Merge branch 'beta' into held-item-refactor

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Wlowscha 2025-06-07 10:27:20 +02:00 committed by GitHub
commit b0156f0861
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575 changed files with 113241 additions and 112757 deletions

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@ -1,6 +1,17 @@
/** @type {import('dependency-cruiser').IConfiguration} */ /** @type {import('dependency-cruiser').IConfiguration} */
module.exports = { module.exports = {
forbidden: [ forbidden: [
{
name: "only-type-imports",
severity: "error",
comment: "Files in enums and @types may only use type imports.",
from: {
path: ["(^|/)src/@types", "(^|/)src/enums"],
},
to: {
dependencyTypesNot: ["type-only"],
},
},
{ {
name: "no-circular-at-runtime", name: "no-circular-at-runtime",
severity: "warn", severity: "warn",
@ -31,6 +42,8 @@ module.exports = {
"[.]d[.]ts$", // TypeScript declaration files "[.]d[.]ts$", // TypeScript declaration files
"(^|/)tsconfig[.]json$", // TypeScript config "(^|/)tsconfig[.]json$", // TypeScript config
"(^|/)(?:babel|webpack)[.]config[.](?:js|cjs|mjs|ts|cts|mts|json)$", // other configs "(^|/)(?:babel|webpack)[.]config[.](?:js|cjs|mjs|ts|cts|mts|json)$", // other configs
// anything in src/@types
"(^|/)src/@types/",
], ],
}, },
to: {}, to: {},

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@ -42,9 +42,6 @@
// TODO: Remove if we ever get down to 0 circular imports // TODO: Remove if we ever get down to 0 circular imports
"organizeImports": { "enabled": false }, "organizeImports": { "enabled": false },
"linter": { "linter": {
"ignore": [
"src/phases/move-effect-phase.ts" // TODO: unignore after move-effect-phase refactor
],
"enabled": true, "enabled": true,
"rules": { "rules": {
"recommended": true, "recommended": true,

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@ -9,6 +9,11 @@ pre-commit:
- rebase - rebase
post-merge: post-merge:
commands:
update-submodules:
run: git submodule update --init --recursive
post-checkout:
commands: commands:
update-submodules: update-submodules:
run: git submodule update --init --recursive run: git submodule update --init --recursive

4
package-lock.json generated
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@ -1,12 +1,12 @@
{ {
"name": "pokemon-rogue-battle", "name": "pokemon-rogue-battle",
"version": "1.9.4", "version": "1.9.5",
"lockfileVersion": 3, "lockfileVersion": 3,
"requires": true, "requires": true,
"packages": { "packages": {
"": { "": {
"name": "pokemon-rogue-battle", "name": "pokemon-rogue-battle",
"version": "1.9.4", "version": "1.9.5",
"hasInstallScript": true, "hasInstallScript": true,
"dependencies": { "dependencies": {
"@material/material-color-utilities": "^0.2.7", "@material/material-color-utilities": "^0.2.7",

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@ -1,7 +1,7 @@
{ {
"name": "pokemon-rogue-battle", "name": "pokemon-rogue-battle",
"private": true, "private": true,
"version": "1.9.4", "version": "1.9.5",
"type": "module", "type": "module",
"scripts": { "scripts": {
"start": "vite", "start": "vite",

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286
src/@types/phase-types.ts Normal file
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@ -0,0 +1,286 @@
import type { MoveAnim } from "#app/data/battle-anims";
import type { AddEnemyBuffModifierPhase } from "#app/phases/add-enemy-buff-modifier-phase";
import type { AttemptCapturePhase } from "#app/phases/attempt-capture-phase";
import type { AttemptRunPhase } from "#app/phases/attempt-run-phase";
import type { BattleEndPhase } from "#app/phases/battle-end-phase";
import type { BerryPhase } from "#app/phases/berry-phase";
import type { CheckStatusEffectPhase } from "#app/phases/check-status-effect-phase";
import type { CheckSwitchPhase } from "#app/phases/check-switch-phase";
import type { CommandPhase } from "#app/phases/command-phase";
import type { CommonAnimPhase } from "#app/phases/common-anim-phase";
import type { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import type { EggHatchPhase } from "#app/phases/egg-hatch-phase";
import type { EggLapsePhase } from "#app/phases/egg-lapse-phase";
import type { EggSummaryPhase } from "#app/phases/egg-summary-phase";
import type { EncounterPhase } from "#app/phases/encounter-phase";
import type { EndCardPhase } from "#app/phases/end-card-phase";
import type { EndEvolutionPhase } from "#app/phases/end-evolution-phase";
import type { EnemyCommandPhase } from "#app/phases/enemy-command-phase";
import type { EvolutionPhase } from "#app/phases/evolution-phase";
import type { ExpPhase } from "#app/phases/exp-phase";
import type { FaintPhase } from "#app/phases/faint-phase";
import type { FormChangePhase } from "#app/phases/form-change-phase";
import type { GameOverModifierRewardPhase } from "#app/phases/game-over-modifier-reward-phase";
import type { GameOverPhase } from "#app/phases/game-over-phase";
import type { HideAbilityPhase } from "#app/phases/hide-ability-phase";
import type { HidePartyExpBarPhase } from "#app/phases/hide-party-exp-bar-phase";
import type { LearnMovePhase } from "#app/phases/learn-move-phase";
import type { LevelCapPhase } from "#app/phases/level-cap-phase";
import type { LevelUpPhase } from "#app/phases/level-up-phase";
import type { LoadMoveAnimPhase } from "#app/phases/load-move-anim-phase";
import type { LoginPhase } from "#app/phases/login-phase";
import type { MessagePhase } from "#app/phases/message-phase";
import type { ModifierRewardPhase } from "#app/phases/modifier-reward-phase";
import type { MoneyRewardPhase } from "#app/phases/money-reward-phase";
import type { MoveAnimPhase } from "#app/phases/move-anim-phase";
import type { MoveChargePhase } from "#app/phases/move-charge-phase";
import type { MoveEffectPhase } from "#app/phases/move-effect-phase";
import type { MoveEndPhase } from "#app/phases/move-end-phase";
import type { MoveHeaderPhase } from "#app/phases/move-header-phase";
import type { MovePhase } from "#app/phases/move-phase";
import type {
MysteryEncounterPhase,
MysteryEncounterOptionSelectedPhase,
MysteryEncounterBattlePhase,
MysteryEncounterRewardsPhase,
PostMysteryEncounterPhase,
MysteryEncounterBattleStartCleanupPhase,
} from "#app/phases/mystery-encounter-phases";
import type { NewBattlePhase } from "#app/phases/new-battle-phase";
import type { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import type { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import type { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase";
import type { PartyExpPhase } from "#app/phases/party-exp-phase";
import type { PartyHealPhase } from "#app/phases/party-heal-phase";
import type { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
import type { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import type { PokemonTransformPhase } from "#app/phases/pokemon-transform-phase";
import type { PostGameOverPhase } from "#app/phases/post-game-over-phase";
import type { PostSummonPhase } from "#app/phases/post-summon-phase";
import type { PostTurnStatusEffectPhase } from "#app/phases/post-turn-status-effect-phase";
import type { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import type { ReloadSessionPhase } from "#app/phases/reload-session-phase";
import type { ResetStatusPhase } from "#app/phases/reset-status-phase";
import type { ReturnPhase } from "#app/phases/return-phase";
import type { RevivalBlessingPhase } from "#app/phases/revival-blessing-phase";
import type { RibbonModifierRewardPhase } from "#app/phases/ribbon-modifier-reward-phase";
import type { ScanIvsPhase } from "#app/phases/scan-ivs-phase";
import type { SelectBiomePhase } from "#app/phases/select-biome-phase";
import type { SelectChallengePhase } from "#app/phases/select-challenge-phase";
import type { SelectGenderPhase } from "#app/phases/select-gender-phase";
import type { SelectModifierPhase } from "#app/phases/select-modifier-phase";
import type { SelectStarterPhase } from "#app/phases/select-starter-phase";
import type { SelectTargetPhase } from "#app/phases/select-target-phase";
import type { ShinySparklePhase } from "#app/phases/shiny-sparkle-phase";
import type { ShowAbilityPhase } from "#app/phases/show-ability-phase";
import type { ShowPartyExpBarPhase } from "#app/phases/show-party-exp-bar-phase";
import type { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import type { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import type { SummonMissingPhase } from "#app/phases/summon-missing-phase";
import type { SummonPhase } from "#app/phases/summon-phase";
import type { SwitchBiomePhase } from "#app/phases/switch-biome-phase";
import type { SwitchPhase } from "#app/phases/switch-phase";
import type { SwitchSummonPhase } from "#app/phases/switch-summon-phase";
import type { TeraPhase } from "#app/phases/tera-phase";
import type { TitlePhase } from "#app/phases/title-phase";
import type { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import type { TrainerVictoryPhase } from "#app/phases/trainer-victory-phase";
import type { TurnEndPhase } from "#app/phases/turn-end-phase";
import type { TurnInitPhase } from "#app/phases/turn-init-phase";
import type { TurnStartPhase } from "#app/phases/turn-start-phase";
import type { UnavailablePhase } from "#app/phases/unavailable-phase";
import type { UnlockPhase } from "#app/phases/unlock-phase";
import type { VictoryPhase } from "#app/phases/victory-phase";
import type { WeatherEffectPhase } from "#app/phases/weather-effect-phase";
export type PhaseClass =
| typeof AddEnemyBuffModifierPhase
| typeof AttemptCapturePhase
| typeof AttemptRunPhase
| typeof BattleEndPhase
| typeof BerryPhase
| typeof CheckStatusEffectPhase
| typeof CheckSwitchPhase
| typeof CommandPhase
| typeof CommonAnimPhase
| typeof DamageAnimPhase
| typeof EggHatchPhase
| typeof EggLapsePhase
| typeof EggSummaryPhase
| typeof EncounterPhase
| typeof EndCardPhase
| typeof EndEvolutionPhase
| typeof EnemyCommandPhase
| typeof EvolutionPhase
| typeof FormChangePhase
| typeof ExpPhase
| typeof FaintPhase
| typeof FormChangePhase
| typeof GameOverPhase
| typeof GameOverModifierRewardPhase
| typeof HideAbilityPhase
| typeof HidePartyExpBarPhase
| typeof LearnMovePhase
| typeof LevelUpPhase
| typeof LevelCapPhase
| typeof LoadMoveAnimPhase
| typeof LoginPhase
| typeof MessagePhase
| typeof ModifierRewardPhase
| typeof MoneyRewardPhase
| typeof MoveAnimPhase
| typeof MoveChargePhase
| typeof MoveEffectPhase
| typeof MoveEndPhase
| typeof MoveHeaderPhase
| typeof MovePhase
| typeof MysteryEncounterPhase
| typeof MysteryEncounterOptionSelectedPhase
| typeof MysteryEncounterBattlePhase
| typeof MysteryEncounterRewardsPhase
| typeof MysteryEncounterBattleStartCleanupPhase
| typeof MysteryEncounterRewardsPhase
| typeof PostMysteryEncounterPhase
| typeof NewBattlePhase
| typeof NewBiomeEncounterPhase
| typeof NextEncounterPhase
| typeof ObtainStatusEffectPhase
| typeof PartyExpPhase
| typeof PartyHealPhase
| typeof PokemonAnimPhase
| typeof PokemonHealPhase
| typeof PokemonTransformPhase
| typeof PostGameOverPhase
| typeof PostSummonPhase
| typeof PostTurnStatusEffectPhase
| typeof QuietFormChangePhase
| typeof ReloadSessionPhase
| typeof ResetStatusPhase
| typeof ReturnPhase
| typeof RevivalBlessingPhase
| typeof RibbonModifierRewardPhase
| typeof ScanIvsPhase
| typeof SelectBiomePhase
| typeof SelectChallengePhase
| typeof SelectGenderPhase
| typeof SelectModifierPhase
| typeof SelectStarterPhase
| typeof SelectTargetPhase
| typeof ShinySparklePhase
| typeof ShowAbilityPhase
| typeof ShowTrainerPhase
| typeof ShowPartyExpBarPhase
| typeof StatStageChangePhase
| typeof SummonMissingPhase
| typeof SummonPhase
| typeof SwitchBiomePhase
| typeof SwitchPhase
| typeof SwitchSummonPhase
| typeof TeraPhase
| typeof TitlePhase
| typeof ToggleDoublePositionPhase
| typeof TrainerVictoryPhase
| typeof TurnEndPhase
| typeof TurnInitPhase
| typeof TurnStartPhase
| typeof UnavailablePhase
| typeof UnlockPhase
| typeof VictoryPhase
| typeof WeatherEffectPhase;
/** Typescript map used to map a string phase to the actual phase type */
export type PhaseMap = {
AddEnemyBuffModifierPhase: AddEnemyBuffModifierPhase;
AttemptCapturePhase: AttemptCapturePhase;
AttemptRunPhase: AttemptRunPhase;
BattleEndPhase: BattleEndPhase;
BerryPhase: BerryPhase;
CheckStatusEffectPhase: CheckStatusEffectPhase;
CheckSwitchPhase: CheckSwitchPhase;
CommandPhase: CommandPhase;
CommonAnimPhase: CommonAnimPhase;
DamageAnimPhase: DamageAnimPhase;
EggHatchPhase: EggHatchPhase;
EggLapsePhase: EggLapsePhase;
EggSummaryPhase: EggSummaryPhase;
EncounterPhase: EncounterPhase;
EndCardPhase: EndCardPhase;
EndEvolutionPhase: EndEvolutionPhase;
EnemyCommandPhase: EnemyCommandPhase;
EvolutionPhase: EvolutionPhase;
ExpPhase: ExpPhase;
FaintPhase: FaintPhase;
FormChangePhase: FormChangePhase;
GameOverPhase: GameOverPhase;
GameOverModifierRewardPhase: GameOverModifierRewardPhase;
HideAbilityPhase: HideAbilityPhase;
HidePartyExpBarPhase: HidePartyExpBarPhase;
LearnMovePhase: LearnMovePhase;
LevelCapPhase: LevelCapPhase;
LevelUpPhase: LevelUpPhase;
LoadMoveAnimPhase: LoadMoveAnimPhase;
LoginPhase: LoginPhase;
MessagePhase: MessagePhase;
ModifierRewardPhase: ModifierRewardPhase;
MoneyRewardPhase: MoneyRewardPhase;
MoveAnimPhase: MoveAnimPhase<MoveAnim>;
MoveChargePhase: MoveChargePhase;
MoveEffectPhase: MoveEffectPhase;
MoveEndPhase: MoveEndPhase;
MoveHeaderPhase: MoveHeaderPhase;
MovePhase: MovePhase;
MysteryEncounterPhase: MysteryEncounterPhase;
MysteryEncounterOptionSelectedPhase: MysteryEncounterOptionSelectedPhase;
MysteryEncounterBattlePhase: MysteryEncounterBattlePhase;
MysteryEncounterBattleStartCleanupPhase: MysteryEncounterBattleStartCleanupPhase;
MysteryEncounterRewardsPhase: MysteryEncounterRewardsPhase;
PostMysteryEncounterPhase: PostMysteryEncounterPhase;
NewBattlePhase: NewBattlePhase;
NewBiomeEncounterPhase: NewBiomeEncounterPhase;
NextEncounterPhase: NextEncounterPhase;
ObtainStatusEffectPhase: ObtainStatusEffectPhase;
PartyExpPhase: PartyExpPhase;
PartyHealPhase: PartyHealPhase;
PokemonAnimPhase: PokemonAnimPhase;
PokemonHealPhase: PokemonHealPhase;
PokemonTransformPhase: PokemonTransformPhase;
PostGameOverPhase: PostGameOverPhase;
PostSummonPhase: PostSummonPhase;
PostTurnStatusEffectPhase: PostTurnStatusEffectPhase;
QuietFormChangePhase: QuietFormChangePhase;
ReloadSessionPhase: ReloadSessionPhase;
ResetStatusPhase: ResetStatusPhase;
ReturnPhase: ReturnPhase;
RevivalBlessingPhase: RevivalBlessingPhase;
RibbonModifierRewardPhase: RibbonModifierRewardPhase;
ScanIvsPhase: ScanIvsPhase;
SelectBiomePhase: SelectBiomePhase;
SelectChallengePhase: SelectChallengePhase;
SelectGenderPhase: SelectGenderPhase;
SelectModifierPhase: SelectModifierPhase;
SelectStarterPhase: SelectStarterPhase;
SelectTargetPhase: SelectTargetPhase;
ShinySparklePhase: ShinySparklePhase;
ShowAbilityPhase: ShowAbilityPhase;
ShowPartyExpBarPhase: ShowPartyExpBarPhase;
ShowTrainerPhase: ShowTrainerPhase;
StatStageChangePhase: StatStageChangePhase;
SummonMissingPhase: SummonMissingPhase;
SummonPhase: SummonPhase;
SwitchBiomePhase: SwitchBiomePhase;
SwitchPhase: SwitchPhase;
SwitchSummonPhase: SwitchSummonPhase;
TeraPhase: TeraPhase;
TitlePhase: TitlePhase;
ToggleDoublePositionPhase: ToggleDoublePositionPhase;
TrainerVictoryPhase: TrainerVictoryPhase;
TurnEndPhase: TurnEndPhase;
TurnInitPhase: TurnInitPhase;
TurnStartPhase: TurnStartPhase;
UnavailablePhase: UnavailablePhase;
UnlockPhase: UnlockPhase;
VictoryPhase: VictoryPhase;
WeatherEffectPhase: WeatherEffectPhase;
};
export type PhaseString = keyof PhaseMap;

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@ -127,12 +127,12 @@ import { ArenaFlyout } from "#app/ui/arena-flyout";
import { EaseType } from "#enums/ease-type"; import { EaseType } from "#enums/ease-type";
import { BattleSpec } from "#enums/battle-spec"; import { BattleSpec } from "#enums/battle-spec";
import { BattleStyle } from "#enums/battle-style"; import { BattleStyle } from "#enums/battle-style";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import type { ExpNotification } from "#enums/exp-notification"; import type { ExpNotification } from "#enums/exp-notification";
import { MoneyFormat } from "#enums/money-format"; import { MoneyFormat } from "#enums/money-format";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender"; import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { UiTheme } from "#enums/ui-theme"; import { UiTheme } from "#enums/ui-theme";
import { TimedEventManager } from "#app/timed-event-manager"; import { TimedEventManager } from "#app/timed-event-manager";
import type { PokemonAnimType } from "#enums/pokemon-anim-type"; import type { PokemonAnimType } from "#enums/pokemon-anim-type";
@ -143,7 +143,7 @@ import { LoadingScene } from "#app/loading-scene";
import { LevelCapPhase } from "#app/phases/level-cap-phase"; import { LevelCapPhase } from "#app/phases/level-cap-phase";
import { LoginPhase } from "#app/phases/login-phase"; import { LoginPhase } from "#app/phases/login-phase";
import { MessagePhase } from "#app/phases/message-phase"; import { MessagePhase } from "#app/phases/message-phase";
import { MovePhase } from "#app/phases/move-phase"; import type { MovePhase } from "#app/phases/move-phase";
import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase"; import { NewBiomeEncounterPhase } from "#app/phases/new-biome-encounter-phase";
import { NextEncounterPhase } from "#app/phases/next-encounter-phase"; import { NextEncounterPhase } from "#app/phases/next-encounter-phase";
import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase"; import { PokemonAnimPhase } from "#app/phases/pokemon-anim-phase";
@ -151,7 +151,6 @@ import { QuietFormChangePhase } from "#app/phases/quiet-form-change-phase";
import { ReturnPhase } from "#app/phases/return-phase"; import { ReturnPhase } from "#app/phases/return-phase";
import { ShowTrainerPhase } from "#app/phases/show-trainer-phase"; import { ShowTrainerPhase } from "#app/phases/show-trainer-phase";
import { SummonPhase } from "#app/phases/summon-phase"; import { SummonPhase } from "#app/phases/summon-phase";
import { SwitchPhase } from "#app/phases/switch-phase";
import { TitlePhase } from "#app/phases/title-phase"; import { TitlePhase } from "#app/phases/title-phase";
import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase"; import { ToggleDoublePositionPhase } from "#app/phases/toggle-double-position-phase";
import { TurnInitPhase } from "#app/phases/turn-init-phase"; import { TurnInitPhase } from "#app/phases/turn-init-phase";
@ -708,14 +707,14 @@ export default class BattleScene extends SceneBase {
ui.setup(); ui.setup();
const defaultMoves = [Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE]; const defaultMoves = [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE];
Promise.all([ Promise.all([
Promise.all(loadPokemonAssets), Promise.all(loadPokemonAssets),
initCommonAnims().then(() => loadCommonAnimAssets(true)), initCommonAnims().then(() => loadCommonAnimAssets(true)),
Promise.all([Moves.TACKLE, Moves.TAIL_WHIP, Moves.FOCUS_ENERGY, Moves.STRUGGLE].map(m => initMoveAnim(m))).then( Promise.all(
() => loadMoveAnimAssets(defaultMoves, true), [MoveId.TACKLE, MoveId.TAIL_WHIP, MoveId.FOCUS_ENERGY, MoveId.STRUGGLE].map(m => initMoveAnim(m)),
), ).then(() => loadMoveAnimAssets(defaultMoves, true)),
this.initStarterColors(), this.initStarterColors(),
]).then(() => { ]).then(() => {
this.pushPhase(new LoginPhase()); this.pushPhase(new LoginPhase());
@ -902,7 +901,7 @@ export default class BattleScene extends SceneBase {
do { do {
targetingMovePhase = this.findPhase( targetingMovePhase = this.findPhase(
mp => mp =>
mp instanceof MovePhase && mp.is("MovePhase") &&
mp.targets.length === 1 && mp.targets.length === 1 &&
mp.targets[0] === removedPokemon.getBattlerIndex() && mp.targets[0] === removedPokemon.getBattlerIndex() &&
mp.pokemon.isPlayer() !== allyPokemon.isPlayer(), mp.pokemon.isPlayer() !== allyPokemon.isPlayer(),
@ -1226,7 +1225,7 @@ export default class BattleScene extends SceneBase {
[this.luckLabelText, this.luckText].map(t => t.setVisible(false)); [this.luckLabelText, this.luckText].map(t => t.setVisible(false));
this.newArena(Overrides.STARTING_BIOME_OVERRIDE || Biome.TOWN); this.newArena(Overrides.STARTING_BIOME_OVERRIDE || BiomeId.TOWN);
this.field.setVisible(true); this.field.setVisible(true);
@ -1451,7 +1450,7 @@ export default class BattleScene extends SceneBase {
} }
if (lastBattle?.double && !newDouble) { if (lastBattle?.double && !newDouble) {
this.tryRemovePhase(p => p instanceof SwitchPhase); this.tryRemovePhase((p: Phase) => p.is("SwitchPhase"));
for (const p of this.getPlayerField()) { for (const p of this.getPlayerField()) {
p.lapseTag(BattlerTagType.COMMANDED); p.lapseTag(BattlerTagType.COMMANDED);
} }
@ -1502,7 +1501,7 @@ export default class BattleScene extends SceneBase {
pokemon.resetTera(); pokemon.resetTera();
applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon); applyPostBattleInitAbAttrs(PostBattleInitAbAttr, pokemon);
if ( if (
pokemon.hasSpecies(Species.TERAPAGOS) || pokemon.hasSpecies(SpeciesId.TERAPAGOS) ||
(this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190) (this.gameMode.isClassic && this.currentBattle.waveIndex > 180 && this.currentBattle.waveIndex <= 190)
) { ) {
this.arena.playerTerasUsed = 0; this.arena.playerTerasUsed = 0;
@ -1533,8 +1532,8 @@ export default class BattleScene extends SceneBase {
return this.currentBattle; return this.currentBattle;
} }
newArena(biome: Biome, playerFaints?: number): Arena { newArena(biome: BiomeId, playerFaints?: number): Arena {
this.arena = new Arena(biome, Biome[biome].toLowerCase(), playerFaints); this.arena = new Arena(biome, BiomeId[biome].toLowerCase(), playerFaints);
this.eventTarget.dispatchEvent(new NewArenaEvent()); this.eventTarget.dispatchEvent(new NewArenaEvent());
this.arenaBg.pipelineData = { this.arenaBg.pipelineData = {
@ -1589,9 +1588,7 @@ export default class BattleScene extends SceneBase {
return 0; return 0;
} }
const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes( const isEggPhase: boolean = ["EggLapsePhase", "EggHatchPhase"].includes(this.getCurrentPhase()?.phaseName ?? "");
this.getCurrentPhase()?.constructor.name ?? "",
);
if ( if (
// Give trainers with specialty types an appropriately-typed form for Wormadam, Rotom, Arceus, Oricorio, Silvally, or Paldean Tauros. // Give trainers with specialty types an appropriately-typed form for Wormadam, Rotom, Arceus, Oricorio, Silvally, or Paldean Tauros.
@ -1600,7 +1597,7 @@ export default class BattleScene extends SceneBase {
!isNullOrUndefined(this.currentBattle.trainer) && !isNullOrUndefined(this.currentBattle.trainer) &&
this.currentBattle.trainer.config.hasSpecialtyType() this.currentBattle.trainer.config.hasSpecialtyType()
) { ) {
if (species.speciesId === Species.WORMADAM) { if (species.speciesId === SpeciesId.WORMADAM) {
switch (this.currentBattle.trainer.config.specialtyType) { switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.GROUND: case PokemonType.GROUND:
return 1; // Sandy Cloak return 1; // Sandy Cloak
@ -1610,7 +1607,7 @@ export default class BattleScene extends SceneBase {
return 0; // Plant Cloak return 0; // Plant Cloak
} }
} }
if (species.speciesId === Species.ROTOM) { if (species.speciesId === SpeciesId.ROTOM) {
switch (this.currentBattle.trainer.config.specialtyType) { switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.FLYING: case PokemonType.FLYING:
return 4; // Fan Rotom return 4; // Fan Rotom
@ -1626,7 +1623,7 @@ export default class BattleScene extends SceneBase {
return 3; // Frost Rotom return 3; // Frost Rotom
} }
} }
if (species.speciesId === Species.ORICORIO) { if (species.speciesId === SpeciesId.ORICORIO) {
switch (this.currentBattle.trainer.config.specialtyType) { switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.GHOST: case PokemonType.GHOST:
return 3; // Sensu Style return 3; // Sensu Style
@ -1638,7 +1635,7 @@ export default class BattleScene extends SceneBase {
return 2; // Pa'u Style return 2; // Pa'u Style
} }
} }
if (species.speciesId === Species.PALDEA_TAUROS) { if (species.speciesId === SpeciesId.PALDEA_TAUROS) {
switch (this.currentBattle.trainer.config.specialtyType) { switch (this.currentBattle.trainer.config.specialtyType) {
case PokemonType.FIRE: case PokemonType.FIRE:
return 1; // Blaze Breed return 1; // Blaze Breed
@ -1646,41 +1643,41 @@ export default class BattleScene extends SceneBase {
return 2; // Aqua Breed return 2; // Aqua Breed
} }
} }
if (species.speciesId === Species.SILVALLY || species.speciesId === Species.ARCEUS) { if (species.speciesId === SpeciesId.SILVALLY || species.speciesId === SpeciesId.ARCEUS) {
// Would probably never happen, but might as well // Would probably never happen, but might as well
return this.currentBattle.trainer.config.specialtyType; return this.currentBattle.trainer.config.specialtyType;
} }
} }
switch (species.speciesId) { switch (species.speciesId) {
case Species.UNOWN: case SpeciesId.UNOWN:
case Species.SHELLOS: case SpeciesId.SHELLOS:
case Species.GASTRODON: case SpeciesId.GASTRODON:
case Species.BASCULIN: case SpeciesId.BASCULIN:
case Species.DEERLING: case SpeciesId.DEERLING:
case Species.SAWSBUCK: case SpeciesId.SAWSBUCK:
case Species.SCATTERBUG: case SpeciesId.SCATTERBUG:
case Species.SPEWPA: case SpeciesId.SPEWPA:
case Species.VIVILLON: case SpeciesId.VIVILLON:
case Species.FLABEBE: case SpeciesId.FLABEBE:
case Species.FLOETTE: case SpeciesId.FLOETTE:
case Species.FLORGES: case SpeciesId.FLORGES:
case Species.FURFROU: case SpeciesId.FURFROU:
case Species.PUMPKABOO: case SpeciesId.PUMPKABOO:
case Species.GOURGEIST: case SpeciesId.GOURGEIST:
case Species.ORICORIO: case SpeciesId.ORICORIO:
case Species.MAGEARNA: case SpeciesId.MAGEARNA:
case Species.ZARUDE: case SpeciesId.ZARUDE:
case Species.SQUAWKABILLY: case SpeciesId.SQUAWKABILLY:
case Species.TATSUGIRI: case SpeciesId.TATSUGIRI:
case Species.PALDEA_TAUROS: case SpeciesId.PALDEA_TAUROS:
return randSeedInt(species.forms.length); return randSeedInt(species.forms.length);
case Species.PIKACHU: case SpeciesId.PIKACHU:
if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) { if (this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.waveIndex < 30) {
return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30 return 0; // Ban Cosplay and Partner Pika from Trainers before wave 30
} }
return randSeedInt(8); return randSeedInt(8);
case Species.EEVEE: case SpeciesId.EEVEE:
if ( if (
this.currentBattle?.battleType === BattleType.TRAINER && this.currentBattle?.battleType === BattleType.TRAINER &&
this.currentBattle?.waveIndex < 30 && this.currentBattle?.waveIndex < 30 &&
@ -1689,27 +1686,27 @@ export default class BattleScene extends SceneBase {
return 0; // No Partner Eevee for Wave 12 Preschoolers return 0; // No Partner Eevee for Wave 12 Preschoolers
} }
return randSeedInt(2); return randSeedInt(2);
case Species.FROAKIE: case SpeciesId.FROAKIE:
case Species.FROGADIER: case SpeciesId.FROGADIER:
case Species.GRENINJA: case SpeciesId.GRENINJA:
if (this.currentBattle?.battleType === BattleType.TRAINER && !isEggPhase) { if (this.currentBattle?.battleType === BattleType.TRAINER && !isEggPhase) {
return 0; // Don't give trainers Battle Bond Greninja, Froakie or Frogadier return 0; // Don't give trainers Battle Bond Greninja, Froakie or Frogadier
} }
return randSeedInt(2); return randSeedInt(2);
case Species.URSHIFU: case SpeciesId.URSHIFU:
return randSeedInt(2); return randSeedInt(2);
case Species.ZYGARDE: case SpeciesId.ZYGARDE:
return randSeedInt(4); return randSeedInt(4);
case Species.MINIOR: case SpeciesId.MINIOR:
return randSeedInt(7); return randSeedInt(7);
case Species.ALCREMIE: case SpeciesId.ALCREMIE:
return randSeedInt(9); return randSeedInt(9);
case Species.MEOWSTIC: case SpeciesId.MEOWSTIC:
case Species.INDEEDEE: case SpeciesId.INDEEDEE:
case Species.BASCULEGION: case SpeciesId.BASCULEGION:
case Species.OINKOLOGNE: case SpeciesId.OINKOLOGNE:
return gender === Gender.FEMALE ? 1 : 0; return gender === Gender.FEMALE ? 1 : 0;
case Species.TOXTRICITY: { case SpeciesId.TOXTRICITY: {
const lowkeyNatures = [ const lowkeyNatures = [
Nature.LONELY, Nature.LONELY,
Nature.BOLD, Nature.BOLD,
@ -1729,7 +1726,7 @@ export default class BattleScene extends SceneBase {
} }
return 0; return 0;
} }
case Species.GIMMIGHOUL: case SpeciesId.GIMMIGHOUL:
// Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs // Chest form can only be found in Mysterious Chest Encounter, if this is a game mode with MEs
if (this.gameMode.hasMysteryEncounters && !isEggPhase) { if (this.gameMode.hasMysteryEncounters && !isEggPhase) {
return 1; // Wandering form return 1; // Wandering form
@ -1739,10 +1736,10 @@ export default class BattleScene extends SceneBase {
if (ignoreArena) { if (ignoreArena) {
switch (species.speciesId) { switch (species.speciesId) {
case Species.BURMY: case SpeciesId.BURMY:
case Species.WORMADAM: case SpeciesId.WORMADAM:
case Species.ROTOM: case SpeciesId.ROTOM:
case Species.LYCANROC: case SpeciesId.LYCANROC:
return randSeedInt(species.forms.length); return randSeedInt(species.forms.length);
} }
return 0; return 0;
@ -2173,10 +2170,10 @@ export default class BattleScene extends SceneBase {
return filteredSpecies[randSeedInt(filteredSpecies.length)]; return filteredSpecies[randSeedInt(filteredSpecies.length)];
} }
generateRandomBiome(waveIndex: number): Biome { generateRandomBiome(waveIndex: number): BiomeId {
const relWave = waveIndex % 250; const relWave = waveIndex % 250;
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END); const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
const maxDepth = biomeDepths[Biome.END][0] - 2; const maxDepth = biomeDepths[BiomeId.END][0] - 2;
const depthWeights = new Array(maxDepth + 1) const depthWeights = new Array(maxDepth + 1)
.fill(null) .fill(null)
.map((_, i: number) => ((1 - Math.min(Math.abs(i / (maxDepth - 1) - relWave / 250) + 0.25, 1)) / 0.75) * 250); .map((_, i: number) => ((1 - Math.min(Math.abs(i / (maxDepth - 1) - relWave / 250) + 0.25, 1)) / 0.75) * 250);
@ -3476,7 +3473,7 @@ export default class BattleScene extends SceneBase {
fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon), fc => fc.findTrigger(formChangeTriggerType) && fc.canChange(pokemon),
); );
let matchingFormChange: SpeciesFormChange | null; let matchingFormChange: SpeciesFormChange | null;
if (pokemon.species.speciesId === Species.NECROZMA && matchingFormChangeOpts.length > 1) { if (pokemon.species.speciesId === SpeciesId.NECROZMA && matchingFormChangeOpts.length > 1) {
// Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves. // Ultra Necrozma is changing its form back, so we need to figure out into which form it devolves.
const formChangeItemModifiers = ( const formChangeItemModifiers = (
this.findModifiers( this.findModifiers(
@ -3570,21 +3567,18 @@ export default class BattleScene extends SceneBase {
gameMode: this.currentBattle ? this.gameMode.getName() : "Title", gameMode: this.currentBattle ? this.gameMode.getName() : "Title",
biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "", biome: this.currentBattle ? getBiomeName(this.arena.biomeType) : "",
wave: this.currentBattle?.waveIndex ?? 0, wave: this.currentBattle?.waveIndex ?? 0,
party: this.party party:
? this.party.map(p => { this.party?.map(p => ({
return { name: p.name,
name: p.name, form: p.getFormKey(),
form: p.getFormKey(), types: p.getTypes().map(type => PokemonType[type]),
types: p.getTypes().map(type => PokemonType[type]), teraType: PokemonType[p.getTeraType()],
teraType: PokemonType[p.getTeraType()], isTerastallized: p.isTerastallized,
isTerastallized: p.isTerastallized, level: p.level,
level: p.level, currentHP: p.hp,
currentHP: p.hp, maxHP: p.getMaxHp(),
maxHP: p.getMaxHp(), status: p.status?.effect ? StatusEffect[p.status.effect] : "",
status: p.status?.effect ? StatusEffect[p.status.effect] : "", })) ?? [], // TODO: review if this can be nullish
};
})
: [],
modeChain: this.ui?.getModeChain() ?? [], modeChain: this.ui?.getModeChain() ?? [],
}; };
(window as any).gameInfo = gameInfo; (window as any).gameInfo = gameInfo;
@ -3967,16 +3961,13 @@ export default class BattleScene extends SceneBase {
if (previousEncounter !== null && encounterType === previousEncounter) { if (previousEncounter !== null && encounterType === previousEncounter) {
return false; return false;
} }
if ( return !(
this.mysteryEncounterSaveData.encounteredEvents.length > 0 && this.mysteryEncounterSaveData.encounteredEvents.length > 0 &&
encounterCandidate.maxAllowedEncounters && encounterCandidate.maxAllowedEncounters &&
encounterCandidate.maxAllowedEncounters > 0 && encounterCandidate.maxAllowedEncounters > 0 &&
this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >= this.mysteryEncounterSaveData.encounteredEvents.filter(e => e.type === encounterType).length >=
encounterCandidate.maxAllowedEncounters encounterCandidate.maxAllowedEncounters
) { );
return false;
}
return true;
}) })
.map(m => allMysteryEncounters[m]); .map(m => allMysteryEncounters[m]);
// Decrement tier // Decrement tier

View File

@ -19,10 +19,10 @@ import type { EnemyPokemon, PlayerPokemon, TurnMove } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import { ArenaTagType } from "#enums/arena-tag-type"; import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec"; import { BattleSpec } from "#enums/battle-spec";
import type { Moves } from "#enums/moves"; import type { MoveId } from "#enums/move-id";
import { PlayerGender } from "#enums/player-gender"; import { PlayerGender } from "#enums/player-gender";
import { MusicPreference } from "#app/system/settings/settings"; import { MusicPreference } from "#app/system/settings/settings";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import i18next from "#app/plugins/i18n"; import i18next from "#app/plugins/i18n";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -78,7 +78,7 @@ export default class Battle {
public battleScore = 0; public battleScore = 0;
public postBattleLoot: PokemonHeldItemModifier[] = []; public postBattleLoot: PokemonHeldItemModifier[] = [];
public escapeAttempts = 0; public escapeAttempts = 0;
public lastMove: Moves; public lastMove: MoveId;
public battleSeed: string = randomString(16, true); public battleSeed: string = randomString(16, true);
private battleSeedState: string | null = null; private battleSeedState: string | null = null;
public moneyScattered = 0; public moneyScattered = 0;
@ -264,14 +264,14 @@ export default class Battle {
if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) { if (pokemon.species.legendary || pokemon.species.subLegendary || pokemon.species.mythical) {
if (globalScene.musicPreference === MusicPreference.GENFIVE) { if (globalScene.musicPreference === MusicPreference.GENFIVE) {
switch (pokemon.species.speciesId) { switch (pokemon.species.speciesId) {
case Species.REGIROCK: case SpeciesId.REGIROCK:
case Species.REGICE: case SpeciesId.REGICE:
case Species.REGISTEEL: case SpeciesId.REGISTEEL:
case Species.REGIGIGAS: case SpeciesId.REGIGIGAS:
case Species.REGIDRAGO: case SpeciesId.REGIDRAGO:
case Species.REGIELEKI: case SpeciesId.REGIELEKI:
return "battle_legendary_regis_g5"; return "battle_legendary_regis_g5";
case Species.KYUREM: case SpeciesId.KYUREM:
return "battle_legendary_kyurem"; return "battle_legendary_kyurem";
default: default:
if (pokemon.species.legendary) { if (pokemon.species.legendary) {
@ -282,80 +282,80 @@ export default class Battle {
} }
if (globalScene.musicPreference === MusicPreference.ALLGENS) { if (globalScene.musicPreference === MusicPreference.ALLGENS) {
switch (pokemon.species.speciesId) { switch (pokemon.species.speciesId) {
case Species.ARTICUNO: case SpeciesId.ARTICUNO:
case Species.ZAPDOS: case SpeciesId.ZAPDOS:
case Species.MOLTRES: case SpeciesId.MOLTRES:
case Species.MEWTWO: case SpeciesId.MEWTWO:
case Species.MEW: case SpeciesId.MEW:
return "battle_legendary_kanto"; return "battle_legendary_kanto";
case Species.RAIKOU: case SpeciesId.RAIKOU:
return "battle_legendary_raikou"; return "battle_legendary_raikou";
case Species.ENTEI: case SpeciesId.ENTEI:
return "battle_legendary_entei"; return "battle_legendary_entei";
case Species.SUICUNE: case SpeciesId.SUICUNE:
return "battle_legendary_suicune"; return "battle_legendary_suicune";
case Species.LUGIA: case SpeciesId.LUGIA:
return "battle_legendary_lugia"; return "battle_legendary_lugia";
case Species.HO_OH: case SpeciesId.HO_OH:
return "battle_legendary_ho_oh"; return "battle_legendary_ho_oh";
case Species.REGIROCK: case SpeciesId.REGIROCK:
case Species.REGICE: case SpeciesId.REGICE:
case Species.REGISTEEL: case SpeciesId.REGISTEEL:
case Species.REGIGIGAS: case SpeciesId.REGIGIGAS:
case Species.REGIDRAGO: case SpeciesId.REGIDRAGO:
case Species.REGIELEKI: case SpeciesId.REGIELEKI:
return "battle_legendary_regis_g6"; return "battle_legendary_regis_g6";
case Species.GROUDON: case SpeciesId.GROUDON:
case Species.KYOGRE: case SpeciesId.KYOGRE:
return "battle_legendary_gro_kyo"; return "battle_legendary_gro_kyo";
case Species.RAYQUAZA: case SpeciesId.RAYQUAZA:
return "battle_legendary_rayquaza"; return "battle_legendary_rayquaza";
case Species.DEOXYS: case SpeciesId.DEOXYS:
return "battle_legendary_deoxys"; return "battle_legendary_deoxys";
case Species.UXIE: case SpeciesId.UXIE:
case Species.MESPRIT: case SpeciesId.MESPRIT:
case Species.AZELF: case SpeciesId.AZELF:
return "battle_legendary_lake_trio"; return "battle_legendary_lake_trio";
case Species.HEATRAN: case SpeciesId.HEATRAN:
case Species.CRESSELIA: case SpeciesId.CRESSELIA:
case Species.DARKRAI: case SpeciesId.DARKRAI:
case Species.SHAYMIN: case SpeciesId.SHAYMIN:
return "battle_legendary_sinnoh"; return "battle_legendary_sinnoh";
case Species.DIALGA: case SpeciesId.DIALGA:
case Species.PALKIA: case SpeciesId.PALKIA:
if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ORIGIN) { if (pokemon.species.getFormSpriteKey(pokemon.formIndex) === SpeciesFormKey.ORIGIN) {
return "battle_legendary_origin_forme"; return "battle_legendary_origin_forme";
} }
return "battle_legendary_dia_pal"; return "battle_legendary_dia_pal";
case Species.GIRATINA: case SpeciesId.GIRATINA:
return "battle_legendary_giratina"; return "battle_legendary_giratina";
case Species.ARCEUS: case SpeciesId.ARCEUS:
return "battle_legendary_arceus"; return "battle_legendary_arceus";
case Species.COBALION: case SpeciesId.COBALION:
case Species.TERRAKION: case SpeciesId.TERRAKION:
case Species.VIRIZION: case SpeciesId.VIRIZION:
case Species.KELDEO: case SpeciesId.KELDEO:
case Species.TORNADUS: case SpeciesId.TORNADUS:
case Species.LANDORUS: case SpeciesId.LANDORUS:
case Species.THUNDURUS: case SpeciesId.THUNDURUS:
case Species.MELOETTA: case SpeciesId.MELOETTA:
case Species.GENESECT: case SpeciesId.GENESECT:
return "battle_legendary_unova"; return "battle_legendary_unova";
case Species.KYUREM: case SpeciesId.KYUREM:
return "battle_legendary_kyurem"; return "battle_legendary_kyurem";
case Species.XERNEAS: case SpeciesId.XERNEAS:
case Species.YVELTAL: case SpeciesId.YVELTAL:
case Species.ZYGARDE: case SpeciesId.ZYGARDE:
return "battle_legendary_xern_yvel"; return "battle_legendary_xern_yvel";
case Species.TAPU_KOKO: case SpeciesId.TAPU_KOKO:
case Species.TAPU_LELE: case SpeciesId.TAPU_LELE:
case Species.TAPU_BULU: case SpeciesId.TAPU_BULU:
case Species.TAPU_FINI: case SpeciesId.TAPU_FINI:
return "battle_legendary_tapu"; return "battle_legendary_tapu";
case Species.SOLGALEO: case SpeciesId.SOLGALEO:
case Species.LUNALA: case SpeciesId.LUNALA:
return "battle_legendary_sol_lun"; return "battle_legendary_sol_lun";
case Species.NECROZMA: case SpeciesId.NECROZMA:
switch (pokemon.getFormKey()) { switch (pokemon.getFormKey()) {
case "dusk-mane": case "dusk-mane":
case "dawn-wings": case "dawn-wings":
@ -365,50 +365,50 @@ export default class Battle {
default: default:
return "battle_legendary_sol_lun"; return "battle_legendary_sol_lun";
} }
case Species.NIHILEGO: case SpeciesId.NIHILEGO:
case Species.PHEROMOSA: case SpeciesId.PHEROMOSA:
case Species.BUZZWOLE: case SpeciesId.BUZZWOLE:
case Species.XURKITREE: case SpeciesId.XURKITREE:
case Species.CELESTEELA: case SpeciesId.CELESTEELA:
case Species.KARTANA: case SpeciesId.KARTANA:
case Species.GUZZLORD: case SpeciesId.GUZZLORD:
case Species.POIPOLE: case SpeciesId.POIPOLE:
case Species.NAGANADEL: case SpeciesId.NAGANADEL:
case Species.STAKATAKA: case SpeciesId.STAKATAKA:
case Species.BLACEPHALON: case SpeciesId.BLACEPHALON:
return "battle_legendary_ub"; return "battle_legendary_ub";
case Species.ZACIAN: case SpeciesId.ZACIAN:
case Species.ZAMAZENTA: case SpeciesId.ZAMAZENTA:
return "battle_legendary_zac_zam"; return "battle_legendary_zac_zam";
case Species.GLASTRIER: case SpeciesId.GLASTRIER:
case Species.SPECTRIER: case SpeciesId.SPECTRIER:
return "battle_legendary_glas_spec"; return "battle_legendary_glas_spec";
case Species.CALYREX: case SpeciesId.CALYREX:
if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") { if (pokemon.getFormKey() === "ice" || pokemon.getFormKey() === "shadow") {
return "battle_legendary_riders"; return "battle_legendary_riders";
} }
return "battle_legendary_calyrex"; return "battle_legendary_calyrex";
case Species.GALAR_ARTICUNO: case SpeciesId.GALAR_ARTICUNO:
case Species.GALAR_ZAPDOS: case SpeciesId.GALAR_ZAPDOS:
case Species.GALAR_MOLTRES: case SpeciesId.GALAR_MOLTRES:
return "battle_legendary_birds_galar"; return "battle_legendary_birds_galar";
case Species.WO_CHIEN: case SpeciesId.WO_CHIEN:
case Species.CHIEN_PAO: case SpeciesId.CHIEN_PAO:
case Species.TING_LU: case SpeciesId.TING_LU:
case Species.CHI_YU: case SpeciesId.CHI_YU:
return "battle_legendary_ruinous"; return "battle_legendary_ruinous";
case Species.KORAIDON: case SpeciesId.KORAIDON:
case Species.MIRAIDON: case SpeciesId.MIRAIDON:
return "battle_legendary_kor_mir"; return "battle_legendary_kor_mir";
case Species.OKIDOGI: case SpeciesId.OKIDOGI:
case Species.MUNKIDORI: case SpeciesId.MUNKIDORI:
case Species.FEZANDIPITI: case SpeciesId.FEZANDIPITI:
return "battle_legendary_loyal_three"; return "battle_legendary_loyal_three";
case Species.OGERPON: case SpeciesId.OGERPON:
return "battle_legendary_ogerpon"; return "battle_legendary_ogerpon";
case Species.TERAPAGOS: case SpeciesId.TERAPAGOS:
return "battle_legendary_terapagos"; return "battle_legendary_terapagos";
case Species.PECHARUNT: case SpeciesId.PECHARUNT:
return "battle_legendary_pecharunt"; return "battle_legendary_pecharunt";
default: default:
if (pokemon.species.legendary) { if (pokemon.species.legendary) {

