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ability-attr.ts
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[Dev] Moved type helpers to separate directory; (#6123)
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2025-07-30 18:17:17 -07:00 |
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ability-id.ts
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[Misc] Fix comment formatting nitpick in ability-id
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2025-08-08 20:31:51 -05:00 |
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ai-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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arena-tag-side.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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arena-tag-type.ts
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[Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862)
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2025-07-30 22:43:06 -06:00 |
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battle-spec.ts
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Re-implement UI reskin with working legacy toggle
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2024-03-31 21:14:35 -04:00 |
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battle-style.ts
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[Misc/Docs] Assorted code cleanups + doc updates (#5745)
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2025-07-22 10:28:10 -07:00 |
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battle-type.ts
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[Bug] Fix forced switch bugs in enemy partner trainer battles (#5644)
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2025-04-18 09:35:46 +00:00 |
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battler-index.ts
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[Move] Trick Room now reverses itself when added twice in a row (#6314)
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2025-08-20 20:22:52 -05:00 |
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battler-tag-lapse-type.ts
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[Refactor] Fix issues with "last move selected" vs "used" (#5810)
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2025-06-15 10:52:44 -07:00 |
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battler-tag-type.ts
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[Refactor] Minor refactor of battler tags (#6129)
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2025-07-29 17:47:24 -04:00 |
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berry-type.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
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biome-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
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buttons.ts
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[UI][Enhancement] Allow tera type choice on starter select (#5366)
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2025-02-21 07:23:08 +11:00 |
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challenge-type.ts
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[UI/UX][Challenge] Starter select screen shows reduced information in fresh start (#6277)
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2025-08-20 19:26:17 -04:00 |
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challenges.ts
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[Challenge] Add Nuzlocke-related Challenges (#6186)
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2025-08-07 18:47:28 -06:00 |
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color.ts
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[UI] Update Challenge UI (#2393)
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2024-06-19 20:40:08 +01:00 |
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command.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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devices.ts
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Menu - Controls Rebind - Gamepad & Keyboard (Cleaner git log) (#1666)
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2024-06-01 13:56:32 +01:00 |
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dex-attr.ts
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[Dev] Moved type helpers to separate directory; (#6123)
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2025-07-30 18:17:17 -07:00 |
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drop-down-column.ts
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[Refactor] Cleanup filter bar (#5896)
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2025-05-30 23:12:35 +00:00 |
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dynamic-phase-type.ts
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[Refactor] Added PhaseManager.toTitleScreen (#6114)
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2025-07-31 06:27:54 +00:00 |
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ease-type.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
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egg-source-types.ts
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[Feature] [Same species Egg] Egg class rewrite to enable fully parameterized eggs to generate same species eggs + Egg overrides (#1833)
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2024-06-21 20:19:56 -04:00 |
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egg-type.ts
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[Enhancement] Refactor Starter Species to use separate EggTier map (#4591)
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2024-10-10 09:29:26 -07:00 |
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encounter-anims.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
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exp-gains-speed.ts
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[Misc/Docs] Assorted code cleanups + doc updates (#5745)
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2025-07-22 10:28:10 -07:00 |
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exp-notification.ts
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[Misc/Docs] Assorted code cleanups + doc updates (#5745)
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2025-07-22 10:28:10 -07:00 |
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field-position.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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fixed-boss-waves.ts
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[Balance][Refactor] Move fixed boss waves enum to file, adjust GL templates (#5689)
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2025-04-23 14:48:04 -05:00 |
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form-change-item.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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gacha-types.ts
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[Dev] Moved type helpers to separate directory; (#6123)
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2025-07-30 18:17:17 -07:00 |
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game-data-type.ts
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[QoL][Feature] Hall of Fame + Run History (#3251)
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2024-08-23 19:23:16 +01:00 |
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game-modes.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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hit-check-result.ts
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[Dev] Moved type helpers to separate directory; (#6123)
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2025-07-30 18:17:17 -07:00 |
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hit-result.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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learn-move-situation.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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learn-move-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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modifier-pool-type.ts
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[Refactor] Remove circular dependencies (part 4) (#5964)
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2025-06-11 19:42:04 -07:00 |
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modifier-tier.ts
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[Refactor] Remove circular dependencies (part 4) (#5964)
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2025-06-11 19:42:04 -07:00 |
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money-format.ts
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Add setting to change money format (#1261)
