mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-07-05 07:52:17 +02:00
Splitting process input for menu into its own function
This commit is contained in:
parent
718c8cfbb9
commit
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@ -355,6 +355,386 @@ export default class PartyUiHandler extends MessageUiHandler {
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return true;
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}
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processOptionMenuInput(button: Button) {
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let success = false;
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const ui = this.getUi();
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const option = this.options[this.optionsCursor];
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if (button === Button.ACTION) {
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const pokemon = globalScene.getPlayerParty()[this.cursor];
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode && option !== PartyOption.CANCEL) {
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this.startTransfer();
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let ableToTransfer: string;
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for (let p = 0; p < globalScene.getPlayerParty().length; p++) {
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// this for look goes through each of the party pokemon
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const newPokemon = globalScene.getPlayerParty()[p];
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// this next line gets all of the transferable items from pokemon [p]; it does this by getting all the held modifiers that are transferable and checking to see if they belong to pokemon [p]
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const getTransferrableItemsFromPokemon = (newPokemon: PlayerPokemon) =>
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globalScene.findModifiers(
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m =>
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m instanceof PokemonHeldItemModifier &&
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(m as PokemonHeldItemModifier).isTransferable &&
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(m as PokemonHeldItemModifier).pokemonId === newPokemon.id,
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) as PokemonHeldItemModifier[];
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// this next bit checks to see if the the selected item from the original transfer pokemon exists on the new pokemon [p]; this returns undefined if the new pokemon doesn't have the item at all, otherwise it returns the pokemonHeldItemModifier for that item
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const matchingModifier = globalScene.findModifier(
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m =>
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m instanceof PokemonHeldItemModifier &&
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m.pokemonId === newPokemon.id &&
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m.matchType(getTransferrableItemsFromPokemon(pokemon)[this.transferOptionCursor]),
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) as PokemonHeldItemModifier;
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const partySlot = this.partySlots.filter(m => m.getPokemon() === newPokemon)[0]; // this gets pokemon [p] for us
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if (p !== this.transferCursor) {
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// this skips adding the able/not able labels on the pokemon doing the transfer
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if (matchingModifier) {
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// if matchingModifier exists then the item exists on the new pokemon
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if (matchingModifier.getMaxStackCount() === matchingModifier.stackCount) {
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// checks to see if the stack of items is at max stack; if so, set the description label to "Not able"
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ableToTransfer = i18next.t("partyUiHandler:notAble");
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} else {
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// if the pokemon isn't at max stack, make the label "Able"
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ableToTransfer = i18next.t("partyUiHandler:able");
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}
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} else {
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// if matchingModifier doesn't exist, that means the pokemon doesn't have any of the item, and we need to show "Able"
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ableToTransfer = i18next.t("partyUiHandler:able");
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}
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} else {
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// this else relates to the transfer pokemon. We set the text to be blank so there's no "Able"/"Not able" text
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ableToTransfer = "";
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}
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partySlot.slotHpBar.setVisible(false);
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partySlot.slotHpOverlay.setVisible(false);
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partySlot.slotHpText.setVisible(false);
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partySlot.slotDescriptionLabel.setText(ableToTransfer);
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partySlot.slotDescriptionLabel.setVisible(true);
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}
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this.clearOptions();
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ui.playSelect();