View File

@ -197,10 +197,7 @@ export function canIAssignThisKey(config, key) {
export function canIOverrideThisSetting(config, settingName) { export function canIOverrideThisSetting(config, settingName) {
const key = getKeyWithSettingName(config, settingName); const key = getKeyWithSettingName(config, settingName);
// || isTheLatestBind(config, settingName) no longer needed since action and cancel are protected // || isTheLatestBind(config, settingName) no longer needed since action and cancel are protected
if (config.blacklist?.includes(key)) { return !config.blacklist?.includes(key);
return false;
}
return true;
} }
export function canIDeleteThisKey(config, key) { export function canIDeleteThisKey(config, key) {

View File

@ -1,4 +1,4 @@
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import type { AbAttrCondition } from "#app/@types/ability-types"; import type { AbAttrCondition } from "#app/@types/ability-types";
import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr"; import type { AbAttr } from "#app/data/abilities/ab-attrs/ab-attr";
import i18next from "i18next"; import i18next from "i18next";
@ -6,7 +6,7 @@ import type { Localizable } from "#app/interfaces/locales";
import type { Constructor } from "#app/utils/common"; import type { Constructor } from "#app/utils/common";
export class Ability implements Localizable { export class Ability implements Localizable {
public id: Abilities; public id: AbilityId;
private nameAppend: string; private nameAppend: string;
public name: string; public name: string;
@ -20,7 +20,7 @@ export class Ability implements Localizable {
public attrs: AbAttr[]; public attrs: AbAttr[];
public conditions: AbAttrCondition[]; public conditions: AbAttrCondition[];
constructor(id: Abilities, generation: number) { constructor(id: AbilityId, generation: number) {
this.id = id; this.id = id;
this.nameAppend = ""; this.nameAppend = "";
@ -39,7 +39,7 @@ export class Ability implements Localizable {
return this.isCopiable && this.isReplaceable; return this.isCopiable && this.isReplaceable;
} }
localize(): void { localize(): void {
const i18nKey = Abilities[this.id] const i18nKey = AbilityId[this.id]
.split("_") .split("_")
.filter(f => f) .filter(f => f)
.map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase())) .map((f, i) => (i ? `${f[0]}${f.slice(1).toLowerCase()}` : f.toLowerCase()))

File diff suppressed because it is too large Load Diff

View File

@ -22,10 +22,10 @@ import {
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims"; import { CommonAnim, CommonBattleAnim } from "#app/data/battle-anims";
import i18next from "i18next"; import i18next from "i18next";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type"; import { ArenaTagType } from "#enums/arena-tag-type";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { MoveEffectPhase } from "#app/phases/move-effect-phase"; import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase"; import { PokemonHealPhase } from "#app/phases/pokemon-heal-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
@ -41,7 +41,7 @@ export abstract class ArenaTag {
constructor( constructor(
public tagType: ArenaTagType, public tagType: ArenaTagType,
public turnCount: number, public turnCount: number,
public sourceMove?: Moves, public sourceMove?: MoveId,
public sourceId?: number, public sourceId?: number,
public side: ArenaTagSide = ArenaTagSide.BOTH, public side: ArenaTagSide = ArenaTagSide.BOTH,
) {} ) {}
@ -116,7 +116,7 @@ export abstract class ArenaTag {
*/ */
export class MistTag extends ArenaTag { export class MistTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MIST, turnCount, Moves.MIST, sourceId, side); super(ArenaTagType.MIST, turnCount, MoveId.MIST, sourceId, side);
} }
onAdd(arena: Arena, quiet = false): void { onAdd(arena: Arena, quiet = false): void {
@ -188,7 +188,7 @@ export class WeakenMoveScreenTag extends ArenaTag {
constructor( constructor(
tagType: ArenaTagType, tagType: ArenaTagType,
turnCount: number, turnCount: number,
sourceMove: Moves, sourceMove: MoveId,
sourceId: number, sourceId: number,
side: ArenaTagSide, side: ArenaTagSide,
weakenedCategories: MoveCategory[], weakenedCategories: MoveCategory[],
@ -230,11 +230,11 @@ export class WeakenMoveScreenTag extends ArenaTag {
/** /**
* Reduces the damage of physical moves. * Reduces the damage of physical moves.
* Used by {@linkcode Moves.REFLECT} * Used by {@linkcode MoveId.REFLECT}
*/ */
class ReflectTag extends WeakenMoveScreenTag { class ReflectTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.REFLECT, turnCount, Moves.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]); super(ArenaTagType.REFLECT, turnCount, MoveId.REFLECT, sourceId, side, [MoveCategory.PHYSICAL]);
} }
onAdd(_arena: Arena, quiet = false): void { onAdd(_arena: Arena, quiet = false): void {
@ -250,11 +250,11 @@ class ReflectTag extends WeakenMoveScreenTag {
/** /**
* Reduces the damage of special moves. * Reduces the damage of special moves.
* Used by {@linkcode Moves.LIGHT_SCREEN} * Used by {@linkcode MoveId.LIGHT_SCREEN}
*/ */
class LightScreenTag extends WeakenMoveScreenTag { class LightScreenTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.LIGHT_SCREEN, turnCount, Moves.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]); super(ArenaTagType.LIGHT_SCREEN, turnCount, MoveId.LIGHT_SCREEN, sourceId, side, [MoveCategory.SPECIAL]);
} }
onAdd(_arena: Arena, quiet = false): void { onAdd(_arena: Arena, quiet = false): void {
@ -270,11 +270,11 @@ class LightScreenTag extends WeakenMoveScreenTag {
/** /**
* Reduces the damage of physical and special moves. * Reduces the damage of physical and special moves.
* Used by {@linkcode Moves.AURORA_VEIL} * Used by {@linkcode MoveId.AURORA_VEIL}
*/ */
class AuroraVeilTag extends WeakenMoveScreenTag { class AuroraVeilTag extends WeakenMoveScreenTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.AURORA_VEIL, turnCount, Moves.AURORA_VEIL, sourceId, side, [ super(ArenaTagType.AURORA_VEIL, turnCount, MoveId.AURORA_VEIL, sourceId, side, [
MoveCategory.SPECIAL, MoveCategory.SPECIAL,
MoveCategory.PHYSICAL, MoveCategory.PHYSICAL,
]); ]);
@ -291,7 +291,7 @@ class AuroraVeilTag extends WeakenMoveScreenTag {
} }
} }
type ProtectConditionFunc = (arena: Arena, moveId: Moves) => boolean; type ProtectConditionFunc = (arena: Arena, moveId: MoveId) => boolean;
/** /**
* Class to implement conditional team protection * Class to implement conditional team protection
@ -305,7 +305,7 @@ export class ConditionalProtectTag extends ArenaTag {
constructor( constructor(
tagType: ArenaTagType, tagType: ArenaTagType,
sourceMove: Moves, sourceMove: MoveId,
sourceId: number, sourceId: number,
side: ArenaTagSide, side: ArenaTagSide,
condition: ProtectConditionFunc, condition: ProtectConditionFunc,
@ -337,7 +337,7 @@ export class ConditionalProtectTag extends ArenaTag {
* @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against * @param isProtected a {@linkcode BooleanHolder} used to flag if the move is protected against
* @param _attacker the attacking {@linkcode Pokemon} * @param _attacker the attacking {@linkcode Pokemon}
* @param defender the defending {@linkcode Pokemon} * @param defender the defending {@linkcode Pokemon}
* @param moveId the {@linkcode Moves | identifier} for the move being used * @param moveId the {@linkcode MoveId | identifier} for the move being used
* @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection * @param ignoresProtectBypass a {@linkcode BooleanHolder} used to flag if a protection effect supercedes effects that ignore protection
* @returns `true` if this tag protected against the attack; `false` otherwise * @returns `true` if this tag protected against the attack; `false` otherwise
*/ */
@ -347,7 +347,7 @@ export class ConditionalProtectTag extends ArenaTag {
isProtected: BooleanHolder, isProtected: BooleanHolder,
_attacker: Pokemon, _attacker: Pokemon,
defender: Pokemon, defender: Pokemon,
moveId: Moves, moveId: MoveId,
ignoresProtectBypass: BooleanHolder, ignoresProtectBypass: BooleanHolder,
): boolean { ): boolean {
if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer() && this.protectConditionFunc(arena, moveId)) { if ((this.side === ArenaTagSide.PLAYER) === defender.isPlayer() && this.protectConditionFunc(arena, moveId)) {
@ -375,7 +375,7 @@ export class ConditionalProtectTag extends ArenaTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Guard_(move) Quick Guard's} * Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Quick_Guard_(move) Quick Guard's}
* protection effect. * protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect * @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition * @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move's priority is greater than 0. * @returns `true` if the incoming move's priority is greater than 0.
* This includes moves with modified priorities from abilities (e.g. Prankster) * This includes moves with modified priorities from abilities (e.g. Prankster)
*/ */
@ -383,7 +383,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
const move = allMoves[moveId]; const move = allMoves[moveId];
const effectPhase = globalScene.getCurrentPhase(); const effectPhase = globalScene.getCurrentPhase();
if (effectPhase instanceof MoveEffectPhase) { if (effectPhase?.is("MoveEffectPhase")) {
const attacker = effectPhase.getUserPokemon(); const attacker = effectPhase.getUserPokemon();
if (attacker) { if (attacker) {
return move.getPriority(attacker) > 0; return move.getPriority(attacker) > 0;
@ -398,7 +398,7 @@ const QuickGuardConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
*/ */
class QuickGuardTag extends ConditionalProtectTag { class QuickGuardTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.QUICK_GUARD, Moves.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc); super(ArenaTagType.QUICK_GUARD, MoveId.QUICK_GUARD, sourceId, side, QuickGuardConditionFunc);
} }
} }
@ -406,7 +406,7 @@ class QuickGuardTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Wide_Guard_(move) Wide Guard's} * Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Wide_Guard_(move) Wide Guard's}
* protection effect. * protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect * @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition * @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move is multi-targeted (even if it's only used against one Pokemon). * @returns `true` if the incoming move is multi-targeted (even if it's only used against one Pokemon).
*/ */
const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => { const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => {
@ -429,7 +429,7 @@ const WideGuardConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean =
*/ */
class WideGuardTag extends ConditionalProtectTag { class WideGuardTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WIDE_GUARD, Moves.WIDE_GUARD, sourceId, side, WideGuardConditionFunc); super(ArenaTagType.WIDE_GUARD, MoveId.WIDE_GUARD, sourceId, side, WideGuardConditionFunc);
} }
} }
@ -437,7 +437,7 @@ class WideGuardTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Mat_Block_(move) Mat Block's} * Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Mat_Block_(move) Mat Block's}
* protection effect. * protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect. * @param _arena {@linkcode Arena} The arena containing the protection effect.
* @param moveId {@linkcode Moves} The move to check against this condition. * @param moveId {@linkcode MoveId} The move to check against this condition.
* @returns `true` if the incoming move is not a Status move. * @returns `true` if the incoming move is not a Status move.
*/ */
const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => { const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean => {
@ -451,7 +451,7 @@ const MatBlockConditionFunc: ProtectConditionFunc = (_arena, moveId): boolean =>
*/ */
class MatBlockTag extends ConditionalProtectTag { class MatBlockTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.MAT_BLOCK, Moves.MAT_BLOCK, sourceId, side, MatBlockConditionFunc); super(ArenaTagType.MAT_BLOCK, MoveId.MAT_BLOCK, sourceId, side, MatBlockConditionFunc);
} }
onAdd(_arena: Arena) { onAdd(_arena: Arena) {
@ -474,7 +474,7 @@ class MatBlockTag extends ConditionalProtectTag {
* Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Crafty_Shield_(move) Crafty Shield's} * Condition function for {@link https://bulbapedia.bulbagarden.net/wiki/Crafty_Shield_(move) Crafty Shield's}
* protection effect. * protection effect.
* @param _arena {@linkcode Arena} The arena containing the protection effect * @param _arena {@linkcode Arena} The arena containing the protection effect
* @param moveId {@linkcode Moves} The move to check against this condition * @param moveId {@linkcode MoveId} The move to check against this condition
* @returns `true` if the incoming move is a Status move, is not a hazard, and does not target all * @returns `true` if the incoming move is a Status move, is not a hazard, and does not target all
* Pokemon or sides of the field. * Pokemon or sides of the field.
*/ */
@ -495,7 +495,7 @@ const CraftyShieldConditionFunc: ProtectConditionFunc = (_arena, moveId) => {
*/ */
class CraftyShieldTag extends ConditionalProtectTag { class CraftyShieldTag extends ConditionalProtectTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.CRAFTY_SHIELD, Moves.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true); super(ArenaTagType.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD, sourceId, side, CraftyShieldConditionFunc, true);
} }
} }
@ -507,11 +507,11 @@ export class NoCritTag extends ArenaTag {
/** /**
* Constructor method for the NoCritTag class * Constructor method for the NoCritTag class
* @param turnCount `number` the number of turns this effect lasts * @param turnCount `number` the number of turns this effect lasts
* @param sourceMove {@linkcode Moves} the move that created this effect * @param sourceMove {@linkcode MoveId} the move that created this effect
* @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect * @param sourceId `number` the ID of the {@linkcode Pokemon} that created this effect
* @param side {@linkcode ArenaTagSide} the side to which this effect belongs * @param side {@linkcode ArenaTagSide} the side to which this effect belongs
*/ */
constructor(turnCount: number, sourceMove: Moves, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceMove: MoveId, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side); super(ArenaTagType.NO_CRIT, turnCount, sourceMove, sourceId, side);
} }
@ -546,7 +546,7 @@ class WishTag extends ArenaTag {
private healHp: number; private healHp: number;
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WISH, turnCount, Moves.WISH, sourceId, side); super(ArenaTagType.WISH, turnCount, MoveId.WISH, sourceId, side);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -588,7 +588,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
* @param sourceMove - The move that created the tag. * @param sourceMove - The move that created the tag.
* @param sourceId - The ID of the source of the tag. * @param sourceId - The ID of the source of the tag.
*/ */
constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: Moves, sourceId: number) { constructor(tagType: ArenaTagType, turnCount: number, type: PokemonType, sourceMove: MoveId, sourceId: number) {
super(tagType, turnCount, sourceMove, sourceId); super(tagType, turnCount, sourceMove, sourceId);
this.weakenedType = type; this.weakenedType = type;
@ -617,7 +617,7 @@ export class WeakenMoveTypeTag extends ArenaTag {
*/ */
class MudSportTag extends WeakenMoveTypeTag { class MudSportTag extends WeakenMoveTypeTag {
constructor(turnCount: number, sourceId: number) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, Moves.MUD_SPORT, sourceId); super(ArenaTagType.MUD_SPORT, turnCount, PokemonType.ELECTRIC, MoveId.MUD_SPORT, sourceId);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -635,7 +635,7 @@ class MudSportTag extends WeakenMoveTypeTag {
*/ */
class WaterSportTag extends WeakenMoveTypeTag { class WaterSportTag extends WeakenMoveTypeTag {
constructor(turnCount: number, sourceId: number) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, Moves.WATER_SPORT, sourceId); super(ArenaTagType.WATER_SPORT, turnCount, PokemonType.FIRE, MoveId.WATER_SPORT, sourceId);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -653,7 +653,7 @@ class WaterSportTag extends WeakenMoveTypeTag {
* Converts Normal-type moves to Electric type for the rest of the turn. * Converts Normal-type moves to Electric type for the rest of the turn.
*/ */
export class IonDelugeTag extends ArenaTag { export class IonDelugeTag extends ArenaTag {
constructor(sourceMove?: Moves) { constructor(sourceMove?: MoveId) {
super(ArenaTagType.ION_DELUGE, 1, sourceMove); super(ArenaTagType.ION_DELUGE, 1, sourceMove);
} }
@ -696,7 +696,7 @@ export class ArenaTrapTag extends ArenaTag {
* @param side - The side (player or enemy) the tag affects. * @param side - The side (player or enemy) the tag affects.
* @param maxLayers - The maximum amount of layers this tag can have. * @param maxLayers - The maximum amount of layers this tag can have.
*/ */
constructor(tagType: ArenaTagType, sourceMove: Moves, sourceId: number, side: ArenaTagSide, maxLayers: number) { constructor(tagType: ArenaTagType, sourceMove: MoveId, sourceId: number, side: ArenaTagSide, maxLayers: number) {
super(tagType, 0, sourceMove, sourceId, side); super(tagType, 0, sourceMove, sourceId, side);
this.layers = 1; this.layers = 1;
@ -750,7 +750,7 @@ export class ArenaTrapTag extends ArenaTag {
*/ */
class SpikesTag extends ArenaTrapTag { class SpikesTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SPIKES, Moves.SPIKES, sourceId, side, 3); super(ArenaTagType.SPIKES, MoveId.SPIKES, sourceId, side, 3);
} }
onAdd(arena: Arena, quiet = false): void { onAdd(arena: Arena, quiet = false): void {
@ -802,7 +802,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
private neutralized: boolean; private neutralized: boolean;
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TOXIC_SPIKES, Moves.TOXIC_SPIKES, sourceId, side, 2); super(ArenaTagType.TOXIC_SPIKES, MoveId.TOXIC_SPIKES, sourceId, side, 2);
this.neutralized = false; this.neutralized = false;
} }
@ -867,7 +867,7 @@ class ToxicSpikesTag extends ArenaTrapTag {
} }
/** /**
* Arena Tag class for delayed attacks, such as {@linkcode Moves.FUTURE_SIGHT} or {@linkcode Moves.DOOM_DESIRE}. * Arena Tag class for delayed attacks, such as {@linkcode MoveId.FUTURE_SIGHT} or {@linkcode MoveId.DOOM_DESIRE}.
* Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used), * Delays the attack's effect by a set amount of turns, usually 3 (including the turn the move is used),
* and deals damage after the turn count is reached. * and deals damage after the turn count is reached.
*/ */
@ -876,7 +876,7 @@ export class DelayedAttackTag extends ArenaTag {
constructor( constructor(
tagType: ArenaTagType, tagType: ArenaTagType,
sourceMove: Moves | undefined, sourceMove: MoveId | undefined,
sourceId: number, sourceId: number,
targetIndex: BattlerIndex, targetIndex: BattlerIndex,
side: ArenaTagSide = ArenaTagSide.BOTH, side: ArenaTagSide = ArenaTagSide.BOTH,
@ -909,7 +909,7 @@ export class DelayedAttackTag extends ArenaTag {
*/ */
class StealthRockTag extends ArenaTrapTag { class StealthRockTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STEALTH_ROCK, Moves.STEALTH_ROCK, sourceId, side, 1); super(ArenaTagType.STEALTH_ROCK, MoveId.STEALTH_ROCK, sourceId, side, 1);
} }
onAdd(arena: Arena, quiet = false): void { onAdd(arena: Arena, quiet = false): void {
@ -994,7 +994,7 @@ class StealthRockTag extends ArenaTrapTag {
*/ */
class StickyWebTag extends ArenaTrapTag { class StickyWebTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.STICKY_WEB, Moves.STICKY_WEB, sourceId, side, 1); super(ArenaTagType.STICKY_WEB, MoveId.STICKY_WEB, sourceId, side, 1);
} }
onAdd(arena: Arena, quiet = false): void { onAdd(arena: Arena, quiet = false): void {
@ -1055,7 +1055,7 @@ class StickyWebTag extends ArenaTrapTag {
*/ */
export class TrickRoomTag extends ArenaTag { export class TrickRoomTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.TRICK_ROOM, turnCount, Moves.TRICK_ROOM, sourceId); super(ArenaTagType.TRICK_ROOM, turnCount, MoveId.TRICK_ROOM, sourceId);
} }
/** /**
@ -1090,11 +1090,11 @@ export class TrickRoomTag extends ArenaTag {
/** /**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Gravity_(move) Gravity}. * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Gravity_(move) Gravity}.
* Grounds all Pokémon on the field, including Flying-types and those with * Grounds all Pokémon on the field, including Flying-types and those with
* {@linkcode Abilities.LEVITATE} for the duration of the arena tag, usually 5 turns. * {@linkcode AbilityId.LEVITATE} for the duration of the arena tag, usually 5 turns.
*/ */
export class GravityTag extends ArenaTag { export class GravityTag extends ArenaTag {
constructor(turnCount: number) { constructor(turnCount: number) {
super(ArenaTagType.GRAVITY, turnCount, Moves.GRAVITY); super(ArenaTagType.GRAVITY, turnCount, MoveId.GRAVITY);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -1122,7 +1122,7 @@ export class GravityTag extends ArenaTag {
*/ */
class TailwindTag extends ArenaTag { class TailwindTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.TAILWIND, turnCount, Moves.TAILWIND, sourceId, side); super(ArenaTagType.TAILWIND, turnCount, MoveId.TAILWIND, sourceId, side);
} }
onAdd(_arena: Arena, quiet = false): void { onAdd(_arena: Arena, quiet = false): void {
@ -1139,7 +1139,7 @@ class TailwindTag extends ArenaTag {
for (const pokemon of party) { for (const pokemon of party) {
// Apply the CHARGED tag to party members with the WIND_POWER ability // Apply the CHARGED tag to party members with the WIND_POWER ability
if (pokemon.hasAbility(Abilities.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) { if (pokemon.hasAbility(AbilityId.WIND_POWER) && !pokemon.getTag(BattlerTagType.CHARGED)) {
pokemon.addTag(BattlerTagType.CHARGED); pokemon.addTag(BattlerTagType.CHARGED);
globalScene.queueMessage( globalScene.queueMessage(
i18next.t("abilityTriggers:windPowerCharged", { i18next.t("abilityTriggers:windPowerCharged", {
@ -1150,7 +1150,7 @@ class TailwindTag extends ArenaTag {
} }
// Raise attack by one stage if party member has WIND_RIDER ability // Raise attack by one stage if party member has WIND_RIDER ability
// TODO: Ability displays should be handled by the ability // TODO: Ability displays should be handled by the ability
if (pokemon.hasAbility(Abilities.WIND_RIDER)) { if (pokemon.hasAbility(AbilityId.WIND_RIDER)) {
globalScene.queueAbilityDisplay(pokemon, false, true); globalScene.queueAbilityDisplay(pokemon, false, true);
globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true)); globalScene.unshiftPhase(new StatStageChangePhase(pokemon.getBattlerIndex(), true, [Stat.ATK], 1, true));
globalScene.queueAbilityDisplay(pokemon, false, false); globalScene.queueAbilityDisplay(pokemon, false, false);
@ -1171,11 +1171,11 @@ class TailwindTag extends ArenaTag {
/** /**
* Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Happy_Hour_(move) Happy Hour}. * Arena Tag class for {@link https://bulbapedia.bulbagarden.net/wiki/Happy_Hour_(move) Happy Hour}.
* Doubles the prize money from trainers and money moves like {@linkcode Moves.PAY_DAY} and {@linkcode Moves.MAKE_IT_RAIN}. * Doubles the prize money from trainers and money moves like {@linkcode MoveId.PAY_DAY} and {@linkcode MoveId.MAKE_IT_RAIN}.
*/ */
class HappyHourTag extends ArenaTag { class HappyHourTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.HAPPY_HOUR, turnCount, Moves.HAPPY_HOUR, sourceId, side); super(ArenaTagType.HAPPY_HOUR, turnCount, MoveId.HAPPY_HOUR, sourceId, side);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -1189,7 +1189,7 @@ class HappyHourTag extends ArenaTag {
class SafeguardTag extends ArenaTag { class SafeguardTag extends ArenaTag {
constructor(turnCount: number, sourceId: number, side: ArenaTagSide) { constructor(turnCount: number, sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.SAFEGUARD, turnCount, Moves.SAFEGUARD, sourceId, side); super(ArenaTagType.SAFEGUARD, turnCount, MoveId.SAFEGUARD, sourceId, side);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -1221,7 +1221,7 @@ class NoneTag extends ArenaTag {
*/ */
class ImprisonTag extends ArenaTrapTag { class ImprisonTag extends ArenaTrapTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.IMPRISON, Moves.IMPRISON, sourceId, side, 1); super(ArenaTagType.IMPRISON, MoveId.IMPRISON, sourceId, side, 1);
} }
/** /**
@ -1234,7 +1234,7 @@ class ImprisonTag extends ArenaTrapTag {
const party = this.getAffectedPokemon(); const party = this.getAffectedPokemon();
party?.forEach((p: Pokemon) => { party?.forEach((p: Pokemon) => {
if (p.isAllowedInBattle()) { if (p.isAllowedInBattle()) {
p.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); p.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
} }
}); });
globalScene.queueMessage( globalScene.queueMessage(
@ -1263,7 +1263,7 @@ class ImprisonTag extends ArenaTrapTag {
override activateTrap(pokemon: Pokemon): boolean { override activateTrap(pokemon: Pokemon): boolean {
const source = this.getSourcePokemon(); const source = this.getSourcePokemon();
if (source?.isActive(true) && pokemon.isAllowedInBattle()) { if (source?.isActive(true) && pokemon.isAllowedInBattle()) {
pokemon.addTag(BattlerTagType.IMPRISON, 1, Moves.IMPRISON, this.sourceId); pokemon.addTag(BattlerTagType.IMPRISON, 1, MoveId.IMPRISON, this.sourceId);
} }
return true; return true;
} }
@ -1289,7 +1289,7 @@ class ImprisonTag extends ArenaTrapTag {
*/ */
class FireGrassPledgeTag extends ArenaTag { class FireGrassPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, Moves.FIRE_PLEDGE, sourceId, side); super(ArenaTagType.FIRE_GRASS_PLEDGE, 4, MoveId.FIRE_PLEDGE, sourceId, side);
} }
override onAdd(_arena: Arena): void { override onAdd(_arena: Arena): void {
@ -1334,7 +1334,7 @@ class FireGrassPledgeTag extends ArenaTag {
*/ */
class WaterFirePledgeTag extends ArenaTag { class WaterFirePledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.WATER_FIRE_PLEDGE, 4, Moves.WATER_PLEDGE, sourceId, side); super(ArenaTagType.WATER_FIRE_PLEDGE, 4, MoveId.WATER_PLEDGE, sourceId, side);
} }
override onAdd(_arena: Arena): void { override onAdd(_arena: Arena): void {
@ -1368,7 +1368,7 @@ class WaterFirePledgeTag extends ArenaTag {
*/ */
class GrassWaterPledgeTag extends ArenaTag { class GrassWaterPledgeTag extends ArenaTag {
constructor(sourceId: number, side: ArenaTagSide) { constructor(sourceId: number, side: ArenaTagSide) {
super(ArenaTagType.GRASS_WATER_PLEDGE, 4, Moves.GRASS_PLEDGE, sourceId, side); super(ArenaTagType.GRASS_WATER_PLEDGE, 4, MoveId.GRASS_PLEDGE, sourceId, side);
} }
override onAdd(_arena: Arena): void { override onAdd(_arena: Arena): void {
@ -1390,7 +1390,7 @@ class GrassWaterPledgeTag extends ArenaTag {
*/ */
export class FairyLockTag extends ArenaTag { export class FairyLockTag extends ArenaTag {
constructor(turnCount: number, sourceId: number) { constructor(turnCount: number, sourceId: number) {
super(ArenaTagType.FAIRY_LOCK, turnCount, Moves.FAIRY_LOCK, sourceId); super(ArenaTagType.FAIRY_LOCK, turnCount, MoveId.FAIRY_LOCK, sourceId);
} }
onAdd(_arena: Arena): void { onAdd(_arena: Arena): void {
@ -1485,7 +1485,7 @@ export class SuppressAbilitiesTag extends ArenaTag {
export function getArenaTag( export function getArenaTag(
tagType: ArenaTagType, tagType: ArenaTagType,
turnCount: number, turnCount: number,
sourceMove: Moves | undefined, sourceMove: MoveId | undefined,
sourceId: number, sourceId: number,
targetIndex?: BattlerIndex, targetIndex?: BattlerIndex,
side: ArenaTagSide = ArenaTagSide.BOTH, side: ArenaTagSide = ArenaTagSide.BOTH,

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@ -1,7 +1,7 @@
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
export type SignatureSpecies = { export type SignatureSpecies = {
[key in string]: (Species | Species[])[]; [key in string]: (SpeciesId | SpeciesId[])[];
}; };
/** /**
@ -18,87 +18,87 @@ export type SignatureSpecies = {
*/ */
export const signatureSpecies: SignatureSpecies = new Proxy({ export const signatureSpecies: SignatureSpecies = new Proxy({
// Gym Leaders- Kanto // Gym Leaders- Kanto
BROCK: [Species.ONIX, Species.GEODUDE, [Species.OMANYTE, Species.KABUTO], Species.AERODACTYL], BROCK: [SpeciesId.ONIX, SpeciesId.GEODUDE, [SpeciesId.OMANYTE, SpeciesId.KABUTO], SpeciesId.AERODACTYL],
MISTY: [Species.STARYU, Species.PSYDUCK, Species.WOOPER, Species.LAPRAS], MISTY: [SpeciesId.STARYU, SpeciesId.PSYDUCK, SpeciesId.WOOPER, SpeciesId.LAPRAS],
LT_SURGE: [Species.PICHU, Species.VOLTORB, Species.ELEKID, Species.JOLTEON], LT_SURGE: [SpeciesId.PICHU, SpeciesId.VOLTORB, SpeciesId.ELEKID, SpeciesId.JOLTEON],
ERIKA: [Species.ODDISH, Species.BELLSPROUT, Species.TANGELA, Species.HOPPIP], ERIKA: [SpeciesId.ODDISH, SpeciesId.BELLSPROUT, SpeciesId.TANGELA, SpeciesId.HOPPIP],
JANINE: [Species.VENONAT, Species.SPINARAK, Species.ZUBAT, Species.KOFFING], JANINE: [SpeciesId.VENONAT, SpeciesId.SPINARAK, SpeciesId.ZUBAT, SpeciesId.KOFFING],
SABRINA: [Species.ABRA, Species.MR_MIME, Species.SMOOCHUM, Species.ESPEON], SABRINA: [SpeciesId.ABRA, SpeciesId.MR_MIME, SpeciesId.SMOOCHUM, SpeciesId.ESPEON],
BLAINE: [Species.GROWLITHE, Species.PONYTA, Species.MAGBY, Species.VULPIX], BLAINE: [SpeciesId.GROWLITHE, SpeciesId.PONYTA, SpeciesId.MAGBY, SpeciesId.VULPIX],
GIOVANNI: [Species.RHYHORN, Species.MEOWTH, [Species.NIDORAN_F, Species.NIDORAN_M], Species.DIGLETT], // Tera Ground Meowth GIOVANNI: [SpeciesId.RHYHORN, SpeciesId.MEOWTH, [SpeciesId.NIDORAN_F, SpeciesId.NIDORAN_M], SpeciesId.DIGLETT], // Tera Ground Meowth
// Gym Leaders- Johto // Gym Leaders- Johto
FALKNER: [Species.PIDGEY, Species.HOOTHOOT, Species.NATU, Species.MURKROW], FALKNER: [SpeciesId.PIDGEY, SpeciesId.HOOTHOOT, SpeciesId.NATU, SpeciesId.MURKROW],
BUGSY: [Species.SCYTHER, Species.SHUCKLE, Species.YANMA, [Species.PINSIR, Species.HERACROSS]], BUGSY: [SpeciesId.SCYTHER, SpeciesId.SHUCKLE, SpeciesId.YANMA, [SpeciesId.PINSIR, SpeciesId.HERACROSS]],
WHITNEY: [Species.MILTANK, Species.AIPOM, Species.IGGLYBUFF, [Species.GIRAFARIG, Species.STANTLER]], WHITNEY: [SpeciesId.MILTANK, SpeciesId.AIPOM, SpeciesId.IGGLYBUFF, [SpeciesId.GIRAFARIG, SpeciesId.STANTLER]],
MORTY: [Species.GASTLY, Species.MISDREAVUS, Species.DUSKULL, Species.SABLEYE], MORTY: [SpeciesId.GASTLY, SpeciesId.MISDREAVUS, SpeciesId.DUSKULL, SpeciesId.SABLEYE],
CHUCK: [Species.POLIWRATH, Species.MANKEY, Species.TYROGUE, Species.MACHOP], CHUCK: [SpeciesId.POLIWRATH, SpeciesId.MANKEY, SpeciesId.TYROGUE, SpeciesId.MACHOP],
JASMINE: [Species.STEELIX, Species.MAGNEMITE, Species.PINECO, Species.SKARMORY], JASMINE: [SpeciesId.STEELIX, SpeciesId.MAGNEMITE, SpeciesId.PINECO, SpeciesId.SKARMORY],
PRYCE: [Species.SWINUB, Species.SEEL, Species.SHELLDER, Species.SNEASEL], PRYCE: [SpeciesId.SWINUB, SpeciesId.SEEL, SpeciesId.SHELLDER, SpeciesId.SNEASEL],
CLAIR: [Species.HORSEA, Species.DRATINI, Species.MAGIKARP, Species.DRUDDIGON], // Tera Dragon Magikarp CLAIR: [SpeciesId.HORSEA, SpeciesId.DRATINI, SpeciesId.MAGIKARP, SpeciesId.DRUDDIGON], // Tera Dragon Magikarp
// Gym Leaders- Hoenn // Gym Leaders- Hoenn
ROXANNE: [Species.NOSEPASS, Species.GEODUDE, [Species.LILEEP, Species.ANORITH], Species.ARON], ROXANNE: [SpeciesId.NOSEPASS, SpeciesId.GEODUDE, [SpeciesId.LILEEP, SpeciesId.ANORITH], SpeciesId.ARON],
BRAWLY: [Species.MAKUHITA, Species.MACHOP, Species.MEDITITE, Species.SHROOMISH], BRAWLY: [SpeciesId.MAKUHITA, SpeciesId.MACHOP, SpeciesId.MEDITITE, SpeciesId.SHROOMISH],
WATTSON: [Species.ELECTRIKE, Species.VOLTORB, Species.MAGNEMITE, [Species.PLUSLE, Species.MINUN]], WATTSON: [SpeciesId.ELECTRIKE, SpeciesId.VOLTORB, SpeciesId.MAGNEMITE, [SpeciesId.PLUSLE, SpeciesId.MINUN]],
FLANNERY: [Species.TORKOAL, Species.SLUGMA, Species.NUMEL, Species.HOUNDOUR], FLANNERY: [SpeciesId.TORKOAL, SpeciesId.SLUGMA, SpeciesId.NUMEL, SpeciesId.HOUNDOUR],
NORMAN: [Species.SLAKOTH, Species.KECLEON, Species.WHISMUR, Species.ZANGOOSE], NORMAN: [SpeciesId.SLAKOTH, SpeciesId.KECLEON, SpeciesId.WHISMUR, SpeciesId.ZANGOOSE],
WINONA: [Species.SWABLU, Species.WINGULL, Species.TROPIUS, Species.SKARMORY], WINONA: [SpeciesId.SWABLU, SpeciesId.WINGULL, SpeciesId.TROPIUS, SpeciesId.SKARMORY],
TATE: [Species.SOLROCK, Species.NATU, Species.CHINGLING, Species.GALLADE], TATE: [SpeciesId.SOLROCK, SpeciesId.NATU, SpeciesId.CHINGLING, SpeciesId.GALLADE],
LIZA: [Species.LUNATONE, Species.BALTOY, Species.SPOINK, Species.GARDEVOIR], LIZA: [SpeciesId.LUNATONE, SpeciesId.BALTOY, SpeciesId.SPOINK, SpeciesId.GARDEVOIR],
JUAN: [Species.HORSEA, Species.SPHEAL, Species.BARBOACH, Species.CORPHISH], JUAN: [SpeciesId.HORSEA, SpeciesId.SPHEAL, SpeciesId.BARBOACH, SpeciesId.CORPHISH],
// Gym Leaders- Sinnoh // Gym Leaders- Sinnoh
ROARK: [Species.CRANIDOS, Species.GEODUDE, Species.NOSEPASS, Species.LARVITAR], ROARK: [SpeciesId.CRANIDOS, SpeciesId.GEODUDE, SpeciesId.NOSEPASS, SpeciesId.LARVITAR],
GARDENIA: [Species.BUDEW, Species.CHERUBI, Species.TURTWIG, Species.LEAFEON], GARDENIA: [SpeciesId.BUDEW, SpeciesId.CHERUBI, SpeciesId.TURTWIG, SpeciesId.LEAFEON],
MAYLENE: [Species.RIOLU, Species.MEDITITE, Species.CHIMCHAR, Species.CROAGUNK], MAYLENE: [SpeciesId.RIOLU, SpeciesId.MEDITITE, SpeciesId.CHIMCHAR, SpeciesId.CROAGUNK],
CRASHER_WAKE: [Species.BUIZEL, Species.WOOPER, Species.PIPLUP, Species.MAGIKARP], CRASHER_WAKE: [SpeciesId.BUIZEL, SpeciesId.WOOPER, SpeciesId.PIPLUP, SpeciesId.MAGIKARP],
FANTINA: [Species.MISDREAVUS, Species.DRIFLOON, Species.DUSKULL, Species.SPIRITOMB], FANTINA: [SpeciesId.MISDREAVUS, SpeciesId.DRIFLOON, SpeciesId.DUSKULL, SpeciesId.SPIRITOMB],
BYRON: [Species.SHIELDON, Species.BRONZOR, Species.ARON, Species.SKARMORY], BYRON: [SpeciesId.SHIELDON, SpeciesId.BRONZOR, SpeciesId.ARON, SpeciesId.SKARMORY],
CANDICE: [Species.FROSLASS, Species.SNOVER, Species.SNEASEL, Species.GLACEON], CANDICE: [SpeciesId.FROSLASS, SpeciesId.SNOVER, SpeciesId.SNEASEL, SpeciesId.GLACEON],
VOLKNER: [Species.ELEKID, Species.SHINX, Species.CHINCHOU, Species.ROTOM], VOLKNER: [SpeciesId.ELEKID, SpeciesId.SHINX, SpeciesId.CHINCHOU, SpeciesId.ROTOM],
// Gym Leaders- Unova // Gym Leaders- Unova
CILAN: [Species.PANSAGE, Species.SNIVY, Species.MARACTUS, Species.FERROSEED], CILAN: [SpeciesId.PANSAGE, SpeciesId.SNIVY, SpeciesId.MARACTUS, SpeciesId.FERROSEED],
CHILI: [Species.PANSEAR, Species.TEPIG, Species.HEATMOR, Species.DARUMAKA], CHILI: [SpeciesId.PANSEAR, SpeciesId.TEPIG, SpeciesId.HEATMOR, SpeciesId.DARUMAKA],
CRESS: [Species.PANPOUR, Species.OSHAWOTT, Species.BASCULIN, Species.TYMPOLE], CRESS: [SpeciesId.PANPOUR, SpeciesId.OSHAWOTT, SpeciesId.BASCULIN, SpeciesId.TYMPOLE],
CHEREN: [Species.LILLIPUP, Species.MINCCINO, Species.PIDOVE, Species.BOUFFALANT], CHEREN: [SpeciesId.LILLIPUP, SpeciesId.MINCCINO, SpeciesId.PIDOVE, SpeciesId.BOUFFALANT],
LENORA: [Species.PATRAT, Species.DEERLING, Species.AUDINO, Species.BRAVIARY], LENORA: [SpeciesId.PATRAT, SpeciesId.DEERLING, SpeciesId.AUDINO, SpeciesId.BRAVIARY],
ROXIE: [Species.VENIPEDE, Species.KOFFING, Species.TRUBBISH, Species.TOXEL], ROXIE: [SpeciesId.VENIPEDE, SpeciesId.KOFFING, SpeciesId.TRUBBISH, SpeciesId.TOXEL],
BURGH: [Species.SEWADDLE, Species.DWEBBLE, [Species.KARRABLAST, Species.SHELMET], Species.DURANT], BURGH: [SpeciesId.SEWADDLE, SpeciesId.DWEBBLE, [SpeciesId.KARRABLAST, SpeciesId.SHELMET], SpeciesId.DURANT],
ELESA: [Species.BLITZLE, Species.EMOLGA, Species.JOLTIK, Species.TYNAMO], ELESA: [SpeciesId.BLITZLE, SpeciesId.EMOLGA, SpeciesId.JOLTIK, SpeciesId.TYNAMO],
CLAY: [Species.DRILBUR, Species.SANDILE, Species.TYMPOLE, Species.GOLETT], CLAY: [SpeciesId.DRILBUR, SpeciesId.SANDILE, SpeciesId.TYMPOLE, SpeciesId.GOLETT],
SKYLA: [Species.DUCKLETT, Species.WOOBAT, [Species.RUFFLET, Species.VULLABY], Species.ARCHEN], SKYLA: [SpeciesId.DUCKLETT, SpeciesId.WOOBAT, [SpeciesId.RUFFLET, SpeciesId.VULLABY], SpeciesId.ARCHEN],
BRYCEN: [Species.CRYOGONAL, Species.VANILLITE, Species.CUBCHOO, Species.GALAR_DARUMAKA], BRYCEN: [SpeciesId.CRYOGONAL, SpeciesId.VANILLITE, SpeciesId.CUBCHOO, SpeciesId.GALAR_DARUMAKA],
DRAYDEN: [Species.AXEW, Species.DRUDDIGON, Species.TRAPINCH, Species.DEINO], DRAYDEN: [SpeciesId.AXEW, SpeciesId.DRUDDIGON, SpeciesId.TRAPINCH, SpeciesId.DEINO],
MARLON: [Species.FRILLISH, Species.TIRTOUGA, Species.WAILMER, Species.MANTYKE], MARLON: [SpeciesId.FRILLISH, SpeciesId.TIRTOUGA, SpeciesId.WAILMER, SpeciesId.MANTYKE],
// Gym Leaders- Kalos // Gym Leaders- Kalos
VIOLA: [Species.SCATTERBUG, Species.SURSKIT, Species.CUTIEFLY, Species.BLIPBUG], VIOLA: [SpeciesId.SCATTERBUG, SpeciesId.SURSKIT, SpeciesId.CUTIEFLY, SpeciesId.BLIPBUG],
GRANT: [Species.TYRUNT, Species.AMAURA, Species.BINACLE, Species.DWEBBLE], GRANT: [SpeciesId.TYRUNT, SpeciesId.AMAURA, SpeciesId.BINACLE, SpeciesId.DWEBBLE],
KORRINA: [Species.RIOLU, Species.MIENFOO, Species.HAWLUCHA, Species.PANCHAM], KORRINA: [SpeciesId.RIOLU, SpeciesId.MIENFOO, SpeciesId.HAWLUCHA, SpeciesId.PANCHAM],
RAMOS: [Species.SKIDDO, Species.HOPPIP, Species.BELLSPROUT, [Species.PHANTUMP, Species.PUMPKABOO]], RAMOS: [SpeciesId.SKIDDO, SpeciesId.HOPPIP, SpeciesId.BELLSPROUT, [SpeciesId.PHANTUMP, SpeciesId.PUMPKABOO]],
CLEMONT: [Species.HELIOPTILE, Species.MAGNEMITE, Species.DEDENNE, Species.ROTOM], CLEMONT: [SpeciesId.HELIOPTILE, SpeciesId.MAGNEMITE, SpeciesId.DEDENNE, SpeciesId.ROTOM],
VALERIE: [Species.SYLVEON, Species.MAWILE, Species.MR_MIME, [Species.SPRITZEE, Species.SWIRLIX]], VALERIE: [SpeciesId.SYLVEON, SpeciesId.MAWILE, SpeciesId.MR_MIME, [SpeciesId.SPRITZEE, SpeciesId.SWIRLIX]],
OLYMPIA: [Species.ESPURR, Species.SIGILYPH, Species.INKAY, Species.SLOWKING], OLYMPIA: [SpeciesId.ESPURR, SpeciesId.SIGILYPH, SpeciesId.INKAY, SpeciesId.SLOWKING],
WULFRIC: [Species.BERGMITE, Species.SNOVER, Species.CRYOGONAL, Species.SWINUB], WULFRIC: [SpeciesId.BERGMITE, SpeciesId.SNOVER, SpeciesId.CRYOGONAL, SpeciesId.SWINUB],
// Gym Leaders- Galar // Gym Leaders- Galar
MILO: [Species.GOSSIFLEUR, Species.SEEDOT, Species.APPLIN, Species.LOTAD], MILO: [SpeciesId.GOSSIFLEUR, SpeciesId.SEEDOT, SpeciesId.APPLIN, SpeciesId.LOTAD],
NESSA: [Species.CHEWTLE, Species.WIMPOD, Species.ARROKUDA, Species.MAREANIE], NESSA: [SpeciesId.CHEWTLE, SpeciesId.WIMPOD, SpeciesId.ARROKUDA, SpeciesId.MAREANIE],
KABU: [Species.SIZZLIPEDE, Species.VULPIX, Species.GROWLITHE, Species.TORKOAL], KABU: [SpeciesId.SIZZLIPEDE, SpeciesId.VULPIX, SpeciesId.GROWLITHE, SpeciesId.TORKOAL],
BEA: [Species.MACHOP, Species.GALAR_FARFETCHD, Species.CLOBBOPUS, Species.FALINKS], BEA: [SpeciesId.MACHOP, SpeciesId.GALAR_FARFETCHD, SpeciesId.CLOBBOPUS, SpeciesId.FALINKS],
ALLISTER: [Species.GASTLY, Species.GALAR_YAMASK, Species.GALAR_CORSOLA, Species.SINISTEA], ALLISTER: [SpeciesId.GASTLY, SpeciesId.GALAR_YAMASK, SpeciesId.GALAR_CORSOLA, SpeciesId.SINISTEA],
OPAL: [Species.MILCERY, Species.GALAR_WEEZING, Species.TOGEPI, Species.MAWILE], OPAL: [SpeciesId.MILCERY, SpeciesId.GALAR_WEEZING, SpeciesId.TOGEPI, SpeciesId.MAWILE],
BEDE: [Species.HATENNA, Species.GALAR_PONYTA, Species.GARDEVOIR, Species.SYLVEON], BEDE: [SpeciesId.HATENNA, SpeciesId.GALAR_PONYTA, SpeciesId.GARDEVOIR, SpeciesId.SYLVEON],
GORDIE: [Species.ROLYCOLY, [Species.SHUCKLE, Species.BINACLE], Species.STONJOURNER, Species.LARVITAR], GORDIE: [SpeciesId.ROLYCOLY, [SpeciesId.SHUCKLE, SpeciesId.BINACLE], SpeciesId.STONJOURNER, SpeciesId.LARVITAR],
MELONY: [Species.LAPRAS, Species.SNOM, Species.EISCUE, [Species.GALAR_MR_MIME, Species.GALAR_DARUMAKA]], MELONY: [SpeciesId.LAPRAS, SpeciesId.SNOM, SpeciesId.EISCUE, [SpeciesId.GALAR_MR_MIME, SpeciesId.GALAR_DARUMAKA]],
PIERS: [Species.GALAR_ZIGZAGOON, Species.SCRAGGY, Species.TOXEL, Species.INKAY], // Tera Dark Toxel PIERS: [SpeciesId.GALAR_ZIGZAGOON, SpeciesId.SCRAGGY, SpeciesId.TOXEL, SpeciesId.INKAY], // Tera Dark Toxel
MARNIE: [Species.IMPIDIMP, Species.MORPEKO, Species.PURRLOIN, Species.CROAGUNK], // Tera Dark Croagunk MARNIE: [SpeciesId.IMPIDIMP, SpeciesId.MORPEKO, SpeciesId.PURRLOIN, SpeciesId.CROAGUNK], // Tera Dark Croagunk
RAIHAN: [Species.DURALUDON, Species.TRAPINCH, Species.GOOMY, Species.TURTONATOR], RAIHAN: [SpeciesId.DURALUDON, SpeciesId.TRAPINCH, SpeciesId.GOOMY, SpeciesId.TURTONATOR],
// Gym Leaders- Paldea; First slot is Tera // Gym Leaders- Paldea; First slot is Tera
KATY: [Species.TEDDIURSA, Species.NYMBLE, Species.TAROUNTULA, Species.RELLOR], // Tera Bug Teddiursa KATY: [SpeciesId.TEDDIURSA, SpeciesId.NYMBLE, SpeciesId.TAROUNTULA, SpeciesId.RELLOR], // Tera Bug Teddiursa
BRASSIUS: [Species.BONSLY, Species.SMOLIV, Species.BRAMBLIN, Species.SUNKERN], // Tera Grass Bonsly BRASSIUS: [SpeciesId.BONSLY, SpeciesId.SMOLIV, SpeciesId.BRAMBLIN, SpeciesId.SUNKERN], // Tera Grass Bonsly
IONO: [Species.MISDREAVUS, Species.TADBULB, Species.WATTREL, Species.MAGNEMITE], // Tera Ghost Misdreavus IONO: [SpeciesId.MISDREAVUS, SpeciesId.TADBULB, SpeciesId.WATTREL, SpeciesId.MAGNEMITE], // Tera Ghost Misdreavus
KOFU: [Species.CRABRAWLER, Species.VELUZA, Species.WIGLETT, Species.WINGULL], // Tera Water Crabrawler KOFU: [SpeciesId.CRABRAWLER, SpeciesId.VELUZA, SpeciesId.WIGLETT, SpeciesId.WINGULL], // Tera Water Crabrawler
LARRY: [Species.STARLY, Species.DUNSPARCE, Species.LECHONK, Species.KOMALA], // Tera Normal Starly LARRY: [SpeciesId.STARLY, SpeciesId.DUNSPARCE, SpeciesId.LECHONK, SpeciesId.KOMALA], // Tera Normal Starly
RYME: [Species.TOXEL, Species.GREAVARD, Species.SHUPPET, Species.MIMIKYU], // Tera Ghost Toxel RYME: [SpeciesId.TOXEL, SpeciesId.GREAVARD, SpeciesId.SHUPPET, SpeciesId.MIMIKYU], // Tera Ghost Toxel
TULIP: [Species.FLABEBE, Species.FLITTLE, Species.RALTS, Species.GIRAFARIG], // Tera Psychic Flabebe TULIP: [SpeciesId.FLABEBE, SpeciesId.FLITTLE, SpeciesId.RALTS, SpeciesId.GIRAFARIG], // Tera Psychic Flabebe
GRUSHA: [Species.SWABLU, Species.CETODDLE, Species.SNOM, Species.CUBCHOO], // Tera Ice Swablu GRUSHA: [SpeciesId.SWABLU, SpeciesId.CETODDLE, SpeciesId.SNOM, SpeciesId.CUBCHOO], // Tera Ice Swablu
}, { }, {
get(target, prop: string) { get(target, prop: string) {
return target[prop as keyof SignatureSpecies] ?? []; return target[prop as keyof SignatureSpecies] ?? [];

