NightKev
191b5335e0
Merge branch 'beta' into test-doc
2025-06-07 17:59:38 -07:00
Sirz Benjie
93745f14b7
[Refactor] Decouple phase system from battle-scene ( #5953 )
...
* Move phase logic into its own class
* Move ts ignore comment
2025-06-07 17:59:30 -07:00
NightKev
c7746bc1ca
Merge branch 'beta' into test-doc
2025-06-07 17:56:39 -07:00
Jimmybald1
3114035673
[Balance] Update catch rates to Gen 9 ( #5954 )
...
Updated catch rates to gen 9w
Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-06-07 20:54:33 -04:00
Bertie690
31d33d2f13
Update field-helper.ts
...
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-07 20:49:24 -04:00
Bertie690
ef6029ae4b
[Refactor] Add methods isPlayer
and isEnemy
to reduce circular imports
...
https://github.com/pagefaultgames/pokerogue/pull/5902
* Added functions `isPlayer` and `isEnemy` for type checking
* Apply suggestions from Kev code review
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Fix merge issue
* Split imports
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-07 17:44:58 -07:00
NightKev
d3bc33cd4e
[Misc] Remove debug.js
reference from index.html
2025-06-07 17:37:09 -07:00
Bertie690
1ff45687c5
[Refactor] Merged interfaces/
into @types/
; removed runtime orphan modules
...
https://github.com/pagefaultgames/pokerogue/pull/5951
2025-06-07 17:28:01 -07:00
NightKev
c5db827381
[Dev] Enable Biome linting of move-effect-phase.ts
( #5947 )
2025-06-06 23:09:23 -07:00
Bertie690
a818c2b33f
[Bug] Dancer no longer breaks "last hit only" moves, respects flinch + steadfast ( #5945 )
...
* WIP
* Fixed Dancer last hit, flinch move interaction
* Fixed steadfast interaction
* Fixed comment + flaky test
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 20:50:16 -07:00
Bertie690
88e4ab978b
[Misc] Removed cases of a ? true : false
and useless super
calls from subclasses ( #5943 )
...
* Removed cases of `if (a) {return true}' return false`
* Removed useless `super.xyz` calls from functions
* Fixde missing issur
* Use early return in `Pokemon#isOffsetBySubstitute`
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 17:00:09 -07:00
Bertie690
3ca11e83a6
[Dev] Add lefthook script to update submodules post-checkout ( #5941 )
2025-06-06 23:27:58 +00:00
SmhMyHead
0336858708
[UI/UX] Legendary UP Gacha timer ( #5921 )
...
* [UI/UIX] Legendary UP Gacha timer
* Update egg-gacha-ui-handler.ts
Seems "fixedInt" was needed on the delay of the playTimeTimer so the game speed doesn't affect it.
* New timer container by damocleas.
* gacha_legendary.png second version from @damocleas
* Use phaser object chaining methods
---------
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-06-06 21:20:02 +00:00
Sirz Benjie
855868bfea
[Refactor] Cleanup achvs ui handler ( #5919 )
2025-06-06 21:15:13 +00:00
Sirz Benjie
1fc42b3231
[Misc] Add phase#is
method to help reduce circular imports ( #5868 )
...
* Move phase types out of phase interceptor
* Create isXPhase method and add properties to each phase
* Replace instanceof phase with isXPhase
* Fix missing union types for phaseName
* Update doc comment in phase.ts
* Fix incomplete comment in encounter-phase
* Make phaseName as public and fix more uses
* Move phaseName property declaration before constructor in move anim phase
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Rename isXPhase to is
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-06 21:08:23 +00:00
Lugiad
9021e4b41e
[i18n] More Controller settings localization ( #5920 )
2025-06-06 19:52:35 +00:00
ShinigamiHolo
2a769e2733
[UI/UX] Adding more space in Egg Gacha for another languge ( #5934 )
2025-06-06 19:45:12 +00:00
Sirz Benjie
178de207f1
[Refactor] Cleanup egg list ui handler ( #5890 )
...
Cleanup egg list ui handler
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-06-06 21:34:38 +02:00
Lugiad
e82e182507
[UI/UX] [Localization] Russian Gatcha Text Resize ( #5929 )
...
Russian Gatch Text Resize
Co-authored-by: Wlowscha <54003515+Wlowscha@users.noreply.github.com>
2025-06-06 18:33:13 +02:00
PrabbyDD
0c54fc1be0
[Bug] Fix no EXP awarded if all active pokemon faint ( #4688 )
...
Party pokemon will now gain EXP from EXP Share
even if all the active pokemon are fainted
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-06-05 18:22:27 -04:00
Sirz Benjie
193c5ffb0c
[UI/UX] Move Reload Required text to bottom of settings ( #5928 )
...
