Commit Graph

5170 Commits

Author SHA1 Message Date
fabske0
ac79e82013 another typo 2025-10-31 15:11:10 +01:00
fabske0
b150b5208c split up regex 2025-10-31 14:48:01 +01:00
fabske0
6049038537 remove console.log and another typo 2025-10-31 14:24:23 +01:00
fabske0
8e01876bd0 fix typo 2025-10-31 14:24:19 +01:00
fabske0
2a1e0c4373 - Add option for shiny starter
- change how the starter part of the seed is parsed
2025-10-31 14:23:41 +01:00
NightKev
babeb32edb
[Bug] Shinies won't be forced to match event boss shiny if set (#6724) 2025-10-30 21:49:37 -07:00
damocleas
76453a31d1 [Balance][Bug] Rival Fight 3 Fix, Move Noibat in Biomes
Electivire corrected to be Electabuzz in Slot 3 on Fight 3 (55)

Noibat has been moved from Uncommon -> Rare in Grassy Field
2025-10-31 00:47:07 -04:00
Dean
df98e506ad
[Bug] Prevent self speed ties (#6719)
* Prevent self speed ties

* Remove outdated parameter doc

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-31 00:38:49 -04:00
Wlowscha
d7cfb2087c
[Bug][UI/UX] Make ribbon option in dex selectable with classic wins
https://github.com/pagefaultgames/pokerogue/pull/6720
2025-10-31 03:21:26 +00:00
Dean
1d4a9259b8
[Hotfix] Fix Queenly Majesty/Dazzling affecting user's moves instead of enemy's (#6722)
Fix QM/Dazzling
2025-10-30 23:14:48 -04:00
NightKev
9ea5a014a1
[Bug] Allow fainted Pokemon to be released post-battle in hardcore
https://github.com/pagefaultgames/pokerogue/pull/6723
2025-10-30 20:14:31 -07:00
Dean
9a4381c776 Re-Add MovePriorityModifier 2025-10-30 18:58:06 -07:00
damocleas
a48952e354
[Balance] [Bug] Fix Rhydon not being a Rhyhorn in Rival 2 2025-10-30 21:08:00 -04:00
damocleas
bfc5aed0ce
fix 2025-10-30 19:23:33 -04:00
damocleas
005b3e6eed update assets and thing 2025-10-30 18:34:48 -04:00
damocleas
3e3b4173f1
balance fixes (#6716)
* Update passives.ts

revert zygarde because it doesn't work right now

* Update tms.ts

* shoot gholdengo

* filtering duraludon
2025-10-30 18:31:48 -04:00
Fabi
8650aebd40
[Misc] Allow setting daily boss variant via custom seed (#6714)
* Add option to set shiny boss

* Update src/data/daily-run.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-10-30 18:11:30 -04:00
Austin Fontaine
79148452e9
[Refactor] Refactor ME mon generation and event encounters, add to Safari Zone & GTS (#6695)
* Refactor event encounters

* Fix safari test

* Apply biome fixes

* Cleanup, 100% event chance for WT

* Fix Safari Zone

* Fix shiny chance

* Run biome

* Apply suggestions from code review

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Documentation for randomEncParams

* other

* Updated doc comments on interface to be less jank

* >'less janky'>look inside>linting error

* Update encounter-phase-utils.ts doc comment

* Update encounter-phase-utils.ts

* Update src/data/mystery-encounters/encounters/global-trade-system-encounter.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* thing

---------

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-30 15:46:35 -04:00
Wlowscha
e5154850c6
[Bug][UI/UX] Display no heal and no shop ribbon if no support is unlocked (#6715)
* New condition to display ribbons

* Added TODO comment
2025-10-30 15:04:25 -04:00
Bertie690
24e9dcdadc
[Feature] Allow setting movesets via custom daily seed (#6712)
* Clean up Daily Run custom seed gen; add moveset post-processing