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@ -1,29 +1,29 @@
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
/** /**
* A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon. * A list of all {@link https://bulbapedia.bulbagarden.net/wiki/Paradox_Pok%C3%A9mon | Paradox Pokemon}, NOT including the legendaries Miraidon and Koraidon.
*/ */
export const NON_LEGEND_PARADOX_POKEMON = [ export const NON_LEGEND_PARADOX_POKEMON = [
Species.GREAT_TUSK, SpeciesId.GREAT_TUSK,
Species.SCREAM_TAIL, SpeciesId.SCREAM_TAIL,
Species.BRUTE_BONNET, SpeciesId.BRUTE_BONNET,
Species.FLUTTER_MANE, SpeciesId.FLUTTER_MANE,
Species.SLITHER_WING, SpeciesId.SLITHER_WING,
Species.SANDY_SHOCKS, SpeciesId.SANDY_SHOCKS,
Species.ROARING_MOON, SpeciesId.ROARING_MOON,
Species.WALKING_WAKE, SpeciesId.WALKING_WAKE,
Species.GOUGING_FIRE, SpeciesId.GOUGING_FIRE,
Species.RAGING_BOLT, SpeciesId.RAGING_BOLT,
Species.IRON_TREADS, SpeciesId.IRON_TREADS,
Species.IRON_BUNDLE, SpeciesId.IRON_BUNDLE,
Species.IRON_HANDS, SpeciesId.IRON_HANDS,
Species.IRON_JUGULIS, SpeciesId.IRON_JUGULIS,
Species.IRON_MOTH, SpeciesId.IRON_MOTH,
Species.IRON_THORNS, SpeciesId.IRON_THORNS,
Species.IRON_VALIANT, SpeciesId.IRON_VALIANT,
Species.IRON_LEAVES, SpeciesId.IRON_LEAVES,
Species.IRON_BOULDER, SpeciesId.IRON_BOULDER,
Species.IRON_CROWN, SpeciesId.IRON_CROWN,
]; ];
/** /**
@ -32,15 +32,15 @@ export const NON_LEGEND_PARADOX_POKEMON = [
* Note that all of these Ultra Beasts are still considered Sub-Legendary. * Note that all of these Ultra Beasts are still considered Sub-Legendary.
*/ */
export const NON_LEGEND_ULTRA_BEASTS = [ export const NON_LEGEND_ULTRA_BEASTS = [
Species.NIHILEGO, SpeciesId.NIHILEGO,
Species.BUZZWOLE, SpeciesId.BUZZWOLE,
Species.PHEROMOSA, SpeciesId.PHEROMOSA,
Species.XURKITREE, SpeciesId.XURKITREE,
Species.CELESTEELA, SpeciesId.CELESTEELA,
Species.KARTANA, SpeciesId.KARTANA,
Species.GUZZLORD, SpeciesId.GUZZLORD,
Species.POIPOLE, SpeciesId.POIPOLE,
Species.NAGANADEL, SpeciesId.NAGANADEL,
Species.STAKATAKA, SpeciesId.STAKATAKA,
Species.BLACEPHALON, SpeciesId.BLACEPHALON,
]; ];

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@ -5,7 +5,7 @@ import { MoveFlags } from "#enums/MoveFlags";
import type Pokemon from "../field/pokemon"; import type Pokemon from "../field/pokemon";
import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common"; import { type nil, getFrameMs, getEnumKeys, getEnumValues, animationFileName } from "../utils/common";
import type { BattlerIndex } from "../battle"; import type { BattlerIndex } from "../battle";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { SubstituteTag } from "./battler-tags"; import { SubstituteTag } from "./battler-tags";
import { isNullOrUndefined } from "../utils/common"; import { isNullOrUndefined } from "../utils/common";
import Phaser from "phaser"; import Phaser from "phaser";
@ -498,7 +498,7 @@ class AnimTimedAddBgEvent extends AnimTimedBgEvent {
} }
} }
export const moveAnims = new Map<Moves, AnimConfig | [AnimConfig, AnimConfig] | null>(); export const moveAnims = new Map<MoveId, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimConfig] | null>(); export const chargeAnims = new Map<ChargeAnim, AnimConfig | [AnimConfig, AnimConfig] | null>();
export const commonAnims = new Map<CommonAnim, AnimConfig>(); export const commonAnims = new Map<CommonAnim, AnimConfig>();
export const encounterAnims = new Map<EncounterAnim, AnimConfig>(); export const encounterAnims = new Map<EncounterAnim, AnimConfig>();
@ -521,7 +521,7 @@ export function initCommonAnims(): Promise<void> {
}); });
} }
export function initMoveAnim(move: Moves): Promise<void> { export function initMoveAnim(move: MoveId): Promise<void> {
return new Promise(resolve => { return new Promise(resolve => {
if (moveAnims.has(move)) { if (moveAnims.has(move)) {
if (moveAnims.get(move) !== null) { if (moveAnims.get(move) !== null) {
@ -544,12 +544,12 @@ export function initMoveAnim(move: Moves): Promise<void> {
moveAnims.set(move, null); moveAnims.set(move, null);
const defaultMoveAnim = const defaultMoveAnim =
allMoves[move] instanceof AttackMove allMoves[move] instanceof AttackMove
? Moves.TACKLE ? MoveId.TACKLE
: allMoves[move] instanceof SelfStatusMove : allMoves[move] instanceof SelfStatusMove
? Moves.FOCUS_ENERGY ? MoveId.FOCUS_ENERGY
: Moves.TAIL_WHIP; : MoveId.TAIL_WHIP;
const fetchAnimAndResolve = (move: Moves) => { const fetchAnimAndResolve = (move: MoveId) => {
globalScene globalScene
.cachedFetch(`./battle-anims/${animationFileName(move)}.json`) .cachedFetch(`./battle-anims/${animationFileName(move)}.json`)
.then(response => { .then(response => {
@ -594,7 +594,7 @@ export function initMoveAnim(move: Moves): Promise<void> {
* @param move the move to populate an animation for * @param move the move to populate an animation for
* @param defaultMoveAnim the move to use as the default animation * @param defaultMoveAnim the move to use as the default animation
*/ */
function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) { function useDefaultAnim(move: MoveId, defaultMoveAnim: MoveId) {
populateMoveAnim(move, moveAnims.get(defaultMoveAnim)); populateMoveAnim(move, moveAnims.get(defaultMoveAnim));
} }
@ -606,7 +606,7 @@ function useDefaultAnim(move: Moves, defaultMoveAnim: Moves) {
* *
* @remarks use {@linkcode useDefaultAnim} to use a default animation * @remarks use {@linkcode useDefaultAnim} to use a default animation
*/ */
function logMissingMoveAnim(move: Moves, ...optionalParams: any[]) { function logMissingMoveAnim(move: MoveId, ...optionalParams: any[]) {
const moveName = animationFileName(move); const moveName = animationFileName(move);
console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams); console.warn(`Could not load animation file for move '${moveName}'`, ...optionalParams);
} }
@ -664,7 +664,7 @@ export function initMoveChargeAnim(chargeAnim: ChargeAnim): Promise<void> {
}); });
} }
function populateMoveAnim(move: Moves, animSource: any): void { function populateMoveAnim(move: MoveId, animSource: any): void {
const moveAnim = new AnimConfig(animSource); const moveAnim = new AnimConfig(animSource);
if (moveAnims.get(move) === null) { if (moveAnims.get(move) === null) {
moveAnims.set(move, moveAnim); moveAnims.set(move, moveAnim);
@ -697,7 +697,7 @@ export async function loadEncounterAnimAssets(startLoad?: boolean): Promise<void
await loadAnimAssets(Array.from(encounterAnims.values()), startLoad); await loadAnimAssets(Array.from(encounterAnims.values()), startLoad);
} }
export function loadMoveAnimAssets(moveIds: Moves[], startLoad?: boolean): Promise<void> { export function loadMoveAnimAssets(moveIds: MoveId[], startLoad?: boolean): Promise<void> {
return new Promise(resolve => { return new Promise(resolve => {
const moveAnimations = moveIds.flatMap(m => moveAnims.get(m) as AnimConfig); const moveAnimations = moveIds.flatMap(m => moveAnims.get(m) as AnimConfig);
for (const moveId of moveIds) { for (const moveId of moveIds) {
@ -1425,9 +1425,9 @@ export class CommonBattleAnim extends BattleAnim {
} }
export class MoveAnim extends BattleAnim { export class MoveAnim extends BattleAnim {
public move: Moves; public move: MoveId;
constructor(move: Moves, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) { constructor(move: MoveId, user: Pokemon, target: BattlerIndex, playOnEmptyField = false) {
// Set target to the user pokemon if no target is found to avoid crashes // Set target to the user pokemon if no target is found to avoid crashes
super(user, globalScene.getField()[target] ?? user, playOnEmptyField); super(user, globalScene.getField()[target] ?? user, playOnEmptyField);
@ -1456,7 +1456,7 @@ export class MoveAnim extends BattleAnim {
export class MoveChargeAnim extends MoveAnim { export class MoveChargeAnim extends MoveAnim {
private chargeAnim: ChargeAnim; private chargeAnim: ChargeAnim;
constructor(chargeAnim: ChargeAnim, move: Moves, user: Pokemon) { constructor(chargeAnim: ChargeAnim, move: MoveId, user: Pokemon) {
super(move, user, 0); super(move, user, 0);
this.chargeAnim = chargeAnim; this.chargeAnim = chargeAnim;
@ -1502,8 +1502,8 @@ export async function populateAnims() {
const chargeAnimIds = getEnumValues(ChargeAnim) as ChargeAnim[]; const chargeAnimIds = getEnumValues(ChargeAnim) as ChargeAnim[];
const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/; const commonNamePattern = /name: (?:Common:)?(Opp )?(.*)/;
const moveNameToId = {}; const moveNameToId = {};
for (const move of getEnumValues(Moves).slice(1)) { for (const move of getEnumValues(MoveId).slice(1)) {
const moveName = Moves[move].toUpperCase().replace(/\_/g, ""); const moveName = MoveId[move].toUpperCase().replace(/\_/g, "");
moveNameToId[moveName] = move; moveNameToId[moveName] = move;
} }

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@ -15,10 +15,10 @@ import { BattleType } from "#enums/battle-type";
import Trainer, { TrainerVariant } from "#app/field/trainer"; import Trainer, { TrainerVariant } from "#app/field/trainer";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { Challenges } from "#enums/challenges"; import { Challenges } from "#enums/challenges";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { Nature } from "#enums/nature"; import { Nature } from "#enums/nature";
import type { Moves } from "#enums/moves"; import type { MoveId } from "#enums/move-id";
import { TypeColor, TypeShadow } from "#enums/color"; import { TypeColor, TypeShadow } from "#enums/color";
import { ModifierTier } from "#app/modifier/modifier-tier"; import { ModifierTier } from "#app/modifier/modifier-tier";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
@ -305,11 +305,11 @@ export abstract class Challenge {
/** /**
* An apply function for STARTER_COST challenges. Derived classes should alter this. * An apply function for STARTER_COST challenges. Derived classes should alter this.
* @param _species {@link Species} The pokemon to change the cost of. * @param _species {@link SpeciesId} The pokemon to change the cost of.
* @param _cost {@link NumberHolder} The cost of the starter. * @param _cost {@link NumberHolder} The cost of the starter.
* @returns {@link boolean} Whether this function did anything. * @returns {@link boolean} Whether this function did anything.
*/ */
applyStarterCost(_species: Species, _cost: NumberHolder): boolean { applyStarterCost(_species: SpeciesId, _cost: NumberHolder): boolean {
return false; return false;
} }
@ -395,11 +395,11 @@ export abstract class Challenge {
* An apply function for MOVE_ACCESS. Derived classes should alter this. * An apply function for MOVE_ACCESS. Derived classes should alter this.
* @param _pokemon {@link Pokemon} What pokemon would learn the move. * @param _pokemon {@link Pokemon} What pokemon would learn the move.
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param _move {@link Moves} The move in question. * @param _move {@link MoveId} The move in question.
* @param _level {@link NumberHolder} The level threshold for access. * @param _level {@link NumberHolder} The level threshold for access.
* @returns {@link boolean} Whether this function did anything. * @returns {@link boolean} Whether this function did anything.
*/ */
applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean { applyMoveAccessLevel(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
return false; return false;
} }
@ -407,11 +407,11 @@ export abstract class Challenge {
* An apply function for MOVE_WEIGHT. Derived classes should alter this. * An apply function for MOVE_WEIGHT. Derived classes should alter this.
* @param _pokemon {@link Pokemon} What pokemon would learn the move. * @param _pokemon {@link Pokemon} What pokemon would learn the move.
* @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param _moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param _move {@link Moves} The move in question. * @param _move {@link MoveId} The move in question.
* @param _weight {@link NumberHolder} The base weight of the move * @param _weight {@link NumberHolder} The base weight of the move
* @returns {@link boolean} Whether this function did anything. * @returns {@link boolean} Whether this function did anything.
*/ */
applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: Moves, _level: NumberHolder): boolean { applyMoveWeight(_pokemon: Pokemon, _moveSource: MoveSourceType, _move: MoveId, _level: NumberHolder): boolean {
return false; return false;
} }
@ -696,7 +696,7 @@ export class SingleGenerationChallenge extends Challenge {
interface monotypeOverride { interface monotypeOverride {
/** The species to override */ /** The species to override */
species: Species; species: SpeciesId;
/** The type to count as */ /** The type to count as */
type: PokemonType; type: PokemonType;
/** If part of a fusion, should we check the fused species instead of the base species? */ /** If part of a fusion, should we check the fused species instead of the base species? */
@ -708,7 +708,7 @@ interface monotypeOverride {
*/ */
export class SingleTypeChallenge extends Challenge { export class SingleTypeChallenge extends Challenge {
private static TYPE_OVERRIDES: monotypeOverride[] = [ private static TYPE_OVERRIDES: monotypeOverride[] = [
{ species: Species.CASTFORM, type: PokemonType.NORMAL, fusion: false }, { species: SpeciesId.CASTFORM, type: PokemonType.NORMAL, fusion: false },
]; ];
// TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy // TODO: Find a solution for all Pokemon with this ssui issue, including Basculin and Burmy
@ -804,7 +804,7 @@ export class FreshStartChallenge extends Challenge {
return false; return false;
} }
applyStarterCost(species: Species, cost: NumberHolder): boolean { applyStarterCost(species: SpeciesId, cost: NumberHolder): boolean {
if (defaultStarterSpecies.includes(species)) { if (defaultStarterSpecies.includes(species)) {
cost.value = speciesStarterCosts[species]; cost.value = speciesStarterCosts[species];
return true; return true;
@ -992,13 +992,13 @@ export function applyChallenges(challengeType: ChallengeType.STARTER_POINTS, poi
/** /**
* Apply all challenges that modify the cost of a starter. * Apply all challenges that modify the cost of a starter.
* @param challengeType {@link ChallengeType} ChallengeType.STARTER_COST * @param challengeType {@link ChallengeType} ChallengeType.STARTER_COST
* @param species {@link Species} The pokemon to change the cost of. * @param species {@link SpeciesId} The pokemon to change the cost of.
* @param points {@link NumberHolder} The cost of the pokemon. * @param points {@link NumberHolder} The cost of the pokemon.
* @returns True if any challenge was successfully applied. * @returns True if any challenge was successfully applied.
*/ */
export function applyChallenges( export function applyChallenges(
challengeType: ChallengeType.STARTER_COST, challengeType: ChallengeType.STARTER_COST,
species: Species, species: SpeciesId,
cost: NumberHolder, cost: NumberHolder,
): boolean; ): boolean;
/** /**
@ -1090,7 +1090,7 @@ export function applyChallenges(challengeType: ChallengeType.GAME_MODE_MODIFY):
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_ACCESS * @param challengeType {@link ChallengeType} ChallengeType.MOVE_ACCESS
* @param pokemon {@link Pokemon} What pokemon would learn the move. * @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param move {@link Moves} The move in question. * @param move {@link MoveId} The move in question.
* @param level {@link NumberHolder} The level threshold for access. * @param level {@link NumberHolder} The level threshold for access.
* @returns True if any challenge was successfully applied. * @returns True if any challenge was successfully applied.
*/ */
@ -1098,7 +1098,7 @@ export function applyChallenges(
challengeType: ChallengeType.MOVE_ACCESS, challengeType: ChallengeType.MOVE_ACCESS,
pokemon: Pokemon, pokemon: Pokemon,
moveSource: MoveSourceType, moveSource: MoveSourceType,
move: Moves, move: MoveId,
level: NumberHolder, level: NumberHolder,
): boolean; ): boolean;
/** /**
@ -1106,7 +1106,7 @@ export function applyChallenges(
* @param challengeType {@link ChallengeType} ChallengeType.MOVE_WEIGHT * @param challengeType {@link ChallengeType} ChallengeType.MOVE_WEIGHT
* @param pokemon {@link Pokemon} What pokemon would learn the move. * @param pokemon {@link Pokemon} What pokemon would learn the move.
* @param moveSource {@link MoveSourceType} What source the pokemon would get the move from. * @param moveSource {@link MoveSourceType} What source the pokemon would get the move from.
* @param move {@link Moves} The move in question. * @param move {@link MoveId} The move in question.
* @param weight {@link NumberHolder} The weight of the move. * @param weight {@link NumberHolder} The weight of the move.
* @returns True if any challenge was successfully applied. * @returns True if any challenge was successfully applied.
*/ */
@ -1114,7 +1114,7 @@ export function applyChallenges(
challengeType: ChallengeType.MOVE_WEIGHT, challengeType: ChallengeType.MOVE_WEIGHT,
pokemon: Pokemon, pokemon: Pokemon,
moveSource: MoveSourceType, moveSource: MoveSourceType,
move: Moves, move: MoveId,
weight: NumberHolder, weight: NumberHolder,
): boolean; ): boolean;

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@ -1,4 +1,4 @@
import type { Abilities } from "#enums/abilities"; import type { AbilityId } from "#enums/ability-id";
import type { PokemonType } from "#enums/pokemon-type"; import type { PokemonType } from "#enums/pokemon-type";
import type { Nature } from "#enums/nature"; import type { Nature } from "#enums/nature";
@ -12,8 +12,8 @@ export class CustomPokemonData {
* The scale at which to render this Pokemon's sprite. * The scale at which to render this Pokemon's sprite.
*/ */
public spriteScale = -1; public spriteScale = -1;
public ability: Abilities | -1; public ability: AbilityId | -1;
public passive: Abilities | -1; public passive: AbilityId | -1;
public nature: Nature | -1; public nature: Nature | -1;
public types: PokemonType[]; public types: PokemonType[];
/** Deprecated but needed for session save migration */ /** Deprecated but needed for session save migration */

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@ -1,5 +1,5 @@
import { PartyMemberStrength } from "#enums/party-member-strength"; import { PartyMemberStrength } from "#enums/party-member-strength";
import type { Species } from "#enums/species"; import type { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { PlayerPokemon } from "#app/field/pokemon"; import { PlayerPokemon } from "#app/field/pokemon";
import type { Starter } from "#app/ui/starter-select-ui-handler"; import type { Starter } from "#app/ui/starter-select-ui-handler";
@ -8,7 +8,7 @@ import type { PokemonSpeciesForm } from "#app/data/pokemon-species";
import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species"; import PokemonSpecies, { getPokemonSpecies, getPokemonSpeciesForm } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters"; import { speciesStarterCosts } from "#app/data/balance/starters";
import { pokerogueApi } from "#app/plugins/api/pokerogue-api"; import { pokerogueApi } from "#app/plugins/api/pokerogue-api";
import { Biome } from "#app/enums/biome"; import { BiomeId } from "#enums/biome-id";
export interface DailyRunConfig { export interface DailyRunConfig {
seed: number; seed: number;
@ -34,7 +34,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
for (let s = 0; s < 3; s++) { for (let s = 0; s < 3; s++) {
const offset = 6 + s * 6; const offset = 6 + s * 6;
const starterSpeciesForm = getPokemonSpeciesForm( const starterSpeciesForm = getPokemonSpeciesForm(
Number.parseInt(seed.slice(offset, offset + 4)) as Species, Number.parseInt(seed.slice(offset, offset + 4)) as SpeciesId,
Number.parseInt(seed.slice(offset + 4, offset + 6)), Number.parseInt(seed.slice(offset + 4, offset + 6)),
); );
starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel)); starters.push(getDailyRunStarter(starterSpeciesForm, startingLevel));
@ -50,7 +50,7 @@ export function getDailyRunStarters(seed: string): Starter[] {
for (let c = 0; c < starterCosts.length; c++) { for (let c = 0; c < starterCosts.length; c++) {
const cost = starterCosts[c]; const cost = starterCosts[c];
const costSpecies = Object.keys(speciesStarterCosts) const costSpecies = Object.keys(speciesStarterCosts)
.map(s => Number.parseInt(s) as Species) .map(s => Number.parseInt(s) as SpeciesId)
.filter(s => speciesStarterCosts[s] === cost); .filter(s => speciesStarterCosts[s] === cost);
const randPkmSpecies = getPokemonSpecies(randSeedItem(costSpecies)); const randPkmSpecies = getPokemonSpecies(randSeedItem(costSpecies));
const starterSpecies = getPokemonSpecies( const starterSpecies = getPokemonSpecies(
@ -102,48 +102,48 @@ interface BiomeWeights {
// Town and End are set to 0 however // Town and End are set to 0 however
// And some other biomes were balanced +1/-1 based on average size of the total daily. // And some other biomes were balanced +1/-1 based on average size of the total daily.
const dailyBiomeWeights: BiomeWeights = { const dailyBiomeWeights: BiomeWeights = {
[Biome.CAVE]: 3, [BiomeId.CAVE]: 3,
[Biome.LAKE]: 3, [BiomeId.LAKE]: 3,
[Biome.PLAINS]: 3, [BiomeId.PLAINS]: 3,
[Biome.SNOWY_FOREST]: 3, [BiomeId.SNOWY_FOREST]: 3,
[Biome.SWAMP]: 3, // 2 -> 3 [BiomeId.SWAMP]: 3, // 2 -> 3
[Biome.TALL_GRASS]: 3, // 2 -> 3 [BiomeId.TALL_GRASS]: 3, // 2 -> 3
[Biome.ABYSS]: 2, // 3 -> 2 [BiomeId.ABYSS]: 2, // 3 -> 2
[Biome.RUINS]: 2, [BiomeId.RUINS]: 2,
[Biome.BADLANDS]: 2, [BiomeId.BADLANDS]: 2,
[Biome.BEACH]: 2, [BiomeId.BEACH]: 2,
[Biome.CONSTRUCTION_SITE]: 2, [BiomeId.CONSTRUCTION_SITE]: 2,
[Biome.DESERT]: 2, [BiomeId.DESERT]: 2,
[Biome.DOJO]: 2, // 3 -> 2 [BiomeId.DOJO]: 2, // 3 -> 2
[Biome.FACTORY]: 2, [BiomeId.FACTORY]: 2,
[Biome.FAIRY_CAVE]: 2, [BiomeId.FAIRY_CAVE]: 2,
[Biome.FOREST]: 2, [BiomeId.FOREST]: 2,
[Biome.GRASS]: 2, // 1 -> 2 [BiomeId.GRASS]: 2, // 1 -> 2
[Biome.MEADOW]: 2, [BiomeId.MEADOW]: 2,
[Biome.MOUNTAIN]: 2, // 3 -> 2 [BiomeId.MOUNTAIN]: 2, // 3 -> 2
[Biome.SEA]: 2, [BiomeId.SEA]: 2,
[Biome.SEABED]: 2, [BiomeId.SEABED]: 2,
[Biome.SLUM]: 2, [BiomeId.SLUM]: 2,
[Biome.TEMPLE]: 2, // 3 -> 2 [BiomeId.TEMPLE]: 2, // 3 -> 2
[Biome.VOLCANO]: 2, [BiomeId.VOLCANO]: 2,
[Biome.GRAVEYARD]: 1, [BiomeId.GRAVEYARD]: 1,
[Biome.ICE_CAVE]: 1, [BiomeId.ICE_CAVE]: 1,
[Biome.ISLAND]: 1, [BiomeId.ISLAND]: 1,
[Biome.JUNGLE]: 1, [BiomeId.JUNGLE]: 1,
[Biome.LABORATORY]: 1, [BiomeId.LABORATORY]: 1,
[Biome.METROPOLIS]: 1, [BiomeId.METROPOLIS]: 1,
[Biome.POWER_PLANT]: 1, [BiomeId.POWER_PLANT]: 1,
[Biome.SPACE]: 1, [BiomeId.SPACE]: 1,
[Biome.WASTELAND]: 1, [BiomeId.WASTELAND]: 1,
[Biome.TOWN]: 0, [BiomeId.TOWN]: 0,
[Biome.END]: 0, [BiomeId.END]: 0,
}; };
export function getDailyStartingBiome(): Biome { export function getDailyStartingBiome(): BiomeId {
const biomes = getEnumValues(Biome).filter(b => b !== Biome.TOWN && b !== Biome.END); const biomes = getEnumValues(BiomeId).filter(b => b !== BiomeId.TOWN && b !== BiomeId.END);
let totalWeight = 0; let totalWeight = 0;
const biomeThresholds: number[] = []; const biomeThresholds: number[] = [];

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@ -10,7 +10,7 @@ import { pokemonPrevolutions } from "#app/data/balance/pokemon-evolutions";
import type { PlayerPokemon } from "#app/field/pokemon"; import type { PlayerPokemon } from "#app/field/pokemon";
import i18next from "i18next"; import i18next from "i18next";
import { EggTier } from "#enums/egg-type"; import { EggTier } from "#enums/egg-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { EggSourceType } from "#enums/egg-source-types"; import { EggSourceType } from "#enums/egg-source-types";
import { import {
MANAPHY_EGG_MANAPHY_RATE, MANAPHY_EGG_MANAPHY_RATE,
@ -67,7 +67,7 @@ export interface IEggOptions {
/** Sets how many waves it will take till this egg hatches. */ /** Sets how many waves it will take till this egg hatches. */
hatchWaves?: number; hatchWaves?: number;
/** Sets the exact species that will hatch from this egg. */ /** Sets the exact species that will hatch from this egg. */
species?: Species; species?: SpeciesId;
/** Defines if the hatched pokemon will be a shiny. */ /** Defines if the hatched pokemon will be a shiny. */
isShiny?: boolean; isShiny?: boolean;
/** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */ /** Defines the variant of the pokemon that will hatch from this egg. If no `variantTier` is given the normal variant rates will apply. */
@ -94,7 +94,7 @@ export class Egg {
private _hatchWaves: number; private _hatchWaves: number;
private _timestamp: number; private _timestamp: number;
private _species: Species; private _species: SpeciesId;
private _isShiny: boolean; private _isShiny: boolean;
private _variantTier: VariantTier; private _variantTier: VariantTier;
private _eggMoveIndex: number; private _eggMoveIndex: number;
@ -134,7 +134,7 @@ export class Egg {
return this._timestamp; return this._timestamp;
} }
get species(): Species { get species(): SpeciesId {
return this._species; return this._species;
} }
@ -221,8 +221,8 @@ export class Egg {
public isManaphyEgg(): boolean { public isManaphyEgg(): boolean {
return ( return (
this._species === Species.PHIONE || this._species === SpeciesId.PHIONE ||
this._species === Species.MANAPHY || this._species === SpeciesId.MANAPHY ||
(this._tier === EggTier.COMMON && !(this._id % 204) && !this._species) (this._tier === EggTier.COMMON && !(this._id % 204) && !this._species)
); );
} }
@ -247,8 +247,10 @@ export class Egg {
let pokemonSpecies = getPokemonSpecies(this._species); let pokemonSpecies = getPokemonSpecies(this._species);
// Special condition to have Phione eggs also have a chance of generating Manaphy // Special condition to have Phione eggs also have a chance of generating Manaphy
if (this._species === Species.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) { if (this._species === SpeciesId.PHIONE && this._sourceType === EggSourceType.SAME_SPECIES_EGG) {
pokemonSpecies = getPokemonSpecies(randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? Species.PHIONE : Species.MANAPHY); pokemonSpecies = getPokemonSpecies(
randSeedInt(MANAPHY_EGG_MANAPHY_RATE) ? SpeciesId.PHIONE : SpeciesId.MANAPHY,
);
} }
// Sets the hidden ability if a hidden ability exists and // Sets the hidden ability if a hidden ability exists and
@ -371,7 +373,7 @@ export class Egg {
} }
private getEggTierDefaultHatchWaves(eggTier?: EggTier): number { private getEggTierDefaultHatchWaves(eggTier?: EggTier): number {
if (this._species === Species.PHIONE || this._species === Species.MANAPHY) { if (this._species === SpeciesId.PHIONE || this._species === SpeciesId.MANAPHY) {
return HATCH_WAVES_MANAPHY_EGG; return HATCH_WAVES_MANAPHY_EGG;
} }
@ -399,7 +401,7 @@ export class Egg {
: EggTier.LEGENDARY; : EggTier.LEGENDARY;
} }
private rollSpecies(): Species | null { private rollSpecies(): SpeciesId | null {
if (!globalScene) { if (!globalScene) {
return null; return null;
} }
@ -415,7 +417,7 @@ export class Egg {
* check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests. * check pass when Utils.randSeedInt(8) = 0, we can tell them apart during tests.
*/ */
const rand = randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1; const rand = randSeedInt(MANAPHY_EGG_MANAPHY_RATE) !== 1;
return rand ? Species.PHIONE : Species.MANAPHY; return rand ? SpeciesId.PHIONE : SpeciesId.MANAPHY;
} }
if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) { if (this.tier === EggTier.LEGENDARY && this._sourceType === EggSourceType.GACHA_LEGENDARY) {
if (!randSeedInt(2)) { if (!randSeedInt(2)) {
@ -445,11 +447,11 @@ export class Egg {
break; break;
} }
const ignoredSpecies = [Species.PHIONE, Species.MANAPHY, Species.ETERNATUS]; const ignoredSpecies = [SpeciesId.PHIONE, SpeciesId.MANAPHY, SpeciesId.ETERNATUS];
let speciesPool = Object.keys(speciesEggTiers) let speciesPool = Object.keys(speciesEggTiers)
.filter(s => speciesEggTiers[s] === this.tier) .filter(s => speciesEggTiers[s] === this.tier)
.map(s => Number.parseInt(s) as Species) .map(s => Number.parseInt(s) as SpeciesId)
.filter( .filter(
s => s =>
!pokemonPrevolutions.hasOwnProperty(s) && !pokemonPrevolutions.hasOwnProperty(s) &&
@ -496,7 +498,7 @@ export class Egg {
totalWeight += weight; totalWeight += weight;
} }
let species: Species; let species: SpeciesId;
const rand = randSeedInt(totalWeight); const rand = randSeedInt(totalWeight);
for (let s = 0; s < speciesWeights.length; s++) { for (let s = 0; s < speciesWeights.length; s++) {
@ -606,17 +608,17 @@ export class Egg {
//// ////
} }
export function getValidLegendaryGachaSpecies(): Species[] { export function getValidLegendaryGachaSpecies(): SpeciesId[] {
return Object.entries(speciesEggTiers) return Object.entries(speciesEggTiers)
.filter(s => s[1] === EggTier.LEGENDARY) .filter(s => s[1] === EggTier.LEGENDARY)
.map(s => Number.parseInt(s[0])) .map(s => Number.parseInt(s[0]))
.filter(s => getPokemonSpecies(s).isObtainable() && s !== Species.ETERNATUS); .filter(s => getPokemonSpecies(s).isObtainable() && s !== SpeciesId.ETERNATUS);
} }
export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): Species { export function getLegendaryGachaSpeciesForTimestamp(timestamp: number): SpeciesId {
const legendarySpecies = getValidLegendaryGachaSpecies(); const legendarySpecies = getValidLegendaryGachaSpecies();
let ret: Species; let ret: SpeciesId;
// 86400000 is the number of miliseconds in one day // 86400000 is the number of miliseconds in one day
const timeDate = new Date(timestamp); const timeDate = new Date(timestamp);

