Commit Graph

5709 Commits

Author SHA1 Message Date
Burai Mu
dd9ef7c52d Splitting script up for Dialogue.ts and Trainer.ts
Splitting script up for Dialogue.ts and Trainer.ts to make it more manageable
2025-09-10 22:53:11 +08:00
Burai Mu
89fcd5868f - Seperating Trainers by type
- Seperating Trainers by type to make script shorter and easier to manage
2025-09-09 16:44:24 +08:00
Xavion3
acb1522138
[Balance] Allow enemy trainer pokemon to use relearn moves (#6515) 2025-09-08 20:06:12 +00:00
Bertie690
e202cb63ac
[Dev] Remove useless noDoneCallback linting rule (#6520)
* [Dev] Remove useless `noDoneCallback` linting rule

* Removed disable comments
2025-09-08 10:53:59 -05:00
Bertie690
c0da686ba0
[Dev] Migrated to Biome 2.2.3, added more rules (#6259)
* Added more biome rules

* Fixes

* Added a few more rules

* Added global phaser to biome

* Fix tpyo

* Updated biome to 2.1.4; improved docs on linting/localization; added vcs support

Also added `.build` to gitignore cuz reasons

* Fixed tpyo

* dd

* Applied linter fixes

* Partially fixed some private property issues

* Upgraded to Biome 2.2.0; added `operatorLinebreak` and a few new rules

* Moved operator linebreaks before lines

* Applied kev's suggestions

* Update biome.jsonc

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* added like all the rules and then some

* modify biome.jsonc

* apply biome formatting

* Reverted changes to balance folder

* fixed stuff

* Fixed biome stripping trailing globstars from everything

* made `noInvertedElse` an error rule

* Add & apply fixes for `useExplicitLengthCheck`, `useAtIndex` and `noNonNullAssertedOptionalChain`

* Bumped biome to 2.2.3

* Fixed a few syntax errors

* Removed trailing globstars since biome actually fixed their shit

* Final clean up

* foobarbaz

* Fixed remaining issues

* Fixed a few errors in SSUI

* fixed rounding issue

* Fixed test to not round funky

* Fixed biome false positive for vitest hooks

* Apply biome:all

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-08 10:35:18 -05:00
NightKev
a55994bc0a
Update beta to 1.10.7 2025-09-07 18:24:46 -07:00
NightKev
d8fa0ff083 Merge branch 'beta' into hotfix-1.10.7 2025-09-07 18:21:37 -07:00
Sirz Benjie
43f8b78c35
[Bug] Fix sessions clearing the wrong slot on save (#6509)
* Store session id in session data to prevent somehow deleting wrong slot

* Only log session / system if beta or local; fix promise

* Fix serialization/deserialization when logging session/system data

* Force loadSaveSlot to set the logged in user's last session

* No longer add slotId to session data
2025-09-07 18:17:12 -07:00
Sirz Benjie
8fdd5043c3
[Bug] [Ability] Prevent message flyout spam for sturdy, damp, and a few other abilities (#6507)
* fix: prevent message spam for many abilities

* Update src/data/abilities/ability.ts
---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 18:39:52 -05:00
Wlowscha
e175bbfb28
[UI/UX] Use pointer events instead of touch events in TouchControl (#6506)
* Use pointer events instead of touch events in `TouchControl`

* Marked some touch-related tests as todo

* Changing test mocker to send pointer events

* Also updated the ui to change the position of touch controls

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 17:35:49 -05:00
Sirz Benjie
344e9463cc
[Bug] Fix memory leak in egg hatch (#6511)
Co-authored-by: MokaStitcher <54149968+MokaStitcher@users.noreply.github.com>
2025-09-07 17:05:25 -05:00
Wlowscha
d0f5b3f613
[Refactor][UI/UX] Reorganize UI files (#6503) 2025-09-07 13:05:40 -07:00
Bertie690
8b95361d61
[Dev] Added egg move parse script & script type checking (#6116)
* Added egg move parse utility script

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update interactive.js

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Applied kev's reviews

* Removed `basePath` from tsconfig

the docs literally recommend against using it so yeah

* Fixed up configs so that script folder has its own file

* Reverted changes to egg move contents

* renamed boilerplate so biome doesn't lint it

* Fix `jsconfig.json` so that it doesn't typecheck all of `node_modules`

See https://github.com/microsoft/TypeScript/issues/50862#issuecomment-1565175938 for more info

* Update tsconfig.json

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Updated workflows and fixed issues