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return true;
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}
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if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER && option !== PartyOption.CANCEL) {
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// clear overlay on cancel
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this.moveInfoOverlay.clear();
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const filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon);
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if (filterResult === null) {
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this.selectCallback?.(this.cursor, option);
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this.clearOptions();
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} else {
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this.clearOptions();
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this.showText(filterResult as string, undefined, () => this.showText("", 0), undefined, true);
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}
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ui.playSelect();
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return true;
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}
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if (
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![
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PartyOption.SUMMARY,
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PartyOption.POKEDEX,
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PartyOption.UNPAUSE_EVOLUTION,
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PartyOption.UNSPLICE,
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PartyOption.RELEASE,
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PartyOption.CANCEL,
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PartyOption.RENAME,
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].includes(option) ||
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(option === PartyOption.RELEASE && this.partyUiMode === PartyUiMode.RELEASE)
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) {
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let filterResult: string | null;
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const getTransferrableItemsFromPokemon = (pokemon: PlayerPokemon) =>
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globalScene.findModifiers(
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m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id,
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) as PokemonHeldItemModifier[];
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if (option !== PartyOption.TRANSFER && option !== PartyOption.SPLICE) {
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filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon);
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if (filterResult === null && (option === PartyOption.SEND_OUT || option === PartyOption.PASS_BATON)) {
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filterResult = this.FilterChallengeLegal(pokemon);
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}
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if (filterResult === null && this.partyUiMode === PartyUiMode.MOVE_MODIFIER) {
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filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]);
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}
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} else {
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filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(
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pokemon,
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getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor])[
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this.transferOptionCursor
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],
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);
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}
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if (filterResult === null) {
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if (this.partyUiMode !== PartyUiMode.SPLICE) {
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this.clearOptions();
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}
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if (this.selectCallback && this.partyUiMode !== PartyUiMode.CHECK) {
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if (option === PartyOption.TRANSFER) {
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if (this.transferCursor !== this.cursor) {
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if (this.transferAll) {
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getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor]).forEach(
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(_, i, array) => {
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const invertedIndex = array.length - 1 - i;
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(this.selectCallback as PartyModifierTransferSelectCallback)(
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this.transferCursor,
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invertedIndex,
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this.transferQuantitiesMax[invertedIndex],
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this.cursor,
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);
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},
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);
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} else {
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(this.selectCallback as PartyModifierTransferSelectCallback)(
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this.transferCursor,
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this.transferOptionCursor,