View File

@ -1,257 +1,257 @@
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
/** Set of moves that cannot be called by {@linkcode Moves.METRONOME Metronome} */ /** Set of moves that cannot be called by {@linkcode MoveId.METRONOME Metronome} */
export const invalidMetronomeMoves: ReadonlySet<Moves> = new Set([ export const invalidMetronomeMoves: ReadonlySet<MoveId> = new Set([
Moves.AFTER_YOU, MoveId.AFTER_YOU,
Moves.ASSIST, MoveId.ASSIST,
Moves.BANEFUL_BUNKER, MoveId.BANEFUL_BUNKER,
Moves.BEAK_BLAST, MoveId.BEAK_BLAST,
Moves.BELCH, MoveId.BELCH,
Moves.BESTOW, MoveId.BESTOW,
Moves.COMEUPPANCE, MoveId.COMEUPPANCE,
Moves.COPYCAT, MoveId.COPYCAT,
Moves.COUNTER, MoveId.COUNTER,
Moves.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD,
Moves.DESTINY_BOND, MoveId.DESTINY_BOND,
Moves.DETECT, MoveId.DETECT,
Moves.ENDURE, MoveId.ENDURE,
Moves.FEINT, MoveId.FEINT,
Moves.FOCUS_PUNCH, MoveId.FOCUS_PUNCH,
Moves.FOLLOW_ME, MoveId.FOLLOW_ME,
Moves.HELPING_HAND, MoveId.HELPING_HAND,
Moves.INSTRUCT, MoveId.INSTRUCT,
Moves.KINGS_SHIELD, MoveId.KINGS_SHIELD,
Moves.MAT_BLOCK, MoveId.MAT_BLOCK,
Moves.ME_FIRST, MoveId.ME_FIRST,
Moves.METRONOME, MoveId.METRONOME,
Moves.MIMIC, MoveId.MIMIC,
Moves.MIRROR_COAT, MoveId.MIRROR_COAT,
Moves.MIRROR_MOVE, MoveId.MIRROR_MOVE,
Moves.OBSTRUCT, MoveId.OBSTRUCT,
Moves.PROTECT, MoveId.PROTECT,
Moves.QUASH, MoveId.QUASH,
Moves.QUICK_GUARD, MoveId.QUICK_GUARD,
Moves.RAGE_POWDER, MoveId.RAGE_POWDER,
Moves.REVIVAL_BLESSING, MoveId.REVIVAL_BLESSING,
Moves.SHELL_TRAP, MoveId.SHELL_TRAP,
Moves.SILK_TRAP, MoveId.SILK_TRAP,
Moves.SKETCH, MoveId.SKETCH,
Moves.SLEEP_TALK, MoveId.SLEEP_TALK,
Moves.SNATCH, MoveId.SNATCH,
Moves.SNORE, MoveId.SNORE,
Moves.SPIKY_SHIELD, MoveId.SPIKY_SHIELD,
Moves.SPOTLIGHT, MoveId.SPOTLIGHT,
Moves.STRUGGLE, MoveId.STRUGGLE,
Moves.TRANSFORM, MoveId.TRANSFORM,
Moves.WIDE_GUARD, MoveId.WIDE_GUARD,
]); ]);
/** Set of moves that cannot be called by {@linkcode Moves.ASSIST Assist} */ /** Set of moves that cannot be called by {@linkcode MoveId.ASSIST Assist} */
export const invalidAssistMoves: ReadonlySet<Moves> = new Set([ export const invalidAssistMoves: ReadonlySet<MoveId> = new Set([
Moves.ASSIST, MoveId.ASSIST,
Moves.BANEFUL_BUNKER, MoveId.BANEFUL_BUNKER,
Moves.BEAK_BLAST, MoveId.BEAK_BLAST,
Moves.BELCH, MoveId.BELCH,
Moves.BESTOW, MoveId.BESTOW,
Moves.BOUNCE, MoveId.BOUNCE,
Moves.CELEBRATE, MoveId.CELEBRATE,
Moves.CHATTER, MoveId.CHATTER,
Moves.CIRCLE_THROW, MoveId.CIRCLE_THROW,
Moves.COPYCAT, MoveId.COPYCAT,
Moves.COUNTER, MoveId.COUNTER,
Moves.DESTINY_BOND, MoveId.DESTINY_BOND,
Moves.DETECT, MoveId.DETECT,
Moves.DIG, MoveId.DIG,
Moves.DIVE, MoveId.DIVE,
Moves.DRAGON_TAIL, MoveId.DRAGON_TAIL,
Moves.ENDURE, MoveId.ENDURE,
Moves.FEINT, MoveId.FEINT,
Moves.FLY, MoveId.FLY,
Moves.FOCUS_PUNCH, MoveId.FOCUS_PUNCH,
Moves.FOLLOW_ME, MoveId.FOLLOW_ME,
Moves.HELPING_HAND, MoveId.HELPING_HAND,
Moves.HOLD_HANDS, MoveId.HOLD_HANDS,
Moves.KINGS_SHIELD, MoveId.KINGS_SHIELD,
Moves.MAT_BLOCK, MoveId.MAT_BLOCK,
Moves.ME_FIRST, MoveId.ME_FIRST,
Moves.METRONOME, MoveId.METRONOME,
Moves.MIMIC, MoveId.MIMIC,
Moves.MIRROR_COAT, MoveId.MIRROR_COAT,
Moves.MIRROR_MOVE, MoveId.MIRROR_MOVE,
Moves.NATURE_POWER, MoveId.NATURE_POWER,
Moves.PHANTOM_FORCE, MoveId.PHANTOM_FORCE,
Moves.PROTECT, MoveId.PROTECT,
Moves.RAGE_POWDER, MoveId.RAGE_POWDER,
Moves.ROAR, MoveId.ROAR,
Moves.SHADOW_FORCE, MoveId.SHADOW_FORCE,
Moves.SHELL_TRAP, MoveId.SHELL_TRAP,
Moves.SKETCH, MoveId.SKETCH,
Moves.SKY_DROP, MoveId.SKY_DROP,
Moves.SLEEP_TALK, MoveId.SLEEP_TALK,
Moves.SNATCH, MoveId.SNATCH,
Moves.SPIKY_SHIELD, MoveId.SPIKY_SHIELD,
Moves.SPOTLIGHT, MoveId.SPOTLIGHT,
Moves.STRUGGLE, MoveId.STRUGGLE,
Moves.SWITCHEROO, MoveId.SWITCHEROO,
Moves.TRANSFORM, MoveId.TRANSFORM,
Moves.TRICK, MoveId.TRICK,
Moves.WHIRLWIND, MoveId.WHIRLWIND,
]); ]);
/** Set of moves that cannot be called by {@linkcode Moves.SLEEP_TALK Sleep Talk} */ /** Set of moves that cannot be called by {@linkcode MoveId.SLEEP_TALK Sleep Talk} */
export const invalidSleepTalkMoves: ReadonlySet<Moves> = new Set([ export const invalidSleepTalkMoves: ReadonlySet<MoveId> = new Set([
Moves.ASSIST, MoveId.ASSIST,
Moves.BELCH, MoveId.BELCH,
Moves.BEAK_BLAST, MoveId.BEAK_BLAST,
Moves.BIDE, MoveId.BIDE,
Moves.BOUNCE, MoveId.BOUNCE,
Moves.COPYCAT, MoveId.COPYCAT,
Moves.DIG, MoveId.DIG,
Moves.DIVE, MoveId.DIVE,
Moves.FREEZE_SHOCK, MoveId.FREEZE_SHOCK,
Moves.FLY, MoveId.FLY,
Moves.FOCUS_PUNCH, MoveId.FOCUS_PUNCH,
Moves.GEOMANCY, MoveId.GEOMANCY,
Moves.ICE_BURN, MoveId.ICE_BURN,
Moves.ME_FIRST, MoveId.ME_FIRST,
Moves.METRONOME, MoveId.METRONOME,
Moves.MIRROR_MOVE, MoveId.MIRROR_MOVE,
Moves.MIMIC, MoveId.MIMIC,
Moves.PHANTOM_FORCE, MoveId.PHANTOM_FORCE,
Moves.RAZOR_WIND, MoveId.RAZOR_WIND,
Moves.SHADOW_FORCE, MoveId.SHADOW_FORCE,
Moves.SHELL_TRAP, MoveId.SHELL_TRAP,
Moves.SKETCH, MoveId.SKETCH,
Moves.SKULL_BASH, MoveId.SKULL_BASH,
Moves.SKY_ATTACK, MoveId.SKY_ATTACK,
Moves.SKY_DROP, MoveId.SKY_DROP,
Moves.SLEEP_TALK, MoveId.SLEEP_TALK,
Moves.SOLAR_BLADE, MoveId.SOLAR_BLADE,
Moves.SOLAR_BEAM, MoveId.SOLAR_BEAM,
Moves.STRUGGLE, MoveId.STRUGGLE,
Moves.UPROAR, MoveId.UPROAR,
]); ]);
/** Set of moves that cannot be copied by {@linkcode Moves.COPYCAT Copycat} */ /** Set of moves that cannot be copied by {@linkcode MoveId.COPYCAT Copycat} */
export const invalidCopycatMoves: ReadonlySet<Moves> = new Set([ export const invalidCopycatMoves: ReadonlySet<MoveId> = new Set([
Moves.ASSIST, MoveId.ASSIST,
Moves.BANEFUL_BUNKER, MoveId.BANEFUL_BUNKER,
Moves.BEAK_BLAST, MoveId.BEAK_BLAST,
Moves.BESTOW, MoveId.BESTOW,
Moves.CELEBRATE, MoveId.CELEBRATE,
Moves.CHATTER, MoveId.CHATTER,
Moves.CIRCLE_THROW, MoveId.CIRCLE_THROW,
Moves.COPYCAT, MoveId.COPYCAT,
Moves.COUNTER, MoveId.COUNTER,
Moves.DESTINY_BOND, MoveId.DESTINY_BOND,
Moves.DETECT, MoveId.DETECT,
Moves.DRAGON_TAIL, MoveId.DRAGON_TAIL,
Moves.ENDURE, MoveId.ENDURE,
Moves.FEINT, MoveId.FEINT,
Moves.FOCUS_PUNCH, MoveId.FOCUS_PUNCH,
Moves.FOLLOW_ME, MoveId.FOLLOW_ME,
Moves.HELPING_HAND, MoveId.HELPING_HAND,
Moves.HOLD_HANDS, MoveId.HOLD_HANDS,
Moves.KINGS_SHIELD, MoveId.KINGS_SHIELD,
Moves.MAT_BLOCK, MoveId.MAT_BLOCK,
Moves.ME_FIRST, MoveId.ME_FIRST,
Moves.METRONOME, MoveId.METRONOME,
Moves.MIMIC, MoveId.MIMIC,
Moves.MIRROR_COAT, MoveId.MIRROR_COAT,
Moves.MIRROR_MOVE, MoveId.MIRROR_MOVE,
Moves.PROTECT, MoveId.PROTECT,
Moves.RAGE_POWDER, MoveId.RAGE_POWDER,
Moves.ROAR, MoveId.ROAR,
Moves.SHELL_TRAP, MoveId.SHELL_TRAP,
Moves.SKETCH, MoveId.SKETCH,
Moves.SLEEP_TALK, MoveId.SLEEP_TALK,
Moves.SNATCH, MoveId.SNATCH,
Moves.SPIKY_SHIELD, MoveId.SPIKY_SHIELD,
Moves.SPOTLIGHT, MoveId.SPOTLIGHT,
Moves.STRUGGLE, MoveId.STRUGGLE,
Moves.SWITCHEROO, MoveId.SWITCHEROO,
Moves.TRANSFORM, MoveId.TRANSFORM,
Moves.TRICK, MoveId.TRICK,
Moves.WHIRLWIND, MoveId.WHIRLWIND,
]); ]);
export const invalidMirrorMoveMoves: ReadonlySet<Moves> = new Set([ export const invalidMirrorMoveMoves: ReadonlySet<MoveId> = new Set([
Moves.ACUPRESSURE, MoveId.ACUPRESSURE,
Moves.AFTER_YOU, MoveId.AFTER_YOU,
Moves.AROMATIC_MIST, MoveId.AROMATIC_MIST,
Moves.BEAK_BLAST, MoveId.BEAK_BLAST,
Moves.BELCH, MoveId.BELCH,
Moves.CHILLY_RECEPTION, MoveId.CHILLY_RECEPTION,
Moves.COACHING, MoveId.COACHING,
Moves.CONVERSION_2, MoveId.CONVERSION_2,
Moves.COUNTER, MoveId.COUNTER,
Moves.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD,
Moves.CURSE, MoveId.CURSE,
Moves.DECORATE, MoveId.DECORATE,
Moves.DOODLE, MoveId.DOODLE,
Moves.DOOM_DESIRE, MoveId.DOOM_DESIRE,
Moves.DRAGON_CHEER, MoveId.DRAGON_CHEER,
Moves.ELECTRIC_TERRAIN, MoveId.ELECTRIC_TERRAIN,
Moves.FINAL_GAMBIT, MoveId.FINAL_GAMBIT,
Moves.FLORAL_HEALING, MoveId.FLORAL_HEALING,
Moves.FLOWER_SHIELD, MoveId.FLOWER_SHIELD,
Moves.FOCUS_PUNCH, MoveId.FOCUS_PUNCH,
Moves.FUTURE_SIGHT, MoveId.FUTURE_SIGHT,
Moves.GEAR_UP, MoveId.GEAR_UP,
Moves.GRASSY_TERRAIN, MoveId.GRASSY_TERRAIN,
Moves.GRAVITY, MoveId.GRAVITY,
Moves.GUARD_SPLIT, MoveId.GUARD_SPLIT,
Moves.HAIL, MoveId.HAIL,
Moves.HAZE, MoveId.HAZE,
Moves.HEAL_PULSE, MoveId.HEAL_PULSE,
Moves.HELPING_HAND, MoveId.HELPING_HAND,
Moves.HOLD_HANDS, MoveId.HOLD_HANDS,
Moves.INSTRUCT, MoveId.INSTRUCT,
Moves.ION_DELUGE, MoveId.ION_DELUGE,
Moves.MAGNETIC_FLUX, MoveId.MAGNETIC_FLUX,
Moves.MAT_BLOCK, MoveId.MAT_BLOCK,
Moves.ME_FIRST, MoveId.ME_FIRST,
Moves.MIMIC, MoveId.MIMIC,
Moves.MIRROR_COAT, MoveId.MIRROR_COAT,
Moves.MIRROR_MOVE, MoveId.MIRROR_MOVE,
Moves.MIST, MoveId.MIST,
Moves.MISTY_TERRAIN, MoveId.MISTY_TERRAIN,
Moves.MUD_SPORT, MoveId.MUD_SPORT,
Moves.PERISH_SONG, MoveId.PERISH_SONG,
Moves.POWER_SPLIT, MoveId.POWER_SPLIT,
Moves.PSYCH_UP, MoveId.PSYCH_UP,
Moves.PSYCHIC_TERRAIN, MoveId.PSYCHIC_TERRAIN,
Moves.PURIFY, MoveId.PURIFY,
Moves.QUICK_GUARD, MoveId.QUICK_GUARD,
Moves.RAIN_DANCE, MoveId.RAIN_DANCE,
Moves.REFLECT_TYPE, MoveId.REFLECT_TYPE,
Moves.ROLE_PLAY, MoveId.ROLE_PLAY,
Moves.ROTOTILLER, MoveId.ROTOTILLER,
Moves.SANDSTORM, MoveId.SANDSTORM,
Moves.SHELL_TRAP, MoveId.SHELL_TRAP,
Moves.SKETCH, MoveId.SKETCH,
Moves.SNOWSCAPE, MoveId.SNOWSCAPE,
Moves.SPIT_UP, MoveId.SPIT_UP,
Moves.SPOTLIGHT, MoveId.SPOTLIGHT,
Moves.STRUGGLE, MoveId.STRUGGLE,
Moves.SUNNY_DAY, MoveId.SUNNY_DAY,
Moves.TEATIME, MoveId.TEATIME,
Moves.TRANSFORM, MoveId.TRANSFORM,
Moves.WATER_SPORT, MoveId.WATER_SPORT,
Moves.WIDE_GUARD, MoveId.WIDE_GUARD,
]); ]);
/** Set of moves that can never have their type overridden by an ability like Pixilate or Normalize /** Set of moves that can never have their type overridden by an ability like Pixilate or Normalize
* *
* Excludes tera blast and tera starstorm, as these are only conditionally forbidden * Excludes tera blast and tera starstorm, as these are only conditionally forbidden
*/ */
export const noAbilityTypeOverrideMoves: ReadonlySet<Moves> = new Set([ export const noAbilityTypeOverrideMoves: ReadonlySet<MoveId> = new Set([
Moves.WEATHER_BALL, MoveId.WEATHER_BALL,
Moves.JUDGMENT, MoveId.JUDGMENT,
Moves.REVELATION_DANCE, MoveId.REVELATION_DANCE,
Moves.MULTI_ATTACK, MoveId.MULTI_ATTACK,
Moves.TERRAIN_PULSE, MoveId.TERRAIN_PULSE,
Moves.NATURAL_GIFT, MoveId.NATURAL_GIFT,
Moves.TECHNO_BLAST, MoveId.TECHNO_BLAST,
Moves.HIDDEN_POWER, MoveId.HIDDEN_POWER,
]); ]);

File diff suppressed because it is too large Load Diff

View File

@ -12,7 +12,7 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { randSeedInt } from "#app/utils/common"; import { randSeedInt } from "#app/utils/common";
import i18next from "i18next"; import i18next from "i18next";
@ -54,27 +54,27 @@ export const ATrainersTestEncounter: MysteryEncounter = MysteryEncounterBuilder.
switch (randSeedInt(5)) { switch (randSeedInt(5)) {
case 1: case 1:
trainerType = TrainerType.CHERYL; trainerType = TrainerType.CHERYL;
spriteKeys = getSpriteKeysFromSpecies(Species.BLISSEY); spriteKeys = getSpriteKeysFromSpecies(SpeciesId.BLISSEY);
trainerNameKey = "cheryl"; trainerNameKey = "cheryl";
break; break;
case 2: case 2:
trainerType = TrainerType.MARLEY; trainerType = TrainerType.MARLEY;
spriteKeys = getSpriteKeysFromSpecies(Species.ARCANINE); spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ARCANINE);
trainerNameKey = "marley"; trainerNameKey = "marley";
break; break;
case 3: case 3:
trainerType = TrainerType.MIRA; trainerType = TrainerType.MIRA;
spriteKeys = getSpriteKeysFromSpecies(Species.ALAKAZAM, false, 1); spriteKeys = getSpriteKeysFromSpecies(SpeciesId.ALAKAZAM, false, 1);
trainerNameKey = "mira"; trainerNameKey = "mira";
break; break;
case 4: case 4:
trainerType = TrainerType.RILEY; trainerType = TrainerType.RILEY;
spriteKeys = getSpriteKeysFromSpecies(Species.LUCARIO, false, 1); spriteKeys = getSpriteKeysFromSpecies(SpeciesId.LUCARIO, false, 1);
trainerNameKey = "riley"; trainerNameKey = "riley";
break; break;
default: default:
trainerType = TrainerType.BUCK; trainerType = TrainerType.BUCK;
spriteKeys = getSpriteKeysFromSpecies(Species.CLAYDOL); spriteKeys = getSpriteKeysFromSpecies(SpeciesId.CLAYDOL);
trainerNameKey = "buck"; trainerNameKey = "buck";
break; break;
} }

View File

@ -11,7 +11,7 @@ import { EnemyPokemon, PokemonMove } from "#app/field/pokemon";
import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import type { BerryModifierType, PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -22,7 +22,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier"; import { BerryModifier, PokemonInstantReviveModifier } from "#app/modifier/modifier";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { randInt } from "#app/utils/common"; import { randInt } from "#app/utils/common";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
@ -59,7 +59,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
// This sprite has the shadow // This sprite has the shadow
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.GREEDENT, species: SpeciesId.GREEDENT,
hasShadow: true, hasShadow: true,
alpha: 0.001, alpha: 0.001,
repeat: true, repeat: true,
@ -68,7 +68,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.GREEDENT, species: SpeciesId.GREEDENT,
hasShadow: false, hasShadow: false,
repeat: true, repeat: true,
x: -5, x: -5,
@ -228,11 +228,11 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
levelAdditiveModifier: 1, levelAdditiveModifier: 1,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.GREEDENT), species: getPokemonSpecies(SpeciesId.GREEDENT),
isBoss: true, isBoss: true,
bossSegments: 3, bossSegments: 3,
shiny: false, // Shiny lock because of consistency issues between the different options shiny: false, // Shiny lock because of consistency issues between the different options
moveSet: [Moves.THRASH, Moves.CRUNCH, Moves.BODY_PRESS, Moves.SLACK_OFF], moveSet: [MoveId.THRASH, MoveId.CRUNCH, MoveId.BODY_PRESS, MoveId.SLACK_OFF],
modifierConfigs: bossModifierConfigs, modifierConfigs: bossModifierConfigs,
tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON], tags: [BattlerTagType.MYSTERY_ENCOUNTER_POST_SUMMON],
mysteryEncounterBattleEffects: (pokemon: Pokemon) => { mysteryEncounterBattleEffects: (pokemon: Pokemon) => {
@ -246,7 +246,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
}; };
encounter.enemyPartyConfigs = [config]; encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("greedentName", getPokemonSpecies(Species.GREEDENT).getName()); encounter.setDialogueToken("greedentName", getPokemonSpecies(SpeciesId.GREEDENT).getName());
return true; return true;
}) })
@ -302,7 +302,7 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.startOfBattleEffects.push({ encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY], targets: [BattlerIndex.ENEMY],
move: new PokemonMove(Moves.STUFF_CHEEKS), move: new PokemonMove(MoveId.STUFF_CHEEKS),
ignorePp: true, ignorePp: true,
}); });
@ -373,12 +373,12 @@ export const AbsoluteAvariceEncounter: MysteryEncounter = MysteryEncounterBuilde
// Let it have the food // Let it have the food
// Greedent joins the team, level equal to 2 below highest party member (shiny locked) // Greedent joins the team, level equal to 2 below highest party member (shiny locked)
const level = getHighestLevelPlayerPokemon(false, true).level - 2; const level = getHighestLevelPlayerPokemon(false, true).level - 2;
const greedent = new EnemyPokemon(getPokemonSpecies(Species.GREEDENT), level, TrainerSlot.NONE, false, true); const greedent = new EnemyPokemon(getPokemonSpecies(SpeciesId.GREEDENT), level, TrainerSlot.NONE, false, true);
greedent.moveset = [ greedent.moveset = [
new PokemonMove(Moves.THRASH), new PokemonMove(MoveId.THRASH),
new PokemonMove(Moves.BODY_PRESS), new PokemonMove(MoveId.BODY_PRESS),
new PokemonMove(Moves.STUFF_CHEEKS), new PokemonMove(MoveId.STUFF_CHEEKS),
new PokemonMove(Moves.SLACK_OFF), new PokemonMove(MoveId.SLACK_OFF),
]; ];
greedent.passive = true; greedent.passive = true;

View File

@ -6,7 +6,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-phase-utils"; } from "#app/data/mystery-encounters/utils/encounter-phase-utils";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -50,7 +50,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
.withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party .withScenePartySizeRequirement(2, 6, true) // Must have at least 2 pokemon in party
.withIntroSpriteConfigs([ .withIntroSpriteConfigs([
{ {
spriteKey: Species.LIEPARD.toString(), spriteKey: SpeciesId.LIEPARD.toString(),
fileRoot: "pokemon", fileRoot: "pokemon",
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
@ -112,7 +112,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM); const shinyCharm = generateModifierType(modifierTypes.SHINY_CHARM);
encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name")); encounter.setDialogueToken("itemName", shinyCharm?.name ?? i18next.t("modifierType:ModifierType.SHINY_CHARM.name"));
encounter.setDialogueToken("liepardName", getPokemonSpecies(Species.LIEPARD).getName()); encounter.setDialogueToken("liepardName", getPokemonSpecies(SpeciesId.LIEPARD).getName());
return true; return true;
}) })
@ -167,7 +167,7 @@ export const AnOfferYouCantRefuseEncounter: MysteryEncounter = MysteryEncounterB
// Update money and remove pokemon from party // Update money and remove pokemon from party
updatePlayerMoney(encounter.misc.price); updatePlayerMoney(encounter.misc.price);
setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(Species.LIEPARD).baseExp, true); setEncounterExp(encounter.options[1].primaryPokemon!.id, getPokemonSpecies(SpeciesId.LIEPARD).baseExp, true);
leaveEncounterWithoutBattle(true); leaveEncounterWithoutBattle(true);
}) })

View File

@ -21,13 +21,13 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import type { PlayerPokemon } from "#app/field/pokemon"; import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon";
import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getEncounterText, showEncounterDialogue } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
@ -59,110 +59,116 @@ import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/enc
const namespace = "mysteryEncounters/bugTypeSuperfan"; const namespace = "mysteryEncounters/bugTypeSuperfan";
const POOL_1_POKEMON = [ const POOL_1_POKEMON = [
Species.PARASECT, SpeciesId.PARASECT,
Species.VENOMOTH, SpeciesId.VENOMOTH,
Species.LEDIAN, SpeciesId.LEDIAN,
Species.ARIADOS, SpeciesId.ARIADOS,
Species.YANMA, SpeciesId.YANMA,
Species.BEAUTIFLY, SpeciesId.BEAUTIFLY,
Species.DUSTOX, SpeciesId.DUSTOX,
Species.MASQUERAIN, SpeciesId.MASQUERAIN,
Species.NINJASK, SpeciesId.NINJASK,
Species.VOLBEAT, SpeciesId.VOLBEAT,
Species.ILLUMISE, SpeciesId.ILLUMISE,
Species.ANORITH, SpeciesId.ANORITH,
Species.KRICKETUNE, SpeciesId.KRICKETUNE,
Species.WORMADAM, SpeciesId.WORMADAM,
Species.MOTHIM, SpeciesId.MOTHIM,
Species.SKORUPI, SpeciesId.SKORUPI,
Species.JOLTIK, SpeciesId.JOLTIK,
Species.LARVESTA, SpeciesId.LARVESTA,
Species.VIVILLON, SpeciesId.VIVILLON,
Species.CHARJABUG, SpeciesId.CHARJABUG,
Species.RIBOMBEE, SpeciesId.RIBOMBEE,
Species.SPIDOPS, SpeciesId.SPIDOPS,
Species.LOKIX, SpeciesId.LOKIX,
]; ];
const POOL_2_POKEMON = [ const POOL_2_POKEMON = [
Species.SCYTHER, SpeciesId.SCYTHER,
Species.PINSIR, SpeciesId.PINSIR,
Species.HERACROSS, SpeciesId.HERACROSS,
Species.FORRETRESS, SpeciesId.FORRETRESS,
Species.SCIZOR, SpeciesId.SCIZOR,
Species.SHUCKLE, SpeciesId.SHUCKLE,
Species.SHEDINJA, SpeciesId.SHEDINJA,
Species.ARMALDO, SpeciesId.ARMALDO,
Species.VESPIQUEN, SpeciesId.VESPIQUEN,
Species.DRAPION, SpeciesId.DRAPION,
Species.YANMEGA, SpeciesId.YANMEGA,
Species.LEAVANNY, SpeciesId.LEAVANNY,
Species.SCOLIPEDE, SpeciesId.SCOLIPEDE,
Species.CRUSTLE, SpeciesId.CRUSTLE,
Species.ESCAVALIER, SpeciesId.ESCAVALIER,
Species.ACCELGOR, SpeciesId.ACCELGOR,
Species.GALVANTULA, SpeciesId.GALVANTULA,
Species.VIKAVOLT, SpeciesId.VIKAVOLT,
Species.ARAQUANID, SpeciesId.ARAQUANID,
Species.ORBEETLE, SpeciesId.ORBEETLE,
Species.CENTISKORCH, SpeciesId.CENTISKORCH,
Species.FROSMOTH, SpeciesId.FROSMOTH,
Species.KLEAVOR, SpeciesId.KLEAVOR,
]; ];
const POOL_3_POKEMON: { species: Species; formIndex?: number }[] = [ const POOL_3_POKEMON: { species: SpeciesId; formIndex?: number }[] = [
{ {
species: Species.PINSIR, species: SpeciesId.PINSIR,
formIndex: 1, formIndex: 1,
}, },
{ {
species: Species.SCIZOR, species: SpeciesId.SCIZOR,
formIndex: 1, formIndex: 1,
}, },
{ {
species: Species.HERACROSS, species: SpeciesId.HERACROSS,
formIndex: 1, formIndex: 1,
}, },
{ {
species: Species.ORBEETLE, species: SpeciesId.ORBEETLE,
formIndex: 1, formIndex: 1,
}, },
{ {
species: Species.CENTISKORCH, species: SpeciesId.CENTISKORCH,
formIndex: 1, formIndex: 1,
}, },
{ {
species: Species.DURANT, species: SpeciesId.DURANT,
}, },
{ {
species: Species.VOLCARONA, species: SpeciesId.VOLCARONA,
}, },
{ {
species: Species.GOLISOPOD, species: SpeciesId.GOLISOPOD,
}, },
]; ];
const POOL_4_POKEMON = [Species.GENESECT, Species.SLITHER_WING, Species.BUZZWOLE, Species.PHEROMOSA]; const POOL_4_POKEMON = [SpeciesId.GENESECT, SpeciesId.SLITHER_WING, SpeciesId.BUZZWOLE, SpeciesId.PHEROMOSA];
const PHYSICAL_TUTOR_MOVES = [Moves.MEGAHORN, Moves.ATTACK_ORDER, Moves.BUG_BITE, Moves.FIRST_IMPRESSION, Moves.LUNGE]; const PHYSICAL_TUTOR_MOVES = [
MoveId.MEGAHORN,
MoveId.ATTACK_ORDER,
MoveId.BUG_BITE,
MoveId.FIRST_IMPRESSION,
MoveId.LUNGE,
];
const SPECIAL_TUTOR_MOVES = [ const SPECIAL_TUTOR_MOVES = [
Moves.SILVER_WIND, MoveId.SILVER_WIND,
Moves.SIGNAL_BEAM, MoveId.SIGNAL_BEAM,
Moves.BUG_BUZZ, MoveId.BUG_BUZZ,
Moves.POLLEN_PUFF, MoveId.POLLEN_PUFF,
Moves.STRUGGLE_BUG, MoveId.STRUGGLE_BUG,
]; ];
const STATUS_TUTOR_MOVES = [ const STATUS_TUTOR_MOVES = [
Moves.STRING_SHOT, MoveId.STRING_SHOT,
Moves.DEFEND_ORDER, MoveId.DEFEND_ORDER,
Moves.RAGE_POWDER, MoveId.RAGE_POWDER,
Moves.STICKY_WEB, MoveId.STICKY_WEB,
Moves.SILK_TRAP, MoveId.SILK_TRAP,
]; ];
const MISC_TUTOR_MOVES = [Moves.LEECH_LIFE, Moves.U_TURN, Moves.HEAL_ORDER, Moves.QUIVER_DANCE, Moves.INFESTATION]; const MISC_TUTOR_MOVES = [MoveId.LEECH_LIFE, MoveId.U_TURN, MoveId.HEAL_ORDER, MoveId.QUIVER_DANCE, MoveId.INFESTATION];
/** /**
* Wave breakpoints that determine how strong to make the Bug-Type Superfan's team * Wave breakpoints that determine how strong to make the Bug-Type Superfan's team
@ -213,12 +219,12 @@ export const BugTypeSuperfanEncounter: MysteryEncounter = MysteryEncounterBuilde
let beedrillKeys: { spriteKey: string; fileRoot: string }, butterfreeKeys: { spriteKey: string; fileRoot: string }; let beedrillKeys: { spriteKey: string; fileRoot: string }, butterfreeKeys: { spriteKey: string; fileRoot: string };
if (globalScene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) { if (globalScene.currentBattle.waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false); beedrillKeys = getSpriteKeysFromSpecies(SpeciesId.BEEDRILL, false);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false); butterfreeKeys = getSpriteKeysFromSpecies(SpeciesId.BUTTERFREE, false);
} else { } else {
// Mega Beedrill/Gmax Butterfree // Mega Beedrill/Gmax Butterfree
beedrillKeys = getSpriteKeysFromSpecies(Species.BEEDRILL, false, 1); beedrillKeys = getSpriteKeysFromSpecies(SpeciesId.BEEDRILL, false, 1);
butterfreeKeys = getSpriteKeysFromSpecies(Species.BUTTERFREE, false, 1); butterfreeKeys = getSpriteKeysFromSpecies(SpeciesId.BUTTERFREE, false, 1);
} }
encounter.spriteConfigs = [ encounter.spriteConfigs = [
@ -519,26 +525,26 @@ function getTrainerConfigForWave(waveIndex: number) {
if (waveIndex < WAVE_LEVEL_BREAKPOINTS[0]) { if (waveIndex < WAVE_LEVEL_BREAKPOINTS[0]) {
// Use default template (2 AVG) // Use default template (2 AVG)
config config
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true)); .setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[1]) { } else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[1]) {
config config
.setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(3, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true)); .setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[2]) { } else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[2]) {
config config
.setPartyTemplates(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(4, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true)); .setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
} else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) { } else if (waveIndex < WAVE_LEVEL_BREAKPOINTS[3]) {
config config
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc(0, getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(0, getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(1, getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true)) .setPartyMemberFunc(1, getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true))
.setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true)) .setPartyMemberFunc(2, getRandomPartyMemberFunc(POOL_1_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true)) .setPartyMemberFunc(3, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true))
.setPartyMemberFunc(4, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true)); .setPartyMemberFunc(4, getRandomPartyMemberFunc(POOL_2_POKEMON, TrainerSlot.TRAINER, true));
@ -547,7 +553,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc( .setPartyMemberFunc(
0, 0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.generateName(); p.generateName();
@ -555,7 +561,7 @@ function getTrainerConfigForWave(waveIndex: number) {
) )
.setPartyMemberFunc( .setPartyMemberFunc(
1, 1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.generateName(); p.generateName();
@ -580,7 +586,7 @@ function getTrainerConfigForWave(waveIndex: number) {
.setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE)) .setPartyTemplates(new TrainerPartyTemplate(5, PartyMemberStrength.AVERAGE))
.setPartyMemberFunc( .setPartyMemberFunc(
0, 0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.generateName(); p.generateName();
@ -588,7 +594,7 @@ function getTrainerConfigForWave(waveIndex: number) {
) )
.setPartyMemberFunc( .setPartyMemberFunc(
1, 1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.generateName(); p.generateName();
@ -625,7 +631,7 @@ function getTrainerConfigForWave(waveIndex: number) {
) )
.setPartyMemberFunc( .setPartyMemberFunc(
0, 0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.generateName(); p.generateName();
@ -633,7 +639,7 @@ function getTrainerConfigForWave(waveIndex: number) {
) )
.setPartyMemberFunc( .setPartyMemberFunc(
1, 1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
p.generateName(); p.generateName();
@ -663,7 +669,7 @@ function getTrainerConfigForWave(waveIndex: number) {
) )
.setPartyMemberFunc( .setPartyMemberFunc(
0, 0,
getRandomPartyMemberFunc([Species.BEEDRILL], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BEEDRILL], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();
@ -672,7 +678,7 @@ function getTrainerConfigForWave(waveIndex: number) {
) )
.setPartyMemberFunc( .setPartyMemberFunc(
1, 1,
getRandomPartyMemberFunc([Species.BUTTERFREE], TrainerSlot.TRAINER, true, p => { getRandomPartyMemberFunc([SpeciesId.BUTTERFREE], TrainerSlot.TRAINER, true, p => {
p.setBoss(true, 2); p.setBoss(true, 2);
p.formIndex = 1; p.formIndex = 1;
p.generateAndPopulateMoveset(); p.generateAndPopulateMoveset();

View File

@ -20,10 +20,10 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { import {
applyAbilityOverrideToPokemon, applyAbilityOverrideToPokemon,
applyModifierTypeToPlayerPokemon, applyModifierTypeToPlayerPokemon,
@ -42,7 +42,7 @@ import { Ability } from "#app/data/abilities/ability-class";
import { BerryModifier } from "#app/modifier/modifier"; import { BerryModifier } from "#app/modifier/modifier";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims"; import { EncounterBattleAnim } from "#app/data/battle-anims";
import { MoveCategory } from "#enums/MoveCategory"; import { MoveCategory } from "#enums/MoveCategory";
import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { CustomPokemonData } from "#app/data/custom-pokemon-data";
@ -54,21 +54,21 @@ import { Challenges } from "#enums/challenges";
const namespace = "mysteryEncounters/clowningAround"; const namespace = "mysteryEncounters/clowningAround";
const RANDOM_ABILITY_POOL = [ const RANDOM_ABILITY_POOL = [
Abilities.STURDY, AbilityId.STURDY,
Abilities.PICKUP, AbilityId.PICKUP,
Abilities.INTIMIDATE, AbilityId.INTIMIDATE,
Abilities.GUTS, AbilityId.GUTS,
Abilities.DROUGHT, AbilityId.DROUGHT,
Abilities.DRIZZLE, AbilityId.DRIZZLE,
Abilities.SNOW_WARNING, AbilityId.SNOW_WARNING,
Abilities.SAND_STREAM, AbilityId.SAND_STREAM,
Abilities.ELECTRIC_SURGE, AbilityId.ELECTRIC_SURGE,
Abilities.PSYCHIC_SURGE, AbilityId.PSYCHIC_SURGE,
Abilities.GRASSY_SURGE, AbilityId.GRASSY_SURGE,
Abilities.MISTY_SURGE, AbilityId.MISTY_SURGE,
Abilities.MAGICIAN, AbilityId.MAGICIAN,
Abilities.SHEER_FORCE, AbilityId.SHEER_FORCE,
Abilities.PRANKSTER, AbilityId.PRANKSTER,
]; ];
/** /**
@ -86,7 +86,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
.withAutoHideIntroVisuals(false) .withAutoHideIntroVisuals(false)
.withIntroSpriteConfigs([ .withIntroSpriteConfigs([
{ {
spriteKey: Species.MR_MIME.toString(), spriteKey: SpeciesId.MR_MIME.toString(),
fileRoot: "pokemon", fileRoot: "pokemon",
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
@ -96,7 +96,7 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
yShadow: -3, yShadow: -3,
}, },
{ {
spriteKey: Species.BLACEPHALON.toString(), spriteKey: SpeciesId.BLACEPHALON.toString(),
fileRoot: "pokemon/exp", fileRoot: "pokemon/exp",
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
@ -154,28 +154,28 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
pokemonConfigs: [ pokemonConfigs: [
// Overrides first 2 pokemon to be Mr. Mime and Blacephalon // Overrides first 2 pokemon to be Mr. Mime and Blacephalon
{ {
species: getPokemonSpecies(Species.MR_MIME), species: getPokemonSpecies(SpeciesId.MR_MIME),
isBoss: true, isBoss: true,
moveSet: [Moves.TEETER_DANCE, Moves.ALLY_SWITCH, Moves.DAZZLING_GLEAM, Moves.PSYCHIC], moveSet: [MoveId.TEETER_DANCE, MoveId.ALLY_SWITCH, MoveId.DAZZLING_GLEAM, MoveId.PSYCHIC],
}, },
{ {
// Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter // Blacephalon has the random ability from pool, and 2 entirely random types to fit with the theme of the encounter
species: getPokemonSpecies(Species.BLACEPHALON), species: getPokemonSpecies(SpeciesId.BLACEPHALON),
customPokemonData: new CustomPokemonData({ customPokemonData: new CustomPokemonData({
ability: ability, ability: ability,
types: [firstType, secondType], types: [firstType, secondType],
}), }),
isBoss: true, isBoss: true,
moveSet: [Moves.TRICK, Moves.HYPNOSIS, Moves.SHADOW_BALL, Moves.MIND_BLOWN], moveSet: [MoveId.TRICK, MoveId.HYPNOSIS, MoveId.SHADOW_BALL, MoveId.MIND_BLOWN],
}, },
], ],
doubleBattle: true, doubleBattle: true,
}); });
// Load animations/sfx for start of fight moves // Load animations/sfx for start of fight moves
loadCustomMovesForEncounter([Moves.ROLE_PLAY, Moves.TAUNT]); loadCustomMovesForEncounter([MoveId.ROLE_PLAY, MoveId.TAUNT]);
encounter.setDialogueToken("blacephalonName", getPokemonSpecies(Species.BLACEPHALON).getName()); encounter.setDialogueToken("blacephalonName", getPokemonSpecies(SpeciesId.BLACEPHALON).getName());
return true; return true;
}) })
@ -208,19 +208,19 @@ export const ClowningAroundEncounter: MysteryEncounter = MysteryEncounterBuilder
// Mr. Mime copies the Blacephalon's random ability // Mr. Mime copies the Blacephalon's random ability
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY_2], targets: [BattlerIndex.ENEMY_2],
move: new PokemonMove(Moves.ROLE_PLAY), move: new PokemonMove(MoveId.ROLE_PLAY),
ignorePp: true, ignorePp: true,
}, },
{ {
sourceBattlerIndex: BattlerIndex.ENEMY_2, sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER], targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.TAUNT), move: new PokemonMove(MoveId.TAUNT),
ignorePp: true, ignorePp: true,
}, },
{ {
sourceBattlerIndex: BattlerIndex.ENEMY_2, sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER_2], targets: [BattlerIndex.PLAYER_2],
move: new PokemonMove(Moves.TAUNT), move: new PokemonMove(MoveId.TAUNT),
ignorePp: true, ignorePp: true,
}, },
); );

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@ -31,14 +31,14 @@ import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import PokemonData from "#app/system/pokemon-data"; import PokemonData from "#app/system/pokemon-data";
import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler"; import type { OptionSelectItem } from "#app/ui/abstact-option-select-ui-handler";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { EncounterAnim } from "#enums/encounter-anims"; import { EncounterAnim } from "#enums/encounter-anims";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
import i18next from "i18next"; import i18next from "i18next";
@ -47,46 +47,46 @@ const namespace = "mysteryEncounters/dancingLessons";
// Fire form // Fire form
const BAILE_STYLE_BIOMES = [ const BAILE_STYLE_BIOMES = [
Biome.VOLCANO, BiomeId.VOLCANO,
Biome.BEACH, BiomeId.BEACH,
Biome.ISLAND, BiomeId.ISLAND,
Biome.WASTELAND, BiomeId.WASTELAND,
Biome.MOUNTAIN, BiomeId.MOUNTAIN,
Biome.BADLANDS, BiomeId.BADLANDS,
Biome.DESERT, BiomeId.DESERT,
]; ];
// Electric form // Electric form
const POM_POM_STYLE_BIOMES = [ const POM_POM_STYLE_BIOMES = [
Biome.CONSTRUCTION_SITE, BiomeId.CONSTRUCTION_SITE,
Biome.POWER_PLANT, BiomeId.POWER_PLANT,
Biome.FACTORY, BiomeId.FACTORY,
Biome.LABORATORY, BiomeId.LABORATORY,
Biome.SLUM, BiomeId.SLUM,
Biome.METROPOLIS, BiomeId.METROPOLIS,
Biome.DOJO, BiomeId.DOJO,
]; ];
// Psychic form // Psychic form
const PAU_STYLE_BIOMES = [ const PAU_STYLE_BIOMES = [
Biome.JUNGLE, BiomeId.JUNGLE,
Biome.FAIRY_CAVE, BiomeId.FAIRY_CAVE,
Biome.MEADOW, BiomeId.MEADOW,
Biome.PLAINS, BiomeId.PLAINS,
Biome.GRASS, BiomeId.GRASS,
Biome.TALL_GRASS, BiomeId.TALL_GRASS,
Biome.FOREST, BiomeId.FOREST,
]; ];
// Ghost form // Ghost form
const SENSU_STYLE_BIOMES = [ const SENSU_STYLE_BIOMES = [
Biome.RUINS, BiomeId.RUINS,
Biome.SWAMP, BiomeId.SWAMP,
Biome.CAVE, BiomeId.CAVE,
Biome.ABYSS, BiomeId.ABYSS,
Biome.GRAVEYARD, BiomeId.GRAVEYARD,
Biome.LAKE, BiomeId.LAKE,
Biome.TEMPLE, BiomeId.TEMPLE,
]; ];
/** /**
@ -127,14 +127,14 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
.withOnInit(() => { .withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
const species = getPokemonSpecies(Species.ORICORIO); const species = getPokemonSpecies(SpeciesId.ORICORIO);
const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER); const level = getEncounterPokemonLevelForWave(STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER);
const enemyPokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, false); const enemyPokemon = new EnemyPokemon(species, level, TrainerSlot.NONE, false);
if (!enemyPokemon.moveset.some(m => m && m.getMove().id === Moves.REVELATION_DANCE)) { if (!enemyPokemon.moveset.some(m => m && m.getMove().id === MoveId.REVELATION_DANCE)) {
if (enemyPokemon.moveset.length < 4) { if (enemyPokemon.moveset.length < 4) {
enemyPokemon.moveset.push(new PokemonMove(Moves.REVELATION_DANCE)); enemyPokemon.moveset.push(new PokemonMove(MoveId.REVELATION_DANCE));
} else { } else {
enemyPokemon.moveset[0] = new PokemonMove(Moves.REVELATION_DANCE); enemyPokemon.moveset[0] = new PokemonMove(MoveId.REVELATION_DANCE);
} }
} }
@ -193,7 +193,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
oricorioData, oricorioData,
}; };
encounter.setDialogueToken("oricorioName", getPokemonSpecies(Species.ORICORIO).getName()); encounter.setDialogueToken("oricorioName", getPokemonSpecies(SpeciesId.ORICORIO).getName());
return true; return true;
}) })
@ -215,7 +215,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.startOfBattleEffects.push({ encounter.startOfBattleEffects.push({
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER], targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.REVELATION_DANCE), move: new PokemonMove(MoveId.REVELATION_DANCE),
ignorePp: true, ignorePp: true,
}); });
@ -246,7 +246,7 @@ export const DancingLessonsEncounter: MysteryEncounter = MysteryEncounterBuilder
const onPokemonSelected = (pokemon: PlayerPokemon) => { const onPokemonSelected = (pokemon: PlayerPokemon) => {
encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender()); encounter.setDialogueToken("selectedPokemon", pokemon.getNameToRender());
globalScene.unshiftPhase( globalScene.unshiftPhase(
new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), Moves.REVELATION_DANCE), new LearnMovePhase(globalScene.getPlayerParty().indexOf(pokemon), MoveId.REVELATION_DANCE),
); );
// Play animation again to "learn" the dance // Play animation again to "learn" the dance