* Move Reload Required text to bottom of settings
* Remove unneeded reloadRequiredText field
2025-06-05 15:18:07 -07:00
Wlowscha
39b8dc9a85
[Refactor] Removing unused logic for mbh/grip claw ( #5914 )
...
* Removing unused logic for mbh/grip claw
* Updated docstring
---------
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-06-05 21:54:50 +00:00
Bertie690
263319cd50
Fixed the bug
2025-06-05 13:17:14 -04:00
Bertie690
b83171ee9e
Merge branch 'beta' into test-doc
2025-06-05 13:12:34 -04:00
Sirz Benjie
fb6d6f5b69
[Dev] Add non type imports depcruiser check ( #5901 )
...
* Forbid non type imports in type and enum files
* Allow orphans in src/@types
2025-06-04 21:57:10 -07:00
NightKev
9dcb904649
[Misc] Improve enum naming ( #5933 )
...
* Rename `Abilities` to `AbilityId`
* Rename `abilities.ts` to `ability-id.ts`
* Rename `Moves` to `MoveId`
* Rename `moves.ts` to `move-id.ts`
* Rename `Species` to `SpeciesId`
* Rename `species.ts` to `species-id.ts`
* Rename `Biome` to `BiomeId`
* Rename `biome.ts` to `biome-id.ts`
* Replace `Abilities` with `AbilityId` in comments
* Replace `Biome` with `BiomeId` in comments
* Replace `Moves` with `MoveId` in comments
* Replace `Species` with `SpeciesId` in comments
2025-06-04 14:54:27 -07:00
Bertie690
8c8f70d204
Merge branch 'beta' into test-doc
2025-06-03 07:59:41 -04:00
NightKev
dd2f475ded
Merge pull request #5923 from pagefaultgames/main
...
Sync beta with main
2025-06-02 17:03:54 -07:00
NightKev
a26a930980
Fix Version Number 1.9.4 -> 1.9.5
2025-06-02 20:00:23 -04:00
NightKev
6586790768
[Test] Fix Last Respects test
2025-06-02 16:12:45 -07:00
NightKev
1b038c5a11
[Test] Fix flaky test logging
2025-06-02 14:16:06 -07:00
damocleas
7cd89cd4f7
Update Discord Invite Link
2025-06-02 14:33:39 -04:00
Madmadness65
ea64024e09
[P3 Bug] Remove Expert Breeder trainer type from ME egg source ( #5893 )
...
Remove Expert Breeder trainer type from ME eggs
It effectively duplicated the text in the egg source text box,
and overflowed the visual text box as a result.
2025-06-02 14:32:34 +00:00
Sirz Benjie
9f892b906c
[Beta][Bug][UI/UX] Fix name position and types not being updated in battle info ( #5913 )
...
Fix name position and types not being updated in battle info
2025-06-02 12:59:10 +00:00
NightKev
88b8e05ee8
[Test] Add extra logging to flaky Last Respects test
2025-06-01 16:18:15 -07:00
Bertie690
cdda539ac5
[Test] Remove redundant entries and Array.fill()
in moveset overrides ( #5907 )
...
* Removed unneeded duplicate entries from movesets
* Removed `array.fill` in moveset overrides
* Reverted accidental changes
2025-06-01 22:45:30 +00:00
Lugiad
369b3307cd
[UI/UX] Moves menu position adjustments ( #5917 )
2025-06-01 15:40:57 -07:00
Lugiad
7859fea26b
[i18n] Translatable Game Speed values ( #5916 )
2025-06-01 12:37:47 -07:00
Bertie690
501e2a0c33
Marked classicMode.runToSummon
and classicMode.startBattle
without species as deprecated
...
Having the species being used depend on daily run RNG is both unintuitive, janky and prone to flaking out (as happened with the Gastro Acid tests)
2025-05-31 12:32:53 -04:00
Bertie690
92c4ca58bf
Updated doc comments for test-related functions
2025-05-31 12:32:45 -04:00
SmhMyHead
831381e4ce
[UI/UIX] Default cursor to new move when learning a move ( #5908 )
2025-05-31 11:54:02 -04:00
Lugiad
ccd9480240
[Localization] Secondary pending languages inclusion ( #5903 )
...
