[Bug] Liquid Ooze can now properly be suppressed (#5535)

* Fix applying even when suppressed

* Rewrite move/ability effects

* Fix using defender instead of attacker when applying magic guard

* Add test

* Unchange move effect phase

* Kev fixes

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Fix liquid ooze test

* Fix hithealattr apply method

* Fix test

* Move checks to canApply

---------

Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
This commit is contained in:
Dean 2025-10-06 09:00:08 -07:00 committed by GitHub
parent 219cfb04cb
commit 7ce2aa3ed9
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GPG Key ID: B5690EEEBB952194
3 changed files with 93 additions and 23 deletions

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@ -1082,8 +1082,10 @@ export class PostDefendAbAttr extends AbAttr {
/** Class for abilities that make drain moves deal damage to user instead of healing them. */
export class ReverseDrainAbAttr extends PostDefendAbAttr {
override canApply({ move }: PostMoveInteractionAbAttrParams): boolean {
return move.hasAttr("HitHealAttr");
override canApply({ move, opponent, simulated }: PostMoveInteractionAbAttrParams): boolean {
const cancelled = new BooleanHolder(false);
applyAbAttrs("BlockNonDirectDamageAbAttr", { pokemon: opponent, cancelled, simulated });
return !cancelled.value && move.hasAttr("HitHealAttr");
}
/**
@ -1091,12 +1093,24 @@ export class ReverseDrainAbAttr extends PostDefendAbAttr {
* Examples include: Absorb, Draining Kiss, Bitter Blade, etc.
* Also displays a message to show this ability was activated.
*/
override apply({ simulated, opponent: attacker }: PostMoveInteractionAbAttrParams): void {
if (!simulated) {
globalScene.phaseManager.queueMessage(
i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(attacker) }),
);
override apply({ move, simulated, opponent, pokemon }: PostMoveInteractionAbAttrParams): void {
if (simulated) {
return;
}
const damageAmount = move.getAttrs<"HitHealAttr">("HitHealAttr")[0].getHealAmount(opponent, pokemon);
pokemon.turnData.damageTaken += damageAmount;
globalScene.phaseManager.unshiftNew(
"PokemonHealPhase",
opponent.getBattlerIndex(),
-damageAmount,
null,
false,
true,
);
}
public override getTriggerMessage({ opponent }: PostMoveInteractionAbAttrParams): string | null {
return i18next.t("abilityTriggers:reverseDrain", { pokemonNameWithAffix: getPokemonNameWithAffix(opponent) });
}
}

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@ -2546,28 +2546,18 @@ export class HitHealAttr extends MoveEffectAttr {
* @returns true if the function succeeds
*/
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
let healAmount = 0;
if (target.hasAbilityWithAttr("ReverseDrainAbAttr")) {
return false;
}
const healAmount = this.getHealAmount(user, target);
let message = "";
const reverseDrain = target.hasAbilityWithAttr("ReverseDrainAbAttr", false);
if (this.healStat !== null) {
// Strength Sap formula
healAmount = target.getEffectiveStat(this.healStat);
message = i18next.t("battle:drainMessage", { pokemonName: getPokemonNameWithAffix(target) });
} else {
// Default healing formula used by draining moves like Absorb, Draining Kiss, Bitter Blade, etc.
healAmount = toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio);
message = i18next.t("battle:regainHealth", { pokemonName: getPokemonNameWithAffix(user) });
}
if (reverseDrain) {
if (user.hasAbilityWithAttr("BlockNonDirectDamageAbAttr")) {
healAmount = 0;
message = "";
} else {
user.turnData.damageTaken += healAmount;
healAmount = healAmount * -1;
message = "";
}
}
globalScene.phaseManager.unshiftNew("PokemonHealPhase", user.getBattlerIndex(), healAmount, message, false, true);
return true;
}
@ -2586,6 +2576,10 @@ export class HitHealAttr extends MoveEffectAttr {
}
return Math.floor(Math.max((1 - user.getHpRatio()) - 0.33, 0) * (move.power / 4));
}
public getHealAmount(user: Pokemon, target: Pokemon): number {
return (this.healStat) ? target.getEffectiveStat(this.healStat) : toDmgValue(user.turnData.singleHitDamageDealt * this.healRatio);
}
}
/**

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@ -0,0 +1,62 @@
import { AbilityId } from "#enums/ability-id";
import { MoveId } from "#enums/move-id";
import { SpeciesId } from "#enums/species-id";
import { GameManager } from "#test/test-utils/game-manager";
import Phaser from "phaser";
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
describe("Abilities - Liquid Ooze", () => {
let phaserGame: Phaser.Game;
let game: GameManager;
beforeAll(() => {
phaserGame = new Phaser.Game({
type: Phaser.HEADLESS,
});
});
afterEach(() => {
game.phaseInterceptor.restoreOg();
});
beforeEach(() => {
game = new GameManager(phaserGame);
game.override
.moveset([MoveId.SPLASH, MoveId.GIGA_DRAIN])
.ability(AbilityId.BALL_FETCH)
.battleStyle("single")
.enemyLevel(20)
.enemySpecies(SpeciesId.MAGIKARP)
.enemyAbility(AbilityId.LIQUID_OOZE)
.enemyMoveset(MoveId.SPLASH);
});
it("should drain the attacker's HP after a draining move", async () => {
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon()).not.toHaveFullHp();
});
it("should not drain the attacker's HP if it ignores indirect damage", async () => {
game.override.ability(AbilityId.MAGIC_GUARD);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon()).toHaveFullHp();
});
it("should not apply if suppressed", async () => {
game.override.ability(AbilityId.NEUTRALIZING_GAS);
await game.classicMode.startBattle([SpeciesId.FEEBAS]);
game.move.select(MoveId.GIGA_DRAIN);
await game.phaseInterceptor.to("BerryPhase");
expect(game.field.getPlayerPokemon()).toHaveFullHp();
});
});