View File

@ -1,7 +1,7 @@
import type { PokemonType } from "#enums/pokemon-type"; import type { PokemonType } from "#enums/pokemon-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -27,68 +27,68 @@ const namespace = "mysteryEncounters/darkDeal";
/** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */ /** Exclude Ultra Beasts (inludes Cosmog/Solgaleo/Lunala/Necrozma), Paradox (includes Miraidon/Koraidon), Eternatus, and Mythicals */
const excludedBosses = [ const excludedBosses = [
Species.NECROZMA, SpeciesId.NECROZMA,
Species.COSMOG, SpeciesId.COSMOG,
Species.COSMOEM, SpeciesId.COSMOEM,
Species.SOLGALEO, SpeciesId.SOLGALEO,
Species.LUNALA, SpeciesId.LUNALA,
Species.ETERNATUS, SpeciesId.ETERNATUS,
Species.NIHILEGO, SpeciesId.NIHILEGO,
Species.BUZZWOLE, SpeciesId.BUZZWOLE,
Species.PHEROMOSA, SpeciesId.PHEROMOSA,
Species.XURKITREE, SpeciesId.XURKITREE,
Species.CELESTEELA, SpeciesId.CELESTEELA,
Species.KARTANA, SpeciesId.KARTANA,
Species.GUZZLORD, SpeciesId.GUZZLORD,
Species.POIPOLE, SpeciesId.POIPOLE,
Species.NAGANADEL, SpeciesId.NAGANADEL,
Species.STAKATAKA, SpeciesId.STAKATAKA,
Species.BLACEPHALON, SpeciesId.BLACEPHALON,
Species.GREAT_TUSK, SpeciesId.GREAT_TUSK,
Species.SCREAM_TAIL, SpeciesId.SCREAM_TAIL,
Species.BRUTE_BONNET, SpeciesId.BRUTE_BONNET,
Species.FLUTTER_MANE, SpeciesId.FLUTTER_MANE,
Species.SLITHER_WING, SpeciesId.SLITHER_WING,
Species.SANDY_SHOCKS, SpeciesId.SANDY_SHOCKS,
Species.ROARING_MOON, SpeciesId.ROARING_MOON,
Species.KORAIDON, SpeciesId.KORAIDON,
Species.WALKING_WAKE, SpeciesId.WALKING_WAKE,
Species.GOUGING_FIRE, SpeciesId.GOUGING_FIRE,
Species.RAGING_BOLT, SpeciesId.RAGING_BOLT,
Species.IRON_TREADS, SpeciesId.IRON_TREADS,
Species.IRON_BUNDLE, SpeciesId.IRON_BUNDLE,
Species.IRON_HANDS, SpeciesId.IRON_HANDS,
Species.IRON_JUGULIS, SpeciesId.IRON_JUGULIS,
Species.IRON_MOTH, SpeciesId.IRON_MOTH,
Species.IRON_THORNS, SpeciesId.IRON_THORNS,
Species.IRON_VALIANT, SpeciesId.IRON_VALIANT,
Species.MIRAIDON, SpeciesId.MIRAIDON,
Species.IRON_LEAVES, SpeciesId.IRON_LEAVES,
Species.IRON_BOULDER, SpeciesId.IRON_BOULDER,
Species.IRON_CROWN, SpeciesId.IRON_CROWN,
Species.MEW, SpeciesId.MEW,
Species.CELEBI, SpeciesId.CELEBI,
Species.DEOXYS, SpeciesId.DEOXYS,
Species.JIRACHI, SpeciesId.JIRACHI,
Species.DARKRAI, SpeciesId.DARKRAI,
Species.PHIONE, SpeciesId.PHIONE,
Species.MANAPHY, SpeciesId.MANAPHY,
Species.ARCEUS, SpeciesId.ARCEUS,
Species.SHAYMIN, SpeciesId.SHAYMIN,
Species.VICTINI, SpeciesId.VICTINI,
Species.MELOETTA, SpeciesId.MELOETTA,
Species.KELDEO, SpeciesId.KELDEO,
Species.GENESECT, SpeciesId.GENESECT,
Species.DIANCIE, SpeciesId.DIANCIE,
Species.HOOPA, SpeciesId.HOOPA,
Species.VOLCANION, SpeciesId.VOLCANION,
Species.MAGEARNA, SpeciesId.MAGEARNA,
Species.MARSHADOW, SpeciesId.MARSHADOW,
Species.ZERAORA, SpeciesId.ZERAORA,
Species.ZARUDE, SpeciesId.ZARUDE,
Species.MELTAN, SpeciesId.MELTAN,
Species.MELMETAL, SpeciesId.MELMETAL,
Species.PECHARUNT, SpeciesId.PECHARUNT,
]; ];
/** /**

View File

@ -36,7 +36,7 @@ import { randSeedItem } from "#app/utils/common";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { timedEventManager } from "#app/global-event-manager"; import { timedEventManager } from "#app/global-event-manager";
/** the i18n namespace for this encounter */ /** the i18n namespace for this encounter */
@ -95,7 +95,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.DELIBIRD, species: SpeciesId.DELIBIRD,
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
startFrame: 38, startFrame: 38,
@ -104,7 +104,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.DELIBIRD, species: SpeciesId.DELIBIRD,
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
scale: 1.06, scale: 1.06,
@ -112,7 +112,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.DELIBIRD, species: SpeciesId.DELIBIRD,
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
startFrame: 65, startFrame: 65,
@ -137,7 +137,7 @@ export const DelibirdyEncounter: MysteryEncounter = MysteryEncounterBuilder.with
]) ])
.withOnInit(() => { .withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
encounter.setDialogueToken("delibirdName", getPokemonSpecies(Species.DELIBIRD).getName()); encounter.setDialogueToken("delibirdName", getPokemonSpecies(SpeciesId.DELIBIRD).getName());
globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3"); globalScene.loadBgm("mystery_encounter_delibirdy", "mystery_encounter_delibirdy.mp3");
return true; return true;

View File

@ -6,7 +6,7 @@ import type { ModifierTypeFunc } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils/common"; import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
@ -35,7 +35,7 @@ export const DepartmentStoreSaleEncounter: MysteryEncounter = MysteryEncounterBu
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.FURFROU, species: SpeciesId.FURFROU,
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
x: 30, x: 30,

View File

@ -20,14 +20,14 @@ import {
CombinationPokemonRequirement, CombinationPokemonRequirement,
TypeRequirement, TypeRequirement,
} from "#app/data/mystery-encounters/mystery-encounter-requirements"; } from "#app/data/mystery-encounters/mystery-encounter-requirements";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Gender } from "#app/data/gender"; import { Gender } from "#app/data/gender";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { EncounterBattleAnim } from "#app/data/battle-anims"; import { EncounterBattleAnim } from "#app/data/battle-anims";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
@ -42,7 +42,7 @@ import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { EncounterAnim } from "#enums/encounter-anims"; import { EncounterAnim } from "#enums/encounter-anims";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
@ -83,7 +83,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mons // Calculate boss mons
const volcaronaSpecies = getPokemonSpecies(Species.VOLCARONA); const volcaronaSpecies = getPokemonSpecies(SpeciesId.VOLCARONA);
const config: EnemyPartyConfig = { const config: EnemyPartyConfig = {
pokemonConfigs: [ pokemonConfigs: [
{ {
@ -119,7 +119,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.VOLCARONA, species: SpeciesId.VOLCARONA,
repeat: true, repeat: true,
hidden: true, hidden: true,
hasShadow: true, hasShadow: true,
@ -129,7 +129,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{ {
spriteKey: "", spriteKey: "",
fileRoot: "", fileRoot: "",
species: Species.VOLCARONA, species: SpeciesId.VOLCARONA,
repeat: true, repeat: true,
hidden: true, hidden: true,
hasShadow: true, hasShadow: true,
@ -138,12 +138,12 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
]; ];
// Load animations/sfx for Volcarona moves // Load animations/sfx for Volcarona moves
loadCustomMovesForEncounter([Moves.FIRE_SPIN, Moves.QUIVER_DANCE]); loadCustomMovesForEncounter([MoveId.FIRE_SPIN, MoveId.QUIVER_DANCE]);
const pokemon = globalScene.getEnemyPokemon(); const pokemon = globalScene.getEnemyPokemon();
globalScene.arena.trySetWeather(WeatherType.SUNNY, pokemon); globalScene.arena.trySetWeather(WeatherType.SUNNY, pokemon);
encounter.setDialogueToken("volcaronaName", getPokemonSpecies(Species.VOLCARONA).getName()); encounter.setDialogueToken("volcaronaName", getPokemonSpecies(SpeciesId.VOLCARONA).getName());
return true; return true;
}) })
@ -193,13 +193,13 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
{ {
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER], targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.FIRE_SPIN), move: new PokemonMove(MoveId.FIRE_SPIN),
ignorePp: true, ignorePp: true,
}, },
{ {
sourceBattlerIndex: BattlerIndex.ENEMY_2, sourceBattlerIndex: BattlerIndex.ENEMY_2,
targets: [BattlerIndex.PLAYER_2], targets: [BattlerIndex.PLAYER_2],
move: new PokemonMove(Moves.FIRE_SPIN), move: new PokemonMove(MoveId.FIRE_SPIN),
ignorePp: true, ignorePp: true,
}, },
); );
@ -239,11 +239,11 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
if (chosenPokemon.trySetStatus(StatusEffect.BURN)) { if (chosenPokemon.trySetStatus(StatusEffect.BURN)) {
// Burn applied // Burn applied
encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender()); encounter.setDialogueToken("burnedPokemon", chosenPokemon.getNameToRender());
encounter.setDialogueToken("abilityName", new Ability(Abilities.HEATPROOF, 3).name); encounter.setDialogueToken("abilityName", new Ability(AbilityId.HEATPROOF, 3).name);
queueEncounterMessage(`${namespace}:option.2.target_burned`); queueEncounterMessage(`${namespace}:option.2.target_burned`);
// Also permanently change the burned Pokemon's ability to Heatproof // Also permanently change the burned Pokemon's ability to Heatproof
applyAbilityOverrideToPokemon(chosenPokemon, Abilities.HEATPROOF); applyAbilityOverrideToPokemon(chosenPokemon, AbilityId.HEATPROOF);
} }
} }
@ -283,7 +283,7 @@ export const FieryFalloutEncounter: MysteryEncounter = MysteryEncounterBuilder.w
const primary = encounter.options[2].primaryPokemon!; const primary = encounter.options[2].primaryPokemon!;
setEncounterExp([primary.id], getPokemonSpecies(Species.VOLCARONA).baseExp * 2); setEncounterExp([primary.id], getPokemonSpecies(SpeciesId.VOLCARONA).baseExp * 2);
leaveEncounterWithoutBattle(); leaveEncounterWithoutBattle();
}) })
.build(), .build(),

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@ -19,7 +19,7 @@ import { MoneyRequirement } from "#app/data/mystery-encounters/mystery-encounter
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import i18next from "i18next"; import i18next from "i18next";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import { PlayerGender } from "#enums/player-gender"; import { PlayerGender } from "#enums/player-gender";
@ -91,7 +91,7 @@ export const FunAndGamesEncounter: MysteryEncounter = MysteryEncounterBuilder.wi
.withOnInit(() => { .withOnInit(() => {
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
globalScene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3"); globalScene.loadBgm("mystery_encounter_fun_and_games", "mystery_encounter_fun_and_games.mp3");
encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(Species.WOBBUFFET).getName()); encounter.setDialogueToken("wobbuffetName", getPokemonSpecies(SpeciesId.WOBBUFFET).getName());
return true; return true;
}) })
.withOnVisualsStart(() => { .withOnVisualsStart(() => {
@ -214,7 +214,7 @@ async function summonPlayerPokemon() {
}); });
// Also loads Wobbuffet data (cannot be shiny) // Also loads Wobbuffet data (cannot be shiny)
const enemySpecies = getPokemonSpecies(Species.WOBBUFFET); const enemySpecies = getPokemonSpecies(SpeciesId.WOBBUFFET);
globalScene.currentBattle.enemyParty = []; globalScene.currentBattle.enemyParty = [];
const wobbuffet = globalScene.addEnemyPokemon( const wobbuffet = globalScene.addEnemyPokemon(
enemySpecies, enemySpecies,

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@ -17,7 +17,7 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import type PokemonSpecies from "#app/data/pokemon-species"; import type PokemonSpecies from "#app/data/pokemon-species";
import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species"; import { allSpecies, getPokemonSpecies } from "#app/data/pokemon-species";
import { getTypeRgb } from "#app/data/type"; import { getTypeRgb } from "#app/data/type";
@ -64,39 +64,39 @@ const WONDER_TRADE_SHINY_CHANCE = 512;
const MAX_WONDER_TRADE_SHINY_CHANCE = 4096; const MAX_WONDER_TRADE_SHINY_CHANCE = 4096;
const LEGENDARY_TRADE_POOLS = { const LEGENDARY_TRADE_POOLS = {
1: [Species.RATTATA, Species.PIDGEY, Species.WEEDLE], 1: [SpeciesId.RATTATA, SpeciesId.PIDGEY, SpeciesId.WEEDLE],
2: [Species.SENTRET, Species.HOOTHOOT, Species.LEDYBA], 2: [SpeciesId.SENTRET, SpeciesId.HOOTHOOT, SpeciesId.LEDYBA],
3: [Species.POOCHYENA, Species.ZIGZAGOON, Species.TAILLOW], 3: [SpeciesId.POOCHYENA, SpeciesId.ZIGZAGOON, SpeciesId.TAILLOW],
4: [Species.BIDOOF, Species.STARLY, Species.KRICKETOT], 4: [SpeciesId.BIDOOF, SpeciesId.STARLY, SpeciesId.KRICKETOT],
5: [Species.PATRAT, Species.PURRLOIN, Species.PIDOVE], 5: [SpeciesId.PATRAT, SpeciesId.PURRLOIN, SpeciesId.PIDOVE],
6: [Species.BUNNELBY, Species.LITLEO, Species.SCATTERBUG], 6: [SpeciesId.BUNNELBY, SpeciesId.LITLEO, SpeciesId.SCATTERBUG],
7: [Species.PIKIPEK, Species.YUNGOOS, Species.ROCKRUFF], 7: [SpeciesId.PIKIPEK, SpeciesId.YUNGOOS, SpeciesId.ROCKRUFF],
8: [Species.SKWOVET, Species.WOOLOO, Species.ROOKIDEE], 8: [SpeciesId.SKWOVET, SpeciesId.WOOLOO, SpeciesId.ROOKIDEE],
9: [Species.LECHONK, Species.FIDOUGH, Species.TAROUNTULA], 9: [SpeciesId.LECHONK, SpeciesId.FIDOUGH, SpeciesId.TAROUNTULA],
}; };
/** Exclude Paradox mons as they aren't considered legendary/mythical */ /** Exclude Paradox mons as they aren't considered legendary/mythical */
const EXCLUDED_TRADE_SPECIES = [ const EXCLUDED_TRADE_SPECIES = [
Species.GREAT_TUSK, SpeciesId.GREAT_TUSK,
Species.SCREAM_TAIL, SpeciesId.SCREAM_TAIL,
Species.BRUTE_BONNET, SpeciesId.BRUTE_BONNET,
Species.FLUTTER_MANE, SpeciesId.FLUTTER_MANE,
Species.SLITHER_WING, SpeciesId.SLITHER_WING,
Species.SANDY_SHOCKS, SpeciesId.SANDY_SHOCKS,
Species.ROARING_MOON, SpeciesId.ROARING_MOON,
Species.WALKING_WAKE, SpeciesId.WALKING_WAKE,
Species.GOUGING_FIRE, SpeciesId.GOUGING_FIRE,
Species.RAGING_BOLT, SpeciesId.RAGING_BOLT,
Species.IRON_TREADS, SpeciesId.IRON_TREADS,
Species.IRON_BUNDLE, SpeciesId.IRON_BUNDLE,
Species.IRON_HANDS, SpeciesId.IRON_HANDS,
Species.IRON_JUGULIS, SpeciesId.IRON_JUGULIS,
Species.IRON_MOTH, SpeciesId.IRON_MOTH,
Species.IRON_THORNS, SpeciesId.IRON_THORNS,
Species.IRON_VALIANT, SpeciesId.IRON_VALIANT,
Species.IRON_LEAVES, SpeciesId.IRON_LEAVES,
Species.IRON_BOULDER, SpeciesId.IRON_BOULDER,
Species.IRON_CROWN, SpeciesId.IRON_CROWN,
]; ];
/** /**

View File

@ -1,6 +1,6 @@
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#app/enums/moves"; import { MoveId } from "#enums/move-id";
import { Species } from "#app/enums/species"; import { SpeciesId } from "#enums/species-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -13,8 +13,8 @@ import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { PokemonMove } from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon";
const OPTION_1_REQUIRED_MOVE = Moves.SURF; const OPTION_1_REQUIRED_MOVE = MoveId.SURF;
const OPTION_2_REQUIRED_MOVE = Moves.FLY; const OPTION_2_REQUIRED_MOVE = MoveId.FLY;
/** /**
* Damage percentage taken when wandering aimlessly. * Damage percentage taken when wandering aimlessly.
* Can be a number between `0` - `100`. * Can be a number between `0` - `100`.
@ -129,7 +129,7 @@ export const LostAtSeaEncounter: MysteryEncounter = MysteryEncounterBuilder.with
* Generic handler for using a guiding pokemon to guide you back. * Generic handler for using a guiding pokemon to guide you back.
*/ */
function handlePokemonGuidingYouPhase() { function handlePokemonGuidingYouPhase() {
const laprasSpecies = getPokemonSpecies(Species.LAPRAS); const laprasSpecies = getPokemonSpecies(SpeciesId.LAPRAS);
const { mysteryEncounter } = globalScene.currentBattle; const { mysteryEncounter } = globalScene.currentBattle;
if (mysteryEncounter?.selectedOption?.primaryPokemon?.id) { if (mysteryEncounter?.selectedOption?.primaryPokemon?.id) {

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@ -19,11 +19,11 @@ import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { ModifierTier } from "#app/modifier/modifier-tier"; import { ModifierTier } from "#app/modifier/modifier-tier";
import { GameOverPhase } from "#app/phases/game-over-phase"; import { GameOverPhase } from "#app/phases/game-over-phase";
import { randSeedInt } from "#app/utils/common"; import { randSeedInt } from "#app/utils/common";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
/** i18n namespace for encounter */ /** i18n namespace for encounter */
const namespace = "mysteryEncounters/mysteriousChest"; const namespace = "mysteryEncounters/mysteriousChest";
@ -86,17 +86,17 @@ export const MysteriousChestEncounter: MysteryEncounter = MysteryEncounterBuilde
disableSwitch: true, disableSwitch: true,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.GIMMIGHOUL), species: getPokemonSpecies(SpeciesId.GIMMIGHOUL),
formIndex: 0, formIndex: 0,
isBoss: true, isBoss: true,
moveSet: [Moves.NASTY_PLOT, Moves.SHADOW_BALL, Moves.POWER_GEM, Moves.THIEF], moveSet: [MoveId.NASTY_PLOT, MoveId.SHADOW_BALL, MoveId.POWER_GEM, MoveId.THIEF],
}, },
], ],
}; };
encounter.enemyPartyConfigs = [config]; encounter.enemyPartyConfigs = [config];
encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(Species.GIMMIGHOUL).getName()); encounter.setDialogueToken("gimmighoulName", getPokemonSpecies(SpeciesId.GIMMIGHOUL).getName());
encounter.setDialogueToken("trapPercent", TRAP_PERCENT.toString()); encounter.setDialogueToken("trapPercent", TRAP_PERCENT.toString());
encounter.setDialogueToken("commonPercent", COMMON_REWARDS_PERCENT.toString()); encounter.setDialogueToken("commonPercent", COMMON_REWARDS_PERCENT.toString());
encounter.setDialogueToken("ultraPercent", ULTRA_REWARDS_PERCENT.toString()); encounter.setDialogueToken("ultraPercent", ULTRA_REWARDS_PERCENT.toString());

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@ -10,7 +10,7 @@ import type Pokemon from "#app/field/pokemon";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { randSeedInt } from "#app/utils/common"; import { randSeedInt } from "#app/utils/common";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -49,7 +49,7 @@ export const ShadyVitaminDealerEncounter: MysteryEncounter = MysteryEncounterBui
.withPrimaryPokemonHealthRatioRequirement([0.51, 1]) // At least 1 Pokemon must have above half HP .withPrimaryPokemonHealthRatioRequirement([0.51, 1]) // At least 1 Pokemon must have above half HP
.withIntroSpriteConfigs([ .withIntroSpriteConfigs([
{ {
spriteKey: Species.KROOKODILE.toString(), spriteKey: SpeciesId.KROOKODILE.toString(),
fileRoot: "pokemon", fileRoot: "pokemon",
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,

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@ -2,7 +2,7 @@ import { STEALING_MOVES } from "#app/data/mystery-encounters/requirements/requir
import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type"; import type { PokemonHeldItemModifierType } from "#app/modifier/modifier-type";
import { modifierTypes } from "#app/modifier/modifier-type"; import { modifierTypes } from "#app/modifier/modifier-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
@ -20,7 +20,7 @@ import {
} from "../utils/encounter-phase-utils"; } from "../utils/encounter-phase-utils";
import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { queueEncounterMessage } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { Nature } from "#enums/nature"; import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { AiType, PokemonMove } from "#app/field/pokemon"; import { AiType, PokemonMove } from "#app/field/pokemon";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -50,7 +50,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
.withFleeAllowed(false) .withFleeAllowed(false)
.withIntroSpriteConfigs([ .withIntroSpriteConfigs([
{ {
spriteKey: Species.SNORLAX.toString(), spriteKey: SpeciesId.SNORLAX.toString(),
fileRoot: "pokemon", fileRoot: "pokemon",
hasShadow: true, hasShadow: true,
tint: 0.25, tint: 0.25,
@ -69,14 +69,14 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
console.log(encounter); console.log(encounter);
// Calculate boss mon // Calculate boss mon
const bossSpecies = getPokemonSpecies(Species.SNORLAX); const bossSpecies = getPokemonSpecies(SpeciesId.SNORLAX);
const pokemonConfig: EnemyPokemonConfig = { const pokemonConfig: EnemyPokemonConfig = {
species: bossSpecies, species: bossSpecies,
isBoss: true, isBoss: true,
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
status: [StatusEffect.SLEEP, 6], // Extra turns on timer for Snorlax's start of fight moves status: [StatusEffect.SLEEP, 6], // Extra turns on timer for Snorlax's start of fight moves
nature: Nature.DOCILE, nature: Nature.DOCILE,
moveSet: [Moves.BODY_SLAM, Moves.CRUNCH, Moves.SLEEP_TALK, Moves.REST], moveSet: [MoveId.BODY_SLAM, MoveId.CRUNCH, MoveId.SLEEP_TALK, MoveId.REST],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -106,9 +106,9 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
encounter.enemyPartyConfigs = [config]; encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Snorlax fight start moves // Load animations/sfx for Snorlax fight start moves
loadCustomMovesForEncounter([Moves.SNORE]); loadCustomMovesForEncounter([MoveId.SNORE]);
encounter.setDialogueToken("snorlaxName", getPokemonSpecies(Species.SNORLAX).getName()); encounter.setDialogueToken("snorlaxName", getPokemonSpecies(SpeciesId.SNORLAX).getName());
return true; return true;
}) })
@ -133,14 +133,12 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS], guaranteedModifierTypeFuncs: [modifierTypes.LEFTOVERS],
fillRemaining: true, fillRemaining: true,
}); });
encounter.startOfBattleEffects.push( encounter.startOfBattleEffects.push({
{ sourceBattlerIndex: BattlerIndex.ENEMY,
sourceBattlerIndex: BattlerIndex.ENEMY, targets: [BattlerIndex.PLAYER],
targets: [BattlerIndex.PLAYER], move: new PokemonMove(MoveId.SNORE),
move: new PokemonMove(Moves.SNORE), ignorePp: true,
ignorePp: true, });
},
);
await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]); await initBattleWithEnemyConfig(encounter.enemyPartyConfigs[0]);
}, },
) )
@ -183,7 +181,7 @@ export const SlumberingSnorlaxEncounter: MysteryEncounter = MysteryEncounterBuil
fillRemaining: false, fillRemaining: false,
}); });
// Snorlax exp to Pokemon that did the stealing // Snorlax exp to Pokemon that did the stealing
setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(Species.SNORLAX).baseExp); setEncounterExp(instance.primaryPokemon!.id, getPokemonSpecies(SpeciesId.SNORLAX).baseExp);
leaveEncounterWithoutBattle(); leaveEncounterWithoutBattle();
}) })
.build(), .build(),

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@ -20,7 +20,7 @@ import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-enco
import PokemonData from "#app/system/pokemon-data"; import PokemonData from "#app/system/pokemon-data";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { getBiomeKey } from "#app/field/arena"; import { getBiomeKey } from "#app/field/arena";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type"; import { getPartyLuckValue, modifierTypes } from "#app/modifier/modifier-type";
@ -39,7 +39,14 @@ import {
const namespace = "mysteryEncounters/teleportingHijinks"; const namespace = "mysteryEncounters/teleportingHijinks";
const MONEY_COST_MULTIPLIER = 1.75; const MONEY_COST_MULTIPLIER = 1.75;
const BIOME_CANDIDATES = [Biome.SPACE, Biome.FAIRY_CAVE, Biome.LABORATORY, Biome.ISLAND, Biome.WASTELAND, Biome.DOJO]; const BIOME_CANDIDATES = [
BiomeId.SPACE,
BiomeId.FAIRY_CAVE,
BiomeId.LABORATORY,
BiomeId.ISLAND,
BiomeId.WASTELAND,
BiomeId.DOJO,
];
const MACHINE_INTERFACING_TYPES = [PokemonType.ELECTRIC, PokemonType.STEEL]; const MACHINE_INTERFACING_TYPES = [PokemonType.ELECTRIC, PokemonType.STEEL];
/** /**
@ -229,7 +236,7 @@ async function doBiomeTransitionDialogueAndBattleInit() {
return config; return config;
} }
async function animateBiomeChange(nextBiome: Biome) { async function animateBiomeChange(nextBiome: BiomeId) {
return new Promise<void>(resolve => { return new Promise<void>(resolve => {
globalScene.tweens.add({ globalScene.tweens.add({
targets: [globalScene.arenaEnemy, globalScene.lastEnemyTrainer], targets: [globalScene.arenaEnemy, globalScene.lastEnemyTrainer],

View File

@ -11,14 +11,14 @@ import { randSeedShuffle } from "#app/utils/common";
import type MysteryEncounter from "../mystery-encounter"; import type MysteryEncounter from "../mystery-encounter";
import { MysteryEncounterBuilder } from "../mystery-encounter"; import { MysteryEncounterBuilder } from "../mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import i18next from "i18next"; import i18next from "i18next";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters"; import { speciesStarterCosts } from "#app/data/balance/starters";
import { Nature } from "#enums/nature"; import { Nature } from "#enums/nature";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon"; import type { PlayerPokemon } from "#app/field/pokemon";
import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { getEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import type { IEggOptions } from "#app/data/egg"; import type { IEggOptions } from "#app/data/egg";
@ -42,75 +42,75 @@ const FINAL_STAGE_EVOLUTION_WAVE = 75;
const FRIENDSHIP_ADDED = 20; const FRIENDSHIP_ADDED = 20;
class BreederSpeciesEvolution { class BreederSpeciesEvolution {
species: Species; species: SpeciesId;
evolution: number; evolution: number;
constructor(species: Species, evolution: number) { constructor(species: SpeciesId, evolution: number) {
this.species = species; this.species = species;
this.evolution = evolution; this.evolution = evolution;
} }
} }
const POOL_1_POKEMON: (Species | BreederSpeciesEvolution)[][] = [ const POOL_1_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
[Species.MUNCHLAX, new BreederSpeciesEvolution(Species.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.MUNCHLAX, new BreederSpeciesEvolution(SpeciesId.SNORLAX, SECOND_STAGE_EVOLUTION_WAVE)],
[ [
Species.HAPPINY, SpeciesId.HAPPINY,
new BreederSpeciesEvolution(Species.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.CHANSEY, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.BLISSEY, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[ [
Species.MAGBY, SpeciesId.MAGBY,
new BreederSpeciesEvolution(Species.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.MAGMAR, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.MAGMORTAR, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[ [
Species.ELEKID, SpeciesId.ELEKID,
new BreederSpeciesEvolution(Species.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.ELECTABUZZ, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.ELECTIVIRE, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[Species.RIOLU, new BreederSpeciesEvolution(Species.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.RIOLU, new BreederSpeciesEvolution(SpeciesId.LUCARIO, SECOND_STAGE_EVOLUTION_WAVE)],
[ [
Species.BUDEW, SpeciesId.BUDEW,
new BreederSpeciesEvolution(Species.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.ROSELIA, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.ROSERADE, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[Species.TOXEL, new BreederSpeciesEvolution(Species.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.TOXEL, new BreederSpeciesEvolution(SpeciesId.TOXTRICITY, SECOND_STAGE_EVOLUTION_WAVE)],
[ [
Species.MIME_JR, SpeciesId.MIME_JR,
new BreederSpeciesEvolution(Species.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.GALAR_MR_MIME, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.MR_RIME, FINAL_STAGE_EVOLUTION_WAVE),
], ],
]; ];
const POOL_2_POKEMON: (Species | BreederSpeciesEvolution)[][] = [ const POOL_2_POKEMON: (SpeciesId | BreederSpeciesEvolution)[][] = [
[ [
Species.PICHU, SpeciesId.PICHU,
new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.RAICHU, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[ [
Species.PICHU, SpeciesId.PICHU,
new BreederSpeciesEvolution(Species.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.PIKACHU, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.ALOLA_RAICHU, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[Species.SMOOCHUM, new BreederSpeciesEvolution(Species.JYNX, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.SMOOCHUM, new BreederSpeciesEvolution(SpeciesId.JYNX, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONLEE, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONCHAN, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.TYROGUE, new BreederSpeciesEvolution(Species.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.TYROGUE, new BreederSpeciesEvolution(SpeciesId.HITMONTOP, SECOND_STAGE_EVOLUTION_WAVE)],
[ [
Species.IGGLYBUFF, SpeciesId.IGGLYBUFF,
new BreederSpeciesEvolution(Species.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.JIGGLYPUFF, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.WIGGLYTUFF, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[ [
Species.AZURILL, SpeciesId.AZURILL,
new BreederSpeciesEvolution(Species.MARILL, FIRST_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.MARILL, FIRST_STAGE_EVOLUTION_WAVE),
new BreederSpeciesEvolution(Species.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE), new BreederSpeciesEvolution(SpeciesId.AZUMARILL, FINAL_STAGE_EVOLUTION_WAVE),
], ],
[Species.WYNAUT, new BreederSpeciesEvolution(Species.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.WYNAUT, new BreederSpeciesEvolution(SpeciesId.WOBBUFFET, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.CHINGLING, new BreederSpeciesEvolution(Species.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.CHINGLING, new BreederSpeciesEvolution(SpeciesId.CHIMECHO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.BONSLY, new BreederSpeciesEvolution(Species.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.BONSLY, new BreederSpeciesEvolution(SpeciesId.SUDOWOODO, SECOND_STAGE_EVOLUTION_WAVE)],
[Species.MANTYKE, new BreederSpeciesEvolution(Species.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)], [SpeciesId.MANTYKE, new BreederSpeciesEvolution(SpeciesId.MANTINE, SECOND_STAGE_EVOLUTION_WAVE)],
]; ];
/** /**
@ -144,10 +144,10 @@ export const TheExpertPokemonBreederEncounter: MysteryEncounter = MysteryEncount
const cleffaSpecies = const cleffaSpecies =
waveIndex < FIRST_STAGE_EVOLUTION_WAVE waveIndex < FIRST_STAGE_EVOLUTION_WAVE
? Species.CLEFFA ? SpeciesId.CLEFFA
: waveIndex < FINAL_STAGE_EVOLUTION_WAVE : waveIndex < FINAL_STAGE_EVOLUTION_WAVE
? Species.CLEFAIRY ? SpeciesId.CLEFAIRY
: Species.CLEFABLE; : SpeciesId.CLEFABLE;
encounter.spriteConfigs = [ encounter.spriteConfigs = [
{ {
spriteKey: cleffaSpecies.toString(), spriteKey: cleffaSpecies.toString(),
@ -466,10 +466,10 @@ function getPartyConfig(): EnemyPartyConfig {
// First mon is *always* this special cleffa // First mon is *always* this special cleffa
const cleffaSpecies = const cleffaSpecies =
waveIndex < FIRST_STAGE_EVOLUTION_WAVE waveIndex < FIRST_STAGE_EVOLUTION_WAVE
? Species.CLEFFA ? SpeciesId.CLEFFA
: waveIndex < FINAL_STAGE_EVOLUTION_WAVE : waveIndex < FINAL_STAGE_EVOLUTION_WAVE
? Species.CLEFAIRY ? SpeciesId.CLEFAIRY
: Species.CLEFABLE; : SpeciesId.CLEFABLE;
const baseConfig: EnemyPartyConfig = { const baseConfig: EnemyPartyConfig = {
trainerType: TrainerType.EXPERT_POKEMON_BREEDER, trainerType: TrainerType.EXPERT_POKEMON_BREEDER,
pokemonConfigs: [ pokemonConfigs: [
@ -482,14 +482,14 @@ function getPartyConfig(): EnemyPartyConfig {
abilityIndex: 1, // Magic Guard abilityIndex: 1, // Magic Guard
shiny: false, shiny: false,
nature: Nature.ADAMANT, nature: Nature.ADAMANT,
moveSet: [Moves.FIRE_PUNCH, Moves.ICE_PUNCH, Moves.THUNDER_PUNCH, Moves.METEOR_MASH], moveSet: [MoveId.FIRE_PUNCH, MoveId.ICE_PUNCH, MoveId.THUNDER_PUNCH, MoveId.METEOR_MASH],
ivs: [31, 31, 31, 31, 31, 31], ivs: [31, 31, 31, 31, 31, 31],
tera: PokemonType.FAIRY, tera: PokemonType.FAIRY,
}, },
], ],
}; };
if (globalScene.arena.biomeType === Biome.SPACE) { if (globalScene.arena.biomeType === BiomeId.SPACE) {
// All 3 members always Cleffa line, but different configs // All 3 members always Cleffa line, but different configs
baseConfig.pokemonConfigs!.push( baseConfig.pokemonConfigs!.push(
{ {
@ -502,7 +502,7 @@ function getPartyConfig(): EnemyPartyConfig {
shiny: true, shiny: true,
variant: 1, variant: 1,
nature: Nature.MODEST, nature: Nature.MODEST,
moveSet: [Moves.MOONBLAST, Moves.MYSTICAL_FIRE, Moves.ICE_BEAM, Moves.THUNDERBOLT], moveSet: [MoveId.MOONBLAST, MoveId.MYSTICAL_FIRE, MoveId.ICE_BEAM, MoveId.THUNDERBOLT],
ivs: [31, 31, 31, 31, 31, 31], ivs: [31, 31, 31, 31, 31, 31],
}, },
{ {
@ -515,7 +515,7 @@ function getPartyConfig(): EnemyPartyConfig {
shiny: true, shiny: true,
variant: 2, variant: 2,
nature: Nature.BOLD, nature: Nature.BOLD,
moveSet: [Moves.TRI_ATTACK, Moves.STORED_POWER, Moves.TAKE_HEART, Moves.MOONLIGHT], moveSet: [MoveId.TRI_ATTACK, MoveId.STORED_POWER, MoveId.TAKE_HEART, MoveId.MOONLIGHT],
ivs: [31, 31, 31, 31, 31, 31], ivs: [31, 31, 31, 31, 31, 31],
}, },
); );
@ -542,7 +542,7 @@ function getPartyConfig(): EnemyPartyConfig {
return baseConfig; return baseConfig;
} }
function getSpeciesFromPool(speciesPool: (Species | BreederSpeciesEvolution)[][], waveIndex: number): Species { function getSpeciesFromPool(speciesPool: (SpeciesId | BreederSpeciesEvolution)[][], waveIndex: number): SpeciesId {
const poolCopy = randSeedShuffle(speciesPool.slice(0)); const poolCopy = randSeedShuffle(speciesPool.slice(0));
const speciesEvolutions = poolCopy.pop()!.slice(0); const speciesEvolutions = poolCopy.pop()!.slice(0);
let speciesObject = speciesEvolutions.pop()!; let speciesObject = speciesEvolutions.pop()!;
@ -581,7 +581,7 @@ function calculateEggRewardsForPokemon(pokemon: PlayerPokemon): [number, number]
} }
function getEggOptions(commonEggs: number, rareEggs: number) { function getEggOptions(commonEggs: number, rareEggs: number) {
const eggDescription = i18next.t(`${namespace}:title`) + ":\n" + i18next.t(trainerNameKey); const eggDescription = i18next.t(`${namespace}:title`);
const eggOptions: IEggOptions[] = []; const eggOptions: IEggOptions[] = [];
if (commonEggs > 0) { if (commonEggs > 0) {

View File

@ -17,7 +17,7 @@ import {
import type PokemonSpecies from "#app/data/pokemon-species"; import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { speciesStarterCosts } from "#app/data/balance/starters"; import { speciesStarterCosts } from "#app/data/balance/starters";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
import type { EnemyPokemon } from "#app/field/pokemon"; import type { EnemyPokemon } from "#app/field/pokemon";
import { PlayerPokemon } from "#app/field/pokemon"; import { PlayerPokemon } from "#app/field/pokemon";
@ -27,7 +27,7 @@ import PokemonData from "#app/system/pokemon-data";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { NON_LEGEND_PARADOX_POKEMON, NON_LEGEND_ULTRA_BEASTS } from "#app/data/balance/special-species-groups"; import { NON_LEGEND_PARADOX_POKEMON, NON_LEGEND_ULTRA_BEASTS } from "#app/data/balance/special-species-groups";
import { timedEventManager } from "#app/global-event-manager"; import { timedEventManager } from "#app/global-event-manager";
@ -81,7 +81,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
let tries = 0; let tries = 0;
// Reroll any species that don't have HAs // Reroll any species that don't have HAs
while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && tries < 5) { while ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) && tries < 5) {
species = getSalesmanSpeciesOffer(); species = getSalesmanSpeciesOffer();
tries++; tries++;
} }
@ -110,15 +110,15 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
*/ */
if ( if (
r === 0 || r === 0 ||
((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) && ((isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE) &&
validEventEncounters.length === 0) validEventEncounters.length === 0)
) { ) {
// If you roll 1%, give shiny Magikarp with random variant // If you roll 1%, give shiny Magikarp with random variant
species = getPokemonSpecies(Species.MAGIKARP); species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true); pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
} else if ( } else if (
validEventEncounters.length > 0 && validEventEncounters.length > 0 &&
(r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === Abilities.NONE) (r <= EVENT_THRESHOLD || isNullOrUndefined(species.abilityHidden) || species.abilityHidden === AbilityId.NONE)
) { ) {
tries = 0; tries = 0;
do { do {
@ -128,7 +128,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
pokemon = new PlayerPokemon( pokemon = new PlayerPokemon(
species, species,
5, 5,
species.abilityHidden === Abilities.NONE ? undefined : 2, species.abilityHidden === AbilityId.NONE ? undefined : 2,
enc.formIndex, enc.formIndex,
); );
pokemon.trySetShinySeed(); pokemon.trySetShinySeed();
@ -151,7 +151,7 @@ export const ThePokemonSalesmanEncounter: MysteryEncounter = MysteryEncounterBui
pokemon.trySetShinySeed(); pokemon.trySetShinySeed();
} else { } else {
// If there's, and this would never happen, no eligible event encounters with a hidden ability, just do Magikarp // If there's, and this would never happen, no eligible event encounters with a hidden ability, just do Magikarp
species = getPokemonSpecies(Species.MAGIKARP); species = getPokemonSpecies(SpeciesId.MAGIKARP);
pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true); pokemon = new PlayerPokemon(species, 5, 2, undefined, undefined, true);
} }
} }

View File

@ -14,13 +14,13 @@ import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { Nature } from "#enums/nature"; import { Nature } from "#enums/nature";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon";
import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { queueEncounterMessage, showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { modifyPlayerPokemonBST } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
@ -64,7 +64,7 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
disableAnimation: true, disableAnimation: true,
}, },
{ {
spriteKey: Species.SHUCKLE.toString(), spriteKey: SpeciesId.SHUCKLE.toString(),
fileRoot: "pokemon", fileRoot: "pokemon",
hasShadow: true, hasShadow: true,
repeat: true, repeat: true,
@ -88,13 +88,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
disableSwitch: true, disableSwitch: true,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.SHUCKLE), species: getPokemonSpecies(SpeciesId.SHUCKLE),
isBoss: true, isBoss: true,
bossSegments: 5, bossSegments: 5,
shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked shiny: false, // Shiny lock because shiny is rolled only if the battle option is picked
customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }), customPokemonData: new CustomPokemonData({ spriteScale: 1.25 }),
nature: Nature.HARDY, nature: Nature.HARDY,
moveSet: [Moves.INFESTATION, Moves.SALT_CURE, Moves.GASTRO_ACID, Moves.HEAL_ORDER], moveSet: [MoveId.INFESTATION, MoveId.SALT_CURE, MoveId.GASTRO_ACID, MoveId.HEAL_ORDER],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -126,9 +126,9 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
encounter.enemyPartyConfigs = [config]; encounter.enemyPartyConfigs = [config];
loadCustomMovesForEncounter([Moves.GASTRO_ACID, Moves.STEALTH_ROCK]); loadCustomMovesForEncounter([MoveId.GASTRO_ACID, MoveId.STEALTH_ROCK]);
encounter.setDialogueToken("shuckleName", getPokemonSpecies(Species.SHUCKLE).getName()); encounter.setDialogueToken("shuckleName", getPokemonSpecies(SpeciesId.SHUCKLE).getName());
return true; return true;
}) })
@ -210,13 +210,13 @@ export const TheStrongStuffEncounter: MysteryEncounter = MysteryEncounterBuilder
{ {
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER], targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.GASTRO_ACID), move: new PokemonMove(MoveId.GASTRO_ACID),
ignorePp: true, ignorePp: true,
}, },
{ {
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER], targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.STEALTH_ROCK), move: new PokemonMove(MoveId.STEALTH_ROCK),
ignorePp: true, ignorePp: true,
}, },
); );