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this.transferQuantities[this.transferOptionCursor],
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this.cursor,
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);
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}
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}
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this.clearTransfer();
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} else if (this.partyUiMode === PartyUiMode.SPLICE) {
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if (option === PartyOption.SPLICE) {
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(this.selectCallback as PartyModifierSpliceSelectCallback)(this.transferCursor, this.cursor);
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this.clearTransfer();
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} else {
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this.startTransfer();
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}
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this.clearOptions();
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} else if (option === PartyOption.RELEASE) {
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this.doRelease(this.cursor);
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} else {
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const selectCallback = this.selectCallback;
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this.selectCallback = null;
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selectCallback(this.cursor, option);
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}
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} else {
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if (
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option >= PartyOption.FORM_CHANGE_ITEM &&
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globalScene.getCurrentPhase() instanceof SelectModifierPhase
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) {
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if (this.partyUiMode === PartyUiMode.CHECK) {
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const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon);
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const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
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modifier.active = !modifier.active;
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globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true);
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}
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} else if (this.cursor) {
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(globalScene.getCurrentPhase() as CommandPhase).handleCommand(
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Command.POKEMON,
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this.cursor,
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option === PartyOption.PASS_BATON,
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);
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}
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}
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if (
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this.partyUiMode !== PartyUiMode.MODIFIER &&
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this.partyUiMode !== PartyUiMode.TM_MODIFIER &&
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this.partyUiMode !== PartyUiMode.MOVE_MODIFIER
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) {
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ui.playSelect();
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}
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return true;
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}
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this.clearOptions();
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this.showText(filterResult as string, undefined, () => this.showText("", 0), undefined, true);
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} else if (option === PartyOption.SUMMARY) {
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ui.playSelect();
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ui.setModeWithoutClear(UiMode.SUMMARY, pokemon).then(() => this.clearOptions());
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return true;
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} else if (option === PartyOption.POKEDEX) {
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ui.playSelect();
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const attributes = {
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shiny: pokemon.shiny,
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variant: pokemon.variant,
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form: pokemon.formIndex,
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female: pokemon.gender === Gender.FEMALE,
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};
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ui.setOverlayMode(UiMode.POKEDEX_PAGE, pokemon.species, attributes).then(() => this.clearOptions());
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return true;
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} else if (option === PartyOption.UNPAUSE_EVOLUTION) {
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this.clearOptions();
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ui.playSelect();
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pokemon.pauseEvolutions = !pokemon.pauseEvolutions;
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this.showText(
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i18next.t(pokemon.pauseEvolutions ? "partyUiHandler:pausedEvolutions" : "partyUiHandler:unpausedEvolutions", {
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pokemonName: getPokemonNameWithAffix(pokemon, false),