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Update mysterious-chest-dialogue.json
* Update mysterious-chest-dialogue.json
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Add files via upload
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update starter-select-ui-handler.ts
* Update i18n.ts
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update i18n.ts
* Update starter-select-ui-handler.ts
* Update utils.ts
* Update utils.ts
* Add files via upload
* Rename statuses_dk.json to statuses_da.json
* Update statuses_da.json
* Update and rename types_dk.json to types_da.json
* Rename statuses_dk.png to statuses_da.png
* Rename types_dk.png to types_da.png
* Delete src/locales/dk directory
* Add files via upload
* Apply suggestions from code review
* Delete src/locales/da directory
* Delete src/locales/tr directory
* Update i18n.ts
* Update i18n.ts
* Update utils.ts
* Main -> Beta (1.1.6) (#4751 )
* Comment out startGame call on manifest fetch failure
* [Hotfix] Fix status damage triggering before berry usage (#4732 )
* [Hotfix] Fix Eternatus egg tier (#4734 )
* [Hotfix] Fix manifest getting loaded before the game is initialized (#4739 )
* fix locales path for offline builds (#4739 )
* [Sprite] Hotfix cut off Binacle sprite (#4741 )
* [Sprite][hotfix] Fixed cropping on 658 static greninja and ash greninja (#4743 )
* [Sprite][hotfix] Fixed cropping on static greninja and ash greninja
* [Hotfix] Fix crash when Mist would block a stat drop (#4746 )
---------
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
* Update settings-display-ui-handler.ts
* Delete src/utils.ts
* Update common.ts
* Delete src/utils.ts
* Update common.ts
* Romanian workspace (#25 )
* Russian workspace (#26 )
* Update settings-display-ui-handler.ts
* Update settings-display-ui-handler.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update i18n.ts
* Update settings.ts
* Update settings-display-ui-handler.ts
* Update common.ts
* Update and rename statuses_ca-ES.json to statuses_ca.json
* Update and rename types_ca-ES.json to types_ca.json
* Add files via upload
* Delete public/images/statuses_ca-ES.png
* Delete public/images/types_ca-ES.png
* Update locales submodule
---------
Co-authored-by: Moka <54149968+MokaStitcher@users.noreply.github.com>
Co-authored-by: Frederico Santos <frederico.f.santos@tecnico.ulisboa.pt>
Co-authored-by: innerthunder <168692175+innerthunder@users.noreply.github.com>
Co-authored-by: PigeonBar <56974298+PigeonBar@users.noreply.github.com>
Co-authored-by: chaosgrimmon <31082757+chaosgrimmon@users.noreply.github.com>
Co-authored-by: pom-eranian <lrlrliwoo@gmail.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-30 23:54:17 +00:00
Bertie690
a33638a7a3
[Test] Remove deprecated test funcs ( #5906 )
...
* Removed `game.startBattle`
* Removed `game.forceEnemyMove`
* Removed near-unused learn move macro
2025-05-30 16:50:25 -07:00
damocleas
3ab4b8baf2
[Refactor] Cleanup evolution scene handler
...
[Refactor] Cleanup evolution scene handler
2025-05-30 19:30:41 -04:00
damocleas
0988cacc48
Merge branch 'beta' into cleanup-evolution-scene-handler
2025-05-30 19:29:00 -04:00
Sirz Benjie
9a60cc9c71
[Refactor] Cleanup filter bar ( #5896 )
...
* Cleanup filter bar
* Move DropDownColumn to its own file
---------
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2025-05-30 23:12:35 +00:00
Sirz Benjie
ed0251ea90
[Refactor] Cleanup egg-counter-container ( #5892 )
2025-05-30 23:08:52 +00:00
Sirz Benjie
e1be360e74
[GitHub] Change total shard numbers and change job name ( #5905 )
2025-05-30 14:42:12 -07:00
Sirz Benjie
5eeff18407
[GitHub] Fix gh action path filter ( #5904 )
...
* Fix test workflow syntax to use negation properly
* Add missing id and comparison check in tests.yml
* Fix missing curly brace
2025-05-30 12:35:38 -07:00
NightKev
d5f7665b15
[Test] Update test utils ( #5848 )
...
* [Test] Add/update test utils
- Add `FieldHelper` which has methods to mock a pokemon's ability
or force a pokemon to be Terastallized
- Add `MoveHelper#use` which can be used to remove the need
for setting pokemon move overrides by modifying the
moveset of the pokemon
- Add `MoveHelper#selectEnemyMove` to make an enemy pokemon
select a specific move
- Add `MoveHelper#forceEnemyMove` which modifies
the pokemon's moveset and then uses `selectEnemyMove`
- Fix `GameManager#toNextTurn` to work correctly in double battles
- Add `GameManager#toEndOfTurn` which advances to the end of the turn
* Update some tests
- Disable broken Good As Gold test
and add `.edgeCase` to Good As Gold
- Fix Powder test
- Update some tests to demonstrate new methods
2025-05-30 12:24:05 -07:00