Commit Graph

5204 Commits

Author SHA1 Message Date
Bertie690
31d33d2f13
Update field-helper.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-07 20:49:24 -04:00
Bertie690
263319cd50 Fixed the bug 2025-06-05 13:17:14 -04:00
Bertie690
b83171ee9e
Merge branch 'beta' into test-doc 2025-06-05 13:12:34 -04:00
Sirz Benjie
fb6d6f5b69
[Dev] Add non type imports depcruiser check (#5901)
* Forbid non type imports in type and enum files

* Allow orphans in src/@types
2025-06-04 21:57:10 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming (#5933)
* Rename `Abilities` to `AbilityId`

* Rename `abilities.ts` to `ability-id.ts`

* Rename `Moves` to `MoveId`

* Rename `moves.ts` to `move-id.ts`

* Rename `Species` to `SpeciesId`

* Rename `species.ts` to `species-id.ts`

* Rename `Biome` to `BiomeId`

* Rename `biome.ts` to `biome-id.ts`

* Replace `Abilities` with `AbilityId` in comments

* Replace `Biome` with `BiomeId` in comments

* Replace `Moves` with `MoveId` in comments

* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Bertie690
8c8f70d204
Merge branch 'beta' into test-doc 2025-06-03 07:59:41 -04:00
NightKev
dd2f475ded
Merge pull request #5923 from pagefaultgames/main
Sync beta with main
2025-06-02 17:03:54 -07:00
NightKev
a26a930980
Fix Version Number 1.9.4 -> 1.9.5 2025-06-02 20:00:23 -04:00
NightKev
6586790768 [Test] Fix Last Respects test 2025-06-02 16:12:45 -07:00
NightKev
1b038c5a11 [Test] Fix flaky test logging 2025-06-02 14:16:06 -07:00
damocleas
7cd89cd4f7
Update Discord Invite Link 2025-06-02 14:33:39 -04:00
Madmadness65
ea64024e09
[P3 Bug] Remove Expert Breeder trainer type from ME egg source (#5893)
Remove Expert Breeder trainer type from ME eggs

It effectively duplicated the text in the egg source text box,
and overflowed the visual text box as a result.
2025-06-02 14:32:34 +00:00
Sirz Benjie
9f892b906c
[Beta][Bug][UI/UX] Fix name position and types not being updated in battle info (#5913)
Fix name position and types not being updated in battle info
2025-06-02 12:59:10 +00:00
NightKev
88b8e05ee8 [Test] Add extra logging to flaky Last Respects test 2025-06-01 16:18:15 -07:00
Bertie690
cdda539ac5
[Test] Remove redundant entries and Array.fill() in moveset overrides (#5907)
* Removed unneeded duplicate entries from movesets

* Removed `array.fill` in moveset overrides

* Reverted accidental changes
2025-06-01 22:45:30 +00:00
Lugiad
369b3307cd
[UI/UX] Moves menu position adjustments (#5917) 2025-06-01 15:40:57 -07:00
Lugiad
7859fea26b
[i18n] Translatable Game Speed values (#5916) 2025-06-01 12:37:47 -07:00
Bertie690
501e2a0c33 Marked classicMode.runToSummon and classicMode.startBattle without species as deprecated
Having the species being used depend on daily run RNG is both unintuitive, janky and prone to flaking out (as happened with the Gastro Acid tests)
2025-05-31 12:32:53 -04:00
Bertie690
92c4ca58bf Updated doc comments for test-related functions 2025-05-31 12:32:45 -04:00
SmhMyHead
831381e4ce
[UI/UIX] Default cursor to new move when learning a move (#5908) 2025-05-31 11:54:02 -04:00
Lugiad
ccd9480240
[Localization] Secondary pending languages inclusion (#5903)
* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update mysterious-chest-dialogue.json

* Update mysterious-chest-dialogue.json

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Add files via upload

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update starter-select-ui-handler.ts

* Update i18n.ts

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update i18n.ts

* Update starter-select-ui-handler.ts

* Update utils.ts

* Update utils.ts

* Add files via upload

* Rename statuses_dk.json to statuses_da.json

* Update statuses_da.json

* Update and rename types_dk.json to types_da.json

* Rename statuses_dk.png to statuses_da.png

* Rename types_dk.png to types_da.png

* Delete src/locales/dk directory

* Add files via upload

* Apply suggestions from code review

* Delete src/locales/da directory

* Delete src/locales/tr directory

* Update i18n.ts

* Update i18n.ts

* Update utils.ts

* Main -> Beta (1.1.6) (#4751)

* Comment out startGame call on manifest fetch failure

* [Hotfix] Fix status damage triggering before berry usage (#4732)

* [Hotfix] Fix Eternatus egg tier (#4734)

* [Hotfix] Fix manifest getting loaded before the game is initialized (#4739)

* fix locales path for offline builds (#4739)

* [Sprite] Hotfix cut off Binacle sprite (#4741)

* [Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743)

* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja

* [Hotfix] Fix crash when Mist would block a stat drop (#4746)