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}),
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undefined,
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() => this.showText("", 0),
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null,
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true,
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);
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} else if (option === PartyOption.UNSPLICE) {
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this.clearOptions();
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ui.playSelect();
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this.showText(
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i18next.t("partyUiHandler:unspliceConfirmation", {
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fusionName: pokemon.fusionSpecies?.name,
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pokemonName: pokemon.getName(),
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}),
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null,
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() => {
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ui.setModeWithoutClear(
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UiMode.CONFIRM,
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() => {
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const fusionName = pokemon.getName();
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pokemon.unfuse().then(() => {
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this.clearPartySlots();
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this.populatePartySlots();
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ui.setMode(UiMode.PARTY);
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this.showText(
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i18next.t("partyUiHandler:wasReverted", {
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fusionName: fusionName,
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pokemonName: pokemon.getName(false),
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}),
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undefined,
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() => {
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ui.setMode(UiMode.PARTY);
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this.showText("", 0);
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},
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null,
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true,
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);
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});
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},
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() => {
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ui.setMode(UiMode.PARTY);
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this.showText("", 0);
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},
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);
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},
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);
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} else if (option === PartyOption.RELEASE) {
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this.clearOptions();
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ui.playSelect();
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if (this.cursor >= globalScene.currentBattle.getBattlerCount() || !pokemon.isAllowedInBattle()) {
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this.blockInput = true;
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this.showText(
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i18next.t("partyUiHandler:releaseConfirmation", {
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pokemonName: getPokemonNameWithAffix(pokemon, false),
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}),
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null,
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() => {
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this.blockInput = false;
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ui.setModeWithoutClear(
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UiMode.CONFIRM,
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() => {
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ui.setMode(UiMode.PARTY);
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this.doRelease(this.cursor);
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},
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() => {
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ui.setMode(UiMode.PARTY);
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this.showText("", 0);
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},
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);
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},
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);
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} else {
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this.showText(i18next.t("partyUiHandler:releaseInBattle"), null, () => this.showText("", 0), null, true);
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}
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return true;
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} else if (option === PartyOption.RENAME) {
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this.clearOptions();
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ui.playSelect();
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ui.setModeWithoutClear(
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UiMode.RENAME_POKEMON,
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{
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buttonActions: [
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(nickname: string) => {
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ui.playSelect();