* Removed eslint from linting workflow

* Fixed type error in d.ts file to shut up linters

* Reverted test-filters.yml

* Update biome.jsonc

* Update decrypt-save.js comment

* Update interactive.js

* Apply Biome

* Fixed type errors for scripts

* Fixed biome from removing tsdoc linkcodes

* Update test/@types/vitest.d.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 11:35:52 -07:00
NightKev
2cf23b7ea7 [Misc] Fix console log colors 2025-09-07 10:58:40 -07:00
Sirz Benjie
e222731623
Center text in README.md 2025-09-07 09:43:01 -05:00
Bertie690
9815c5eebf
[Test] Revamped MockConsoleLog with color support (#6218)
* Added mock console and fixed up many many things

* Cleaned up handling of colors and such

* Added minor comment

* Fix Focus Punch test

* Fix typo

* Remove redundant comment

* Update vitest.setup.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added color map inside new folder

* Made constants not object bc i was told to

* Update src/constants/colors.ts

* Removed all moves init check

* Removed import

* Fixed up some stuff + added aquamarine color to settings helper

* Added logging for test end

* Removed intentionally failing test

* Fixed console log to use inheritance to not override vitest's wrapping

* Added a custom Vitest reporter to not log the test name every 2 lines

* Moved coloration to a hook to prevent misplacing things

* Fixed import issue by copypasting vitest soure

* Removed intentionally failing test

look i need to check that `test:silent` works on github ok

* Added REUSE annotations to copied parts of source

* Fixed import issue

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-07 09:18:47 -05:00
HeeMyung Kim
444080bb78
[UI] Add cyclic navigation in settings menu for LEFT/RIGHT buttons (#6404)
* feat: add cyclic navigation to settings menu

* review > refactor: use Phaser.Math.Wrap instead the ternary operator
2025-09-06 18:16:43 -05:00
Bertie690
b5124ae3ce
[Misc/Docs] Fix Typedoc workflow to not break the "go to main" link (#6502)
* Fixed missing `img src=`
2025-09-06 17:43:26 -05:00
Sirz Benjie
f29bfa31cd
[GitHub] [Docs] Use rsync in workflow run 2025-09-06 11:16:31 -05:00
Sirz Benjie
550f3b896e
[GitHub] [Docs] Copy entirety of docs folder 2025-09-06 10:58:03 -05:00
Bertie690
21aa40e46a
[GitHub] [Docs] Update github-pages.yml to add the files into the right subdirectory (#6500) 2025-09-06 10:39:09 -05:00
Bertie690
d18f77bea9
[Misc] [Docs] Update README.md svg to actually go to discord (#6501) 2025-09-06 10:25:09 -05:00
NightKev
7001f78beb [i18n] Update locales submodule 2025-09-06 02:45:28 -07:00
Lugiad
39760a8514
[UI/UX] [Localization] Battle & Party UI translation (#6482) 2025-09-06 02:08:33 -07:00
Anthony
ad61a28e88
[Bug] Moody Can't Lower Stats at +6 (#6481) 2025-09-06 06:46:13 +00:00
HeeMyung Kim
ddc04a7a87
[Bug] [UI/UX] Fix random button activation bug (#6464) 2025-09-06 06:40:38 +00:00
Xavion3
3765f843db
[Refactor] Remove randSeedWeightedItem utils function. (#6492)
Remove randSeedWeightedItem utils function.
2025-09-06 06:12:32 +00:00
Sirz Benjie
4b86dffcf9
[GitHub] [Bug] Add nullish operator to dryRun check (#6496) 2025-09-05 22:38:16 -05:00
Bertie690
2d037fca96
[Dev] Fix typedoc.config.js (#6495) 2025-09-05 22:27:21 -05:00
Bertie690
e94417940f
[Dev] Fix extra dot in github-pages.yml (#6494) 2025-09-05 22:14:38 -05:00
Bertie690
9ddd6fe026
[Dev] Fix GH pages workflow to push docs correctly (#6493) 2025-09-05 21:54:48 -05:00
Bertie690
d630c106e0
[Test] Improved typing on BattlerTagData and ArenaTagData; improved test matchers (#6338)
* Improved typing on `BattlerTagData` and `ArenaTagData`
* Added dragon cheer/focus energy tests
* Cleaned up descs
2025-09-05 21:50:37 -05:00
Bertie690
02bfaf9ad3
[Test] Added/cleaned up tests for Pastel/Sweet Veil (#6374)
* [Test] Added/cleaned up tests for Pastel/Sweet Veil