* Remove redundant `fetchDailyRunSeed` function

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-30 16:15:20 +00:00
Wlowscha
20615bcd21
[Bug] Fix awarded ribbon in limited support (#6713)
Fixed awarded ribbon in limited support
2025-10-30 09:24:04 -04:00
NightKev
f9a21a0ea4 [Dev] Update @ts-expect-error in battle-scene.ts
This allows devs to use the Go port of TypeScript (aka "tsgo"/"TS7")
without an error due to different handling of `@ts-expect-error`
2025-10-29 21:49:50 -07:00
Wlowscha
a55b2b18e8
[UI/UX][Beta] Adjustments to display of ribbons (#6709)
* Introduce custom ordering of ribbons

* Displaying classic ribbon for mons that have at least one classic win

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-29 18:27:03 -04:00
Blitzy
12b57836b2
literally just an egg move change
Update egg-moves.ts
2025-10-29 18:03:58 -04:00
Fabi
bc79a2490b
[Beta] [Bug] Show correct username in title ui (#6710)
fix title username
2025-10-29 17:19:27 -04:00
damocleas
075679eba1
[Balance] More 1.11 stuff (#6680)
* Update trash-to-treasure-encounter.test.ts
* Update trash-to-treasure-encounter.ts
* pain and suffering is lessened
* rotom is just gonna be random now (arena.ts)
* looked at biomes.ts a lot today, not a fan (of rotom, fan)
* stares at weather.ts intensely (lots of small changes)
* Update init-biomes, slight tweaks to encounters
* yay so many more biome.ts please be the last until biome rework
* oh I also changed dudunsparce and maushold to 1/16 to match the others
* ok, biomes.ts one final I think
* minor fixes for biomes.ts
* Update init-biomes.ts
* Adjust Minimum Party Size and Max Allowed Encounters for some ME's
2025-10-29 12:51:00 -04:00
damocleas
9e96380bc0
[Beta] Add Ribbon Sprites over stuff (#6704)
* ribbons
* Remove now-unused comments
* Update achv.ts
2025-10-29 10:56:15 -04:00
Wlowscha
a66f183a30
[Bug] Show ribbons for forms of evolutions (#6708) 2025-10-29 06:20:52 -04:00
Bertie690
3c41b26045
[Bug] Sheer Force now disables Wimp Out, Emergency Exit (#6692) 2025-10-29 09:23:03 +00:00
Dean
c048b34425
[Misc] Add dynamic ordering to non-phase interactions (#6581)
* Update interactions to use generator

* Fix triggerWeatherBasedFormChanges

* Update documentation

* Fix arena tag file

* Update src/field/pokemon.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-29 04:03:32 +00:00
Austin Fontaine
1b33f0d8e3
[Balance] Add functionality for Daily Run starting item event bonus (#6698) 2025-10-28 03:06:06 +00:00
Blitzy
eea07e15f7
[Balance] 1.11 Eggs, Passives, and Starter Cost updates (#6699)
Eggs, Passives, and Starter Cost updates
2025-10-27 21:21:01 -04:00
Austin Fontaine
41b2f2f4fc
[Balance] Shiny mons get a 2x catch bonus, can be boosted by events (#6694)
* Shiny mons get a 2x catch bonus

* Add catch bonus to safari zone as well

* Add logging for catch rate calculation

* Disabled debug catch % logging during tests
2025-10-27 17:47:23 -04:00
Fabi
3d5a46b1ec
[BUG] Fix quick claw being blocked by Psychic terrain (#6684)
* Fix quick claw being blocked

* Add tests

* Apply suggestions from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* fix test + run biome

* Update comments in `terrain.ts`

* Apply test suggestions

* added newlines

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-27 18:37:33 +00:00
Fabi
2acf73e8cb
[i18n] [Beta] Fix arena tag message typos (#6659)
fix `onRemove` keys
2025-10-27 14:15:05 -04:00
Fabi
a2895de364
[UI/UX] Fix confirm options overlapping during ME (#6690)
* fix menu overlap

* fix confirm ui not reappearing after summary
2025-10-27 13:05:40 -04:00
Bertie690
64176a0920
[Test] Cleaned up enum test utils (#6653)
* added type tests
* Update test/test-utils/string-utils.ts
* Update docs

