Commit Graph

5120 Commits

Author SHA1 Message Date
Wlowscha
b58b633b6f
Inverting order of several conditional checks (if the function always returns after seeing the summary option, may as well check for it straight away...) 2025-05-13 22:11:48 +02:00
Wlowscha
3ab516c0ae
Extracting filterResult logic from processInput 2025-05-13 00:17:26 +02:00
Wlowscha
500f25abdb
Breaking up processOptionMenuInput 2025-05-12 23:38:57 +02:00
Wlowscha
1e342a5d58
Making logic for return button more expressive 2025-05-12 22:55:44 +02:00
Wlowscha
c16f39b063
Splitting process input for menu into its own function 2025-05-12 22:52:28 +02:00
damocleas
718c8cfbb9
Hotfix 1.9.2 to Beta
Hotfix 1.9.2 to Beta
2025-05-08 01:04:31 -04:00
Dean
5a58abfddf
[Bug][Hotfix] Suppress Illusion if NG is already active (#5797)
* Suppress preSummon attrs off field

* Add test case
2025-05-07 21:04:24 -07:00
Jimmybald1
530b2b8a00
[Bug] Fix seed not being reset in Select Biome Phase (#5794)
Fix seed not being reset now that Select Biome Phase goes before New Battle

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-05-07 21:03:22 -07:00
NightKev
cf1367cece
[Bug] PokemonSummonData movesets will now be loaded correctly (#5793) 2025-05-07 21:02:16 -07:00
NightKev
fa6c51d1e2
[Bug] Prevent some corrupt eggs from crashing the game (#5787)
If an egg is somehow a species that doesn't have an associated egg tier
(such as Pikachu), `Egg#getEggTier` now falls back to `EggTier.COMMON`
2025-05-07 21:01:54 -07:00
lxy-lxy-lxy
5ba294ffee
[Bug] Lock Capsule not locking rarities consistently (#5786) 2025-05-07 08:05:32 -07:00
NightKev
4aa0eac5aa Update version to 1.9.2 2025-05-06 04:33:10 -07:00
damocleas
f11e65f550
Hotfixes 1.9.1 to Beta
* Update version to 1.9.1

* [Tiny] Removed unused loc in `v1_9_0.ts` (#5760)

* Add missing zh-CN Spring Banner

* [Hotfix] Fix evil grunts using wrong template (#5763)

* [Bug][Hotfix] Secondary effects no longer trigger status immunity messages (#5764)

Fix secondary effects triggering status immunity messages

* Add files via upload

* [Bug][Hotfix] Always show hit result message (#5769)

Always show hit result

* [Bug] Fix local save encoding crash and Psychic anim (#5775)

* fix error: utf8 to base64

* fix error: space missed

* [Sprite] Fix Clauncher consistent variants, floating Jangmo-o (#5777)

Fix Clauncher consistent variants, flying Jangmo-o

* [Bug] Fix shiny save bug (#5780)

Correctly determine shininess and variant during saving

* [Bug][UI/UX] Ensure pokemon hop when animations are selected (#5781)

Ensure pokemon hop when animations are selected

* [Hotfix] Remove Charcadet line from exp variant masterlist (#5782)

* Remove Charcadet line from exp variant masterlist

* Remove line's backsprite from masterlist

* [Bug][UI/UX] Update battle-info inside pokemon#damageAndUpdate (#5778)

* Update battle-info inside pokemon#damageAndUpdate

* Ensure updatePokemonHp does not skip last hp number

* [Test] Fix sprite test due to unused files (#5783)

Fix sprite test due to unused files

* [Bug] Ensure shiny and variant status respects illusion properly (#5784)

Ensure shiny and variant status respects illusion properly

* Update locales

* [Bug] Fix some moves using illusion type instead of real type (#5772)

* fix revelation dance using the type of the illusion instead of the actual type

* fix other move that might get the illusion type as well

* fix other move that might get the illusion type as well

* fix abilities that might get the illusion type as well

* fix illusion icon in party ui handler

* Fix TSDoc for `Pokemon#getTypes`

* Remove now-unnecessary changes to `.getTypes()` calls

Revert `overrides.ts` changes

* Replace `|| false` with `!!`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: AJ Fontaine <36677462+Fontbane@users.noreply.github.com>
Co-authored-by: Dean <69436131+emdeann@users.noreply.github.com>
Co-authored-by: lxy-lxy-lxy <55084073+lxy-lxy-lxy@users.noreply.github.com>
Co-authored-by: Xavion3 <xavion333@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Lylian BALL <131535108+PyGaVS@users.noreply.github.com>
2025-05-05 22:39:52 -04:00
damocleas
3ba1ed3fb4
Hotfixes 1.9.1 to Main
Hotfix 1.9.1 -> main
2025-05-05 22:37:53 -04:00
Lylian BALL
4f541a8dce
[Bug] Fix some moves using illusion type instead of real type (#5772)
* fix revelation dance using the type of the illusion instead of the actual type