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pokemon.nickname = nickname;
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pokemon.updateInfo();
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this.clearPartySlots();
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this.populatePartySlots();
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ui.setMode(UiMode.PARTY);
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},
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() => {
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ui.setMode(UiMode.PARTY);
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},
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],
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},
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pokemon,
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);
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return true;
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} else if (option === PartyOption.CANCEL) {
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return this.processInput(Button.CANCEL);
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} else if (option === PartyOption.SELECT) {
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ui.playSelect();
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return true;
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}
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} else if (button === Button.CANCEL) {
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this.clearOptions();
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ui.playSelect();
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return true;
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} else {
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switch (button) {
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case Button.LEFT:
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/** Decrease quantity for the current item and update UI */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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this.transferQuantities[option] =
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this.transferQuantities[option] === 1
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? this.transferQuantitiesMax[option]
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: this.transferQuantities[option] - 1;
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this.updateOptions();
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success = this.setCursor(
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this.optionsCursor,
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); /** Place again the cursor at the same position. Necessary, otherwise the cursor disappears */
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}
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break;
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case Button.RIGHT:
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/** Increase quantity for the current item and update UI */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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this.transferQuantities[option] =
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this.transferQuantities[option] === this.transferQuantitiesMax[option]
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? 1
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: this.transferQuantities[option] + 1;
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this.updateOptions();
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success = this.setCursor(
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this.optionsCursor,
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); /** Place again the cursor at the same position. Necessary, otherwise the cursor disappears */
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}
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break;
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case Button.UP:
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/** If currently selecting items to transfer, reset quantity selection */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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if (option !== PartyOption.ALL) {
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this.transferQuantities[option] = this.transferQuantitiesMax[option];
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}
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this.updateOptions();
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}
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success = this.setCursor(
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this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1,
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); /** Move cursor */
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break;
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case Button.DOWN:
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/** If currently selecting items to transfer, reset quantity selection */
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
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if (option !== PartyOption.ALL) {
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this.transferQuantities[option] = this.transferQuantitiesMax[option];
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}
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this.updateOptions();
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}
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success = this.setCursor(
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this.optionsCursor < this.options.length - 1 ? this.optionsCursor + 1 : 0,
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); /** Move cursor */
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break;
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}