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-26 13:03:46 -05:00
Bertie690
3cfbb695e9
[Docs] Update battler-tags.ts module doc comment for clarity (#6658)
---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-26 13:01:20 -05:00
Dean
fef48ac2e8
[Bug][Beta] Fix Fun and Games playing in wrong order (#6644)
Unshift using `currentLevel` instead of `length`
2025-10-26 02:46:33 +00:00
Jimmybald1
49bab02fca
[Beta][Bug] DetermineEnemySpecies was using a very low minimum value for evolution chance (#6678)
* Fixed misuse of randSeedInt and just using randSeedIntRange instead

* Update src/ai/ai-species-gen.ts

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>

* More comment typos

---------

Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
2025-10-24 21:33:17 -04:00
Fabi
4acd39d703
[UI/UX][Beta] Show all ribbon descriptions (#6685)
fix ribbon description not showing
2025-10-23 17:51:25 -04:00
Fabi
08e6bba2db
[Refactor] Only use first active timedEvent (#6679)
* rename `getShinyMultiplier`

* simplify methods to use first active event instead of sometimes using all active events

* change remaining methods to use first event

* use `ModifierTypeKeys` instead of `string` for wave rewards

* rename `shinyMultiplier` to `shinyEncounterMultiplier` and add `shinyCatchMultiplier`

* update comments

* add comment

* Fix capitalization of variable, remove comment

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-23 01:27:38 -07:00
Lugiad
170e996358
[UX/UI] [i18n] - Display username on title screen (#6639)
* Display username on title screen

* Typo Correction

* Cleanup title-ui-handler.ts

* Update src/ui/handlers/title-ui-handler.ts

Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>

* Update src/ui/handlers/title-ui-handler.ts

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
2025-10-23 02:59:42 +00:00
Anthony
7d8ccfb745
[Bug] Stats that were reset from moves display properly as being reset
https://github.com/pagefaultgames/pokerogue/pull/6650

* Stats display properly after moves reset stats

* Update test/moves/clear-smog.test.ts

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Removed unnecessary test for Clear Smog

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-10-22 23:25:14 +00:00
damocleas
2109aace1d
[Balance] 1.11 Extra Changes (#6651)
* Add extra EXP Charm to Classic, Add 1 Ability 1 Shiny Charm to Daily

* Update Delibird moveset in pokemon-level-moves.ts based off of PLA

* Dragon Claw TM Ultra -> Great

* some gmax changes Update pokemon-species.ts

* X items - Update modifier.ts

* (Beta) Milotic and Golisopod slot 3 -> 4 Update rival-party-config.ts

* test fix for x items Update temp-stat-stage-booster.test.ts

* Update tms.ts air cutter and sky drop

* Update tms.ts water pulse and brutal swing

* (beta) fix for admins Update fixed-battle-configs.ts

* (beta) fix Update challenge.ts too
2025-10-21 20:45:02 -04:00
Bertie690
85fcb20271
[Misc] Removed instance of find(() => true) from BattleInfo code
https://github.com/pagefaultgames/pokerogue/pull/6673
2025-10-20 23:20:39 -05:00
Fabi
bcc79a6118
[UI/UX] Add option to release Pokemon in shop phase (#6665)
* add `release` option to shop phase

* Fix test

* Don't show `release` option during switch
2025-10-17 22:52:25 -04:00
NightKev
ffbaf311c6
[Beta] Pixilate/etc no longer affect non-Normal type moves (#6661) 2025-10-16 14:27:13 -07:00
NightKev
95cc9f6d49
[Misc] Ability Charms no longer affect the number of RNG rolls (#6652) 2025-10-16 18:25:39 +00:00
Fabi
e7404ecfe3
[UI/UX][Beta]Fix ribbon cycling (#6649)
fix ribbon cycling
2025-10-15 23:04:09 +00:00
Sirz Benjie
0fdcb97575
[Dev] Add polyfill for ES2025 iterator (#6654) 2025-10-12 21:46:09 -05:00
Sirz Benjie
73e8c6c160
[UI/UX][Beta][Bug] Fix ribbons using wrong index when showMissingRibbons is off (#6648)
Fix ribbons using wrong index when showMissingRibbons is off
2025-10-10 12:38:06 -04:00
Blitzy
8ada380d4d
[Balance] Reduce Meltan Custom Evo Requirement (#6646)
* Update pokemon-evolutions.ts
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-09 18:54:18 -04:00
Blitzy
218beb72b2
[Balance] PR #6608 Fix (#6640)
Update trainer-config.ts

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-09 15:58:13 -04:00
Blitzy
120f8a2f33
[Balance] Expert Breeder ME tweaks (#6643)
* Change Strength Template

* Add friendship value to EnemyPokemonConfig, set Cleffa friendship values

Custom friendship values can now be set within Mystery Encounters. Set the Expert Pokemon Breeder's Cleffas to max friendship.