View File

@ -15,10 +15,10 @@ import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounte
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { Nature } from "#enums/nature"; import { Nature } from "#enums/nature";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
@ -215,8 +215,8 @@ function endTrainerBattleAndShowDialogue(): Promise<void> {
// Only trigger form change when Eiscue is in Noice form // Only trigger form change when Eiscue is in Noice form
// Hardcoded Eiscue for now in case it is fused with another pokemon // Hardcoded Eiscue for now in case it is fused with another pokemon
if ( if (
pokemon.species.speciesId === Species.EISCUE && pokemon.species.speciesId === SpeciesId.EISCUE &&
pokemon.hasAbility(Abilities.ICE_FACE) && pokemon.hasAbility(AbilityId.ICE_FACE) &&
pokemon.formIndex === 1 pokemon.formIndex === 1
) { ) {
globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger); globalScene.triggerPokemonFormChange(pokemon, SpeciesFormChangeAbilityTrigger);
@ -256,11 +256,11 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICTOR, trainerType: TrainerType.VICTOR,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.SWELLOW), species: getPokemonSpecies(SpeciesId.SWELLOW),
isBoss: false, isBoss: false,
abilityIndex: 0, // Guts abilityIndex: 0, // Guts
nature: Nature.ADAMANT, nature: Nature.ADAMANT,
moveSet: [Moves.FACADE, Moves.BRAVE_BIRD, Moves.PROTECT, Moves.QUICK_ATTACK], moveSet: [MoveId.FACADE, MoveId.BRAVE_BIRD, MoveId.PROTECT, MoveId.QUICK_ATTACK],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
@ -274,11 +274,11 @@ function getVictorTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.OBSTAGOON), species: getPokemonSpecies(SpeciesId.OBSTAGOON),
isBoss: false, isBoss: false,
abilityIndex: 1, // Guts abilityIndex: 1, // Guts
nature: Nature.ADAMANT, nature: Nature.ADAMANT,
moveSet: [Moves.FACADE, Moves.OBSTRUCT, Moves.NIGHT_SLASH, Moves.FIRE_PUNCH], moveSet: [MoveId.FACADE, MoveId.OBSTRUCT, MoveId.NIGHT_SLASH, MoveId.FIRE_PUNCH],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.FLAME_ORB) as PokemonHeldItemModifierType,
@ -300,11 +300,11 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICTORIA, trainerType: TrainerType.VICTORIA,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.ROSERADE), species: getPokemonSpecies(SpeciesId.ROSERADE),
isBoss: false, isBoss: false,
abilityIndex: 0, // Natural Cure abilityIndex: 0, // Natural Cure
nature: Nature.CALM, nature: Nature.CALM,
moveSet: [Moves.SYNTHESIS, Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.SLEEP_POWDER], moveSet: [MoveId.SYNTHESIS, MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.SLEEP_POWDER],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.SOUL_DEW) as PokemonHeldItemModifierType,
@ -318,11 +318,11 @@ function getVictoriaTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.GARDEVOIR), species: getPokemonSpecies(SpeciesId.GARDEVOIR),
isBoss: false, isBoss: false,
formIndex: 1, formIndex: 1,
nature: Nature.TIMID, nature: Nature.TIMID,
moveSet: [Moves.PSYSHOCK, Moves.MOONBLAST, Moves.SHADOW_BALL, Moves.WILL_O_WISP], moveSet: [MoveId.PSYSHOCK, MoveId.MOONBLAST, MoveId.SHADOW_BALL, MoveId.WILL_O_WISP],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [ modifier: generateModifierType(modifierTypes.ATTACK_TYPE_BOOSTER, [
@ -349,11 +349,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VIVI, trainerType: TrainerType.VIVI,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.SEAKING), species: getPokemonSpecies(SpeciesId.SEAKING),
isBoss: false, isBoss: false,
abilityIndex: 3, // Lightning Rod abilityIndex: 3, // Lightning Rod
nature: Nature.ADAMANT, nature: Nature.ADAMANT,
moveSet: [Moves.WATERFALL, Moves.MEGAHORN, Moves.KNOCK_OFF, Moves.REST], moveSet: [MoveId.WATERFALL, MoveId.MEGAHORN, MoveId.KNOCK_OFF, MoveId.REST],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BERRY, [BerryType.LUM]) as PokemonHeldItemModifierType,
@ -368,11 +368,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.BRELOOM), species: getPokemonSpecies(SpeciesId.BRELOOM),
isBoss: false, isBoss: false,
abilityIndex: 1, // Poison Heal abilityIndex: 1, // Poison Heal
nature: Nature.JOLLY, nature: Nature.JOLLY,
moveSet: [Moves.SPORE, Moves.SWORDS_DANCE, Moves.SEED_BOMB, Moves.DRAIN_PUNCH], moveSet: [MoveId.SPORE, MoveId.SWORDS_DANCE, MoveId.SEED_BOMB, MoveId.DRAIN_PUNCH],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.HP]) as PokemonHeldItemModifierType,
@ -386,11 +386,11 @@ function getViviTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.CAMERUPT), species: getPokemonSpecies(SpeciesId.CAMERUPT),
isBoss: false, isBoss: false,
formIndex: 1, formIndex: 1,
nature: Nature.CALM, nature: Nature.CALM,
moveSet: [Moves.EARTH_POWER, Moves.FIRE_BLAST, Moves.YAWN, Moves.PROTECT], moveSet: [MoveId.EARTH_POWER, MoveId.FIRE_BLAST, MoveId.YAWN, MoveId.PROTECT],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,
@ -408,11 +408,11 @@ function getVickyTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VICKY, trainerType: TrainerType.VICKY,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.MEDICHAM), species: getPokemonSpecies(SpeciesId.MEDICHAM),
isBoss: false, isBoss: false,
formIndex: 1, formIndex: 1,
nature: Nature.IMPISH, nature: Nature.IMPISH,
moveSet: [Moves.AXE_KICK, Moves.ICE_PUNCH, Moves.ZEN_HEADBUTT, Moves.BULLET_PUNCH], moveSet: [MoveId.AXE_KICK, MoveId.ICE_PUNCH, MoveId.ZEN_HEADBUTT, MoveId.BULLET_PUNCH],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.SHELL_BELL) as PokemonHeldItemModifierType,
@ -429,11 +429,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
trainerType: TrainerType.VITO, trainerType: TrainerType.VITO,
pokemonConfigs: [ pokemonConfigs: [
{ {
species: getPokemonSpecies(Species.HISUI_ELECTRODE), species: getPokemonSpecies(SpeciesId.HISUI_ELECTRODE),
isBoss: false, isBoss: false,
abilityIndex: 0, // Soundproof abilityIndex: 0, // Soundproof
nature: Nature.MODEST, nature: Nature.MODEST,
moveSet: [Moves.THUNDERBOLT, Moves.GIGA_DRAIN, Moves.FOUL_PLAY, Moves.THUNDER_WAVE], moveSet: [MoveId.THUNDERBOLT, MoveId.GIGA_DRAIN, MoveId.FOUL_PLAY, MoveId.THUNDER_WAVE],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BASE_STAT_BOOSTER, [Stat.SPD]) as PokemonHeldItemModifierType,
@ -443,11 +443,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.SWALOT), species: getPokemonSpecies(SpeciesId.SWALOT),
isBoss: false, isBoss: false,
abilityIndex: 2, // Gluttony abilityIndex: 2, // Gluttony
nature: Nature.QUIET, nature: Nature.QUIET,
moveSet: [Moves.SLUDGE_BOMB, Moves.GIGA_DRAIN, Moves.ICE_BEAM, Moves.EARTHQUAKE], moveSet: [MoveId.SLUDGE_BOMB, MoveId.GIGA_DRAIN, MoveId.ICE_BEAM, MoveId.EARTHQUAKE],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BERRY, [BerryType.SITRUS]) as PokemonHeldItemModifierType,
@ -496,11 +496,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.DODRIO), species: getPokemonSpecies(SpeciesId.DODRIO),
isBoss: false, isBoss: false,
abilityIndex: 2, // Tangled Feet abilityIndex: 2, // Tangled Feet
nature: Nature.JOLLY, nature: Nature.JOLLY,
moveSet: [Moves.DRILL_PECK, Moves.QUICK_ATTACK, Moves.THRASH, Moves.KNOCK_OFF], moveSet: [MoveId.DRILL_PECK, MoveId.QUICK_ATTACK, MoveId.THRASH, MoveId.KNOCK_OFF],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.KINGS_ROCK) as PokemonHeldItemModifierType,
@ -510,11 +510,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.ALAKAZAM), species: getPokemonSpecies(SpeciesId.ALAKAZAM),
isBoss: false, isBoss: false,
formIndex: 1, formIndex: 1,
nature: Nature.BOLD, nature: Nature.BOLD,
moveSet: [Moves.PSYCHIC, Moves.SHADOW_BALL, Moves.FOCUS_BLAST, Moves.THUNDERBOLT], moveSet: [MoveId.PSYCHIC, MoveId.SHADOW_BALL, MoveId.FOCUS_BLAST, MoveId.THUNDERBOLT],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.WIDE_LENS) as PokemonHeldItemModifierType,
@ -524,11 +524,11 @@ function getVitoTrainerConfig(): EnemyPartyConfig {
], ],
}, },
{ {
species: getPokemonSpecies(Species.DARMANITAN), species: getPokemonSpecies(SpeciesId.DARMANITAN),
isBoss: false, isBoss: false,
abilityIndex: 0, // Sheer Force abilityIndex: 0, // Sheer Force
nature: Nature.IMPISH, nature: Nature.IMPISH,
moveSet: [Moves.EARTHQUAKE, Moves.U_TURN, Moves.FLARE_BLITZ, Moves.ROCK_SLIDE], moveSet: [MoveId.EARTHQUAKE, MoveId.U_TURN, MoveId.FLARE_BLITZ, MoveId.ROCK_SLIDE],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.QUICK_CLAW) as PokemonHeldItemModifierType,

View File

@ -16,14 +16,14 @@ import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-en
import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option"; import { MysteryEncounterOptionBuilder } from "#app/data/mystery-encounters/mystery-encounter-option";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode"; import { MysteryEncounterOptionMode } from "#enums/mystery-encounter-option-mode";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app/modifier/modifier"; import { HitHealModifier, PokemonHeldItemModifier, TurnHealModifier } from "#app/modifier/modifier";
import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { applyModifierTypeToPlayerPokemon } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils"; import { showEncounterText } from "#app/data/mystery-encounters/utils/encounter-dialogue-utils";
import i18next from "#app/plugins/i18n"; import i18next from "#app/plugins/i18n";
import { ModifierTier } from "#app/modifier/modifier-tier"; import { ModifierTier } from "#app/modifier/modifier-tier";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { PokemonMove } from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon";
import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants"; import { CLASSIC_MODE_MYSTERY_ENCOUNTER_WAVES } from "#app/constants";
@ -51,7 +51,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
.withFleeAllowed(false) .withFleeAllowed(false)
.withIntroSpriteConfigs([ .withIntroSpriteConfigs([
{ {
spriteKey: Species.GARBODOR.toString() + "-gigantamax", spriteKey: SpeciesId.GARBODOR.toString() + "-gigantamax",
fileRoot: "pokemon", fileRoot: "pokemon",
hasShadow: false, hasShadow: false,
disableAnimation: true, disableAnimation: true,
@ -74,14 +74,14 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
const encounter = globalScene.currentBattle.mysteryEncounter!; const encounter = globalScene.currentBattle.mysteryEncounter!;
// Calculate boss mon (shiny locked) // Calculate boss mon (shiny locked)
const bossSpecies = getPokemonSpecies(Species.GARBODOR); const bossSpecies = getPokemonSpecies(SpeciesId.GARBODOR);
const pokemonConfig: EnemyPokemonConfig = { const pokemonConfig: EnemyPokemonConfig = {
species: bossSpecies, species: bossSpecies,
isBoss: true, isBoss: true,
shiny: false, // Shiny lock because of custom intro sprite shiny: false, // Shiny lock because of custom intro sprite
formIndex: 1, // Gmax formIndex: 1, // Gmax
bossSegmentModifier: 1, // +1 Segment from normal bossSegmentModifier: 1, // +1 Segment from normal
moveSet: [Moves.GUNK_SHOT, Moves.STOMPING_TANTRUM, Moves.HAMMER_ARM, Moves.PAYBACK], moveSet: [MoveId.GUNK_SHOT, MoveId.STOMPING_TANTRUM, MoveId.HAMMER_ARM, MoveId.PAYBACK],
modifierConfigs: [ modifierConfigs: [
{ {
modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType, modifier: generateModifierType(modifierTypes.BERRY) as PokemonHeldItemModifierType,
@ -127,7 +127,7 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
encounter.enemyPartyConfigs = [config]; encounter.enemyPartyConfigs = [config];
// Load animations/sfx for Garbodor fight start moves // Load animations/sfx for Garbodor fight start moves
loadCustomMovesForEncounter([Moves.TOXIC, Moves.STOCKPILE]); loadCustomMovesForEncounter([MoveId.TOXIC, MoveId.STOCKPILE]);
globalScene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav"); globalScene.loadSe("PRSFX- Dig2", "battle_anims", "PRSFX- Dig2.wav");
globalScene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav"); globalScene.loadSe("PRSFX- Venom Drench", "battle_anims", "PRSFX- Venom Drench.wav");
@ -206,13 +206,13 @@ export const TrashToTreasureEncounter: MysteryEncounter = MysteryEncounterBuilde
{ {
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.PLAYER], targets: [BattlerIndex.PLAYER],
move: new PokemonMove(Moves.TOXIC), move: new PokemonMove(MoveId.TOXIC),
ignorePp: true, ignorePp: true,
}, },
{ {
sourceBattlerIndex: BattlerIndex.ENEMY, sourceBattlerIndex: BattlerIndex.ENEMY,
targets: [BattlerIndex.ENEMY], targets: [BattlerIndex.ENEMY],
move: new PokemonMove(Moves.STOCKPILE), move: new PokemonMove(MoveId.STOCKPILE),
ignorePp: true, ignorePp: true,
}, },
); );

View File

@ -28,7 +28,7 @@ import {
} from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import PokemonData from "#app/system/pokemon-data"; import PokemonData from "#app/system/pokemon-data";
import { isNullOrUndefined, randSeedInt } from "#app/utils/common"; import { isNullOrUndefined, randSeedInt } from "#app/utils/common";
import type { Moves } from "#enums/moves"; import type { MoveId } from "#enums/move-id";
import { BattlerIndex } from "#app/battle"; import { BattlerIndex } from "#app/battle";
import { SelfStatusMove } from "#app/data/moves/move"; import { SelfStatusMove } from "#app/data/moves/move";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
@ -73,7 +73,7 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
const eggMoves = pokemon.getEggMoves(); const eggMoves = pokemon.getEggMoves();
if (eggMoves) { if (eggMoves) {
const eggMoveIndex = randSeedInt(4); const eggMoveIndex = randSeedInt(4);
const randomEggMove: Moves = eggMoves[eggMoveIndex]; const randomEggMove: MoveId = eggMoves[eggMoveIndex];
encounter.misc = { encounter.misc = {
eggMove: randomEggMove, eggMove: randomEggMove,
pokemon: pokemon, pokemon: pokemon,
@ -270,10 +270,10 @@ export const UncommonBreedEncounter: MysteryEncounter = MysteryEncounterBuilder.
) )
.build(); .build();
function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: Moves) { function givePokemonExtraEggMove(pokemon: EnemyPokemon, previousEggMove: MoveId) {
const eggMoves = pokemon.getEggMoves(); const eggMoves = pokemon.getEggMoves();
if (eggMoves) { if (eggMoves) {
let randomEggMove: Moves = eggMoves[randSeedInt(4)]; let randomEggMove: MoveId = eggMoves[randSeedInt(4)];
while (randomEggMove === previousEggMove) { while (randomEggMove === previousEggMove) {
randomEggMove = eggMoves[randSeedInt(4)]; randomEggMove = eggMoves[randSeedInt(4)];
} }

View File

@ -1,6 +1,6 @@
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter"; import { MysteryEncounterBuilder } from "#app/data/mystery-encounters/mystery-encounter";
@ -49,55 +49,55 @@ const namespace = "mysteryEncounters/weirdDream";
/** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */ /** Exclude Ultra Beasts, Paradox, Eternatus, and all legendary/mythical/trio pokemon that are below 570 BST */
const EXCLUDED_TRANSFORMATION_SPECIES = [ const EXCLUDED_TRANSFORMATION_SPECIES = [
Species.ETERNATUS, SpeciesId.ETERNATUS,
/** UBs */ /** UBs */
Species.NIHILEGO, SpeciesId.NIHILEGO,
Species.BUZZWOLE, SpeciesId.BUZZWOLE,
Species.PHEROMOSA, SpeciesId.PHEROMOSA,
Species.XURKITREE, SpeciesId.XURKITREE,
Species.CELESTEELA, SpeciesId.CELESTEELA,
Species.KARTANA, SpeciesId.KARTANA,
Species.GUZZLORD, SpeciesId.GUZZLORD,
Species.POIPOLE, SpeciesId.POIPOLE,
Species.NAGANADEL, SpeciesId.NAGANADEL,
Species.STAKATAKA, SpeciesId.STAKATAKA,
Species.BLACEPHALON, SpeciesId.BLACEPHALON,
/** Paradox */ /** Paradox */
Species.GREAT_TUSK, SpeciesId.GREAT_TUSK,
Species.SCREAM_TAIL, SpeciesId.SCREAM_TAIL,
Species.BRUTE_BONNET, SpeciesId.BRUTE_BONNET,
Species.FLUTTER_MANE, SpeciesId.FLUTTER_MANE,
Species.SLITHER_WING, SpeciesId.SLITHER_WING,
Species.SANDY_SHOCKS, SpeciesId.SANDY_SHOCKS,
Species.ROARING_MOON, SpeciesId.ROARING_MOON,
Species.WALKING_WAKE, SpeciesId.WALKING_WAKE,
Species.GOUGING_FIRE, SpeciesId.GOUGING_FIRE,
Species.RAGING_BOLT, SpeciesId.RAGING_BOLT,
Species.IRON_TREADS, SpeciesId.IRON_TREADS,
Species.IRON_BUNDLE, SpeciesId.IRON_BUNDLE,
Species.IRON_HANDS, SpeciesId.IRON_HANDS,
Species.IRON_JUGULIS, SpeciesId.IRON_JUGULIS,
Species.IRON_MOTH, SpeciesId.IRON_MOTH,
Species.IRON_THORNS, SpeciesId.IRON_THORNS,
Species.IRON_VALIANT, SpeciesId.IRON_VALIANT,
Species.IRON_LEAVES, SpeciesId.IRON_LEAVES,
Species.IRON_BOULDER, SpeciesId.IRON_BOULDER,
Species.IRON_CROWN, SpeciesId.IRON_CROWN,
/** These are banned so they don't appear in the < 570 BST pool */ /** These are banned so they don't appear in the < 570 BST pool */
Species.COSMOG, SpeciesId.COSMOG,
Species.MELTAN, SpeciesId.MELTAN,
Species.KUBFU, SpeciesId.KUBFU,
Species.COSMOEM, SpeciesId.COSMOEM,
Species.POIPOLE, SpeciesId.POIPOLE,
Species.TERAPAGOS, SpeciesId.TERAPAGOS,
Species.TYPE_NULL, SpeciesId.TYPE_NULL,
Species.CALYREX, SpeciesId.CALYREX,
Species.NAGANADEL, SpeciesId.NAGANADEL,
Species.URSHIFU, SpeciesId.URSHIFU,
Species.OGERPON, SpeciesId.OGERPON,
Species.OKIDOGI, SpeciesId.OKIDOGI,
Species.MUNKIDORI, SpeciesId.MUNKIDORI,
Species.FEZANDIPITI, SpeciesId.FEZANDIPITI,
]; ];
const SUPER_LEGENDARY_BST_THRESHOLD = 600; const SUPER_LEGENDARY_BST_THRESHOLD = 600;
@ -500,7 +500,7 @@ async function doNewTeamPostProcess(transformations: PokemonTransformation[]) {
async function postProcessTransformedPokemon( async function postProcessTransformedPokemon(
previousPokemon: PlayerPokemon, previousPokemon: PlayerPokemon,
newPokemon: PlayerPokemon, newPokemon: PlayerPokemon,
speciesRootForm: Species, speciesRootForm: SpeciesId,
forBattle = false, forBattle = false,
): Promise<boolean> { ): Promise<boolean> {
let isNewStarter = false; let isNewStarter = false;
@ -768,7 +768,7 @@ function doSideBySideTransformations(transformations: PokemonTransformation[]) {
*/ */
async function addEggMoveToNewPokemonMoveset( async function addEggMoveToNewPokemonMoveset(
newPokemon: PlayerPokemon, newPokemon: PlayerPokemon,
speciesRootForm: Species, speciesRootForm: SpeciesId,
forBattle = false, forBattle = false,
): Promise<number | null> { ): Promise<number | null> {
let eggMoveIndex: null | number = null; let eggMoveIndex: null | number = null;

View File

@ -1,5 +1,5 @@
import type { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue"; import type { OptionTextDisplay } from "#app/data/mystery-encounters/mystery-encounter-dialogue";
import type { Moves } from "#app/enums/moves"; import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon"; import type { PlayerPokemon } from "#app/field/pokemon";
import type Pokemon from "#app/field/pokemon"; import type Pokemon from "#app/field/pokemon";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
@ -300,7 +300,7 @@ export class MysteryEncounterOptionBuilder implements Partial<IMysteryEncounterO
* @param options see {@linkcode CanLearnMoveRequirementOptions} * @param options see {@linkcode CanLearnMoveRequirementOptions}
* @returns * @returns
*/ */
withPokemonCanLearnMoveRequirement(move: Moves | Moves[], options?: CanLearnMoveRequirementOptions) { withPokemonCanLearnMoveRequirement(move: MoveId | MoveId[], options?: CanLearnMoveRequirementOptions) {
return this.withPrimaryPokemonRequirement(new CanLearnMoveRequirement(move, options)); return this.withPrimaryPokemonRequirement(new CanLearnMoveRequirement(move, options));
} }

View File

@ -10,10 +10,10 @@ import type { PlayerPokemon } from "#app/field/pokemon";
import { AttackTypeBoosterModifier } from "#app/modifier/modifier"; import { AttackTypeBoosterModifier } from "#app/modifier/modifier";
import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type"; import type { AttackTypeBoosterModifierType } from "#app/modifier/modifier-type";
import { isNullOrUndefined } from "#app/utils/common"; import { isNullOrUndefined } from "#app/utils/common";
import type { Abilities } from "#enums/abilities"; import type { AbilityId } from "#enums/ability-id";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import type { MysteryEncounterType } from "#enums/mystery-encounter-type"; import type { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key"; import { SpeciesFormKey } from "#enums/species-form-key";
import { TimeOfDay } from "#enums/time-of-day"; import { TimeOfDay } from "#enums/time-of-day";
@ -275,15 +275,11 @@ export class TimeOfDayRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean { override meetsRequirement(): boolean {
const timeOfDay = globalScene.arena?.getTimeOfDay(); const timeOfDay = globalScene.arena?.getTimeOfDay();
if ( return !(
!isNullOrUndefined(timeOfDay) && !isNullOrUndefined(timeOfDay) &&
this.requiredTimeOfDay?.length > 0 && this.requiredTimeOfDay?.length > 0 &&
!this.requiredTimeOfDay.includes(timeOfDay) !this.requiredTimeOfDay.includes(timeOfDay)
) { );
return false;
}
return true;
} }
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] { override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -301,15 +297,11 @@ export class WeatherRequirement extends EncounterSceneRequirement {
override meetsRequirement(): boolean { override meetsRequirement(): boolean {
const currentWeather = globalScene.arena.weather?.weatherType; const currentWeather = globalScene.arena.weather?.weatherType;
if ( return !(
!isNullOrUndefined(currentWeather) && !isNullOrUndefined(currentWeather) &&
this.requiredWeather?.length > 0 && this.requiredWeather?.length > 0 &&
!this.requiredWeather.includes(currentWeather!) !this.requiredWeather.includes(currentWeather!)
) { );
return false;
}
return true;
} }
override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] { override getDialogueToken(_pokemon?: PlayerPokemon): [string, string] {
@ -424,11 +416,11 @@ export class MoneyRequirement extends EncounterSceneRequirement {
} }
export class SpeciesRequirement extends EncounterPokemonRequirement { export class SpeciesRequirement extends EncounterPokemonRequirement {
requiredSpecies: Species[]; requiredSpecies: SpeciesId[];
minNumberOfPokemon: number; minNumberOfPokemon: number;
invertQuery: boolean; invertQuery: boolean;
constructor(species: Species | Species[], minNumberOfPokemon = 1, invertQuery = false) { constructor(species: SpeciesId | SpeciesId[], minNumberOfPokemon = 1, invertQuery = false) {
super(); super();
this.minNumberOfPokemon = minNumberOfPokemon; this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery; this.invertQuery = invertQuery;
@ -457,7 +449,7 @@ export class SpeciesRequirement extends EncounterPokemonRequirement {
override getDialogueToken(pokemon?: PlayerPokemon): [string, string] { override getDialogueToken(pokemon?: PlayerPokemon): [string, string] {
if (pokemon?.species.speciesId && this.requiredSpecies.includes(pokemon.species.speciesId)) { if (pokemon?.species.speciesId && this.requiredSpecies.includes(pokemon.species.speciesId)) {
return ["species", Species[pokemon.species.speciesId]]; return ["species", SpeciesId[pokemon.species.speciesId]];
} }
return ["species", ""]; return ["species", ""];
} }
@ -549,12 +541,17 @@ export class TypeRequirement extends EncounterPokemonRequirement {
} }
export class MoveRequirement extends EncounterPokemonRequirement { export class MoveRequirement extends EncounterPokemonRequirement {
requiredMoves: Moves[] = []; requiredMoves: MoveId[] = [];
minNumberOfPokemon: number; minNumberOfPokemon: number;
invertQuery: boolean; invertQuery: boolean;
excludeDisallowedPokemon: boolean; excludeDisallowedPokemon: boolean;
constructor(moves: Moves | Moves[], excludeDisallowedPokemon: boolean, minNumberOfPokemon = 1, invertQuery = false) { constructor(
moves: MoveId | MoveId[],
excludeDisallowedPokemon: boolean,
minNumberOfPokemon = 1,
invertQuery = false,
) {
super(); super();
this.excludeDisallowedPokemon = excludeDisallowedPokemon; this.excludeDisallowedPokemon = excludeDisallowedPokemon;
this.minNumberOfPokemon = minNumberOfPokemon; this.minNumberOfPokemon = minNumberOfPokemon;
@ -602,11 +599,11 @@ export class MoveRequirement extends EncounterPokemonRequirement {
* NOTE: If the Pokemon already knows the move, this requirement will fail, since it's not technically learnable. * NOTE: If the Pokemon already knows the move, this requirement will fail, since it's not technically learnable.
*/ */
export class CompatibleMoveRequirement extends EncounterPokemonRequirement { export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
requiredMoves: Moves[]; requiredMoves: MoveId[];
minNumberOfPokemon: number; minNumberOfPokemon: number;
invertQuery: boolean; invertQuery: boolean;
constructor(learnableMove: Moves | Moves[], minNumberOfPokemon = 1, invertQuery = false) { constructor(learnableMove: MoveId | MoveId[], minNumberOfPokemon = 1, invertQuery = false) {
super(); super();
this.minNumberOfPokemon = minNumberOfPokemon; this.minNumberOfPokemon = minNumberOfPokemon;
this.invertQuery = invertQuery; this.invertQuery = invertQuery;
@ -644,20 +641,20 @@ export class CompatibleMoveRequirement extends EncounterPokemonRequirement {
pokemon?.compatibleTms.filter(tm => !pokemon.moveset.find(m => m.moveId === tm)).includes(reqMove), pokemon?.compatibleTms.filter(tm => !pokemon.moveset.find(m => m.moveId === tm)).includes(reqMove),
); );
if (includedCompatMoves.length > 0) { if (includedCompatMoves.length > 0) {
return ["compatibleMove", Moves[includedCompatMoves[0]]]; return ["compatibleMove", MoveId[includedCompatMoves[0]]];
} }
return ["compatibleMove", ""]; return ["compatibleMove", ""];
} }
} }
export class AbilityRequirement extends EncounterPokemonRequirement { export class AbilityRequirement extends EncounterPokemonRequirement {
requiredAbilities: Abilities[]; requiredAbilities: AbilityId[];
minNumberOfPokemon: number; minNumberOfPokemon: number;
invertQuery: boolean; invertQuery: boolean;
excludeDisallowedPokemon: boolean; excludeDisallowedPokemon: boolean;
constructor( constructor(
abilities: Abilities | Abilities[], abilities: AbilityId | AbilityId[],
excludeDisallowedPokemon: boolean, excludeDisallowedPokemon: boolean,
minNumberOfPokemon = 1, minNumberOfPokemon = 1,
invertQuery = false, invertQuery = false,
@ -798,7 +795,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
} }
filterByForm(pokemon, formChangeItem) { filterByForm(pokemon, formChangeItem) {
if ( return (
pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) && pokemonFormChanges.hasOwnProperty(pokemon.species.speciesId) &&
// Get all form changes for this species with an item trigger, including any compound triggers // Get all form changes for this species with an item trigger, including any compound triggers
pokemonFormChanges[pokemon.species.speciesId] pokemonFormChanges[pokemon.species.speciesId]
@ -807,10 +804,7 @@ export class CanFormChangeWithItemRequirement extends EncounterPokemonRequiremen
.flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger) .flatMap(fc => fc.findTrigger(SpeciesFormChangeItemTrigger) as SpeciesFormChangeItemTrigger)
.flatMap(fc => fc.item) .flatMap(fc => fc.item)
.includes(formChangeItem) .includes(formChangeItem)
) { );
return true;
}
return false;
} }
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] { override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {
@ -868,17 +862,15 @@ export class CanEvolveWithItemRequirement extends EncounterPokemonRequirement {
) { ) {
return true; return true;
} }
if (
return (
pokemon.isFusion() && pokemon.isFusion() &&
pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) && pokemonEvolutions.hasOwnProperty(pokemon.fusionSpecies.speciesId) &&
pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter( pokemonEvolutions[pokemon.fusionSpecies.speciesId].filter(
e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)), e => e.item === evolutionItem && (!e.condition || e.condition.predicate(pokemon)),
).length && ).length &&
pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX pokemon.getFusionFormKey() !== SpeciesFormKey.GIGANTAMAX
) { );
return true;
}
return false;
} }
override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] { override queryParty(partyPokemon: PlayerPokemon[]): PlayerPokemon[] {

View File

@ -1,4 +1,4 @@
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { DarkDealEncounter } from "./encounters/dark-deal-encounter"; import { DarkDealEncounter } from "./encounters/dark-deal-encounter";
import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter"; import { DepartmentStoreSaleEncounter } from "./encounters/department-store-sale-encounter";
@ -71,44 +71,44 @@ export const AVERAGE_ENCOUNTERS_PER_RUN_TARGET = 12;
export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15; export const ANTI_VARIANCE_WEIGHT_MODIFIER = 15;
export const EXTREME_ENCOUNTER_BIOMES = [ export const EXTREME_ENCOUNTER_BIOMES = [
Biome.SEA, BiomeId.SEA,
Biome.SEABED, BiomeId.SEABED,
Biome.BADLANDS, BiomeId.BADLANDS,
Biome.DESERT, BiomeId.DESERT,
Biome.ICE_CAVE, BiomeId.ICE_CAVE,
Biome.VOLCANO, BiomeId.VOLCANO,
Biome.WASTELAND, BiomeId.WASTELAND,
Biome.ABYSS, BiomeId.ABYSS,
Biome.SPACE, BiomeId.SPACE,
Biome.END, BiomeId.END,
]; ];
export const NON_EXTREME_ENCOUNTER_BIOMES = [ export const NON_EXTREME_ENCOUNTER_BIOMES = [
Biome.TOWN, BiomeId.TOWN,
Biome.PLAINS, BiomeId.PLAINS,
Biome.GRASS, BiomeId.GRASS,
Biome.TALL_GRASS, BiomeId.TALL_GRASS,
Biome.METROPOLIS, BiomeId.METROPOLIS,
Biome.FOREST, BiomeId.FOREST,
Biome.SWAMP, BiomeId.SWAMP,
Biome.BEACH, BiomeId.BEACH,
Biome.LAKE, BiomeId.LAKE,
Biome.MOUNTAIN, BiomeId.MOUNTAIN,
Biome.CAVE, BiomeId.CAVE,
Biome.MEADOW, BiomeId.MEADOW,
Biome.POWER_PLANT, BiomeId.POWER_PLANT,
Biome.GRAVEYARD, BiomeId.GRAVEYARD,
Biome.DOJO, BiomeId.DOJO,
Biome.FACTORY, BiomeId.FACTORY,
Biome.RUINS, BiomeId.RUINS,
Biome.CONSTRUCTION_SITE, BiomeId.CONSTRUCTION_SITE,
Biome.JUNGLE, BiomeId.JUNGLE,
Biome.FAIRY_CAVE, BiomeId.FAIRY_CAVE,
Biome.TEMPLE, BiomeId.TEMPLE,
Biome.SLUM, BiomeId.SLUM,
Biome.SNOWY_FOREST, BiomeId.SNOWY_FOREST,
Biome.ISLAND, BiomeId.ISLAND,
Biome.LABORATORY, BiomeId.LABORATORY,
]; ];
/** /**
@ -120,55 +120,55 @@ export const NON_EXTREME_ENCOUNTER_BIOMES = [
* + ICE_CAVE * + ICE_CAVE
*/ */
export const HUMAN_TRANSITABLE_BIOMES = [ export const HUMAN_TRANSITABLE_BIOMES = [
Biome.TOWN, BiomeId.TOWN,
Biome.PLAINS, BiomeId.PLAINS,
Biome.GRASS, BiomeId.GRASS,
Biome.TALL_GRASS, BiomeId.TALL_GRASS,
Biome.METROPOLIS, BiomeId.METROPOLIS,
Biome.FOREST, BiomeId.FOREST,
Biome.SWAMP, BiomeId.SWAMP,
Biome.BEACH, BiomeId.BEACH,
Biome.LAKE, BiomeId.LAKE,
Biome.MOUNTAIN, BiomeId.MOUNTAIN,
Biome.BADLANDS, BiomeId.BADLANDS,
Biome.CAVE, BiomeId.CAVE,
Biome.DESERT, BiomeId.DESERT,
Biome.ICE_CAVE, BiomeId.ICE_CAVE,
Biome.MEADOW, BiomeId.MEADOW,
Biome.POWER_PLANT, BiomeId.POWER_PLANT,
Biome.GRAVEYARD, BiomeId.GRAVEYARD,
Biome.DOJO, BiomeId.DOJO,
Biome.FACTORY, BiomeId.FACTORY,
Biome.RUINS, BiomeId.RUINS,
Biome.CONSTRUCTION_SITE, BiomeId.CONSTRUCTION_SITE,
Biome.JUNGLE, BiomeId.JUNGLE,
Biome.FAIRY_CAVE, BiomeId.FAIRY_CAVE,
Biome.TEMPLE, BiomeId.TEMPLE,
Biome.SLUM, BiomeId.SLUM,
Biome.SNOWY_FOREST, BiomeId.SNOWY_FOREST,
Biome.ISLAND, BiomeId.ISLAND,
Biome.LABORATORY, BiomeId.LABORATORY,
]; ];
/** /**
* Places where you could expect a town or city, some form of large civilization * Places where you could expect a town or city, some form of large civilization
*/ */
export const CIVILIZATION_ENCOUNTER_BIOMES = [ export const CIVILIZATION_ENCOUNTER_BIOMES = [
Biome.TOWN, BiomeId.TOWN,
Biome.PLAINS, BiomeId.PLAINS,
Biome.GRASS, BiomeId.GRASS,
Biome.TALL_GRASS, BiomeId.TALL_GRASS,
Biome.METROPOLIS, BiomeId.METROPOLIS,
Biome.BEACH, BiomeId.BEACH,
Biome.LAKE, BiomeId.LAKE,
Biome.MEADOW, BiomeId.MEADOW,
Biome.POWER_PLANT, BiomeId.POWER_PLANT,
Biome.GRAVEYARD, BiomeId.GRAVEYARD,
Biome.DOJO, BiomeId.DOJO,
Biome.FACTORY, BiomeId.FACTORY,
Biome.CONSTRUCTION_SITE, BiomeId.CONSTRUCTION_SITE,
Biome.SLUM, BiomeId.SLUM,
Biome.ISLAND, BiomeId.ISLAND,
]; ];
export const allMysteryEncounters: { export const allMysteryEncounters: {
@ -224,41 +224,41 @@ const anyBiomeEncounters: MysteryEncounterType[] = [
* Adding specific Encounters to the mysteryEncountersByBiome map is for specific cases and special circumstances * Adding specific Encounters to the mysteryEncountersByBiome map is for specific cases and special circumstances
* that biome groups do not cover * that biome groups do not cover
*/ */
export const mysteryEncountersByBiome = new Map<Biome, MysteryEncounterType[]>([ export const mysteryEncountersByBiome = new Map<BiomeId, MysteryEncounterType[]>([
[Biome.TOWN, []], [BiomeId.TOWN, []],
[Biome.PLAINS, [MysteryEncounterType.SLUMBERING_SNORLAX]], [BiomeId.PLAINS, [MysteryEncounterType.SLUMBERING_SNORLAX]],
[Biome.GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]], [BiomeId.GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.TALL_GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]], [BiomeId.TALL_GRASS, [MysteryEncounterType.SLUMBERING_SNORLAX, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.METROPOLIS, []], [BiomeId.METROPOLIS, []],
[Biome.FOREST, [MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.ABSOLUTE_AVARICE]], [BiomeId.FOREST, [MysteryEncounterType.SAFARI_ZONE, MysteryEncounterType.ABSOLUTE_AVARICE]],
[Biome.SEA, [MysteryEncounterType.LOST_AT_SEA]], [BiomeId.SEA, [MysteryEncounterType.LOST_AT_SEA]],
[Biome.SWAMP, [MysteryEncounterType.SAFARI_ZONE]], [BiomeId.SWAMP, [MysteryEncounterType.SAFARI_ZONE]],
[Biome.BEACH, []], [BiomeId.BEACH, []],
[Biome.LAKE, []], [BiomeId.LAKE, []],
[Biome.SEABED, []], [BiomeId.SEABED, []],
[Biome.MOUNTAIN, []], [BiomeId.MOUNTAIN, []],
[Biome.BADLANDS, [MysteryEncounterType.DANCING_LESSONS]], [BiomeId.BADLANDS, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.CAVE, [MysteryEncounterType.THE_STRONG_STUFF]], [BiomeId.CAVE, [MysteryEncounterType.THE_STRONG_STUFF]],
[Biome.DESERT, [MysteryEncounterType.DANCING_LESSONS]], [BiomeId.DESERT, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.ICE_CAVE, []], [BiomeId.ICE_CAVE, []],
[Biome.MEADOW, []], [BiomeId.MEADOW, []],
[Biome.POWER_PLANT, []], [BiomeId.POWER_PLANT, []],
[Biome.VOLCANO, [MysteryEncounterType.FIERY_FALLOUT, MysteryEncounterType.DANCING_LESSONS]], [BiomeId.VOLCANO, [MysteryEncounterType.FIERY_FALLOUT, MysteryEncounterType.DANCING_LESSONS]],
[Biome.GRAVEYARD, []], [BiomeId.GRAVEYARD, []],
[Biome.DOJO, []], [BiomeId.DOJO, []],
[Biome.FACTORY, []], [BiomeId.FACTORY, []],
[Biome.RUINS, []], [BiomeId.RUINS, []],
[Biome.WASTELAND, [MysteryEncounterType.DANCING_LESSONS]], [BiomeId.WASTELAND, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.ABYSS, [MysteryEncounterType.DANCING_LESSONS]], [BiomeId.ABYSS, [MysteryEncounterType.DANCING_LESSONS]],
[Biome.SPACE, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]], [BiomeId.SPACE, [MysteryEncounterType.THE_EXPERT_POKEMON_BREEDER]],
[Biome.CONSTRUCTION_SITE, []], [BiomeId.CONSTRUCTION_SITE, []],
[Biome.JUNGLE, [MysteryEncounterType.SAFARI_ZONE]], [BiomeId.JUNGLE, [MysteryEncounterType.SAFARI_ZONE]],
[Biome.FAIRY_CAVE, []], [BiomeId.FAIRY_CAVE, []],
[Biome.TEMPLE, []], [BiomeId.TEMPLE, []],
[Biome.SLUM, []], [BiomeId.SLUM, []],
[Biome.SNOWY_FOREST, []], [BiomeId.SNOWY_FOREST, []],
[Biome.ISLAND, []], [BiomeId.ISLAND, []],
[Biome.LABORATORY, []], [BiomeId.LABORATORY, []],
]); ]);
export function initMysteryEncounters() { export function initMysteryEncounters() {

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@ -1,4 +1,4 @@
import type { Moves } from "#app/enums/moves"; import type { MoveId } from "#enums/move-id";
import type { PlayerPokemon } from "#app/field/pokemon"; import type { PlayerPokemon } from "#app/field/pokemon";
import { PokemonMove } from "#app/field/pokemon"; import { PokemonMove } from "#app/field/pokemon";
import { isNullOrUndefined } from "#app/utils/common"; import { isNullOrUndefined } from "#app/utils/common";
@ -21,13 +21,13 @@ export interface CanLearnMoveRequirementOptions {
* Requires that a pokemon can learn a specific move/moveset. * Requires that a pokemon can learn a specific move/moveset.
*/ */
export class CanLearnMoveRequirement extends EncounterPokemonRequirement { export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
private readonly requiredMoves: Moves[]; private readonly requiredMoves: MoveId[];
private readonly excludeLevelMoves?: boolean; private readonly excludeLevelMoves?: boolean;
private readonly excludeTmMoves?: boolean; private readonly excludeTmMoves?: boolean;
private readonly excludeEggMoves?: boolean; private readonly excludeEggMoves?: boolean;
private readonly includeFainted?: boolean; private readonly includeFainted?: boolean;
constructor(requiredMoves: Moves | Moves[], options: CanLearnMoveRequirementOptions = {}) { constructor(requiredMoves: MoveId | MoveId[], options: CanLearnMoveRequirementOptions = {}) {
super(); super();
this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves]; this.requiredMoves = Array.isArray(requiredMoves) ? requiredMoves : [requiredMoves];
@ -69,12 +69,12 @@ export class CanLearnMoveRequirement extends EncounterPokemonRequirement {
return ["requiredMoves", this.requiredMoves.map(m => new PokemonMove(m).getName()).join(", ")]; return ["requiredMoves", this.requiredMoves.map(m => new PokemonMove(m).getName()).join(", ")];
} }
private getPokemonLevelMoves(pkm: PlayerPokemon): Moves[] { private getPokemonLevelMoves(pkm: PlayerPokemon): MoveId[] {
return pkm.getLevelMoves().map(([_level, move]) => move); return pkm.getLevelMoves().map(([_level, move]) => move);
} }
private getAllPokemonMoves(pkm: PlayerPokemon): Moves[] { private getAllPokemonMoves(pkm: PlayerPokemon): MoveId[] {
const allPokemonMoves: Moves[] = []; const allPokemonMoves: MoveId[] = [];
if (!this.excludeLevelMoves) { if (!this.excludeLevelMoves) {
allPokemonMoves.push(...(this.getPokemonLevelMoves(pkm) ?? [])); allPokemonMoves.push(...(this.getPokemonLevelMoves(pkm) ?? []));