---------

Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>

* Update settings-display-ui-handler.ts

* Delete src/utils.ts

* Update common.ts

* Delete src/utils.ts

* Update common.ts

* Romanian workspace (#25)

* Russian workspace (#26)

* Update settings-display-ui-handler.ts

* Update settings-display-ui-handler.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update i18n.ts

* Update settings.ts

* Update settings-display-ui-handler.ts

* Update common.ts

* Update and rename statuses_ca-ES.json to statuses_ca.json

* Update and rename types_ca-ES.json to types_ca.json

* Add files via upload

* Delete public/images/statuses_ca-ES.png

* Delete public/images/types_ca-ES.png

* Update locales submodule

---------

Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-30 23:54:17 +00:00
Bertie690
a33638a7a3
[Test] Remove deprecated test funcs (#5906)
* Removed `game.startBattle`

* Removed `game.forceEnemyMove`

* Removed near-unused learn move macro
2025-05-30 16:50:25 -07:00
damocleas
3ab4b8baf2
[Refactor] Cleanup evolution scene handler
[Refactor] Cleanup evolution scene handler
2025-05-30 19:30:41 -04:00
damocleas
0988cacc48
Merge branch 'beta' into cleanup-evolution-scene-handler 2025-05-30 19:29:00 -04:00
Sirz Benjie
9a60cc9c71
[Refactor] Cleanup filter bar (#5896)
* Cleanup filter bar

* Move DropDownColumn to its own file

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2025-05-30 23:12:35 +00:00
Sirz Benjie
ed0251ea90
[Refactor] Cleanup egg-counter-container (#5892) 2025-05-30 23:08:52 +00:00
Sirz Benjie
e1be360e74
[GitHub] Change total shard numbers and change job name (#5905) 2025-05-30 14:42:12 -07:00
Sirz Benjie
5eeff18407
[GitHub] Fix gh action path filter (#5904)
* Fix test workflow syntax to use negation properly

* Add missing id and comparison check in tests.yml

* Fix missing curly brace
2025-05-30 12:35:38 -07:00
NightKev
d5f7665b15
[Test] Update test utils (#5848)
* [Test] Add/update test utils

- Add `FieldHelper` which has methods to mock a pokemon's ability
or force a pokemon to be Terastallized

- Add `MoveHelper#use` which can be used to remove the need
for setting pokemon move overrides by modifying the
moveset of the pokemon

- Add `MoveHelper#selectEnemyMove` to make an enemy pokemon
select a specific move

- Add `MoveHelper#forceEnemyMove` which modifies
the pokemon's moveset and then uses `selectEnemyMove`

- Fix `GameManager#toNextTurn` to work correctly in double battles

- Add `GameManager#toEndOfTurn` which advances to the end of the turn

* Update some tests

- Disable broken Good As Gold test
and add `.edgeCase` to Good As Gold

- Fix Powder test

- Update some tests to demonstrate new methods
2025-05-30 12:24:05 -07:00
Sirz Benjie
901ed73247
Cleanup evolution scene handler 2025-05-29 22:51:36 -05:00
Jimmybald1
ff6f9131ae
[Dev] Fixed biome override not working for Daily Mode (#5776) 2025-05-29 20:39:55 -07:00
Sirz Benjie
14e01c3da1
[Test] Add missing methods to many mocks (#5891) 2025-05-29 20:27:39 -07:00
Sirz Benjie
8fcb33d11a
[Bug] Fix improperly named sprite key for enemy boss' battle UI (#5888) 2025-05-30 02:11:53 +02:00
Sirz Benjie
f9e6785c35
[Test] Fix mocks' add method to match phaser signature (#5885) 2025-05-28 20:18:06 -07:00
Sirz Benjie
86fa3198fd
[Test] Fix mock text to make it compatible with method chaining (#5884) 2025-05-28 19:47:27 -07:00
Sirz Benjie
d8c00616fc
[Test] Add iterate, fix each method in mock container (#5882) 2025-05-28 18:00:54 -07:00
Sirz Benjie
d5789105f3
[Refactor][UI/UX] Cleanup battle-info ui code (#5696)
* Create battle-info directory and move battle-info.ts to it

* Move player and enemy battle info to their own files

* Move subclass specific parts of constructor to subclass constructor

* Fixup mock gameobject methods to match phaser gameobject returns

* Make statOrder specific to subclass

* Create getShinyDescriptor function in utils

* Move icon construction to its own function

* Cleanup enemybattleinfo constructor to use chaining

* Make flyout exclusive to EnemyBattleInfo

* Move EnemyPokemon specific init Logic to its class

* Break up initInfo into different methods

* Remove hp bar segment dividers from base battle info

* Move setMini to pokemoninfo

* Breakup updateInfo into smaller parts

* Remove hp info handling from base updateInfo

* Use phaser object chaining methods

* Add some docs

* Add missing chain usage

* Use getShinyDescriptor in pokemon-info-container

* Minor cleanup of updatePokemonExp

* Fixup setSizeToFrame mock

* Ensure pokemon hp numbers are not visible during stat display

* Update src/utils/common.ts

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>

* Make summary-ui-handler use new shinyDescriptor method

* Remove `undefined` parameter pass

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Address kev's review comments