* Set all items as 3 Soothe Bells and nothing else

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-09 15:52:36 -04:00
Madmadness65
b6f64aacd2
[Audio] Add new Snowy Forest Track, update loop point (#6631)
* [Audio] Update loop point for Snowy Forest's BGM

This biome received a new custom track, and the credits have been updated accordingly as well.

* Update assets submodule

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-08 12:42:57 -04:00
Blitzy
dacf71151a
[Balance] Evil Team Admin Rework + Misc Trainer Changes (#6608)
* Update trainer-config.ts

* Update trainer-config.ts

* Revert "Update trainer-config.ts"

This reverts commit 6243592913.

* Revert "Update trainer-config.ts"

This reverts commit 6243592913.

* Update Admins, Add Admin 3

* Update Admins, Add Admin 3

* Update trainer-config.ts

* Update trainer-config.ts

* Initial Pool Updates

* Initial Pool Updates

* allow evil team admins to use subpools

* allow evil team admins to use subpools

* Remove trainer pool tier stairs

* freedom motif

* Remove trainer pool tier stairs

* freedom motif

* fix: missing import in trainer-config.ts

* Fix incorrect Starmobile forms

* Pool Updates + Boss additions

* Misc Changes

* Reorder p functions in Trainer Config

This let move gen properly account for Boss Health, Form Changes, and Abilities for future functions

* Ensure evil admins are uniquely selected in different fights

* Ensure evil admins are uniquely selected in different fights

* Implement evil team admin instant tera for slot 4

* Revert Starmobile Changes

* Minor Grunt Pool Changes

* Champion Adjustments

* Update trainer-config.ts

* Update trainer-config.ts

* Update challenge.ts

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
2025-10-08 00:08:50 -05:00
Bertie690
15b6877a86
[Bug/i18n] Added type safety to Arena.applyTags; fixed arena tag addition/removal messages (#6304)
* Fixed up arena tags `apply` with type safety; removed unused parameters from tags

* Enforced member visibility on a few methods

* Made arena tag layers readonly; cleaned up callsites

* Added tests for stone axe

* Fixed mat block + removed unused file

* Fixed up the tests for locale messages + fixed lucky chant

* Reverted change to light screen DR%

* Fixed tests to not check neutralizing gas msgs

* Fixed inverted conditional in test file

* Update doc comments for type-helpers.ts

* Added util to make `it.each` test cases from a bunch of enums

* Fixed up tsdocs

* Fixed type error + removed broken util

* Fixed TR signature

* FIxed type errors caused by pending heal tags

* Remove `undefined` from `onOverlap`'s signature

* allow sourceless arena tags once again

---------

Co-authored-by: Lugiad <adrien.grivel@hotmail.fr>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-07 23:38:51 -05:00
Wlowscha
06fe3c7b76
[UI/UX] Add option to see ribbons in Pokédex (#6596)
* Added various ribbon utils

* Added ribbon tray to pokédex page

* V button in Pokédex toggles IVs

* Introduced visibility toggle

* Added ribbons (and full ivs) to unlocks file

* For real this time

* Added descriptions to the ribbons

* Fixed bug of tray not opening with visibility option on

* Minor cleanup of ribbon tray

* Use unique ribbon icons

* Make achv use image instead of sprite

* Tweak size of ribbons

* Improve clarity on comment

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-07 23:29:19 -05:00
Sirz Benjie
07c1491649
[Misc] fix error throwing in forewarn 2025-10-07 23:23:25 -05:00
Dean
a4b27eb05e
[Bug] Use InitEncounterPhase to queue PSPs for new encounters (#6614)
* Use InitEncounterPhase to queue PSPs for new encounters

* Add doc

* Add manual PSP queues
2025-10-07 22:09:17 -05:00
Bertie690
d32e112194
[Bug/Ability] Fix Forewarn not triggering + add randomized selection (#6623)
* [Ability] Fix Forewarn not triggering + add randomized selection