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@ -1,130 +1,137 @@
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
/** /**
* Moves that "steal" things * Moves that "steal" things
*/ */
export const STEALING_MOVES = [Moves.PLUCK, Moves.COVET, Moves.KNOCK_OFF, Moves.THIEF, Moves.TRICK, Moves.SWITCHEROO]; export const STEALING_MOVES = [
MoveId.PLUCK,
MoveId.COVET,
MoveId.KNOCK_OFF,
MoveId.THIEF,
MoveId.TRICK,
MoveId.SWITCHEROO,
];
/** /**
* Moves that "charm" someone * Moves that "charm" someone
*/ */
export const CHARMING_MOVES = [ export const CHARMING_MOVES = [
Moves.CHARM, MoveId.CHARM,
Moves.FLATTER, MoveId.FLATTER,
Moves.DRAGON_CHEER, MoveId.DRAGON_CHEER,
Moves.ALLURING_VOICE, MoveId.ALLURING_VOICE,
Moves.ATTRACT, MoveId.ATTRACT,
Moves.SWEET_SCENT, MoveId.SWEET_SCENT,
Moves.CAPTIVATE, MoveId.CAPTIVATE,
Moves.AROMATIC_MIST, MoveId.AROMATIC_MIST,
]; ];
/** /**
* Moves for the Dancer ability * Moves for the Dancer ability
*/ */
export const DANCING_MOVES = [ export const DANCING_MOVES = [
Moves.AQUA_STEP, MoveId.AQUA_STEP,
Moves.CLANGOROUS_SOUL, MoveId.CLANGOROUS_SOUL,
Moves.DRAGON_DANCE, MoveId.DRAGON_DANCE,
Moves.FEATHER_DANCE, MoveId.FEATHER_DANCE,
Moves.FIERY_DANCE, MoveId.FIERY_DANCE,
Moves.LUNAR_DANCE, MoveId.LUNAR_DANCE,
Moves.PETAL_DANCE, MoveId.PETAL_DANCE,
Moves.REVELATION_DANCE, MoveId.REVELATION_DANCE,
Moves.QUIVER_DANCE, MoveId.QUIVER_DANCE,
Moves.SWORDS_DANCE, MoveId.SWORDS_DANCE,
Moves.TEETER_DANCE, MoveId.TEETER_DANCE,
Moves.VICTORY_DANCE, MoveId.VICTORY_DANCE,
]; ];
/** /**
* Moves that can distract someone/something * Moves that can distract someone/something
*/ */
export const DISTRACTION_MOVES = [ export const DISTRACTION_MOVES = [
Moves.FAKE_OUT, MoveId.FAKE_OUT,
Moves.FOLLOW_ME, MoveId.FOLLOW_ME,
Moves.TAUNT, MoveId.TAUNT,
Moves.ROAR, MoveId.ROAR,
Moves.TELEPORT, MoveId.TELEPORT,
Moves.CHARM, MoveId.CHARM,
Moves.FAKE_TEARS, MoveId.FAKE_TEARS,
Moves.TICKLE, MoveId.TICKLE,
Moves.CAPTIVATE, MoveId.CAPTIVATE,
Moves.RAGE_POWDER, MoveId.RAGE_POWDER,
Moves.SUBSTITUTE, MoveId.SUBSTITUTE,
Moves.SHED_TAIL, MoveId.SHED_TAIL,
]; ];
/** /**
* Moves that protect in some way * Moves that protect in some way
*/ */
export const PROTECTING_MOVES = [ export const PROTECTING_MOVES = [
Moves.PROTECT, MoveId.PROTECT,
Moves.WIDE_GUARD, MoveId.WIDE_GUARD,
Moves.MAX_GUARD, MoveId.MAX_GUARD,
Moves.SAFEGUARD, MoveId.SAFEGUARD,
Moves.REFLECT, MoveId.REFLECT,
Moves.BARRIER, MoveId.BARRIER,
Moves.QUICK_GUARD, MoveId.QUICK_GUARD,
Moves.FLOWER_SHIELD, MoveId.FLOWER_SHIELD,
Moves.KINGS_SHIELD, MoveId.KINGS_SHIELD,
Moves.CRAFTY_SHIELD, MoveId.CRAFTY_SHIELD,
Moves.SPIKY_SHIELD, MoveId.SPIKY_SHIELD,
Moves.OBSTRUCT, MoveId.OBSTRUCT,
Moves.DETECT, MoveId.DETECT,
]; ];
/** /**
* Moves that (loosely) can be used to trap/rob someone * Moves that (loosely) can be used to trap/rob someone
*/ */
export const EXTORTION_MOVES = [ export const EXTORTION_MOVES = [
Moves.BIND, MoveId.BIND,
Moves.CLAMP, MoveId.CLAMP,
Moves.INFESTATION, MoveId.INFESTATION,
Moves.SAND_TOMB, MoveId.SAND_TOMB,
Moves.SNAP_TRAP, MoveId.SNAP_TRAP,
Moves.THUNDER_CAGE, MoveId.THUNDER_CAGE,
Moves.WRAP, MoveId.WRAP,
Moves.SPIRIT_SHACKLE, MoveId.SPIRIT_SHACKLE,
Moves.MEAN_LOOK, MoveId.MEAN_LOOK,
Moves.JAW_LOCK, MoveId.JAW_LOCK,
Moves.BLOCK, MoveId.BLOCK,
Moves.SPIDER_WEB, MoveId.SPIDER_WEB,
Moves.ANCHOR_SHOT, MoveId.ANCHOR_SHOT,
Moves.OCTOLOCK, MoveId.OCTOLOCK,
Moves.PURSUIT, MoveId.PURSUIT,
Moves.CONSTRICT, MoveId.CONSTRICT,
Moves.BEAT_UP, MoveId.BEAT_UP,
Moves.COIL, MoveId.COIL,
Moves.WRING_OUT, MoveId.WRING_OUT,
Moves.STRING_SHOT, MoveId.STRING_SHOT,
]; ];
/** /**
* Abilities that (loosely) can be used to trap/rob someone * Abilities that (loosely) can be used to trap/rob someone
*/ */
export const EXTORTION_ABILITIES = [ export const EXTORTION_ABILITIES = [
Abilities.INTIMIDATE, AbilityId.INTIMIDATE,
Abilities.ARENA_TRAP, AbilityId.ARENA_TRAP,
Abilities.SHADOW_TAG, AbilityId.SHADOW_TAG,
Abilities.SUCTION_CUPS, AbilityId.SUCTION_CUPS,
Abilities.STICKY_HOLD, AbilityId.STICKY_HOLD,
]; ];
/** /**
* Abilities that signify resistance to fire * Abilities that signify resistance to fire
*/ */
export const FIRE_RESISTANT_ABILITIES = [ export const FIRE_RESISTANT_ABILITIES = [
Abilities.FLAME_BODY, AbilityId.FLAME_BODY,
Abilities.FLASH_FIRE, AbilityId.FLASH_FIRE,
Abilities.WELL_BAKED_BODY, AbilityId.WELL_BAKED_BODY,
Abilities.HEATPROOF, AbilityId.HEATPROOF,
Abilities.THERMAL_EXCHANGE, AbilityId.THERMAL_EXCHANGE,
Abilities.THICK_FAT, AbilityId.THICK_FAT,
Abilities.WATER_BUBBLE, AbilityId.WATER_BUBBLE,
Abilities.MAGMA_ARMOR, AbilityId.MAGMA_ARMOR,
Abilities.WATER_VEIL, AbilityId.WATER_VEIL,
Abilities.STEAM_ENGINE, AbilityId.STEAM_ENGINE,
Abilities.PRIMORDIAL_SEA, AbilityId.PRIMORDIAL_SEA,
]; ];

View File

@ -33,13 +33,13 @@ import { PartyUiMode } from "#app/ui/party-ui-handler";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common"; import { isNullOrUndefined, randSeedInt, randomString, randSeedItem } from "#app/utils/common";
import type { BattlerTagType } from "#enums/battler-tag-type"; import type { BattlerTagType } from "#enums/battler-tag-type";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import type { TrainerType } from "#enums/trainer-type"; import type { TrainerType } from "#enums/trainer-type";
import i18next from "i18next"; import i18next from "i18next";
import Trainer, { TrainerVariant } from "#app/field/trainer"; import Trainer, { TrainerVariant } from "#app/field/trainer";
import type { Gender } from "#app/data/gender"; import type { Gender } from "#app/data/gender";
import type { Nature } from "#enums/nature"; import type { Nature } from "#enums/nature";
import type { Moves } from "#enums/moves"; import type { MoveId } from "#enums/move-id";
import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims"; import { initMoveAnim, loadMoveAnimAssets } from "#app/data/battle-anims";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { Status } from "#app/data/status-effect"; import { Status } from "#app/data/status-effect";
@ -106,7 +106,7 @@ export interface EnemyPokemonConfig {
level?: number; level?: number;
gender?: Gender; gender?: Gender;
passive?: boolean; passive?: boolean;
moveSet?: Moves[]; moveSet?: MoveId[];
nature?: Nature; nature?: Nature;
ivs?: [number, number, number, number, number, number]; ivs?: [number, number, number, number, number, number];
shiny?: boolean; shiny?: boolean;
@ -460,7 +460,7 @@ export async function initBattleWithEnemyConfig(partyConfig: EnemyPartyConfig):
* This promise does not need to be awaited on if called in an encounter onInit (will just load lazily) * This promise does not need to be awaited on if called in an encounter onInit (will just load lazily)
* @param moves * @param moves
*/ */
export function loadCustomMovesForEncounter(moves: Moves | Moves[]) { export function loadCustomMovesForEncounter(moves: MoveId | MoveId[]) {
moves = Array.isArray(moves) ? moves : [moves]; moves = Array.isArray(moves) ? moves : [moves];
return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves)); return Promise.all(moves.map(move => initMoveAnim(move))).then(() => loadMoveAnimAssets(moves));
} }
@ -769,7 +769,7 @@ export function setEncounterRewards(
if (customShopRewards) { if (customShopRewards) {
globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards)); globalScene.unshiftPhase(new SelectModifierPhase(0, undefined, customShopRewards));
} else { } else {
globalScene.tryRemovePhase(p => p instanceof SelectModifierPhase); globalScene.tryRemovePhase(p => p.is("MysteryEncounterRewardsPhase"));
} }
if (eggRewards) { if (eggRewards) {
@ -1088,16 +1088,16 @@ export function getRandomEncounterSpecies(level: number, isBoss = false, rerollH
export function calculateMEAggregateStats(baseSpawnWeight: number) { export function calculateMEAggregateStats(baseSpawnWeight: number) {
const numRuns = 1000; const numRuns = 1000;
let run = 0; let run = 0;
const biomes = Object.keys(Biome).filter(key => Number.isNaN(Number(key))); const biomes = Object.keys(BiomeId).filter(key => Number.isNaN(Number(key)));
const alwaysPickTheseBiomes = [ const alwaysPickTheseBiomes = [
Biome.ISLAND, BiomeId.ISLAND,
Biome.ABYSS, BiomeId.ABYSS,
Biome.WASTELAND, BiomeId.WASTELAND,
Biome.FAIRY_CAVE, BiomeId.FAIRY_CAVE,
Biome.TEMPLE, BiomeId.TEMPLE,
Biome.LABORATORY, BiomeId.LABORATORY,
Biome.SPACE, BiomeId.SPACE,
Biome.WASTELAND, BiomeId.WASTELAND,
]; ];
const calculateNumEncounters = (): any[] => { const calculateNumEncounters = (): any[] => {
@ -1106,7 +1106,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
let mostRecentEncounterWave = 0; let mostRecentEncounterWave = 0;
const encountersByBiome = new Map<string, number>(biomes.map(b => [b, 0])); const encountersByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
const validMEfloorsByBiome = new Map<string, number>(biomes.map(b => [b, 0])); const validMEfloorsByBiome = new Map<string, number>(biomes.map(b => [b, 0]));
let currentBiome = Biome.TOWN; let currentBiome = BiomeId.TOWN;
let currentArena = globalScene.newArena(currentBiome); let currentArena = globalScene.newArena(currentBiome);
globalScene.setSeed(randomString(24)); globalScene.setSeed(randomString(24));
globalScene.resetSeed(); globalScene.resetSeed();
@ -1119,9 +1119,9 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
// New biome // New biome
if (i % 10 === 1) { if (i % 10 === 1) {
if (Array.isArray(biomeLinks[currentBiome])) { if (Array.isArray(biomeLinks[currentBiome])) {
let biomes: Biome[]; let biomes: BiomeId[];
globalScene.executeWithSeedOffset(() => { globalScene.executeWithSeedOffset(() => {
biomes = (biomeLinks[currentBiome] as (Biome | [Biome, number])[]) biomes = (biomeLinks[currentBiome] as (BiomeId | [BiomeId, number])[])
.filter(b => { .filter(b => {
return !Array.isArray(b) || !randSeedInt(b[1]); return !Array.isArray(b) || !randSeedInt(b[1]);
}) })
@ -1136,10 +1136,10 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
} }
} }
} else if (biomeLinks.hasOwnProperty(currentBiome)) { } else if (biomeLinks.hasOwnProperty(currentBiome)) {
currentBiome = biomeLinks[currentBiome] as Biome; currentBiome = biomeLinks[currentBiome] as BiomeId;
} else { } else {
if (!(i % 50)) { if (!(i % 50)) {
currentBiome = Biome.END; currentBiome = BiomeId.END;
} else { } else {
currentBiome = globalScene.generateRandomBiome(i); currentBiome = globalScene.generateRandomBiome(i);
} }
@ -1161,7 +1161,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
// Otherwise, roll encounter // Otherwise, roll encounter
const roll = randSeedInt(256); const roll = randSeedInt(256);
validMEfloorsByBiome.set(Biome[currentBiome], (validMEfloorsByBiome.get(Biome[currentBiome]) ?? 0) + 1); validMEfloorsByBiome.set(BiomeId[currentBiome], (validMEfloorsByBiome.get(BiomeId[currentBiome]) ?? 0) + 1);
// If total number of encounters is lower than expected for the run, slightly favor a new encounter // If total number of encounters is lower than expected for the run, slightly favor a new encounter
// Do the reverse as well // Do the reverse as well
@ -1197,7 +1197,7 @@ export function calculateMEAggregateStats(baseSpawnWeight: number) {
: tierValue > rareThreshold : tierValue > rareThreshold
? ++numEncounters[2] ? ++numEncounters[2]
: ++numEncounters[3]; : ++numEncounters[3];
encountersByBiome.set(Biome[currentBiome], (encountersByBiome.get(Biome[currentBiome]) ?? 0) + 1); encountersByBiome.set(BiomeId[currentBiome], (encountersByBiome.get(BiomeId[currentBiome]) ?? 0) + 1);
} else { } else {
encounterRate += WEIGHT_INCREMENT_ON_SPAWN_MISS; encounterRate += WEIGHT_INCREMENT_ON_SPAWN_MISS;
} }

View File

@ -17,7 +17,7 @@ import { achvs } from "#app/system/achv";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
import type { PartyOption } from "#app/ui/party-ui-handler"; import type { PartyOption } from "#app/ui/party-ui-handler";
import { PartyUiMode } from "#app/ui/party-ui-handler"; import { PartyUiMode } from "#app/ui/party-ui-handler";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import type { PokemonType } from "#enums/pokemon-type"; import type { PokemonType } from "#enums/pokemon-type";
import type PokemonSpecies from "#app/data/pokemon-species"; import type PokemonSpecies from "#app/data/pokemon-species";
import { getPokemonSpecies } from "#app/data/pokemon-species"; import { getPokemonSpecies } from "#app/data/pokemon-species";
@ -35,7 +35,7 @@ import type { PermanentStat } from "#enums/stat";
import { VictoryPhase } from "#app/phases/victory-phase"; import { VictoryPhase } from "#app/phases/victory-phase";
import { SummaryUiMode } from "#app/ui/summary-ui-handler"; import { SummaryUiMode } from "#app/ui/summary-ui-handler";
import { CustomPokemonData } from "#app/data/custom-pokemon-data"; import { CustomPokemonData } from "#app/data/custom-pokemon-data";
import type { Abilities } from "#enums/abilities"; import type { AbilityId } from "#enums/ability-id";
import type { PokeballType } from "#enums/pokeball"; import type { PokeballType } from "#enums/pokeball";
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
@ -51,7 +51,7 @@ export const STANDARD_ENCOUNTER_BOOSTED_LEVEL_MODIFIER = 1;
* @param variant * @param variant
*/ */
export function getSpriteKeysFromSpecies( export function getSpriteKeysFromSpecies(
species: Species, species: SpeciesId,
female?: boolean, female?: boolean,
formIndex?: number, formIndex?: number,
shiny?: boolean, shiny?: boolean,
@ -247,17 +247,17 @@ export function getHighestStatTotalPlayerPokemon(isAllowed = false, isFainted =
*/ */
export function getRandomSpeciesByStarterCost( export function getRandomSpeciesByStarterCost(
starterTiers: number | [number, number], starterTiers: number | [number, number],
excludedSpecies?: Species[], excludedSpecies?: SpeciesId[],
types?: PokemonType[], types?: PokemonType[],
allowSubLegendary = true, allowSubLegendary = true,
allowLegendary = true, allowLegendary = true,
allowMythical = true, allowMythical = true,
): Species { ): SpeciesId {
let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers; let min = Array.isArray(starterTiers) ? starterTiers[0] : starterTiers;
let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers; let max = Array.isArray(starterTiers) ? starterTiers[1] : starterTiers;
let filteredSpecies: [PokemonSpecies, number][] = Object.keys(speciesStarterCosts) let filteredSpecies: [PokemonSpecies, number][] = Object.keys(speciesStarterCosts)
.map(s => [Number.parseInt(s) as Species, speciesStarterCosts[s] as number]) .map(s => [Number.parseInt(s) as SpeciesId, speciesStarterCosts[s] as number])
.filter(s => { .filter(s => {
const pokemonSpecies = getPokemonSpecies(s[0]); const pokemonSpecies = getPokemonSpecies(s[0]);
return ( return (
@ -294,7 +294,7 @@ export function getRandomSpeciesByStarterCost(
return Phaser.Math.RND.shuffle(tryFilterStarterTiers)[index][0].speciesId; return Phaser.Math.RND.shuffle(tryFilterStarterTiers)[index][0].speciesId;
} }
return Species.BULBASAUR; return SpeciesId.BULBASAUR;
} }
/** /**
@ -903,34 +903,34 @@ export function doPlayerFlee(pokemon: EnemyPokemon): Promise<void> {
/** /**
* Bug Species and their corresponding weights * Bug Species and their corresponding weights
*/ */
const GOLDEN_BUG_NET_SPECIES_POOL: [Species, number][] = [ const GOLDEN_BUG_NET_SPECIES_POOL: [SpeciesId, number][] = [
[Species.SCYTHER, 40], [SpeciesId.SCYTHER, 40],
[Species.SCIZOR, 40], [SpeciesId.SCIZOR, 40],
[Species.KLEAVOR, 40], [SpeciesId.KLEAVOR, 40],
[Species.PINSIR, 40], [SpeciesId.PINSIR, 40],
[Species.HERACROSS, 40], [SpeciesId.HERACROSS, 40],
[Species.YANMA, 40], [SpeciesId.YANMA, 40],
[Species.YANMEGA, 40], [SpeciesId.YANMEGA, 40],
[Species.SHUCKLE, 40], [SpeciesId.SHUCKLE, 40],
[Species.ANORITH, 40], [SpeciesId.ANORITH, 40],
[Species.ARMALDO, 40], [SpeciesId.ARMALDO, 40],
[Species.ESCAVALIER, 40], [SpeciesId.ESCAVALIER, 40],
[Species.ACCELGOR, 40], [SpeciesId.ACCELGOR, 40],
[Species.JOLTIK, 40], [SpeciesId.JOLTIK, 40],
[Species.GALVANTULA, 40], [SpeciesId.GALVANTULA, 40],
[Species.DURANT, 40], [SpeciesId.DURANT, 40],
[Species.LARVESTA, 40], [SpeciesId.LARVESTA, 40],
[Species.VOLCARONA, 40], [SpeciesId.VOLCARONA, 40],
[Species.DEWPIDER, 40], [SpeciesId.DEWPIDER, 40],
[Species.ARAQUANID, 40], [SpeciesId.ARAQUANID, 40],
[Species.WIMPOD, 40], [SpeciesId.WIMPOD, 40],
[Species.GOLISOPOD, 40], [SpeciesId.GOLISOPOD, 40],
[Species.SIZZLIPEDE, 40], [SpeciesId.SIZZLIPEDE, 40],
[Species.CENTISKORCH, 40], [SpeciesId.CENTISKORCH, 40],
[Species.NYMBLE, 40], [SpeciesId.NYMBLE, 40],
[Species.LOKIX, 40], [SpeciesId.LOKIX, 40],
[Species.BUZZWOLE, 1], [SpeciesId.BUZZWOLE, 1],
[Species.PHEROMOSA, 1], [SpeciesId.PHEROMOSA, 1],
]; ];
/** /**
@ -951,7 +951,7 @@ export function getGoldenBugNetSpecies(level: number): PokemonSpecies {
} }
// Defaults to Scyther // Defaults to Scyther
return getPokemonSpecies(Species.SCYTHER); return getPokemonSpecies(SpeciesId.SCYTHER);
} }
/** /**
@ -1024,7 +1024,7 @@ export function isPokemonValidForEncounterOptionSelection(
* Permanently overrides the ability (not passive) of a pokemon. * Permanently overrides the ability (not passive) of a pokemon.
* If the pokemon is a fusion, instead overrides the fused pokemon's ability. * If the pokemon is a fusion, instead overrides the fused pokemon's ability.
*/ */
export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: Abilities) { export function applyAbilityOverrideToPokemon(pokemon: Pokemon, ability: AbilityId) {
if (pokemon.isFusion()) { if (pokemon.isFusion()) {
if (!pokemon.fusionCustomPokemonData) { if (!pokemon.fusionCustomPokemonData) {
pokemon.fusionCustomPokemonData = new CustomPokemonData(); pokemon.fusionCustomPokemonData = new CustomPokemonData();

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@ -1,438 +1,443 @@
import type { TrainerTierPools } from "#app/data/trainers/typedefs"; import type { TrainerTierPools } from "#app/data/trainers/typedefs";
import { TrainerPoolTier } from "#enums/trainer-pool-tier"; import { TrainerPoolTier } from "#enums/trainer-pool-tier";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
/** Team Rocket's admin trainer pool. */ /** Team Rocket's admin trainer pool. */
const ROCKET: TrainerTierPools = { const ROCKET: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.RATTATA, SpeciesId.RATTATA,
Species.SPEAROW, SpeciesId.SPEAROW,
Species.EKANS, SpeciesId.EKANS,
Species.VILEPLUME, SpeciesId.VILEPLUME,
Species.DIGLETT, SpeciesId.DIGLETT,
Species.GROWLITHE, SpeciesId.GROWLITHE,
Species.GRIMER, SpeciesId.GRIMER,
Species.DROWZEE, SpeciesId.DROWZEE,
Species.VOLTORB, SpeciesId.VOLTORB,
Species.EXEGGCUTE, SpeciesId.EXEGGCUTE,
Species.CUBONE, SpeciesId.CUBONE,
Species.KOFFING, SpeciesId.KOFFING,
Species.MAGIKARP, SpeciesId.MAGIKARP,
Species.ZUBAT, SpeciesId.ZUBAT,
Species.ONIX, SpeciesId.ONIX,
Species.HOUNDOUR, SpeciesId.HOUNDOUR,
Species.MURKROW, SpeciesId.MURKROW,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.ABRA, SpeciesId.ABRA,
Species.GASTLY, SpeciesId.GASTLY,
Species.OMANYTE, SpeciesId.OMANYTE,
Species.KABUTO, SpeciesId.KABUTO,
Species.PORYGON, SpeciesId.PORYGON,
Species.MANKEY, SpeciesId.MANKEY,
Species.SCYTHER, SpeciesId.SCYTHER,
Species.ELEKID, SpeciesId.ELEKID,
Species.MAGBY, SpeciesId.MAGBY,
Species.ALOLA_SANDSHREW, SpeciesId.ALOLA_SANDSHREW,
Species.ALOLA_MEOWTH, SpeciesId.ALOLA_MEOWTH,
Species.ALOLA_GEODUDE, SpeciesId.ALOLA_GEODUDE,
Species.ALOLA_GRIMER, SpeciesId.ALOLA_GRIMER,
Species.PALDEA_TAUROS, SpeciesId.PALDEA_TAUROS,
], ],
[TrainerPoolTier.RARE]: [Species.DRATINI, Species.LARVITAR], [TrainerPoolTier.RARE]: [SpeciesId.DRATINI, SpeciesId.LARVITAR],
}; };
/** Team Magma's admin trainer pool */ /** Team Magma's admin trainer pool */
const MAGMA: TrainerTierPools = { const MAGMA: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.DIGLETT, SpeciesId.DIGLETT,
Species.GROWLITHE, SpeciesId.GROWLITHE,
Species.VULPIX, SpeciesId.VULPIX,
Species.KOFFING, SpeciesId.KOFFING,
Species.RHYHORN, SpeciesId.RHYHORN,
Species.SLUGMA, SpeciesId.SLUGMA,
Species.HOUNDOUR, SpeciesId.HOUNDOUR,
Species.POOCHYENA, SpeciesId.POOCHYENA,
Species.TORKOAL, SpeciesId.TORKOAL,
Species.ZANGOOSE, SpeciesId.ZANGOOSE,
Species.SOLROCK, SpeciesId.SOLROCK,
Species.BALTOY, SpeciesId.BALTOY,
Species.ROLYCOLY, SpeciesId.ROLYCOLY,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.MAGBY, SpeciesId.MAGBY,
Species.TRAPINCH, SpeciesId.TRAPINCH,
Species.LILEEP, SpeciesId.LILEEP,
Species.ANORITH, SpeciesId.ANORITH,
Species.GOLETT, SpeciesId.GOLETT,
Species.FLETCHLING, SpeciesId.FLETCHLING,
Species.SALANDIT, SpeciesId.SALANDIT,
Species.TURTONATOR, SpeciesId.TURTONATOR,
Species.TOEDSCOOL, SpeciesId.TOEDSCOOL,
Species.CAPSAKID, SpeciesId.CAPSAKID,
Species.HISUI_GROWLITHE, SpeciesId.HISUI_GROWLITHE,
], ],
[TrainerPoolTier.RARE]: [Species.CHARCADET, Species.ARON], [TrainerPoolTier.RARE]: [SpeciesId.CHARCADET, SpeciesId.ARON],
}; };
const AQUA: TrainerTierPools = { const AQUA: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.TENTACOOL, SpeciesId.TENTACOOL,
Species.GRIMER, SpeciesId.GRIMER,
Species.AZURILL, SpeciesId.AZURILL,
Species.CHINCHOU, SpeciesId.CHINCHOU,
Species.REMORAID, SpeciesId.REMORAID,
Species.POOCHYENA, SpeciesId.POOCHYENA,
Species.LOTAD, SpeciesId.LOTAD,
Species.WINGULL, SpeciesId.WINGULL,
Species.WAILMER, SpeciesId.WAILMER,
Species.SEVIPER, SpeciesId.SEVIPER,
Species.BARBOACH, SpeciesId.BARBOACH,
Species.CORPHISH, SpeciesId.CORPHISH,
Species.SPHEAL, SpeciesId.SPHEAL,
Species.CLAMPERL, SpeciesId.CLAMPERL,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.MANTYKE, SpeciesId.MANTYKE,
Species.HORSEA, SpeciesId.HORSEA,
Species.FEEBAS, SpeciesId.FEEBAS,
Species.TYMPOLE, SpeciesId.TYMPOLE,
Species.SKRELP, SpeciesId.SKRELP,
Species.WIMPOD, SpeciesId.WIMPOD,
Species.DHELMISE, SpeciesId.DHELMISE,
Species.ARROKUDA, SpeciesId.ARROKUDA,
Species.CLOBBOPUS, SpeciesId.CLOBBOPUS,
Species.HISUI_QWILFISH, SpeciesId.HISUI_QWILFISH,
Species.WIGLETT, SpeciesId.WIGLETT,
], ],
[TrainerPoolTier.RARE]: [Species.BASCULEGION, Species.DONDOZO], [TrainerPoolTier.RARE]: [SpeciesId.BASCULEGION, SpeciesId.DONDOZO],
}; };
const GALACTIC: TrainerTierPools = { const GALACTIC: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.ZUBAT, SpeciesId.ZUBAT,
Species.MAGNEMITE, SpeciesId.MAGNEMITE,
Species.RHYHORN, SpeciesId.RHYHORN,
Species.TANGELA, SpeciesId.TANGELA,
Species.LICKITUNG, SpeciesId.LICKITUNG,
Species.MAGIKARP, SpeciesId.MAGIKARP,
Species.YANMA, SpeciesId.YANMA,
Species.MURKROW, SpeciesId.MURKROW,
Species.SWINUB, SpeciesId.SWINUB,
Species.ELEKID, SpeciesId.ELEKID,
Species.MAGBY, SpeciesId.MAGBY,
Species.BRONZOR, SpeciesId.BRONZOR,
Species.SKORUPI, SpeciesId.SKORUPI,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.ABRA, SpeciesId.ABRA,
Species.GLIGAR, SpeciesId.GLIGAR,
Species.SNEASEL, SpeciesId.SNEASEL,
Species.DUSKULL, SpeciesId.DUSKULL,
Species.DRIFLOON, SpeciesId.DRIFLOON,
Species.CRANIDOS, SpeciesId.CRANIDOS,
Species.SHIELDON, SpeciesId.SHIELDON,
Species.ROTOM, SpeciesId.ROTOM,
Species.HISUI_QWILFISH, SpeciesId.HISUI_QWILFISH,
],
[TrainerPoolTier.RARE]: [
SpeciesId.SPIRITOMB,
SpeciesId.TEDDIURSA,
SpeciesId.HISUI_SNEASEL,
SpeciesId.HISUI_LILLIGANT,
], ],
[TrainerPoolTier.RARE]: [Species.SPIRITOMB, Species.TEDDIURSA, Species.HISUI_SNEASEL, Species.HISUI_LILLIGANT],
}; };
const PLASMA_ZINZOLIN: TrainerTierPools = { const PLASMA_ZINZOLIN: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.SNEASEL, SpeciesId.SNEASEL,
Species.SWINUB, SpeciesId.SWINUB,
Species.SNORUNT, SpeciesId.SNORUNT,
Species.SNOVER, SpeciesId.SNOVER,
Species.TIMBURR, SpeciesId.TIMBURR,
Species.TYMPOLE, SpeciesId.TYMPOLE,
Species.SANDILE, SpeciesId.SANDILE,
Species.DARUMAKA, SpeciesId.DARUMAKA,
Species.VANILLITE, SpeciesId.VANILLITE,
Species.FOONGUS, SpeciesId.FOONGUS,
Species.FRILLISH, SpeciesId.FRILLISH,
Species.JOLTIK, SpeciesId.JOLTIK,
Species.FERROSEED, SpeciesId.FERROSEED,
Species.CUBCHOO, SpeciesId.CUBCHOO,
Species.GALAR_DARUMAKA, SpeciesId.GALAR_DARUMAKA,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.SPHEAL, SpeciesId.SPHEAL,
Species.DRILBUR, SpeciesId.DRILBUR,
Species.SIGILYPH, SpeciesId.SIGILYPH,
Species.YAMASK, SpeciesId.YAMASK,
Species.ZORUA, SpeciesId.ZORUA,
Species.TYNAMO, SpeciesId.TYNAMO,
Species.MIENFOO, SpeciesId.MIENFOO,
Species.GOLETT, SpeciesId.GOLETT,
Species.PAWNIARD, SpeciesId.PAWNIARD,
Species.VULLABY, SpeciesId.VULLABY,
Species.DURANT, SpeciesId.DURANT,
Species.BERGMITE, SpeciesId.BERGMITE,
Species.EISCUE, SpeciesId.EISCUE,
Species.ALOLA_SANDSHREW, SpeciesId.ALOLA_SANDSHREW,
Species.HISUI_ZORUA, SpeciesId.HISUI_ZORUA,
], ],
[TrainerPoolTier.RARE]: [Species.DEINO, Species.FRIGIBAX, Species.HISUI_BRAVIARY], [TrainerPoolTier.RARE]: [SpeciesId.DEINO, SpeciesId.FRIGIBAX, SpeciesId.HISUI_BRAVIARY],
}; };
const PLASMA_COLRESS: TrainerTierPools = { const PLASMA_COLRESS: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.MAGNEMITE, SpeciesId.MAGNEMITE,
Species.GRIMER, SpeciesId.GRIMER,
Species.VOLTORB, SpeciesId.VOLTORB,
Species.PORYGON, SpeciesId.PORYGON,
Species.BRONZOR, SpeciesId.BRONZOR,
Species.ROTOM, SpeciesId.ROTOM,
Species.MUNNA, SpeciesId.MUNNA,
Species.DWEBBLE, SpeciesId.DWEBBLE,
Species.FERROSEED, SpeciesId.FERROSEED,
Species.ELGYEM, SpeciesId.ELGYEM,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.BELDUM, SpeciesId.BELDUM,
Species.SIGILYPH, SpeciesId.SIGILYPH,
Species.TIRTOUGA, SpeciesId.TIRTOUGA,
Species.ARCHEN, SpeciesId.ARCHEN,
Species.TYNAMO, SpeciesId.TYNAMO,
Species.GOLETT, SpeciesId.GOLETT,
Species.BLIPBUG, SpeciesId.BLIPBUG,
Species.VAROOM, SpeciesId.VAROOM,
Species.ALOLA_GRIMER, SpeciesId.ALOLA_GRIMER,
Species.HISUI_VOLTORB, SpeciesId.HISUI_VOLTORB,
], ],
[TrainerPoolTier.RARE]: [Species.ELEKID, Species.MAGBY, Species.PAWNIARD, Species.DURALUDON], [TrainerPoolTier.RARE]: [SpeciesId.ELEKID, SpeciesId.MAGBY, SpeciesId.PAWNIARD, SpeciesId.DURALUDON],
}; };
const FLARE: TrainerTierPools = { const FLARE: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.ELECTRIKE, SpeciesId.ELECTRIKE,
Species.SKORUPI, SpeciesId.SKORUPI,
Species.PURRLOIN, SpeciesId.PURRLOIN,
Species.FOONGUS, SpeciesId.FOONGUS,
Species.BUNNELBY, SpeciesId.BUNNELBY,
Species.FLETCHLING, SpeciesId.FLETCHLING,
Species.LITLEO, SpeciesId.LITLEO,
Species.PANGORO, SpeciesId.PANGORO,
Species.ESPURR, SpeciesId.ESPURR,
Species.INKAY, SpeciesId.INKAY,
Species.CLAUNCHER, SpeciesId.CLAUNCHER,
Species.HELIOPTILE, SpeciesId.HELIOPTILE,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.HOUNDOUR, SpeciesId.HOUNDOUR,
Species.SNEASEL, SpeciesId.SNEASEL,
Species.LITWICK, SpeciesId.LITWICK,
Species.HONEDGE, SpeciesId.HONEDGE,
Species.BINACLE, SpeciesId.BINACLE,
Species.SKRELP, SpeciesId.SKRELP,
Species.NOIBAT, SpeciesId.NOIBAT,
Species.PHANTUMP, SpeciesId.PHANTUMP,
Species.PUMPKABOO, SpeciesId.PUMPKABOO,
], ],
[TrainerPoolTier.RARE]: [Species.GOOMY, Species.HISUI_AVALUGG], [TrainerPoolTier.RARE]: [SpeciesId.GOOMY, SpeciesId.HISUI_AVALUGG],
}; };
const AETHER: TrainerTierPools = { const AETHER: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.ABRA, SpeciesId.ABRA,
Species.SLOWPOKE, SpeciesId.SLOWPOKE,
Species.MAGNEMITE, SpeciesId.MAGNEMITE,
Species.EXEGGUTOR, SpeciesId.EXEGGUTOR,
Species.NATU, SpeciesId.NATU,
Species.BALTOY, SpeciesId.BALTOY,
Species.MIME_JR, SpeciesId.MIME_JR,
Species.ELGYEM, SpeciesId.ELGYEM,
Species.INKAY, SpeciesId.INKAY,
Species.BRUXISH, SpeciesId.BRUXISH,
Species.BLIPBUG, SpeciesId.BLIPBUG,
Species.ALOLA_RAICHU, SpeciesId.ALOLA_RAICHU,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.RALTS, SpeciesId.RALTS,
Species.MEDITITE, SpeciesId.MEDITITE,
Species.BELDUM, SpeciesId.BELDUM,
Species.SOLOSIS, SpeciesId.SOLOSIS,
Species.HATENNA, SpeciesId.HATENNA,
Species.STANTLER, SpeciesId.STANTLER,
Species.GIRAFARIG, SpeciesId.GIRAFARIG,
Species.ALOLA_GRIMER, SpeciesId.ALOLA_GRIMER,
Species.GALAR_SLOWPOKE, SpeciesId.GALAR_SLOWPOKE,
], ],
[TrainerPoolTier.RARE]: [Species.PORYGON, Species.ARMAROUGE], [TrainerPoolTier.RARE]: [SpeciesId.PORYGON, SpeciesId.ARMAROUGE],
}; };
const SKULL: TrainerTierPools = { const SKULL: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.GASTLY, SpeciesId.GASTLY,
Species.KOFFING, SpeciesId.KOFFING,
Species.ZUBAT, SpeciesId.ZUBAT,
Species.VENONAT, SpeciesId.VENONAT,
Species.STUNKY, SpeciesId.STUNKY,
Species.CROAGUNK, SpeciesId.CROAGUNK,
Species.VENIPEDE, SpeciesId.VENIPEDE,
Species.SCRAGGY, SpeciesId.SCRAGGY,
Species.MAREANIE, SpeciesId.MAREANIE,
Species.FOMANTIS, SpeciesId.FOMANTIS,
Species.ALOLA_GRIMER, SpeciesId.ALOLA_GRIMER,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.NIDORAN_F, SpeciesId.NIDORAN_F,
Species.SKORUPI, SpeciesId.SKORUPI,
Species.PAWNIARD, SpeciesId.PAWNIARD,
Species.VULLABY, SpeciesId.VULLABY,
Species.TOXEL, SpeciesId.TOXEL,
Species.GLIMMET, SpeciesId.GLIMMET,
Species.PALDEA_WOOPER, SpeciesId.PALDEA_WOOPER,
Species.GALAR_SLOWPOKE, SpeciesId.GALAR_SLOWPOKE,
], ],
[TrainerPoolTier.RARE]: [Species.SKRELP, Species.HISUI_SNEASEL], [TrainerPoolTier.RARE]: [SpeciesId.SKRELP, SpeciesId.HISUI_SNEASEL],
}; };
const MACRO_COSMOS: TrainerTierPools = { const MACRO_COSMOS: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.VULPIX, SpeciesId.VULPIX,
Species.FEEBAS, SpeciesId.FEEBAS,
Species.MAWILE, SpeciesId.MAWILE,
Species.FROSLASS, SpeciesId.FROSLASS,
Species.GOTHITA, SpeciesId.GOTHITA,
Species.FLABEBE, SpeciesId.FLABEBE,
Species.SALANDIT, SpeciesId.SALANDIT,
Species.TSAREENA, SpeciesId.TSAREENA,
Species.SINISTEA, SpeciesId.SINISTEA,
Species.HATENNA, SpeciesId.HATENNA,
Species.INDEEDEE, SpeciesId.INDEEDEE,
Species.GALAR_PONYTA, SpeciesId.GALAR_PONYTA,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.TOGEPI, SpeciesId.TOGEPI,
Species.VULLABY, SpeciesId.VULLABY,
Species.MAREANIE, SpeciesId.MAREANIE,
Species.CUFANT, SpeciesId.CUFANT,
Species.TINKATINK, SpeciesId.TINKATINK,
Species.ALOLA_VULPIX, SpeciesId.ALOLA_VULPIX,
Species.GALAR_CORSOLA, SpeciesId.GALAR_CORSOLA,
], ],
[TrainerPoolTier.RARE]: [Species.APPLIN, Species.HISUI_LILLIGANT], [TrainerPoolTier.RARE]: [SpeciesId.APPLIN, SpeciesId.HISUI_LILLIGANT],
}; };
const STAR_DARK: TrainerTierPools = { const STAR_DARK: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.MURKROW, SpeciesId.MURKROW,
Species.SEEDOT, SpeciesId.SEEDOT,
Species.SABLEYE, SpeciesId.SABLEYE,
Species.CACNEA, SpeciesId.CACNEA,
Species.STUNKY, SpeciesId.STUNKY,
Species.SANDILE, SpeciesId.SANDILE,
Species.INKAY, SpeciesId.INKAY,
Species.NYMBLE, SpeciesId.NYMBLE,
Species.MASCHIFF, SpeciesId.MASCHIFF,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.UMBREON, SpeciesId.UMBREON,
Species.CORPHISH, SpeciesId.CORPHISH,
Species.SNEASEL, SpeciesId.SNEASEL,
Species.ZORUA, SpeciesId.ZORUA,
Species.IMPIDIMP, SpeciesId.IMPIDIMP,
Species.BOMBIRDIER, SpeciesId.BOMBIRDIER,
Species.GALAR_ZIGZAGOON, SpeciesId.GALAR_ZIGZAGOON,
], ],
[TrainerPoolTier.RARE]: [Species.DEINO, Species.SPRIGATITO], [TrainerPoolTier.RARE]: [SpeciesId.DEINO, SpeciesId.SPRIGATITO],
}; };
const STAR_FIRE: TrainerTierPools = { const STAR_FIRE: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.GROWLITHE, SpeciesId.GROWLITHE,
Species.HOUNDOUR, SpeciesId.HOUNDOUR,
Species.NUMEL, SpeciesId.NUMEL,
Species.TORKOAL, SpeciesId.TORKOAL,
Species.FLETCHLING, SpeciesId.FLETCHLING,
Species.LITLEO, SpeciesId.LITLEO,
Species.SIZZLIPEDE, SpeciesId.SIZZLIPEDE,
Species.ROLYCOLY, SpeciesId.ROLYCOLY,
Species.CAPSAKID, SpeciesId.CAPSAKID,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.PONYTA, SpeciesId.PONYTA,
Species.FLAREON, SpeciesId.FLAREON,
Species.MAGBY, SpeciesId.MAGBY,
Species.DARUMAKA, SpeciesId.DARUMAKA,
Species.LITWICK, SpeciesId.LITWICK,
Species.SALANDIT, SpeciesId.SALANDIT,
Species.TURTONATOR, SpeciesId.TURTONATOR,
], ],
[TrainerPoolTier.RARE]: [Species.LARVESTA, Species.FUECOCO], [TrainerPoolTier.RARE]: [SpeciesId.LARVESTA, SpeciesId.FUECOCO],
}; };
const STAR_POISON: TrainerTierPools = { const STAR_POISON: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.GRIMER, SpeciesId.GRIMER,
Species.VENONAT, SpeciesId.VENONAT,
Species.SEVIPER, SpeciesId.SEVIPER,
Species.STUNKY, SpeciesId.STUNKY,
Species.FOONGUS, SpeciesId.FOONGUS,
Species.MAREANIE, SpeciesId.MAREANIE,
Species.TOXEL, SpeciesId.TOXEL,
Species.GRAFAIAI, SpeciesId.GRAFAIAI,
Species.PALDEA_WOOPER, SpeciesId.PALDEA_WOOPER,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.ZUBAT, SpeciesId.ZUBAT,
Species.GASTLY, SpeciesId.GASTLY,
Species.SKRELP, SpeciesId.SKRELP,
Species.OVERQWIL, SpeciesId.OVERQWIL,
Species.ALOLA_GRIMER, SpeciesId.ALOLA_GRIMER,
Species.GALAR_SLOWPOKE, SpeciesId.GALAR_SLOWPOKE,
], ],
[TrainerPoolTier.RARE]: [Species.GLIMMET, Species.BULBASAUR], [TrainerPoolTier.RARE]: [SpeciesId.GLIMMET, SpeciesId.BULBASAUR],
}; };
const STAR_FAIRY: TrainerTierPools = { const STAR_FAIRY: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.IGGLYBUFF, SpeciesId.IGGLYBUFF,
Species.AZURILL, SpeciesId.AZURILL,
Species.COTTONEE, SpeciesId.COTTONEE,
Species.FLABEBE, SpeciesId.FLABEBE,
Species.KLEFKI, SpeciesId.KLEFKI,
Species.CUTIEFLY, SpeciesId.CUTIEFLY,
Species.HATENNA, SpeciesId.HATENNA,
Species.TINKATINK, SpeciesId.TINKATINK,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.CLEFFA, SpeciesId.CLEFFA,
Species.TOGEPI, SpeciesId.TOGEPI,
Species.GARDEVOIR, SpeciesId.GARDEVOIR,
Species.SYLVEON, SpeciesId.SYLVEON,
Species.MIMIKYU, SpeciesId.MIMIKYU,
Species.IMPIDIMP, SpeciesId.IMPIDIMP,
Species.ALOLA_VULPIX, SpeciesId.ALOLA_VULPIX,
], ],
[TrainerPoolTier.RARE]: [Species.GALAR_PONYTA, Species.POPPLIO], [TrainerPoolTier.RARE]: [SpeciesId.GALAR_PONYTA, SpeciesId.POPPLIO],
}; };
const STAR_FIGHTING: TrainerTierPools = { const STAR_FIGHTING: TrainerTierPools = {
[TrainerPoolTier.COMMON]: [ [TrainerPoolTier.COMMON]: [
Species.TYROGUE, SpeciesId.TYROGUE,
Species.SHROOMISH, SpeciesId.SHROOMISH,
Species.MAKUHITA, SpeciesId.MAKUHITA,
Species.RIOLU, SpeciesId.RIOLU,
Species.CROAGUNK, SpeciesId.CROAGUNK,
Species.SCRAGGY, SpeciesId.SCRAGGY,
Species.MIENFOO, SpeciesId.MIENFOO,
Species.PASSIMIAN, SpeciesId.PASSIMIAN,
Species.PAWMI, SpeciesId.PAWMI,
], ],
[TrainerPoolTier.UNCOMMON]: [ [TrainerPoolTier.UNCOMMON]: [
Species.MEDITITE, SpeciesId.MEDITITE,
Species.GALLADE, SpeciesId.GALLADE,
Species.TIMBURR, SpeciesId.TIMBURR,
Species.HAWLUCHA, SpeciesId.HAWLUCHA,
Species.STUFFUL, SpeciesId.STUFFUL,
Species.FALINKS, SpeciesId.FALINKS,
Species.FLAMIGO, SpeciesId.FLAMIGO,
Species.PALDEA_TAUROS, SpeciesId.PALDEA_TAUROS,
], ],
[TrainerPoolTier.RARE]: [Species.JANGMO_O, Species.QUAXLY], [TrainerPoolTier.RARE]: [SpeciesId.JANGMO_O, SpeciesId.QUAXLY],
}; };
export type EvilTeam = export type EvilTeam =

