pokerogue/src/enums
Sirz Benjie 88e42ba4c4
[Balance][ME]Tweak weird dream do a party heal in option 1, random tera, and no longer revive pokemon in hardcore (#6409)
* Tweak weird dream option 1

Transfer HP ratio and status onto transformed pokemon

* Make weird dream randomize tera type
2025-08-26 06:54:26 +00:00
..
ability-attr.ts [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
ability-id.ts [Misc] Fix comment formatting nitpick in ability-id 2025-08-08 20:31:51 -05:00
ai-type.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
arena-tag-side.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
arena-tag-type.ts [Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862) 2025-07-30 22:43:06 -06:00
battle-spec.ts Re-implement UI reskin with working legacy toggle 2024-03-31 21:14:35 -04:00
battle-style.ts [Misc/Docs] Assorted code cleanups + doc updates (#5745) 2025-07-22 10:28:10 -07:00
battle-type.ts [Bug] Fix forced switch bugs in enemy partner trainer battles (#5644) 2025-04-18 09:35:46 +00:00
battler-index.ts [Move] Trick Room now reverses itself when added twice in a row (#6314) 2025-08-20 20:22:52 -05:00
battler-tag-lapse-type.ts [Refactor] Fix issues with "last move selected" vs "used" (#5810) 2025-06-15 10:52:44 -07:00
battler-tag-type.ts [Refactor] Minor refactor of battler tags (#6129) 2025-07-29 17:47:24 -04:00
berry-type.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
biome-id.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
buttons.ts [UI][Enhancement] Allow tera type choice on starter select (#5366) 2025-02-21 07:23:08 +11:00
challenge-type.ts [UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277) 2025-08-20 19:26:17 -04:00
challenges.ts [Challenge] Add Nuzlocke-related Challenges (#6186) 2025-08-07 18:47:28 -06:00
color.ts [UI] Update Challenge UI (#2393) 2024-06-19 20:40:08 +01:00
command.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
devices.ts Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666) 2024-06-01 13:56:32 +01:00
dex-attr.ts [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
drop-down-column.ts [Refactor] Cleanup filter bar (#5896) 2025-05-30 23:12:35 +00:00
dynamic-phase-type.ts [Refactor] Added PhaseManager.toTitleScreen (#6114) 2025-07-31 06:27:54 +00:00
ease-type.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
egg-source-types.ts [Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833) 2024-06-21 20:19:56 -04:00
egg-type.ts [Enhancement] Refactor Starter Species to use separate EggTier map (#4591) 2024-10-10 09:29:26 -07:00
encounter-anims.ts [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
exp-gains-speed.ts [Misc/Docs] Assorted code cleanups + doc updates (#5745) 2025-07-22 10:28:10 -07:00
exp-notification.ts [Misc/Docs] Assorted code cleanups + doc updates (#5745) 2025-07-22 10:28:10 -07:00
field-position.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
fixed-boss-waves.ts [Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689) 2025-04-23 14:48:04 -05:00
form-change-item.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
gacha-types.ts [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
game-data-type.ts [QoL][Feature] Hall of Fame + Run History (#3251) 2024-08-23 19:23:16 +01:00
game-modes.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
hit-check-result.ts [Dev] Moved type helpers to separate directory; (#6123) 2025-07-30 18:17:17 -07:00
hit-result.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
learn-move-situation.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
learn-move-type.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
modifier-pool-type.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
modifier-tier.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
money-format.ts Add setting to change money format (#1261) 2024-05-27 22:58:33 -04:00
move-anims-common.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
move-category.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
move-effect-trigger.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
move-flags.ts [Balance] Updated SF/Triage interactions for moves (#6179) 2025-07-31 03:55:52 +00:00
move-id.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
move-result.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
move-source-type.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
move-target.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
move-use-mode.ts [Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862) 2025-07-30 22:43:06 -06:00
multi-hit-type.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
mystery-encounter-mode.ts [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
mystery-encounter-option-mode.ts [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
mystery-encounter-tier.ts [Feature] Add Mystery Encounters to the game (#3938) 2024-09-14 03:05:58 +01:00
mystery-encounter-type.ts [Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#4328) 2024-09-19 22:46:27 +02:00
nature.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
party-member-strength.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
passive.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
player-gender.ts [QoL] Reorganize Enum Locations (#2185) 2024-06-13 18:44:23 -04:00
pokeball.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00
pokemon-anim-type.ts [Move][Ability] Implement Commander and Order Up (#4670) 2024-11-05 12:35:43 -05:00
pokemon-type.ts [Balance][ME]Tweak weird dream do a party heal in option 1, random tera, and no longer revive pokemon in hardcore (#6409) 2025-08-26 06:54:26 +00:00
positional-tag-type.ts [Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862) 2025-07-30 22:43:06 -06:00
shop-cursor-target.ts [P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009) 2024-09-04 01:07:56 +00:00
species-form-key.ts [Qol][Refactor] i18n lazy-loading (#4327) 2024-10-01 21:55:16 +01:00
species-id.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
stat.ts [i18n] Change i18n keys to be camel case Part 3 (#6266) 2025-08-17 13:13:09 -07:00
status-effect.ts [Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872) 2025-08-20 08:45:09 -05:00
switch-type.ts [Move] Implement True Force Switch (Roar, Whirlwind, Circle Throw, Dragon Tail) (#4881) 2024-11-28 22:43:12 -08:00
tera-ai-mode.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
text-style.ts [Refactor] Refactor UI text ts (#5946) 2025-07-27 17:46:56 +00:00
time-of-day.ts add new lint rules....again 2024-10-04 13:08:31 +08:00
trainer-pool-tier.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
trainer-slot.ts [Refactor] Minor refactor of trainer-config files (#5573) 2025-03-29 00:19:35 -04:00
trainer-type.ts [Enhancement] Add Kukui and Mustard as Champions and Colress as an admin. (#5224) 2025-02-01 19:03:34 -07:00
trainer-variant.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
ui-mode.ts [UI/UX] [Feature] Save Management Tool (Rename/Delete Saves) (#5978) 2025-08-13 20:08:12 -05:00
ui-theme.ts ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224) 2024-05-23 11:03:10 -04:00
unlockables.ts [Refactor] Remove circular dependencies (part 4) (#5964) 2025-06-11 19:42:04 -07:00
variant-tier.ts [QOL] UI Improvement - Shiny Icon (#2372) 2024-06-25 13:48:48 -04:00
weather-type.ts Beta Merge 27/07 (#3141) 2024-07-28 00:47:00 +01:00