* Fix typo

* Comment fix

* Fix name oops

* Fix `slice` instead of `splice`

* Fix missing continue

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Apply Biome

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-07 22:08:57 -05:00
NightKev
b76ecf55fd
[Dev] Add isApp & build:app for AdmiralBilly's offline app (#6632)
- Consolidate `isBeta`/etc into `src/constants/app-constants.ts`

- Rename `isLocal` to `isDev`

- Replace `import.meta.env.DEV` with `isBeta || isDev`
2025-10-06 18:51:33 -07:00
Bertie690
b25c3b082a
[Misc] Updated documentation & typing for setPositionRelative function (#6629) 2025-10-06 12:39:04 -05:00
Sirz Benjie
e5e0835a96
[Misc][Refactor] Add scaffolding for TypedArrays and improve typing on methods related to arrays (#6547)
* make IVs use Uint8Array

* Add many typed array helpers

* Move array utils to its own file

* Add suppression comment

* Adjust type of `getStats`

* Adjust test mocks to use typed arrays

* Adjust signatures of some phases to use ArrayLike<T>

* Adjust signature of src/ui/containers/stats-container#updateIvs

* Remove comment gap to try to satisfy typedoc

* Ensure ivs are always set

* fix: fun-and-games me to use typed array

* Add new tests for array utilities

* Update type of ivs in save-data.ts

* Update part-timer-encounter.test.ts

* Convert uses of StatusEffect[] to Uint8Array

* Update ssui to use uint8array for ivs

* Revert use of typed arrays

* Move `nil` to @types/common

* Make more arrays readonly

* fix: remnant change to immune effects

* Even more array improvements

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* address Bertie's comments from code review

* tests: remove undefined check for bigint array types

* fixup abilities.ts

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-06 12:21:58 -05:00
Adrián T.
37b06a5b77
[Refactor] Automate namespace collection for en locale (#4625)
* create and use namespace-i18n-plugin.ts

* Changes to src/utils.ts to ensure correct importing by Vite plugins and extraction of the
amespaceMap constant to its own file.

* Added more comments for create help a new namespace

* create utils-plugins.ts and more docs

* console info appearance

* chore: handle merge conflicts

* chore: run biome

* add biome to namespace map dropped after merge

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-06 11:15:05 -05:00
Dean
7ce2aa3ed9
[Bug] Liquid Ooze can now properly be suppressed (#5535)
* Fix applying even when suppressed

* Rewrite move/ability effects

* Fix using defender instead of attacker when applying magic guard

* Add test

* Unchange move effect phase

* Kev fixes

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix liquid ooze test

* Fix hithealattr apply method

* Fix test

* Move checks to canApply

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-06 11:00:08 -05:00
Sirz Benjie
219cfb04cb
[Refactor] [Ability] Initializing abilities now uses a builder class (#6534) 2025-10-06 10:40:26 -05:00
Sirz Benjie
d367e77e37
fix: forced stab move not using proper weights 2025-10-05 10:49:17 -05:00
NightKev
f7fd72b08c
[Dev] Don't use "production" mode for beta server (#6616)
* [Dev] Don't use "production" mode for beta server

* Fix `build` command in `package.json`
2025-10-05 06:33:57 -07:00
Sirz Benjie
f4456f6c7c
[Dev] Improve typescript performance and version bump node and dependencies (#6627)
* Add caching for test matchers types to improve ts performance

* add skipLibCheck to tsconfig.json

* Bump package versions

* Move tm species map to its own file

* Turn on ts-nocheck in pokemon-level-moves

* Move initBiomes to own file

* Add types to methods in ME encounter phase utils

* Fix spacing

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-04 19:29:23 -05:00
Bertie690
a13ea90e46
[Misc] Rename Pokemon.isMoveRestricted to hasRestrictingTag (#6628) 2025-10-04 18:41:18 -05:00
NightKev
c31adf9e7b
[Balance] Enemy trainer Pokemon will have friendship based on the wave
https://github.com/pagefaultgames/pokerogue/pull/6617