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Ensure hp number display fades in/out

* Ensure ribbon and caught indicator fade with stat display

* Update src/ui/battle-info/battle-info.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Move construction of stats and type icons to their own methods

* Make setPositionRelative return this

* Improve doc comment on paddingX param

* Fix mock sprite's setPositionRelative

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-28 17:29:03 +00:00
damocleas
eb0937a09b
Hotfix 1.9.5 to Beta
Hotfix 1.9.5 to beta
2025-05-27 23:57:16 -04:00
damocleas
ddc160b862
Hotfix 1.9.5 to Main
Hotfix 1.9.5 to main
2025-05-27 23:56:48 -04:00
Lugiad
c236996a02
[UI/UX] [Localization] starterInfoText adjustments and clean up (#5859)
* starterInfoText adjustments and clean up

* starterInfoText adjustments and clean up

* Update starter-select-ui-handler.ts

* Update starter-select-ui-handler.ts

---------

Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-05-27 22:08:49 +00:00
Sirz Benjie
2deced5565
[Bug][Move] Allow gastro acid to suppress passives if main ability is unsuppressable (#5854)
* Allow gastro acid to suppress passives if main ability is unsuppressable

* Update gastro_acid.test.ts

* Update src/data/moves/move.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Add test to ensure unsuppressable main ability is not suppressed

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-27 16:46:56 -05:00
Sirz Benjie
6c676f1f11
[Misc] Add decrypt-save.js utility script (#5731)
* Add decrypt-save.js

* Update scripts/decrypt-save.js

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

---------

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2025-05-27 20:41:06 +00:00
NightKev
68dddbc424
[Dev] Enable Biome checking of pokemon.ts (#5720)
* [Dev] Enable biome parsing of `pokemon.ts`

* Apply unsafe fixes

* Add + apply rule disallowing the use of the `integer` type alias

* Fix typo in comment; remove unnecessary `!!`

* Re-apply Biome after merge

* Re-apply Biome "unsafe" fixes after merge

* Fix import

* Add comment to `getFusionIconAtlasKey` too
2025-05-27 07:50:54 -07:00
NightKev
a98f897591 [Bug] Fix Dipplin's weight (was mistakenly set to the lbs value) 2025-05-27 05:02:58 -07:00
Wlowscha
65a90a3a8d
[UI/UX] Party UI handler refactor (part I) (#5821)
* Splitting process input for menu into its own function

* Making logic for return button more expressive

* Breaking up processOptionMenuInput

* Extracting filterResult logic from processInput

* Inverting order of several conditional checks (if the function always returns after seeing the summary option, may as well check for it straight away...)

* Moving edge case for release option into processReleaseOption

* Splitting up options for when selectCallback is present

* Added some TODOs for later

* Extracted setOptionsCursor function

* Extracted updateOptionsWindow()

* Changing options so that each case is completely separate (almost)

* Added some TODOs

* Reorganizing option processing

* Fixed Baton Pass; logging for testing

* Fixed case of switching out by selecting the Pokemon command

* Clearing options when switching out

* Changed condition on switch for clarity

* Updating TODO

* Fixed options not clearing after item transfer

* Splitting up processing of transfer and move recall mode; ensuring that the cancel option works properly

* Breaking up processInput()

* Removed some redundant playSelect

* Cleaned up some TODOs

* Added private to all new methods

* Apply suggestions from code review

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-27 04:12:29 -07:00
NightKev
999cbf911e [Bug] Fix Pichu form weights (61.5 -> 2) 2025-05-27 03:56:52 -07:00
NightKev
b803f6f18a [i18n] Update locales (#5875) 2025-05-27 03:34:20 -07:00
Sirz Benjie
e053ead67c [Bug] Fix crash caused by switching in a transformed pokemon (#5864)
* Force reset summon data and load assets prior to switch in

* Update src/phases/switch-summon-phase.ts
2025-05-27 03:34:14 -07:00
AJ Fontaine
8410aee3a1 [Sprite] Fix Cacturne and Kyurem variants 2025-05-27 03:34:02 -07:00
Madmadness65
a0484bbde1
[Item] Add Deep Sea Scale & Deep Sea Tooth items (#5078)
* Add Deep Sea Scale & Tooth items

Also changes Clamperl's evolution method from gender-specific to requiring one of the Deep Sea items to be held.

* Move Deep Sea items to Great tier

Also gives every species stat booster item a `rare` boolean to split these items from the rest of the species stat booster items. Updated the existing tests accordingly to account for the split.

* Reduce Great tier species booster item weight

* Fix global scene on evolution conditions

* Merge branch 'beta' into deep-sea-items

* Change how the held item is found in evolution condition

It should no longer look through the entire party's modifiers when seeing if Clamperl is eligible to use a Linking Cord.

* Fix wrong type being boosted

---------

Co-authored-by: damocleas <damocleas25@gmail.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-05-23 07:36:30 +00:00