on paddingX param

* Fix mock sprite's setPositionRelative

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-28 17:29:03 +00:00
..
helpers [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
mocks [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
saves [UI/UX] Caught battle forms are displayed correctly in Pokédex (#5697) 2025-05-01 02:17:21 +00:00
errorInterceptor.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
fakeMobile.html [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
gameManager.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
gameManagerUtils.ts [Bug] Fix forced switch bugs in enemy partner trainer battles (#5644) 2025-04-18 09:35:46 +00:00
gameWrapper.ts [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
inputsHandler.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
listenersManager.ts [Test] [Refactor] [GitHub] Enable no isolate for vitest (#5566) 2025-03-28 17:30:38 -04:00
phaseInterceptor.ts [Tests][UI/UX] Add automated tests for the pokedex (#5637) 2025-04-23 18:10:01 +00:00
testFileInitialization.ts [Refactor][UI/UX] Cleanup battle-info ui code (#5696) 2025-05-28 17:29:03 +00:00
testUtils.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
TextInterceptor.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00