The formula is `round(max friendship * (current wave / 200))`
where the max friendship value a Pokemon can have is `255`
and `current wave / 200` represents a % value based on
how far in the game you are
2025-10-03 12:09:35 -04:00
Sirz Benjie
35da617d0b
[Bug][Ability] Tangling Hair / Gooey now work when its user faints
https://github.com/pagefaultgames/pokerogue/pull/6618

fix: add bypass faint to tangling hair and gooey
2025-10-02 23:01:11 -07:00
Bertie690
8db3f2c4fd
[Refactor] Cleaned up various battler/arena tag move attributes (#6201)
* Removed Mortal-spin exclusive `LapseTagAttr`

* Removed unused parameter from `addBattlerTagAttr`

* Actually removed mortal spin attribute

* De-janked params of `addBattlerTagAttr`

* Significantly cleaned up `RemoveArenaTrapAttr` and `RemoveScreensAttr`

* Added `toHaveArenaTagMatcher`

* Finished up fixing up tidy up tests; removed matcher to go to its own PR

* Reverted file

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix `RemoveScreensAttr`

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fixed type error

* Ran Biome

* Update arena.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ran biome

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-02 19:59:33 -07:00
Sirz Benjie
2a9e4e5ebb
[AI] Prevent ai from using moves guaranteed to fail due to the weather (#6613)
Prevent ai from using moves guaranteed to fail due to the weather
2025-10-02 21:37:00 -04:00
damocleas
0da202c26e
[Balance] Rival Fight Rework (#6603)
* Basic Implementation of new Rival Fights

* Set abilities for birds, Set levels for slots 3-5

* Left an accidental TODO

* Remove duplicate Paldea Tauros

* Allow species in getRandomPartyMemberFunc to be an array

* Use switch statement instead of if/else chain

* docs: add doc comments

* Misc cleanup

* Misc cleanup

* Implement superior rival fight teamgen

* Remove latent console logs from other PR

* Fix unrelated typo in pokemon-move-no-pp

* Tweak type overlap logic

* Fix off-by-one-error for limits

* Address Kev's comments from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix typo

* Fix docs in `rival-party-config.ts`

* Add missing default in doc in `rival-team-gen.ts`

* Update src/ai/rival-team-gen.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/ai/rival-team-gen.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Address Kev's comments from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: Madmadness65 <blaze.the.fireman@gmail.com>
Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-01 23:45:50 -04:00
Madmadness65
68f65da233
[P2 Bug] [Balance] Fit initBiomes incorrectly getting evo level threshold (#6612)
* [P2 Bug] Fit initBiomes incorrectly getting evo level threshold

The evolution level threshold wasn't applying correctly to the biome entries of Pokemon that evolved via evolution items (so anything with a level 1 "requirement"), this has been fixed. The evolution delay for certain Pokemon has been lowered, as it it was compounding with their existing level requirements, making their evolutions take way too long to happen. The values were lowered to match the intended levels the Balance Team desired. The outputPools function has also been run, updating all the levels of the Pokemon with set evolution delays.

* Remove evo delay

* Improve clarity for mantyke evo level

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-01 22:34:58 -05:00
Sirz Benjie
1a0cfaf13d
[Balance] Adjust evolution delay requirements (#6595)
* balance: adjust evolution delay requirements

* Remove evo delay test

* Update mystery encounter test matcher

* fix: callsite errors

* Fix desynced edit in ai-species-gen.ts

* Formatting

So the linter stops complaining

* [WIP] Add temporary logging statements and address evolution

* Fix off by one error related to species ID

* Fix issue with pokemon species

* Fix biome outputs generating with NaN for evolution levels

Co-authored-by: Madmadness65 <59298170+Madmadness65@users.noreply.github.com>
2025-09-30 12:59:08 -05:00
Sirz Benjie
4a719e48c7
[Bug]]Beta] Boss segments not fully clearing (#6609)
fix: boss segments with 1 hp remaining
2025-09-29 14:43:23 -05:00
Blitzy
5745213257
[Balance] Add Stored Power / Power Trip to STAB blacklist (#6607)
Update moveset-generation.ts
2025-09-29 15:04:26 -04:00
Sirz Benjie
18e4d8d1e8
[Bug][Mystery Encounter][Move] MEs with turn 0 moves no longer block sucker punch (#6606)
Add call to `resetTurnData` in mystery encounter cleanup phase
2025-09-29 13:36:42 -05:00
Sirz Benjie
7e40bb24ec
[Bug][Balance] Make type boost items consider moves that have a variable type when rolling one for rewards (#6578)
* Make type boost items consider moves that have a variable, but static type