* Fixed extra import + tests

* Fixed type import

* Update move.ts

* reverted abstract constructor stuff
2025-09-05 21:42:44 -05:00
NightKev
db8458fdb7
[GitHub] Fix Typedoc workflow (#6490)
* [GitHub] Fix Typedoc workflow

* Remove `--allow-empty`
2025-09-05 21:23:32 -05:00
Bertie690
309e31e196
[Bug] Future Sight no longer crashes after catching the user (#6479) 2025-09-05 14:38:01 -04:00
Bertie690
850fa6f6de
[Dev] Added Typedoc plugins + README badges (#6400)
* Add copyright in footer

* Customized typedoc configuration + added coverage SVG

* Finally figured out how to slap the SVG onto the docs' readme per branch

* Fixed up config, made final tweaks to SVG length and renamed script

* Added missing closing bracket to type config declaration

* Fixed title + added GitHub navigation link

* Fixed name typo

* Update README.md

* Moved badges on same line
2025-09-05 11:34:22 -07:00
Bertie690
d5e6670456
[Refactor] Remove null from PhaseManager.currentPhase signature
https://github.com/pagefaultgames/pokerogue/pull/6243

* Added `toBeAtPhase` + removed `null` from phase manager current phase signature

* Removed bangs from various calls to phase manager

* Update phase-manager.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* ran biome

* Fix missing bang

* Simplify TSDoc

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-05 09:28:35 -07:00
Wlowscha
fce317a87a
[Documentation][Move] Add edge case to helping hand (#6340) 2025-09-05 09:21:28 -07:00
Fabi
ddde977a0a
[UI/UX] Auto focus first input field (#6413) 2025-09-04 02:31:52 -07:00
Fabi
e477c505bc
[UI/UX] Show correct able text when transferring all items (#6444)
* Check if items are able to transfer for `ALL` option

* show amount of transferable items in `ALL` option

* Show number of transferable items in the 'ALL' option

* Apply suggestions
2025-09-04 09:03:55 +00:00
Bertie690
669ed76daf
[Misc] Cleaned up implementation of ChargeMove mixin (#6466)
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-09-04 11:01:24 +02:00
Wlowscha
1a06010820
[UI/UX][Refactor] Remove redundant references to globalScene.uiTheme (#6472)
Removed most references to globalScene.uiTheme
2025-09-03 19:17:19 +02:00
NightKev
317e45ec75
[Dev] Simplify isLocal and add start:prod/start:beta (#6470)
- The constant `isLocal` now checks to see if `import.meta.env.MODE`
is `"development"` (which it is when running via `pnpm start:dev`)
instead of checking what URL is being used to access the client
(e.g. `"localhost"` or an IP address)

- Remove `start` from `package.json` and replace it with
`start:prod` (which runs `vite --mode production`) and
`start:beta` (which runs `vite --mode beta`)

`start:prod` -> `isBeta` and `isLocal` are both `false`
`start:beta` -> `isBeta` is `true` and `isLocal` is `false`
`start:dev` -> `isBeta` is `false` and `isLocal` is `true`

- Remove obsolete/unused `localServerUrl` and `apiUrl` constants
2025-09-02 19:49:45 -07:00
Sirz Benjie
4a28773929
[Bug] [Move] Fix poltergeist crash when no remaining enemies (#6473)
* fix: poltergeist crash with no target

* fix: adjust move phase history
2025-09-03 02:44:43 +00:00
Fabi
9fc31350f8
[Bug] Fix monotype selector image (#6471) 2025-09-03 02:07:40 +00:00
Sirz Benjie
848c1f01e0
chore: bump version 2025-09-02 11:14:55 -05:00
Lugiad
34430b4057
[UI/UX] [Localization] Summary UI translation (#6433)
* Summary UI Transaltion

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Summary UI Translation

* Remove unnecessary loading of en images when lang is not en

Consolidate duplicate code

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-09-02 03:25:41 +00:00
Sirz Benjie
fc85a168f5
Merge pull request #6469 from pagefaultgames/hotfix-1.10.6
Hotfix 1.10.6 to beta
2025-09-01 19:08:09 -05:00
damocleas
2636f59c1e
1.10.6 to Main
Hotfix 1.10.6 to main
2025-09-01 20:05:41 -04:00
Sirz Benjie
9f19c6bea2
Merge pull request #6467 from Xavion3/sound-error-improvement
Sound error handling improvement
2025-09-01 17:24:33 -05:00