* fix other move that might get the illusion type as well

* fix other move that might get the illusion type as well

* fix abilities that might get the illusion type as well

* fix illusion icon in party ui handler

* Fix TSDoc for `Pokemon#getTypes`

* Remove now-unnecessary changes to `.getTypes()` calls

Revert `overrides.ts` changes

* Replace `|| false` with `!!`

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-05 18:31:11 -07:00
Sirz Benjie
e677e2725e
Update locales 2025-05-05 19:52:13 -05:00
Sirz Benjie
4203513db2
[Bug] Ensure shiny and variant status respects illusion properly (#5784)
Ensure shiny and variant status respects illusion properly
2025-05-05 19:49:59 -05:00
AJ Fontaine
b42b2f6752
[Test] Fix sprite test due to unused files (#5783)
Fix sprite test due to unused files
2025-05-05 20:38:49 -04:00
Sirz Benjie
3161461b6c
[Bug][UI/UX] Update battle-info inside pokemon#damageAndUpdate (#5778)
* Update battle-info inside pokemon#damageAndUpdate

* Ensure updatePokemonHp does not skip last hp number
2025-05-05 18:35:51 -04:00
AJ Fontaine
92f1cfdd50
[Hotfix] Remove Charcadet line from exp variant masterlist (#5782)
* Remove Charcadet line from exp variant masterlist

* Remove line's backsprite from masterlist
2025-05-05 18:34:17 -04:00
Sirz Benjie
ae25a70b4d
[Bug][UI/UX] Ensure pokemon hop when animations are selected (#5781)
Ensure pokemon hop when animations are selected
2025-05-05 17:36:22 -04:00
Xavion3
a3039ef6a6
[Bug] Fix shiny save bug (#5780)
Correctly determine shininess and variant during saving
2025-05-05 17:34:35 -04:00
AJ Fontaine
bd913a201c
[Sprite] Fix Clauncher consistent variants, floating Jangmo-o (#5777)
Fix Clauncher consistent variants, flying Jangmo-o
2025-05-05 17:18:24 -04:00
lxy-lxy-lxy
7547b37e85
[Bug] Fix local save encoding crash and Psychic anim (#5775)
* fix error: utf8 to base64

* fix error: space missed
2025-05-05 08:32:56 -05:00
Dean
e3028c6219
[Bug][Hotfix] Always show hit result message (#5769)
Always show hit result
2025-05-04 18:35:44 -04:00
damocleas
fa774268ca
Add files via upload 2025-05-04 10:36:57 -04:00
Dean
c31bd9ef61
[Bug][Hotfix] Secondary effects no longer trigger status immunity messages (#5764)
Fix secondary effects triggering status immunity messages
2025-05-03 23:04:04 -07:00
AJ Fontaine
b353b0de62
[Hotfix] Fix evil grunts using wrong template (#5763) 2025-05-03 22:59:37 -07:00
damocleas
9e433c85a9
Add missing zh-CN Spring Banner 2025-05-03 23:19:18 -04:00
Bertie690
b5cfa88455
[Tiny] Removed unused loc in v1_9_0.ts (#5760) 2025-05-03 20:07:50 -07:00
NightKev
04bfaf901a Update version to 1.9.1 2025-05-03 19:59:49 -07:00
damocleas
8dd6ba29a1
Release 1.9.0
Release 1.9.0
2025-05-03 22:14:21 -04:00
dependabot[bot]
1042b528ec
Bump vite from 6.2.4 to 6.3.4 (#5758)
* Bump vite from 6.2.4 to 6.3.4

Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite) from 6.2.4 to 6.3.4.
- [Release notes](https://github.com/vitejs/vite/releases)
- [Changelog](https://github.com/vitejs/vite/blob/main/packages/vite/CHANGELOG.md)
- [Commits](https://github.com/vitejs/vite/commits/v6.3.4/packages/vite)

---
updated-dependencies:
- dependency-name: vite
  dependency-version: 6.3.4
  dependency-type: direct:development
...

Signed-off-by: dependabot[bot] <support@github.com>

* Update `rollup` version in `package-lock.json`

---------

Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-03 13:07:37 -04:00
damocleas
a5311779b4
[Misc] More Spring (#5759)
extendo evento
2025-05-03 12:59:55 -04:00
Sirz Benjie
9283be652d
[GitHub] Create release action workflows (#5743)
* Create release actions

* Add release branch to push/pull events that invoke test workflows
2025-05-03 08:47:04 +00:00
NightKev
cedeaf8668
[Bug] Fix crash when loading a save with a statused Pokemon (#5756) 2025-05-02 19:55:48 -07:00
AJ Fontaine
24939ad2e0
[Balance][Mystery][Beta] Salesman doesn't offer event mons without HA or shiny (#5746)
Don't offer event mons without HA or shiny
2025-05-03 01:52:51 +00:00
Madmadness65
3cb3fd15ec
[Sprite] Add missing variant icons, fix misnamed variant icons (#5751)
Add missing variant icons, fix misnamed variant icons
2025-05-03 01:50:23 +00:00
Madmadness65
a8382d71fc Remove Mudbray from spring event
At the request of Damocleas
2025-05-02 20:45:35 -05:00
Madmadness65
5fc379c405 [i18n] Update locales 2025-05-02 20:43:13 -05:00
damocleas
cdeb143643
Version 1.8.5 -> 1.9.0
* Update package.json