* fix: type boost item not spawning for moves without variable type

* make tera blast consider a tera-capable user's tera type

* Adjust tera blast's getTypesForItemSpawn method

* Address comments from code review

* docs: clarify `canTerastallize`
2025-09-29 13:00:18 -05:00
Sirz Benjie
ec4ddab8be
[Bug] [Refactor] [Move] Add selection prevention and move failures (#6276)
* Add failure conditions and move failures part 1

* Add second and third failure sequences

* Refactor mostly complete, need to recheck tests

* Adjust status checks to respect ignoreStatus useModes

* Adjust restriction for stuff cheeks

* Address bertie's review comments

* Add counterRedirectAttr to other counter-like moves

* Adjust some documentation for new methods

* Make substitute use the move tag

* Adjust counter attr to use array.find

* Adjust move condition check that occurs in the third failure check sequence

* Insert move failure check sequence part 4 into move phase

* Revert type adjustment to getBattlerIndex

* Make charging moves deduct pp on use instead of on release

* Fix first move condition not using 1 based starting wave

* Tweak charge move handling and protean timing

* Adjust fly tests to expect pp reduction properly

* Add missing attribute to counter

* Adjust revival blessing hardcore test to respect new return value of isUsable

* Adjust copycat test to account for how it actually works

* Play sleep animation and message

* Remove BYPASS_SLEEP battler tag in favor of boolean holder

* Finish unfinished docs

* Ensure move restrictions are only checked for players

* Adjust pollen puff condition, fix docs on `isOpponent`

* Fix failAgainstFinalBossCondition

* Fix dig test

* Adjust dive's test

* Fix missing break in applyConditions

* Fix getBattlerIndex for enemyPokemon

* Adjust type hint test to not rely on teleport

* Minor adjustments from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Add tests for teleport

* Minor adjustments from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* PR review changes

Fix type hints test name

Update Dig/Dive test name

Separate TSDoc imports in `pokemon-utils.ts`

Add missing `@returns` in `move-phase.ts`

Fix comment typos

Separate TSDoc imports in `move-phase.ts`

Add return hints to `trySelectMove`

Minor formatting

Remove duplicate `.affectedByGravity()` on Telekinesis

Fix docs for `checkRestrictions`

Manually format method definition

Fix comment spacing

Fix variable naming

* Address kev's review comments

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Minor adjustments from code review

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* Remove optional chaining

* fix: type for InferKeys

* chore: apply biome

* chore: fix merge conflicts from Biome update

* Remove latent isNullOrUndefined

* Drop readonly on timingModifier

* docs: Add class comment

* Address comments from code review

* Drop readonly from timingModifier

* Cleanup proc chance computation

* Move `cureStatus` into the Pokemon class

* Final touchups

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-29 12:08:42 -05:00
NightKev
6c8130db54 [Misc] Update comment in src/utils/pokemon-utils.ts 2025-09-28 22:06:58 -07:00
Sirz Benjie
3d69fc3b30
[AI][Beta][Bug] Ensure AI always spawns with 4 moves if it can (#6563)
* Fix minimum move count threshold and utilize baseWeights

* Mark a flaky test as TODO

* Add regression test to ensure pokemon generates with sufficient move counts
2025-09-28 22:57:01 -05:00
Dean
abf2df5147
[Bug] Fix CheckSwitchPhase on single -> double and reload (#6594) 2025-09-28 20:34:11 -05:00
NightKev
49e9976328
Revert "[Refactor] Add TIME_OF_DAY_OVERRIDE & refactor arena tint code"
https://github.com/pagefaultgames/pokerogue/pull/6597

Revert "[Refactor] Add `TIME_OF_DAY_OVERRIDE` & refactor arena tint code"

This reverts commit 4349ee82b9.
2025-09-27 14:55:59 -07:00
Wlowscha
f8edaeb1ae
[Misc][UI/UX] See stats of other users in admin panel (#6579)
* Game stats ui handler takes save data as input