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// show move description
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if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
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const option = this.options[this.optionsCursor];
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const pokemon = globalScene.getPlayerParty()[this.cursor];
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const move = allMoves[pokemon.getLearnableLevelMoves()[option]];
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if (move) {
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this.moveInfoOverlay.show(move);
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} else {
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// or hide the overlay, in case it's the cancel button
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this.moveInfoOverlay.clear();
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}
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}
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}
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return success;
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}
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processInput(button: Button): boolean {
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const ui = this.getUi();
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@ -377,380 +757,7 @@ export default class PartyUiHandler extends MessageUiHandler {
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let success = false;
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if (this.optionsMode) {
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const option = this.options[this.optionsCursor];
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if (button === Button.ACTION) {
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const pokemon = globalScene.getPlayerParty()[this.cursor];
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if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER && !this.transferMode && option !== PartyOption.CANCEL) {
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this.startTransfer();
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let ableToTransfer: string;
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for (let p = 0; p < globalScene.getPlayerParty().length; p++) {
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// this for look goes through each of the party pokemon
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const newPokemon = globalScene.getPlayerParty()[p];
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// this next line gets all of the transferable items from pokemon [p]; it does this by getting all the held modifiers that are transferable and checking to see if they belong to pokemon [p]
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const getTransferrableItemsFromPokemon = (newPokemon: PlayerPokemon) =>
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globalScene.findModifiers(
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m =>
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m instanceof PokemonHeldItemModifier &&
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(m as PokemonHeldItemModifier).isTransferable &&
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(m as PokemonHeldItemModifier).pokemonId === newPokemon.id,
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) as PokemonHeldItemModifier[];
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// this next bit checks to see if the the selected item from the original transfer pokemon exists on the new pokemon [p]; this returns undefined if the new pokemon doesn't have the item at all, otherwise it returns the pokemonHeldItemModifier for that item
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const matchingModifier = globalScene.findModifier(
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m =>
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m instanceof PokemonHeldItemModifier &&
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m.pokemonId === newPokemon.id &&
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m.matchType(getTransferrableItemsFromPokemon(pokemon)[this.transferOptionCursor]),
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) as PokemonHeldItemModifier;
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const partySlot = this.partySlots.filter(m => m.getPokemon() === newPokemon)[0]; // this gets pokemon [p] for us
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if (p !== this.transferCursor) {
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// this skips adding the able/not able labels on the pokemon doing the transfer
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if (matchingModifier) {
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// if matchingModifier exists then the item exists on the new pokemon
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if (matchingModifier.getMaxStackCount() === matchingModifier.stackCount) {
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// checks to see if the stack of items is at max stack; if so, set the description label to "Not able"
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ableToTransfer = i18next.t("partyUiHandler:notAble");
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} else {
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// if the pokemon isn't at max stack, make the label "Able"
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ableToTransfer = i18next.t("partyUiHandler:able");
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}
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} else {
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// if matchingModifier doesn't exist, that means the pokemon doesn't have any of the item, and we need to show "Able"
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ableToTransfer = i18next.t("partyUiHandler:able");
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}