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2024-05-27 22:58:33 -04:00 |
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move-anims-common.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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move-category.ts
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[Misc] Standardize-file-names (#6137)
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2025-07-24 16:38:31 -04:00 |
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move-effect-trigger.ts
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[Misc] Standardize-file-names (#6137)
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2025-07-24 16:38:31 -04:00 |
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move-flags.ts
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[Balance] Updated SF/Triage interactions for moves (#6179)
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2025-07-31 03:55:52 +00:00 |
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move-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
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move-result.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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move-source-type.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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move-target.ts
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[Misc] Standardize-file-names (#6137)
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2025-07-24 16:38:31 -04:00 |
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move-use-mode.ts
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[Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862)
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2025-07-30 22:43:06 -06:00 |
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multi-hit-type.ts
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[Misc] Standardize-file-names (#6137)
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2025-07-24 16:38:31 -04:00 |
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mystery-encounter-mode.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
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mystery-encounter-option-mode.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
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mystery-encounter-tier.ts
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[Feature] Add Mystery Encounters to the game (#3938)
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2024-09-14 03:05:58 +01:00 |
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mystery-encounter-type.ts
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[Feature] Adds Expert Pokemon Breeder Mystery Encounter to the game (#4328)
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2024-09-19 22:46:27 +02:00 |
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nature.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
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party-member-strength.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
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passive.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
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player-gender.ts
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[QoL] Reorganize Enum Locations (#2185)
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2024-06-13 18:44:23 -04:00 |
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pokeball.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |
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pokemon-anim-type.ts
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[Move][Ability] Implement Commander and Order Up (#4670)
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2024-11-05 12:35:43 -05:00 |
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pokemon-type.ts
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[Balance][ME]Tweak weird dream do a party heal in option 1, random tera, and no longer revive pokemon in hardcore (#6409)
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2025-08-26 06:54:26 +00:00 |
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positional-tag-type.ts
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[Move Bug] Fully implemented Future Sight, Doom Desire; fixed Wish Double battle oversight (#5862)
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2025-07-30 22:43:06 -06:00 |
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shop-cursor-target.ts
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[P1 Bug][UI/UX] Address shop cursor target feedbacks (#4009)
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2024-09-04 01:07:56 +00:00 |
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species-form-key.ts
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[Qol][Refactor] i18n lazy-loading (#4327)
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2024-10-01 21:55:16 +01:00 |
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species-id.ts
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[Misc] Improve enum naming (#5933)
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2025-06-04 14:54:27 -07:00 |
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stat.ts
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[i18n] Change i18n keys to be camel case Part 3 (#6266)
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2025-08-17 13:13:09 -07:00 |
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status-effect.ts
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[Bug] Refactored status code, fixed Rest/Sleep Talk status checks (#5872)
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2025-08-20 08:45:09 -05:00 |
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switch-type.ts
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[Move] Implement True Force Switch (Roar, Whirlwind, Circle Throw, Dragon Tail) (#4881)
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2024-11-28 22:43:12 -08:00 |
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tera-ai-mode.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
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text-style.ts
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[Refactor] Refactor UI text ts (#5946)
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2025-07-27 17:46:56 +00:00 |
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time-of-day.ts
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add new lint rules....again
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2024-10-04 13:08:31 +08:00 |
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trainer-pool-tier.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
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trainer-slot.ts
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[Refactor] Minor refactor of trainer-config files (#5573)
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2025-03-29 00:19:35 -04:00 |
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trainer-type.ts
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[Enhancement] Add Kukui and Mustard as Champions and Colress as an admin. (#5224)
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2025-02-01 19:03:34 -07:00 |
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trainer-variant.ts
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[Refactor] Remove circular deps 3 (#5959)
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2025-06-09 16:24:13 -07:00 |
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ui-mode.ts
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[UI/UX] [Feature] Save Management Tool (Rename/Delete Saves) (#5978)
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2025-08-13 20:08:12 -05:00 |
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ui-theme.ts
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ESLint - The Essential Linter and Formatter for JavaScript and TypeScript (#1224)
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2024-05-23 11:03:10 -04:00 |
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unlockables.ts
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[Refactor] Remove circular dependencies (part 4) (#5964)
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2025-06-11 19:42:04 -07:00 |
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variant-tier.ts
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[QOL] UI Improvement - Shiny Icon (#2372)
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2024-06-25 13:48:48 -04:00 |
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weather-type.ts
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Beta Merge 27/07 (#3141)
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2024-07-28 00:47:00 +01:00 |