* Update package-lock.json
2025-05-02 21:41:11 -04:00
damocleas
bf0abd3ddc
[Move] [Beta] Undo Order Up Sheer Force change (#5750)
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-02 20:32:59 -05:00
Blitzy
75d01adf9a
[Bug] Disable Illusion in Fusions (#5752)
Update ability.ts
2025-05-02 21:05:48 -04:00
damocleas
3a89b7bb75
[Balance] [Beta] 1.9 Egg Move Followup (#5749)
Update egg-moves.ts for Aerodactyl Amaura Diglett
2025-05-02 17:38:30 -04:00
damocleas
8f0eee9c4c
[Balance] [Mystery Encounter] Many Minor Mystery Encounter Adjustments (#5726)
* Update slumbering-snorlax-encounter.ts

* Add Slumbering Snorlax to Tall Grass, remove Absolute Avarice from Plains

* Update absolute-avarice-encounter.ts

* Update absolute-avarice-encounter.ts

* Update slumbering-snorlax-encounter.ts

* Update slumbering-snorlax-encounter.ts

* Update the-expert-pokemon-breeder-encounter.ts

* Update slumbering-snorlax-encounter.ts nature

* Update bug-type-superfan-encounter.ts move reward

* Update bug-type-superfan-encounter.ts moves again

* fix encounter waves

* Update absolute-avarice-encounter.test.ts

* add Nature import

* Update bug-type-superfan-encounter.test.ts

* greedent moves

* test moves

* Updated mysterious-chest-encounter.ts trap/reward chance

* swapped Macho Brace stats, +2 / 10% for HP stats and +1 / 5% for all else

* Update bug-type-superfan-encounter.ts moves

* Update the-expert-pokemon-breeder-encounter.ts tera

* Update bug-type-superfan-encounter.test.ts fix test
2025-05-02 01:11:02 -04:00
Bertie690
6d90649b92
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655)
* Grabbed reverted changes from stuff

* Added version migrator for rage fist data + deepMergeSpriteData tests

* fixed formattign

* Fied a few

* Fixed constructor (maybe), moved deepCopy and deepMergeSpriteData to own file

`common.ts` is hella bloated so seems legit

* Moved empty moveset verification mapping thing to upgrade script bc i wanted to

* Fixed tests

* test added

* Fixed summondata being cleared inside summonPhase, removed `summonDataPrimer`

like seriously how come no-one checked this

* Fixed test

I forgot that we outsped and oneshot

* Fixed test

* huhjjjjjb

* Hopefully fixed bug

my sanity and homework are paying the price for this lol

* added commented out console.log statement

uncomment to see new berry data

* Fixed migrate script, re-added deprecated attributes out of necessity

* Fixed failing test by not trying to mock rng

* Fixed test

* Fixed tests

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update overrides.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update berry-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update encounter-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update game-data.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move-phase.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Added utility function `randSeedFloat`

basically just `Phaser.math.RND.realInRange(0, 1)`

* Applied review comments, cleaned up code a bit

* Removed unnecessary null checks for turnData and co.

I explicitly made them initialized by default for this very reason

* Added tests for Last Resort regarding moveHistory

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update battle-scene.ts

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>

* Update the-winstrate-challenge-encounter.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update ability.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update battle-anims.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update pokemon.ts comments

* Fixed a few outstanding issues with documentation

* Updated switch summon phase comment

* Re-added BattleSummonData as TempSummonData

* Hppefully fixed -1 sprite scale glitch

* Fixed comment

* Reveted `pokemon-forms.ts`

* Fuxed constructor

* fixed -1 bug

* Revert "Added utility function `randSeedFloat`"

This reverts commit 4c3447c851.

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-05-02 00:06:07 -05:00
damocleas
fa86ea3214
[Misc] Spring Stuff (#5742)
* Update timed-event-manager.ts

* spr25 images

* Update the-pokemon-salesman-encounter.ts rolls
2025-05-01 22:54:59 -04:00
Dean
7a9fc3fc8d
[Bug] Clear status immediately in menus (#5739)
Add asPhase parameter
2025-05-01 22:50:56 -04:00
Sirz Benjie
3af1bdbcff
[Bug][Ability] Fix change move type abilities (#5665)
* Make type changing moves change type after abilities but before ion deluge/electrify

* Create unified test file for galvanize, pixilate, and refrigerate

* Make type boost items like silk scarf affect the move after its type change

* Add tests for type boost item interaction

* Remove leftover log messages

* Update spies in type-change ability tests

* Add automated tests for normalize

* Fix test name injection for tera blast

* Add automated test for tera blast normalize interaction

* Restore pokemon as a type-only import in moves.ts

* Add aerilate to type changing tests

* Rename galvanize test file

* Fix utils import

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Remove unnecessary mockRestore

* Remove unnecessary nullish coalescing

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-01 22:41:57 -04:00
Xavion3
8eeec9511b
[Bug] Correctly get cursor position in command UI (#5740)
Correctly get cursor position in command UI

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-05-02 01:18:38 +00:00