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} else {
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// this else relates to the transfer pokemon. We set the text to be blank so there's no "Able"/"Not able" text
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ableToTransfer = "";
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}
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partySlot.slotHpBar.setVisible(false);
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partySlot.slotHpOverlay.setVisible(false);
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partySlot.slotHpText.setVisible(false);
|
||||
partySlot.slotDescriptionLabel.setText(ableToTransfer);
|
||||
partySlot.slotDescriptionLabel.setVisible(true);
|
||||
}
|
||||
|
||||
this.clearOptions();
|
||||
ui.playSelect();
|
||||
return true;
|
||||
}
|
||||
if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER && option !== PartyOption.CANCEL) {
|
||||
// clear overlay on cancel
|
||||
this.moveInfoOverlay.clear();
|
||||
const filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon);
|
||||
if (filterResult === null) {
|
||||
this.selectCallback?.(this.cursor, option);
|
||||
this.clearOptions();
|
||||
} else {
|
||||
this.clearOptions();
|
||||
this.showText(filterResult as string, undefined, () => this.showText("", 0), undefined, true);
|
||||
}
|
||||
ui.playSelect();
|
||||
return true;
|
||||
}
|
||||
if (
|
||||
![
|
||||
PartyOption.SUMMARY,
|
||||
PartyOption.POKEDEX,
|
||||
PartyOption.UNPAUSE_EVOLUTION,
|
||||
PartyOption.UNSPLICE,
|
||||
PartyOption.RELEASE,
|
||||
PartyOption.CANCEL,
|
||||
PartyOption.RENAME,
|
||||
].includes(option) ||
|
||||
(option === PartyOption.RELEASE && this.partyUiMode === PartyUiMode.RELEASE)
|
||||
) {
|
||||
let filterResult: string | null;
|
||||
const getTransferrableItemsFromPokemon = (pokemon: PlayerPokemon) =>
|
||||
globalScene.findModifiers(
|
||||
m => m instanceof PokemonHeldItemModifier && m.isTransferable && m.pokemonId === pokemon.id,
|
||||
) as PokemonHeldItemModifier[];
|
||||
if (option !== PartyOption.TRANSFER && option !== PartyOption.SPLICE) {
|
||||
filterResult = (this.selectFilter as PokemonSelectFilter)(pokemon);
|
||||
if (filterResult === null && (option === PartyOption.SEND_OUT || option === PartyOption.PASS_BATON)) {
|
||||
filterResult = this.FilterChallengeLegal(pokemon);
|
||||
}
|
||||
if (filterResult === null && this.partyUiMode === PartyUiMode.MOVE_MODIFIER) {
|
||||
filterResult = this.moveSelectFilter(pokemon.moveset[this.optionsCursor]);
|
||||
}
|
||||
} else {
|
||||
filterResult = (this.selectFilter as PokemonModifierTransferSelectFilter)(
|
||||
pokemon,
|
||||
getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor])[
|
||||
this.transferOptionCursor
|
||||
],
|
||||
);
|
||||
}
|
||||
if (filterResult === null) {
|
||||
if (this.partyUiMode !== PartyUiMode.SPLICE) {
|
||||
this.clearOptions();
|
||||
}
|
||||
if (this.selectCallback && this.partyUiMode !== PartyUiMode.CHECK) {
|
||||
if (option === PartyOption.TRANSFER) {
|
||||
if (this.transferCursor !== this.cursor) {
|
||||
if (this.transferAll) {
|
||||
getTransferrableItemsFromPokemon(globalScene.getPlayerParty()[this.transferCursor]).forEach(
|
||||
(_, i, array) => {
|
||||
const invertedIndex = array.length - 1 - i;
|
||||
(this.selectCallback as PartyModifierTransferSelectCallback)(
|
||||
this.transferCursor,
|
||||
invertedIndex,
|
||||
this.transferQuantitiesMax[invertedIndex],
|
||||
this.cursor,
|
||||
);
|
||||
},
|
||||
);
|
||||
} else {
|
||||
(this.selectCallback as PartyModifierTransferSelectCallback)(
|
||||
this.transferCursor,
|
||||
this.transferOptionCursor,
|
||||
this.transferQuantities[this.transferOptionCursor],
|
||||
this.cursor,
|
||||
);
|
||||
}
|
||||
}
|
||||
this.clearTransfer();
|
||||
} else if (this.partyUiMode === PartyUiMode.SPLICE) {
|
||||
if (option === PartyOption.SPLICE) {
|
||||
(this.selectCallback as PartyModifierSpliceSelectCallback)(this.transferCursor, this.cursor);
|
||||
this.clearTransfer();
|
||||
} else {
|
||||
this.startTransfer();
|
||||
}
|
||||
this.clearOptions();
|
||||
} else if (option === PartyOption.RELEASE) {
|
||||
this.doRelease(this.cursor);
|
||||
} else {
|
||||
const selectCallback = this.selectCallback;
|
||||
this.selectCallback = null;
|
||||
selectCallback(this.cursor, option);
|
||||
}
|
||||
} else {
|
||||
if (
|
||||
option >= PartyOption.FORM_CHANGE_ITEM &&
|
||||
globalScene.getCurrentPhase() instanceof SelectModifierPhase
|
||||
) {
|
||||
if (this.partyUiMode === PartyUiMode.CHECK) {
|
||||
const formChangeItemModifiers = this.getFormChangeItemsModifiers(pokemon);
|
||||
const modifier = formChangeItemModifiers[option - PartyOption.FORM_CHANGE_ITEM];
|
||||
modifier.active = !modifier.active;
|
||||
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeItemTrigger, false, true);
|
||||
}
|
||||
} else if (this.cursor) {
|
||||
(globalScene.getCurrentPhase() as CommandPhase).handleCommand(
|
||||
Command.POKEMON,
|
||||
this.cursor,
|
||||
option === PartyOption.PASS_BATON,
|
||||
);
|
||||
}
|
||||
}
|
||||
if (
|
||||
this.partyUiMode !== PartyUiMode.MODIFIER &&
|
||||
this.partyUiMode !== PartyUiMode.TM_MODIFIER &&
|
||||
this.partyUiMode !== PartyUiMode.MOVE_MODIFIER
|
||||
) {
|
||||
ui.playSelect();
|
||||
}
|
||||
return true;
|
||||
}
|
||||
this.clearOptions();
|
||||
this.showText(filterResult as string, undefined, () => this.showText("", 0), undefined, true);
|
||||
} else if (option === PartyOption.SUMMARY) {
|
||||
ui.playSelect();
|
||||
ui.setModeWithoutClear(UiMode.SUMMARY, pokemon).then(() => this.clearOptions());
|
||||
return true;
|
||||
} else if (option === PartyOption.POKEDEX) {
|
||||
ui.playSelect();
|
||||
const attributes = {
|
||||
shiny: pokemon.shiny,
|
||||
variant: pokemon.variant,
|
||||
form: pokemon.formIndex,
|
||||
female: pokemon.gender === Gender.FEMALE,
|
||||
};
|
||||
ui.setOverlayMode(UiMode.POKEDEX_PAGE, pokemon.species, attributes).then(() => this.clearOptions());
|
