pokerogue/src
Sirz Benjie 6766940fa1
[Misc] Make the repo REUSE compliant (#6474)
* Add license information

* Add reuse lint workflow

* Add snippets for spdx

* fix: minor wording adjustments and typo fixes

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* chore: add FileContributor attributions for Bertie

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* begin licensing some audio assets

* Add pokemon reborn sound affect attribution

* Annotate Leavannite's section

* Add more licensing info

* Add license info to license files ._.

* Move ps1 files out of public

* Add license for animation jsons

* Add license for bat scripts in public

* Update licensing in scripts

* Fix typo in license ref

* Fix AGPL-3.0-or-later

* Add license info to typedoc.config.js

* Add MIT license for snippets

* chore: update license info for files in scripts

* chore: update license info

* chore: update license info

* chore: update license info

* Remove licenses used only by public before linting with reuse

* Add license info to new files added by docker PR

* chore: apply biome

* fix: add back linting workflow lost during merge

* Add attribution based on Hanniel's information

* Add attribution based on Officer Porkchop and Green Ninja's information

* add attribution to unicorn_power for reshiram/zekrom/kyurem epic variant

* Fixup minor typo

* Adjust sprite test to not think REUSE.toml is a sprite json

* Add missing continue-on-error to workflow

* fix: address kev's comments from code review

* docs: minor touchups

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-09-23 08:49:03 -05:00
..
@types [Refactor] Refactor Starter and its handling (#6477) 2025-09-21 11:07:08 -07:00
ai [Tests][Bug][Beta] Fix ditto bug and add unit tests (#6559) 2025-09-15 23:26:57 -05:00
configs/inputs [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
constants [Bug] [Docs] Fix @module tags (#6557) 2025-09-14 22:35:12 -05:00
data [Refactor] Refactor Starter and its handling (#6477) 2025-09-21 11:07:08 -07:00
enums [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
events [UI/UX] Show correct max duration in flyout (#6566) 2025-09-18 13:35:22 -07:00
field [Bug] Fix capped rare candy friendship gain (#6565) 2025-09-23 08:14:22 -05:00
global-vars [Refactor] Merged interfaces/ into @types/; removed runtime orphan modules 2025-06-07 17:28:01 -07:00
init [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
modifier [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
phases [Refactor] Refactor Starter and its handling (#6477) 2025-09-21 11:07:08 -07:00
pipelines [Misc] Make the repo REUSE compliant (#6474) 2025-09-23 08:49:03 -05:00
plugins [i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
queues [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
sprites [Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549) 2025-09-12 14:53:27 -05:00
system [i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
typings [Test] Port over + augment remaining test matchers from pkty (#6159) 2025-08-02 15:35:06 -07:00
ui [i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
utils [Refactor] Refactor boss health segment calculation to improve clarity (#6574) 2025-09-22 20:08:39 -05:00
account.ts [Bug] [Beta] Fix renaming runs (#6268) 2025-08-14 16:57:01 -05:00
battle-scene.ts [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
battle.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
constants.ts [Misc] Fix circular dep (#6361) 2025-08-23 10:00:00 -05:00
dynamic-queue-manager.ts [Misc] Blacklist more dynamic phases (#6585) 2025-09-21 12:05:13 -07:00
game-mode.ts [Refactor] Remove isNullOrUndefined in favor of loose check against null (#6549) 2025-09-12 14:53:27 -05:00
global-event-manager.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
global-scene.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
inputs-controller.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
loading-scene.ts [UI/UX] Add language selection to login screen (#6302) 2025-09-10 13:53:57 -05:00
main.ts [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
messages.ts [Docs] Fixup typedoc warnings (#6540) 2025-09-10 13:35:55 -05:00
overrides.ts [Dev] Allow forcing all trainer variants in trainer override (#6391) 2025-09-16 10:48:19 -05:00
phase-manager.ts [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
phase-tree.ts [Docs] Fix/update some comments and spacing 2025-09-21 00:22:53 -07:00
phase.ts [Test] Removed deprecated functions from phase interceptor (#6195) 2025-08-19 19:54:40 -05:00
polyfills.ts [Dev] Add support for manually rolling polyfills. Add polyfill for promise.withResolvers (#6103) 2025-07-19 09:06:32 -07:00
scene-base.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
starting-wave.ts [Dev] Enable Biome import sorting (#6052) 2025-07-13 00:21:25 -07:00
timed-event-manager.ts [i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
touch-controls.ts [Bug] Make touch events prevent pointer events (#6528) 2025-09-10 13:59:21 -05:00
tutorial.ts [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
ui-inputs.ts [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
vite.env.d.ts [Tests][Bug][Beta] Fix ditto bug and add unit tests (#6559) 2025-09-15 23:26:57 -05:00