* Make admin panel functional for local testing

* Added button to show stats; mocking for local testing with current save data

* Adding pokédex to admin panel

* Many nice things

* Fixed typo

* Add backend support

* Fixed button width in admin panel

* Apply suggestions from code review

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-09-27 14:44:29 -07:00
Bertie690
4349ee82b9
[Refactor] Add TIME_OF_DAY_OVERRIDE & refactor arena tint code
https://github.com/pagefaultgames/pokerogue/pull/6554

* Removed `ARENA_TINT_OVERRIDE` + minor cleanup of arena tint code

* Added `TIME_OF_DAY_OVERRIDE` to replace tint override

* Fixed visual bug with time of day override

* Fixed the frag stuff and blah blah blah

* Update sprite-types.ts
2025-09-27 14:41:56 -07:00
Sirz Benjie
c695df777c
[Refactor][Dev] Move public to its own submodule (#6590)
* Remove public folder to prepare for submodule

* Add submodule and update licensing

* Stop serving non-asset files during build

* Update pull request template

* Update CODEOWNERS

* Add locales submodule

* Update pull request template regarding locales

* remove post-checkout lefthook in favor of git config

* chore: add license info to new script

* Update gh pages workflow

* Apply kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* update assets
2025-09-27 11:01:12 -05:00
Wlowscha
62109bdaf9
[Challenge][Bug] Restrict starters with gender-based evolutions in challenges (#6564)
* Added gender restrictions

* No male Ralts in mono fairy challenge
2025-09-25 08:48:47 -05:00
Sirz Benjie
0578729799
[UI/UX] Show username now works with up to 7 local user accounts instead of 2 (#6571)
allow up to 7 usernames in panel before P02
2025-09-25 08:41:44 -05:00
Dean
e5cc11dee7
[Bug] Fix CheckSwitchPhase not appearing on new wave (#6591) 2025-09-25 08:18:23 -05:00
Sirz Benjie
6766940fa1
[Misc] Make the repo REUSE compliant (#6474)
* Add license information

* Add reuse lint workflow

* Add snippets for spdx

* fix: minor wording adjustments and typo fixes

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* chore: add FileContributor attributions for Bertie

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>

* begin licensing some audio assets

* Add pokemon reborn sound affect attribution

* Annotate Leavannite's section

* Add more licensing info

* Add license info to license files ._.

* Move ps1 files out of public

* Add license for animation jsons

* Add license for bat scripts in public

* Update licensing in scripts

* Fix typo in license ref

* Fix AGPL-3.0-or-later

* Add license info to typedoc.config.js

* Add MIT license for snippets

* chore: update license info for files in scripts

* chore: update license info

* chore: update license info

* chore: update license info

* Remove licenses used only by public before linting with reuse

* Add license info to new files added by docker PR

* chore: apply biome

* fix: add back linting workflow lost during merge

* Add attribution based on Hanniel's information

* Add attribution based on Officer Porkchop and Green Ninja's information

* add attribution to unicorn_power for reshiram/zekrom/kyurem epic variant

* Fixup minor typo

* Adjust sprite test to not think REUSE.toml is a sprite json

* Add missing continue-on-error to workflow

* fix: address kev's comments from code review

* docs: minor touchups

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-09-23 08:49:03 -05:00
Fabi
84aa8601fb
[Bug] Fix capped rare candy friendship gain (#6565)
* correctly cap rare candy friendship gain

* use correct var for achv
2025-09-23 08:14:22 -05:00
Sirz Benjie
8d5ba221d8
[Refactor] Refactor boss health segment calculation to improve clarity (#6574)
* Refactor boss health bar

* Apply Kev's suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-22 20:08:39 -05:00
Lugiad
cffbafe4bd
[i18n] Language codes adjustments (#6587) 2025-09-22 05:45:28 -07:00
Dean
1c9843618c
[Misc] Blacklist more dynamic phases (#6585) 2025-09-21 12:05:13 -07:00
Sirz Benjie
d3edfb25a1
[Bug][Ability] Queenly Majesty flyout during move select (#6569) 2025-09-21 19:04:57 +00:00