||||
return true;
|
||||
} else if (option === PartyOption.UNPAUSE_EVOLUTION) {
|
||||
this.clearOptions();
|
||||
ui.playSelect();
|
||||
pokemon.pauseEvolutions = !pokemon.pauseEvolutions;
|
||||
this.showText(
|
||||
i18next.t(
|
||||
pokemon.pauseEvolutions ? "partyUiHandler:pausedEvolutions" : "partyUiHandler:unpausedEvolutions",
|
||||
{ pokemonName: getPokemonNameWithAffix(pokemon, false) },
|
||||
),
|
||||
undefined,
|
||||
() => this.showText("", 0),
|
||||
null,
|
||||
true,
|
||||
);
|
||||
} else if (option === PartyOption.UNSPLICE) {
|
||||
this.clearOptions();
|
||||
ui.playSelect();
|
||||
this.showText(
|
||||
i18next.t("partyUiHandler:unspliceConfirmation", {
|
||||
fusionName: pokemon.fusionSpecies?.name,
|
||||
pokemonName: pokemon.getName(),
|
||||
}),
|
||||
null,
|
||||
() => {
|
||||
ui.setModeWithoutClear(
|
||||
UiMode.CONFIRM,
|
||||
() => {
|
||||
const fusionName = pokemon.getName();
|
||||
pokemon.unfuse().then(() => {
|
||||
this.clearPartySlots();
|
||||
this.populatePartySlots();
|
||||
ui.setMode(UiMode.PARTY);
|
||||
this.showText(
|
||||
i18next.t("partyUiHandler:wasReverted", {
|
||||
fusionName: fusionName,
|
||||
pokemonName: pokemon.getName(false),
|
||||
}),
|
||||
undefined,
|
||||
() => {
|
||||
ui.setMode(UiMode.PARTY);
|
||||
this.showText("", 0);
|
||||
},
|
||||
null,
|
||||
true,
|
||||
);
|
||||
});
|
||||
},
|
||||
() => {
|
||||
ui.setMode(UiMode.PARTY);
|
||||
this.showText("", 0);
|
||||
},
|
||||
);
|
||||
},
|
||||
);
|
||||
} else if (option === PartyOption.RELEASE) {
|
||||
this.clearOptions();
|
||||
ui.playSelect();
|
||||
if (this.cursor >= globalScene.currentBattle.getBattlerCount() || !pokemon.isAllowedInBattle()) {
|
||||
this.blockInput = true;
|
||||
this.showText(
|
||||
i18next.t("partyUiHandler:releaseConfirmation", {
|
||||
pokemonName: getPokemonNameWithAffix(pokemon, false),
|
||||
}),
|
||||
null,
|
||||
() => {
|
||||
this.blockInput = false;
|
||||
ui.setModeWithoutClear(
|
||||
UiMode.CONFIRM,
|
||||
() => {
|
||||
ui.setMode(UiMode.PARTY);
|
||||
this.doRelease(this.cursor);
|
||||
},
|
||||
() => {
|
||||
ui.setMode(UiMode.PARTY);
|
||||
this.showText("", 0);
|
||||
},
|
||||
);
|
||||
},
|
||||
);
|
||||
} else {
|
||||
this.showText(i18next.t("partyUiHandler:releaseInBattle"), null, () => this.showText("", 0), null, true);
|
||||
}
|
||||
return true;
|
||||
} else if (option === PartyOption.RENAME) {
|
||||
this.clearOptions();
|
||||
ui.playSelect();
|
||||
ui.setModeWithoutClear(
|
||||
UiMode.RENAME_POKEMON,
|
||||
{
|
||||
buttonActions: [
|
||||
(nickname: string) => {
|
||||
ui.playSelect();
|
||||
pokemon.nickname = nickname;
|
||||
pokemon.updateInfo();
|
||||
this.clearPartySlots();
|
||||
this.populatePartySlots();
|
||||
ui.setMode(UiMode.PARTY);
|
||||
},
|
||||
() => {
|
||||
ui.setMode(UiMode.PARTY);
|
||||
},
|
||||
],
|
||||
},
|
||||
pokemon,
|
||||
);
|
||||
return true;
|
||||
} else if (option === PartyOption.CANCEL) {
|
||||
return this.processInput(Button.CANCEL);
|
||||
} else if (option === PartyOption.SELECT) {
|
||||
ui.playSelect();
|
||||
return true;
|
||||
}
|
||||
} else if (button === Button.CANCEL) {
|
||||
this.clearOptions();
|
||||
ui.playSelect();
|
||||
return true;
|
||||
} else {
|
||||
switch (button) {
|
||||
case Button.LEFT:
|
||||
/** Decrease quantity for the current item and update UI */
|
||||
if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
|
||||
this.transferQuantities[option] =
|
||||
this.transferQuantities[option] === 1
|
||||
? this.transferQuantitiesMax[option]
|
||||
: this.transferQuantities[option] - 1;
|
||||
this.updateOptions();
|
||||
success = this.setCursor(
|
||||
this.optionsCursor,
|
||||
); /** Place again the cursor at the same position. Necessary, otherwise the cursor disappears */
|
||||
}
|
||||
break;
|
||||
case Button.RIGHT:
|
||||
/** Increase quantity for the current item and update UI */
|
||||
if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
|
||||
this.transferQuantities[option] =
|
||||
this.transferQuantities[option] === this.transferQuantitiesMax[option]
|
||||
? 1
|
||||
: this.transferQuantities[option] + 1;
|
||||
this.updateOptions();
|
||||
success = this.setCursor(
|
||||
this.optionsCursor,
|
||||
); /** Place again the cursor at the same position. Necessary, otherwise the cursor disappears */
|
||||
}
|
||||
break;
|
||||
case Button.UP:
|
||||
/** If currently selecting items to transfer, reset quantity selection */
|
||||
if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
|
||||
if (option !== PartyOption.ALL) {
|
||||
this.transferQuantities[option] = this.transferQuantitiesMax[option];
|
||||
}
|
||||
this.updateOptions();
|
||||
}
|
||||
success = this.setCursor(
|
||||
this.optionsCursor ? this.optionsCursor - 1 : this.options.length - 1,
|
||||
); /** Move cursor */
|
||||
break;
|
||||
case Button.DOWN:
|
||||
/** If currently selecting items to transfer, reset quantity selection */
|
||||
if (this.partyUiMode === PartyUiMode.MODIFIER_TRANSFER) {
|
||||
if (option !== PartyOption.ALL) {
|
||||
this.transferQuantities[option] = this.transferQuantitiesMax[option];
|
||||
}
|
||||
this.updateOptions();
|
||||
}
|
||||
success = this.setCursor(
|
||||
this.optionsCursor < this.options.length - 1 ? this.optionsCursor + 1 : 0,
|
||||
); /** Move cursor */
|
||||
break;
|
||||
}
|
||||
|
||||
// show move description
|
||||
if (this.partyUiMode === PartyUiMode.REMEMBER_MOVE_MODIFIER) {
|
||||
const option = this.options[this.optionsCursor];
|
||||
const pokemon = globalScene.getPlayerParty()[this.cursor];
|
||||
const move = allMoves[pokemon.getLearnableLevelMoves()[option]];
|
||||
if (move) {
|
||||
this.moveInfoOverlay.show(move);
|
||||
} else {
|
||||
// or hide the overlay, in case it's the cancel button
|
||||
this.moveInfoOverlay.clear();
|
||||
}
|
||||
}
|
||||
}
|
||||
success = this.processOptionMenuInput(button);
|
||||
} else {
|
||||
if (button === Button.ACTION) {
|
||||
if (this.cursor < 6) {
|
||||
|
Loading…
Reference in New Issue
Block a user