File diff suppressed because it is too large Load Diff

View File

@ -1,7 +1,7 @@
import type { EnemyPokemon } from "#app/field/pokemon"; import type { EnemyPokemon } from "#app/field/pokemon";
import type { PersistentModifier } from "#app/modifier/modifier"; import type { PersistentModifier } from "#app/modifier/modifier";
import type { PartyMemberStrength } from "#enums/party-member-strength"; import type { PartyMemberStrength } from "#enums/party-member-strength";
import type { Species } from "#enums/species"; import type { SpeciesId } from "#enums/species-id";
import type { TrainerConfig } from "./trainer-config"; import type { TrainerConfig } from "./trainer-config";
import type { TrainerPartyTemplate } from "./TrainerPartyTemplate"; import type { TrainerPartyTemplate } from "./TrainerPartyTemplate";
@ -11,7 +11,7 @@ export type GenModifiersFunc = (party: EnemyPokemon[]) => PersistentModifier[];
export type GenAIFunc = (party: EnemyPokemon[]) => void; export type GenAIFunc = (party: EnemyPokemon[]) => void;
export interface TrainerTierPools { export interface TrainerTierPools {
[key: number]: Species[]; [key: number]: SpeciesId[];
} }
export interface TrainerConfigs { export interface TrainerConfigs {
[key: number]: TrainerConfig; [key: number]: TrainerConfig;

View File

@ -1,4 +1,4 @@
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { getPokemonNameWithAffix } from "../messages"; import { getPokemonNameWithAffix } from "../messages";
import type Pokemon from "../field/pokemon"; import type Pokemon from "../field/pokemon";
@ -289,13 +289,13 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
let weatherPool: WeatherPoolEntry[] = []; let weatherPool: WeatherPoolEntry[] = [];
const hasSun = arena.getTimeOfDay() < 2; const hasSun = arena.getTimeOfDay() < 2;
switch (arena.biomeType) { switch (arena.biomeType) {
case Biome.GRASS: case BiomeId.GRASS:
weatherPool = [{ weatherType: WeatherType.NONE, weight: 7 }]; weatherPool = [{ weatherType: WeatherType.NONE, weight: 7 }];
if (hasSun) { if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 3 }); weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 3 });
} }
break; break;
case Biome.TALL_GRASS: case BiomeId.TALL_GRASS:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 }, { weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 5 }, { weatherType: WeatherType.RAIN, weight: 5 },
@ -304,26 +304,26 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 8 }); weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 8 });
} }
break; break;
case Biome.FOREST: case BiomeId.FOREST:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 }, { weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 5 }, { weatherType: WeatherType.RAIN, weight: 5 },
]; ];
break; break;
case Biome.SEA: case BiomeId.SEA:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 }, { weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.RAIN, weight: 12 }, { weatherType: WeatherType.RAIN, weight: 12 },
]; ];
break; break;
case Biome.SWAMP: case BiomeId.SWAMP:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 }, { weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.RAIN, weight: 4 }, { weatherType: WeatherType.RAIN, weight: 4 },
{ weatherType: WeatherType.FOG, weight: 1 }, { weatherType: WeatherType.FOG, weight: 1 },
]; ];
break; break;
case Biome.BEACH: case BiomeId.BEACH:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 }, { weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 3 }, { weatherType: WeatherType.RAIN, weight: 3 },
@ -332,17 +332,17 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 }); weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 });
} }
break; break;
case Biome.LAKE: case BiomeId.LAKE:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 10 }, { weatherType: WeatherType.NONE, weight: 10 },
{ weatherType: WeatherType.RAIN, weight: 5 }, { weatherType: WeatherType.RAIN, weight: 5 },
{ weatherType: WeatherType.FOG, weight: 1 }, { weatherType: WeatherType.FOG, weight: 1 },
]; ];
break; break;
case Biome.SEABED: case BiomeId.SEABED:
weatherPool = [{ weatherType: WeatherType.RAIN, weight: 1 }]; weatherPool = [{ weatherType: WeatherType.RAIN, weight: 1 }];
break; break;
case Biome.BADLANDS: case BiomeId.BADLANDS:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 }, { weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.SANDSTORM, weight: 2 }, { weatherType: WeatherType.SANDSTORM, weight: 2 },
@ -351,26 +351,26 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 }); weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 5 });
} }
break; break;
case Biome.DESERT: case BiomeId.DESERT:
weatherPool = [{ weatherType: WeatherType.SANDSTORM, weight: 2 }]; weatherPool = [{ weatherType: WeatherType.SANDSTORM, weight: 2 }];
if (hasSun) { if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 }); weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 });
} }
break; break;
case Biome.ICE_CAVE: case BiomeId.ICE_CAVE:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 }, { weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.SNOW, weight: 4 }, { weatherType: WeatherType.SNOW, weight: 4 },
{ weatherType: WeatherType.HAIL, weight: 1 }, { weatherType: WeatherType.HAIL, weight: 1 },
]; ];
break; break;
case Biome.MEADOW: case BiomeId.MEADOW:
weatherPool = [{ weatherType: WeatherType.NONE, weight: 2 }]; weatherPool = [{ weatherType: WeatherType.NONE, weight: 2 }];
if (hasSun) { if (hasSun) {
weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 }); weatherPool.push({ weatherType: WeatherType.SUNNY, weight: 2 });
} }
break; break;
case Biome.VOLCANO: case BiomeId.VOLCANO:
weatherPool = [ weatherPool = [
{ {
weatherType: hasSun ? WeatherType.SUNNY : WeatherType.NONE, weatherType: hasSun ? WeatherType.SUNNY : WeatherType.NONE,
@ -378,25 +378,25 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
}, },
]; ];
break; break;
case Biome.GRAVEYARD: case BiomeId.GRAVEYARD:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 3 }, { weatherType: WeatherType.NONE, weight: 3 },
{ weatherType: WeatherType.FOG, weight: 1 }, { weatherType: WeatherType.FOG, weight: 1 },
]; ];
break; break;
case Biome.JUNGLE: case BiomeId.JUNGLE:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 8 }, { weatherType: WeatherType.NONE, weight: 8 },
{ weatherType: WeatherType.RAIN, weight: 2 }, { weatherType: WeatherType.RAIN, weight: 2 },
]; ];
break; break;
case Biome.SNOWY_FOREST: case BiomeId.SNOWY_FOREST:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.SNOW, weight: 7 }, { weatherType: WeatherType.SNOW, weight: 7 },
{ weatherType: WeatherType.HAIL, weight: 1 }, { weatherType: WeatherType.HAIL, weight: 1 },
]; ];
break; break;
case Biome.ISLAND: case BiomeId.ISLAND:
weatherPool = [ weatherPool = [
{ weatherType: WeatherType.NONE, weight: 5 }, { weatherType: WeatherType.NONE, weight: 5 },
{ weatherType: WeatherType.RAIN, weight: 1 }, { weatherType: WeatherType.RAIN, weight: 1 },
@ -407,7 +407,7 @@ export function getRandomWeatherType(arena: Arena): WeatherType {
break; break;
} }
if (arena.biomeType === Biome.TOWN && timedEventManager.isEventActive()) { if (arena.biomeType === BiomeId.TOWN && timedEventManager.isEventActive()) {
timedEventManager.getWeather()?.map(w => weatherPool.push(w)); timedEventManager.getWeather()?.map(w => weatherPool.push(w));
} }

View File

@ -4,11 +4,11 @@ export enum MoveFlags {
IGNORE_PROTECT = 1 << 1, IGNORE_PROTECT = 1 << 1,
/** /**
* Sound-based moves have the following effects: * Sound-based moves have the following effects:
* - Pokemon with the {@linkcode Abilities.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves. * - Pokemon with the {@linkcode AbilityId.SOUNDPROOF Soundproof Ability} are unaffected by other Pokemon's sound-based moves.
* - Pokemon affected by {@linkcode Moves.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns. * - Pokemon affected by {@linkcode MoveId.THROAT_CHOP Throat Chop} cannot use sound-based moves for two turns.
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.LIQUID_VOICE Liquid Voice} become Water-type moves. * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.LIQUID_VOICE Liquid Voice} become Water-type moves.
* - Sound-based moves used by a Pokemon with {@linkcode Abilities.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves. * - Sound-based moves used by a Pokemon with {@linkcode AbilityId.PUNK_ROCK Punk Rock} are boosted by 30%. Pokemon with Punk Rock also take half damage from sound-based moves.
* - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode Moves.SUBSTITUTE Substitute}. * - All sound-based moves (except Howl) can hit Pokemon behind an active {@linkcode MoveId.SUBSTITUTE Substitute}.
* *
* cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move * cf https://bulbapedia.bulbagarden.net/wiki/Sound-based_move
*/ */
@ -20,19 +20,19 @@ export enum MoveFlags {
PUNCHING_MOVE = 1 << 7, PUNCHING_MOVE = 1 << 7,
SLICING_MOVE = 1 << 8, SLICING_MOVE = 1 << 8,
/** /**
* Indicates a move should be affected by {@linkcode Abilities.RECKLESS} * Indicates a move should be affected by {@linkcode AbilityId.RECKLESS}
* @see {@linkcode Move.recklessMove()} * @see {@linkcode Move.recklessMove()}
*/ */
RECKLESS_MOVE = 1 << 9, RECKLESS_MOVE = 1 << 9,
/** Indicates a move should be affected by {@linkcode Abilities.BULLETPROOF} */ /** Indicates a move should be affected by {@linkcode AbilityId.BULLETPROOF} */
BALLBOMB_MOVE = 1 << 10, BALLBOMB_MOVE = 1 << 10,
/** Grass types and pokemon with {@linkcode Abilities.OVERCOAT} are immune to powder moves */ /** Grass types and pokemon with {@linkcode AbilityId.OVERCOAT} are immune to powder moves */
POWDER_MOVE = 1 << 11, POWDER_MOVE = 1 << 11,
/** Indicates a move should trigger {@linkcode Abilities.DANCER} */ /** Indicates a move should trigger {@linkcode AbilityId.DANCER} */
DANCE_MOVE = 1 << 12, DANCE_MOVE = 1 << 12,
/** Indicates a move should trigger {@linkcode Abilities.WIND_RIDER} */ /** Indicates a move should trigger {@linkcode AbilityId.WIND_RIDER} */
WIND_MOVE = 1 << 13, WIND_MOVE = 1 << 13,
/** Indicates a move should trigger {@linkcode Abilities.TRIAGE} */ /** Indicates a move should trigger {@linkcode AbilityId.TRIAGE} */
TRIAGE_MOVE = 1 << 14, TRIAGE_MOVE = 1 << 14,
IGNORE_ABILITIES = 1 << 15, IGNORE_ABILITIES = 1 << 15,
/** Enables all hits of a multi-hit move to be accuracy checked individually */ /** Enables all hits of a multi-hit move to be accuracy checked individually */
@ -41,6 +41,6 @@ export enum MoveFlags {
IGNORE_SUBSTITUTE = 1 << 17, IGNORE_SUBSTITUTE = 1 << 17,
/** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */ /** Indicates a move is able to be redirected to allies in a double battle if the attacker faints */
REDIRECT_COUNTER = 1 << 18, REDIRECT_COUNTER = 1 << 18,
/** Indicates a move is able to be reflected by {@linkcode Abilities.MAGIC_BOUNCE} and {@linkcode Moves.MAGIC_COAT} */ /** Indicates a move is able to be reflected by {@linkcode AbilityId.MAGIC_BOUNCE} and {@linkcode MoveId.MAGIC_COAT} */
REFLECTABLE = 1 << 19 REFLECTABLE = 1 << 19
} }

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@ -1,4 +1,4 @@
export enum Abilities { export enum AbilityId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */ /**{@link https://bulbapedia.bulbagarden.net/wiki/None_(ability) | Source} */
NONE, NONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */ /**{@link https://bulbapedia.bulbagarden.net/wiki/Stench_(ability) | Source} */

View File

@ -1,4 +1,4 @@
export enum Biome { export enum BiomeId {
// TODO: Should -1 be part of the enum signature (for "unknown place") // TODO: Should -1 be part of the enum signature (for "unknown place")
TOWN, TOWN,
PLAINS, PLAINS,

View File

@ -1,4 +1,4 @@
export enum Moves { export enum MoveId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/None_(move) | Source} */ /**{@link https://bulbapedia.bulbagarden.net/wiki/None_(move) | Source} */
NONE, NONE,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Pound_(move) | Source} */ /**{@link https://bulbapedia.bulbagarden.net/wiki/Pound_(move) | Source} */

View File

@ -1,4 +1,4 @@
export enum Species { export enum SpeciesId {
/**{@link https://bulbapedia.bulbagarden.net/wiki/Bulbasaur_(Pokémon) | Source} */ /**{@link https://bulbapedia.bulbagarden.net/wiki/Bulbasaur_(Pokémon) | Source} */
BULBASAUR = 1, BULBASAUR = 1,
/**{@link https://bulbapedia.bulbagarden.net/wiki/Ivysaur_(Pokémon) | Source} */ /**{@link https://bulbapedia.bulbagarden.net/wiki/Ivysaur_(Pokémon) | Source} */

View File

@ -31,19 +31,19 @@ import type Pokemon from "#app/field/pokemon";
import Overrides from "#app/overrides"; import Overrides from "#app/overrides";
import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena"; import { TagAddedEvent, TagRemovedEvent, TerrainChangedEvent, WeatherChangedEvent } from "#app/events/arena";
import type { ArenaTagType } from "#enums/arena-tag-type"; import type { ArenaTagType } from "#enums/arena-tag-type";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import type { Moves } from "#enums/moves"; import type { MoveId } from "#enums/move-id";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { TimeOfDay } from "#enums/time-of-day"; import { TimeOfDay } from "#enums/time-of-day";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms"; import { SpeciesFormChangeRevertWeatherFormTrigger, SpeciesFormChangeWeatherTrigger } from "#app/data/pokemon-forms";
import { CommonAnimPhase } from "#app/phases/common-anim-phase"; import { CommonAnimPhase } from "#app/phases/common-anim-phase";
import { WeatherType } from "#enums/weather-type"; import { WeatherType } from "#enums/weather-type";
import { FieldEffectModifier } from "#app/modifier/modifier"; import { FieldEffectModifier } from "#app/modifier/modifier";
export class Arena { export class Arena {
public biomeType: Biome; public biomeType: BiomeId;
public weather: Weather | null; public weather: Weather | null;
public terrain: Terrain | null; public terrain: Terrain | null;
public tags: ArenaTag[]; public tags: ArenaTag[];
@ -64,7 +64,7 @@ export class Arena {
public readonly eventTarget: EventTarget = new EventTarget(); public readonly eventTarget: EventTarget = new EventTarget();
constructor(biome: Biome, bgm: string, playerFaints = 0) { constructor(biome: BiomeId, bgm: string, playerFaints = 0) {
this.biomeType = biome; this.biomeType = biome;
this.tags = []; this.tags = [];
this.bgm = bgm; this.bgm = bgm;
@ -116,7 +116,7 @@ export class Arena {
const isBossSpecies = const isBossSpecies =
!!globalScene.getEncounterBossSegments(waveIndex, level) && !!globalScene.getEncounterBossSegments(waveIndex, level) &&
!!this.pokemonPool[BiomePoolTier.BOSS].length && !!this.pokemonPool[BiomePoolTier.BOSS].length &&
(this.biomeType !== Biome.END || globalScene.gameMode.isClassic || globalScene.gameMode.isWaveFinal(waveIndex)); (this.biomeType !== BiomeId.END || globalScene.gameMode.isClassic || globalScene.gameMode.isWaveFinal(waveIndex));
const randVal = isBossSpecies ? 64 : 512; const randVal = isBossSpecies ? 64 : 512;
// luck influences encounter rarity // luck influences encounter rarity
let luckModifier = 0; let luckModifier = 0;
@ -153,9 +153,9 @@ export class Arena {
ret = globalScene.randomSpecies(waveIndex, level); ret = globalScene.randomSpecies(waveIndex, level);
} else { } else {
const entry = tierPool[randSeedInt(tierPool.length)]; const entry = tierPool[randSeedInt(tierPool.length)];
let species: Species; let species: SpeciesId;
if (typeof entry === "number") { if (typeof entry === "number") {
species = entry as Species; species = entry as SpeciesId;
} else { } else {
const levelThresholds = Object.keys(entry); const levelThresholds = Object.keys(entry);
for (let l = levelThresholds.length - 1; l >= 0; l--) { for (let l = levelThresholds.length - 1; l >= 0; l--) {
@ -199,7 +199,7 @@ export class Arena {
const newSpeciesId = ret.getWildSpeciesForLevel(level, true, isBoss ?? isBossSpecies, globalScene.gameMode); const newSpeciesId = ret.getWildSpeciesForLevel(level, true, isBoss ?? isBossSpecies, globalScene.gameMode);
if (newSpeciesId !== ret.speciesId) { if (newSpeciesId !== ret.speciesId) {
console.log("Replaced", Species[ret.speciesId], "with", Species[newSpeciesId]); console.log("Replaced", SpeciesId[ret.speciesId], "with", SpeciesId[newSpeciesId]);
ret = getPokemonSpecies(newSpeciesId); ret = getPokemonSpecies(newSpeciesId);
} }
return ret; return ret;
@ -239,30 +239,30 @@ export class Arena {
getSpeciesFormIndex(species: PokemonSpecies): number { getSpeciesFormIndex(species: PokemonSpecies): number {
switch (species.speciesId) { switch (species.speciesId) {
case Species.BURMY: case SpeciesId.BURMY:
case Species.WORMADAM: case SpeciesId.WORMADAM:
switch (this.biomeType) { switch (this.biomeType) {
case Biome.BEACH: case BiomeId.BEACH:
return 1; return 1;
case Biome.SLUM: case BiomeId.SLUM:
return 2; return 2;
} }
break; break;
case Species.ROTOM: case SpeciesId.ROTOM:
switch (this.biomeType) { switch (this.biomeType) {
case Biome.VOLCANO: case BiomeId.VOLCANO:
return 1; return 1;
case Biome.SEA: case BiomeId.SEA:
return 2; return 2;
case Biome.ICE_CAVE: case BiomeId.ICE_CAVE:
return 3; return 3;
case Biome.MOUNTAIN: case BiomeId.MOUNTAIN:
return 4; return 4;
case Biome.TALL_GRASS: case BiomeId.TALL_GRASS:
return 5; return 5;
} }
break; break;
case Species.LYCANROC: case SpeciesId.LYCANROC:
const timeOfDay = this.getTimeOfDay(); const timeOfDay = this.getTimeOfDay();
switch (timeOfDay) { switch (timeOfDay) {
case TimeOfDay.DAY: case TimeOfDay.DAY:
@ -281,9 +281,9 @@ export class Arena {
getBgTerrainColorRatioForBiome(): number { getBgTerrainColorRatioForBiome(): number {
switch (this.biomeType) { switch (this.biomeType) {
case Biome.SPACE: case BiomeId.SPACE:
return 1; return 1;
case Biome.END: case BiomeId.END:
return 0; return 0;
} }
@ -372,8 +372,8 @@ export class Arena {
*/ */
triggerWeatherBasedFormChanges(): void { triggerWeatherBasedFormChanges(): void {
globalScene.getField(true).forEach(p => { globalScene.getField(true).forEach(p => {
const isCastformWithForecast = p.hasAbility(Abilities.FORECAST) && p.species.speciesId === Species.CASTFORM; const isCastformWithForecast = p.hasAbility(AbilityId.FORECAST) && p.species.speciesId === SpeciesId.CASTFORM;
const isCherrimWithFlowerGift = p.hasAbility(Abilities.FLOWER_GIFT) && p.species.speciesId === Species.CHERRIM; const isCherrimWithFlowerGift = p.hasAbility(AbilityId.FLOWER_GIFT) && p.species.speciesId === SpeciesId.CHERRIM;
if (isCastformWithForecast || isCherrimWithFlowerGift) { if (isCastformWithForecast || isCherrimWithFlowerGift) {
globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger); globalScene.triggerPokemonFormChange(p, SpeciesFormChangeWeatherTrigger);
@ -387,9 +387,9 @@ export class Arena {
triggerWeatherBasedFormChangesToNormal(): void { triggerWeatherBasedFormChangesToNormal(): void {
globalScene.getField(true).forEach(p => { globalScene.getField(true).forEach(p => {
const isCastformWithForecast = const isCastformWithForecast =
p.hasAbility(Abilities.FORECAST, false, true) && p.species.speciesId === Species.CASTFORM; p.hasAbility(AbilityId.FORECAST, false, true) && p.species.speciesId === SpeciesId.CASTFORM;
const isCherrimWithFlowerGift = const isCherrimWithFlowerGift =
p.hasAbility(Abilities.FLOWER_GIFT, false, true) && p.species.speciesId === Species.CHERRIM; p.hasAbility(AbilityId.FLOWER_GIFT, false, true) && p.species.speciesId === SpeciesId.CHERRIM;
if (isCastformWithForecast || isCherrimWithFlowerGift) { if (isCastformWithForecast || isCherrimWithFlowerGift) {
return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger); return globalScene.triggerPokemonFormChange(p, SpeciesFormChangeRevertWeatherFormTrigger);
@ -488,42 +488,42 @@ export class Arena {
*/ */
getTrainerChance(): number { getTrainerChance(): number {
switch (this.biomeType) { switch (this.biomeType) {
case Biome.METROPOLIS: case BiomeId.METROPOLIS:
return 2; return 2;
case Biome.SLUM: case BiomeId.SLUM:
case Biome.BEACH: case BiomeId.BEACH:
case Biome.DOJO: case BiomeId.DOJO:
case Biome.CONSTRUCTION_SITE: case BiomeId.CONSTRUCTION_SITE:
return 4; return 4;
case Biome.PLAINS: case BiomeId.PLAINS:
case Biome.GRASS: case BiomeId.GRASS:
case Biome.LAKE: case BiomeId.LAKE:
case Biome.CAVE: case BiomeId.CAVE:
return 6; return 6;
case Biome.TALL_GRASS: case BiomeId.TALL_GRASS:
case Biome.FOREST: case BiomeId.FOREST:
case Biome.SEA: case BiomeId.SEA:
case Biome.SWAMP: case BiomeId.SWAMP:
case Biome.MOUNTAIN: case BiomeId.MOUNTAIN:
case Biome.BADLANDS: case BiomeId.BADLANDS:
case Biome.DESERT: case BiomeId.DESERT:
case Biome.MEADOW: case BiomeId.MEADOW:
case Biome.POWER_PLANT: case BiomeId.POWER_PLANT:
case Biome.GRAVEYARD: case BiomeId.GRAVEYARD:
case Biome.FACTORY: case BiomeId.FACTORY:
case Biome.SNOWY_FOREST: case BiomeId.SNOWY_FOREST:
return 8; return 8;
case Biome.ICE_CAVE: case BiomeId.ICE_CAVE:
case Biome.VOLCANO: case BiomeId.VOLCANO:
case Biome.RUINS: case BiomeId.RUINS:
case Biome.WASTELAND: case BiomeId.WASTELAND:
case Biome.JUNGLE: case BiomeId.JUNGLE:
case Biome.FAIRY_CAVE: case BiomeId.FAIRY_CAVE:
return 12; return 12;
case Biome.SEABED: case BiomeId.SEABED:
case Biome.ABYSS: case BiomeId.ABYSS:
case Biome.SPACE: case BiomeId.SPACE:
case Biome.TEMPLE: case BiomeId.TEMPLE:
return 16; return 16;
default: default:
return 0; return 0;
@ -532,7 +532,7 @@ export class Arena {
getTimeOfDay(): TimeOfDay { getTimeOfDay(): TimeOfDay {
switch (this.biomeType) { switch (this.biomeType) {
case Biome.ABYSS: case BiomeId.ABYSS:
return TimeOfDay.NIGHT; return TimeOfDay.NIGHT;
} }
@ -555,16 +555,16 @@ export class Arena {
isOutside(): boolean { isOutside(): boolean {
switch (this.biomeType) { switch (this.biomeType) {
case Biome.SEABED: case BiomeId.SEABED:
case Biome.CAVE: case BiomeId.CAVE:
case Biome.ICE_CAVE: case BiomeId.ICE_CAVE:
case Biome.POWER_PLANT: case BiomeId.POWER_PLANT:
case Biome.DOJO: case BiomeId.DOJO:
case Biome.FACTORY: case BiomeId.FACTORY:
case Biome.ABYSS: case BiomeId.ABYSS:
case Biome.FAIRY_CAVE: case BiomeId.FAIRY_CAVE:
case Biome.TEMPLE: case BiomeId.TEMPLE:
case Biome.LABORATORY: case BiomeId.LABORATORY:
return false; return false;
default: default:
return true; return true;
@ -589,7 +589,7 @@ export class Arena {
return this.overrideTint(); return this.overrideTint();
} }
switch (this.biomeType) { switch (this.biomeType) {
case Biome.ABYSS: case BiomeId.ABYSS:
return [64, 64, 64]; return [64, 64, 64];
default: default:
return [128, 128, 128]; return [128, 128, 128];
@ -615,9 +615,9 @@ export class Arena {
return this.overrideTint(); return this.overrideTint();
} }
switch (this.biomeType) { switch (this.biomeType) {
case Biome.ABYSS: case BiomeId.ABYSS:
case Biome.SPACE: case BiomeId.SPACE:
case Biome.END: case BiomeId.END:
return this.getDayTint(); return this.getDayTint();
} }
@ -674,7 +674,7 @@ export class Arena {
* Adds a new tag to the arena * Adds a new tag to the arena
* @param tagType {@linkcode ArenaTagType} the tag being added * @param tagType {@linkcode ArenaTagType} the tag being added
* @param turnCount How many turns the tag lasts * @param turnCount How many turns the tag lasts
* @param sourceMove {@linkcode Moves} the move the tag came from, or `undefined` if not from a move * @param sourceMove {@linkcode MoveId} the move the tag came from, or `undefined` if not from a move
* @param sourceId The ID of the pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById}) * @param sourceId The ID of the pokemon in play the tag came from (see {@linkcode BattleScene.getPokemonById})
* @param side {@linkcode ArenaTagSide} which side(s) the tag applies to * @param side {@linkcode ArenaTagSide} which side(s) the tag applies to
* @param quiet If a message should be queued on screen to announce the tag being added * @param quiet If a message should be queued on screen to announce the tag being added
@ -684,7 +684,7 @@ export class Arena {
addTag( addTag(
tagType: ArenaTagType, tagType: ArenaTagType,
turnCount: number, turnCount: number,
sourceMove: Moves | undefined, sourceMove: MoveId | undefined,
sourceId: number, sourceId: number,
side: ArenaTagSide = ArenaTagSide.BOTH, side: ArenaTagSide = ArenaTagSide.BOTH,
quiet = false, quiet = false,
@ -835,78 +835,78 @@ export class Arena {
/** The loop point of any given biome track, read as seconds and milliseconds. */ /** The loop point of any given biome track, read as seconds and milliseconds. */
getBgmLoopPoint(): number { getBgmLoopPoint(): number {
switch (this.biomeType) { switch (this.biomeType) {
case Biome.TOWN: case BiomeId.TOWN:
return 7.288; return 7.288;
case Biome.PLAINS: case BiomeId.PLAINS:
return 17.485; return 17.485;
case Biome.GRASS: case BiomeId.GRASS:
return 1.995; return 1.995;
case Biome.TALL_GRASS: case BiomeId.TALL_GRASS:
return 9.608; return 9.608;
case Biome.METROPOLIS: case BiomeId.METROPOLIS:
return 141.47; return 141.47;
case Biome.FOREST: case BiomeId.FOREST:
return 0.341; return 0.341;
case Biome.SEA: case BiomeId.SEA:
return 0.024; return 0.024;
case Biome.SWAMP: case BiomeId.SWAMP:
return 4.461; return 4.461;
case Biome.BEACH: case BiomeId.BEACH:
return 3.462; return 3.462;
case Biome.LAKE: case BiomeId.LAKE:
return 7.215; return 7.215;
case Biome.SEABED: case BiomeId.SEABED:
return 2.6; return 2.6;
case Biome.MOUNTAIN: case BiomeId.MOUNTAIN:
return 4.018; return 4.018;
case Biome.BADLANDS: case BiomeId.BADLANDS:
return 17.79; return 17.79;
case Biome.CAVE: case BiomeId.CAVE:
return 14.24; return 14.24;
case Biome.DESERT: case BiomeId.DESERT:
return 1.143; return 1.143;
case Biome.ICE_CAVE: case BiomeId.ICE_CAVE:
return 0.0; return 0.0;
case Biome.MEADOW: case BiomeId.MEADOW:
return 3.891; return 3.891;
case Biome.POWER_PLANT: case BiomeId.POWER_PLANT:
return 9.447; return 9.447;
case Biome.VOLCANO: case BiomeId.VOLCANO:
return 17.637; return 17.637;
case Biome.GRAVEYARD: case BiomeId.GRAVEYARD:
return 13.711; return 13.711;
case Biome.DOJO: case BiomeId.DOJO:
return 6.205; return 6.205;
case Biome.FACTORY: case BiomeId.FACTORY:
return 4.985; return 4.985;
case Biome.RUINS: case BiomeId.RUINS:
return 0.0; return 0.0;
case Biome.WASTELAND: case BiomeId.WASTELAND:
return 6.336; return 6.336;
case Biome.ABYSS: case BiomeId.ABYSS:
return 5.13; return 5.13;
case Biome.SPACE: case BiomeId.SPACE:
return 20.036; return 20.036;
case Biome.CONSTRUCTION_SITE: case BiomeId.CONSTRUCTION_SITE:
return 1.222; return 1.222;
case Biome.JUNGLE: case BiomeId.JUNGLE:
return 0.0; return 0.0;
case Biome.FAIRY_CAVE: case BiomeId.FAIRY_CAVE:
return 4.542; return 4.542;
case Biome.TEMPLE: case BiomeId.TEMPLE:
return 2.547; return 2.547;
case Biome.ISLAND: case BiomeId.ISLAND:
return 2.751; return 2.751;
case Biome.LABORATORY: case BiomeId.LABORATORY:
return 114.862; return 114.862;
case Biome.SLUM: case BiomeId.SLUM:
return 0.0; return 0.0;
case Biome.SNOWY_FOREST: case BiomeId.SNOWY_FOREST:
return 3.047; return 3.047;
case Biome.END: case BiomeId.END:
return 17.153; return 17.153;
default: default:
console.warn(`missing bgm loop-point for biome "${Biome[this.biomeType]}" (=${this.biomeType})`); console.warn(`missing bgm loop-point for biome "${BiomeId[this.biomeType]}" (=${this.biomeType})`);
return 0; return 0;
} }
} }
@ -916,37 +916,37 @@ export class Arena {
} }
} }
export function getBiomeKey(biome: Biome): string { export function getBiomeKey(biome: BiomeId): string {
return Biome[biome].toLowerCase(); return BiomeId[biome].toLowerCase();
} }
export function getBiomeHasProps(biomeType: Biome): boolean { export function getBiomeHasProps(biomeType: BiomeId): boolean {
switch (biomeType) { switch (biomeType) {
case Biome.METROPOLIS: case BiomeId.METROPOLIS:
case Biome.BEACH: case BiomeId.BEACH:
case Biome.LAKE: case BiomeId.LAKE:
case Biome.SEABED: case BiomeId.SEABED:
case Biome.MOUNTAIN: case BiomeId.MOUNTAIN:
case Biome.BADLANDS: case BiomeId.BADLANDS:
case Biome.CAVE: case BiomeId.CAVE:
case Biome.DESERT: case BiomeId.DESERT:
case Biome.ICE_CAVE: case BiomeId.ICE_CAVE:
case Biome.MEADOW: case BiomeId.MEADOW:
case Biome.POWER_PLANT: case BiomeId.POWER_PLANT:
case Biome.VOLCANO: case BiomeId.VOLCANO:
case Biome.GRAVEYARD: case BiomeId.GRAVEYARD:
case Biome.FACTORY: case BiomeId.FACTORY:
case Biome.RUINS: case BiomeId.RUINS:
case Biome.WASTELAND: case BiomeId.WASTELAND:
case Biome.ABYSS: case BiomeId.ABYSS:
case Biome.CONSTRUCTION_SITE: case BiomeId.CONSTRUCTION_SITE:
case Biome.JUNGLE: case BiomeId.JUNGLE:
case Biome.FAIRY_CAVE: case BiomeId.FAIRY_CAVE:
case Biome.TEMPLE: case BiomeId.TEMPLE:
case Biome.SNOWY_FOREST: case BiomeId.SNOWY_FOREST:
case Biome.ISLAND: case BiomeId.ISLAND:
case Biome.LABORATORY: case BiomeId.LABORATORY:
case Biome.END: case BiomeId.END:
return true; return true;
} }
@ -955,7 +955,7 @@ export function getBiomeHasProps(biomeType: Biome): boolean {
export class ArenaBase extends Phaser.GameObjects.Container { export class ArenaBase extends Phaser.GameObjects.Container {
public player: boolean; public player: boolean;
public biome: Biome; public biome: BiomeId;
public propValue: number; public propValue: number;
public base: Phaser.GameObjects.Sprite; public base: Phaser.GameObjects.Sprite;
public props: Phaser.GameObjects.Sprite[]; public props: Phaser.GameObjects.Sprite[];
@ -978,7 +978,7 @@ export class ArenaBase extends Phaser.GameObjects.Container {
: []; : [];
} }
setBiome(biome: Biome, propValue?: number): void { setBiome(biome: BiomeId, propValue?: number): void {
const hasProps = getBiomeHasProps(biome); const hasProps = getBiomeHasProps(biome);
const biomeKey = getBiomeKey(biome); const biomeKey = getBiomeKey(biome);
const baseKey = `${biomeKey}_${this.player ? "a" : "b"}`; const baseKey = `${biomeKey}_${this.player ? "a" : "b"}`;

View File

@ -1,13 +1,13 @@
import type { GameObjects } from "phaser"; import type { GameObjects } from "phaser";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter"; import type MysteryEncounter from "#app/data/mystery-encounters/mystery-encounter";
import type { Species } from "#enums/species"; import type { SpeciesId } from "#enums/species-id";
import { isNullOrUndefined } from "#app/utils/common"; import { isNullOrUndefined } from "#app/utils/common";
import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils"; import { getSpriteKeysFromSpecies } from "#app/data/mystery-encounters/utils/encounter-pokemon-utils";
import type { Variant } from "#app/sprites/variant"; import type { Variant } from "#app/sprites/variant";
import { doShinySparkleAnim } from "#app/field/anims"; import { doShinySparkleAnim } from "#app/field/anims";
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite"; import { loadPokemonVariantAssets } from "#app/sprites/pokemon-sprite";
import PlayAnimationConfig = Phaser.Types.Animations.PlayAnimationConfig;
type KnownFileRoot = type KnownFileRoot =
| "arenas" | "arenas"
@ -39,7 +39,7 @@ export class MysteryEncounterSpriteConfig {
/** Refer to [/public/images](../../public/images) directorty for all folder names */ /** Refer to [/public/images](../../public/images) directorty for all folder names */
fileRoot: (KnownFileRoot & string) | string; fileRoot: (KnownFileRoot & string) | string;
/** Optional replacement for `spriteKey`/`fileRoot`. Just know this defaults to male/genderless, form 0, no shiny */ /** Optional replacement for `spriteKey`/`fileRoot`. Just know this defaults to male/genderless, form 0, no shiny */
species?: Species; species?: SpeciesId;
/** Enable shadow. Defaults to `false` */ /** Enable shadow. Defaults to `false` */
hasShadow?: boolean = false; hasShadow?: boolean = false;
/** Disable animation. Defaults to `false` */ /** Disable animation. Defaults to `false` */

View File

@ -220,19 +220,18 @@ import i18next from "i18next";
import { speciesEggMoves } from "#app/data/balance/egg-moves"; import { speciesEggMoves } from "#app/data/balance/egg-moves";
import { ModifierTier } from "#app/modifier/modifier-tier"; import { ModifierTier } from "#app/modifier/modifier-tier";
import { applyChallenges, ChallengeType } from "#app/data/challenge"; import { applyChallenges, ChallengeType } from "#app/data/challenge";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { ArenaTagType } from "#enums/arena-tag-type"; import { ArenaTagType } from "#enums/arena-tag-type";
import { BattleSpec } from "#enums/battle-spec"; import { BattleSpec } from "#enums/battle-spec";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import type { BerryType } from "#enums/berry-type"; import type { BerryType } from "#enums/berry-type";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { getPokemonNameWithAffix } from "#app/messages"; import { getPokemonNameWithAffix } from "#app/messages";
import { DamageAnimPhase } from "#app/phases/damage-anim-phase"; import { DamageAnimPhase } from "#app/phases/damage-anim-phase";
import { FaintPhase } from "#app/phases/faint-phase"; import { FaintPhase } from "#app/phases/faint-phase";
import { LearnMovePhase } from "#app/phases/learn-move-phase"; import { LearnMovePhase } from "#app/phases/learn-move-phase";
import { MoveEffectPhase } from "#app/phases/move-effect-phase";
import { MoveEndPhase } from "#app/phases/move-end-phase"; import { MoveEndPhase } from "#app/phases/move-end-phase";
import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase"; import { ObtainStatusEffectPhase } from "#app/phases/obtain-status-effect-phase";
import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase"; import { StatStageChangePhase } from "#app/phases/stat-stage-change-phase";
@ -334,8 +333,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public status: Status | null; public status: Status | null;
public friendship: number; public friendship: number;
public metLevel: number; public metLevel: number;
public metBiome: Biome | -1; public metBiome: BiomeId | -1;
public metSpecies: Species; public metSpecies: SpeciesId;
public metWave: number; public metWave: number;
public luck: number; public luck: number;
public pauseEvolutions: boolean; public pauseEvolutions: boolean;
@ -382,7 +381,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
public maskEnabled: boolean; public maskEnabled: boolean;
public maskSprite: Phaser.GameObjects.Sprite | null; public maskSprite: Phaser.GameObjects.Sprite | null;
public usedTMs: Moves[]; public usedTMs: MoveId[];
private shinySparkle: Phaser.GameObjects.Sprite; private shinySparkle: Phaser.GameObjects.Sprite;
@ -1128,7 +1127,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** /**
* Get this {@linkcode Pokemon}'s {@linkcode PokemonSpeciesForm}. * Get this {@linkcode Pokemon}'s {@linkcode PokemonSpeciesForm}.
* @param ignoreOverride - Whether to ignore overridden species from {@linkcode Moves.TRANSFORM}, default `false`. * @param ignoreOverride - Whether to ignore overridden species from {@linkcode MoveId.TRANSFORM}, default `false`.
* This overrides `useIllusion` if `true`. * This overrides `useIllusion` if `true`.
* @param useIllusion - `true` to use the speciesForm of the illusion; default `false`. * @param useIllusion - `true` to use the speciesForm of the illusion; default `false`.
*/ */
@ -1298,19 +1297,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/ */
isOffsetBySubstitute(): boolean { isOffsetBySubstitute(): boolean {
const substitute = this.getTag(SubstituteTag); const substitute = this.getTag(SubstituteTag);
if (substitute) { if (!substitute || substitute.sprite === undefined) {
if (substitute.sprite === undefined) { return false;
return false;
}
// During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus"
const currentPhase = globalScene.getCurrentPhase();
if (currentPhase instanceof MoveEffectPhase && currentPhase.getPokemon() === this) {
return false;
}
return true;
} }
return false; // During the Pokemon's MoveEffect phase, the offset is removed to put the Pokemon "in focus"
const currentPhase = globalScene.getCurrentPhase();
return !(currentPhase?.is("MoveEffectPhase") && currentPhase.getPokemon() === this);
} }
/** If this Pokemon has a Substitute on the field, removes its sprite from the field. */ /** If this Pokemon has a Substitute on the field, removes its sprite from the field. */
@ -1576,7 +1568,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.status && this.status.effect === StatusEffect.PARALYSIS) { if (this.status && this.status.effect === StatusEffect.PARALYSIS) {
ret >>= 1; ret >>= 1;
} }
if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(Abilities.UNBURDEN)) { if (this.getTag(BattlerTagType.UNBURDEN) && this.hasAbility(AbilityId.UNBURDEN)) {
ret *= 2; ret *= 2;
} }
break; break;
@ -1606,7 +1598,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (s === Stat.HP) { if (s === Stat.HP) {
statHolder.value = statHolder.value + this.level + 10; statHolder.value = statHolder.value + this.level + 10;
globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder); globalScene.applyModifier(PokemonIncrementingStatModifier, this.isPlayer(), this, s, statHolder);
if (this.hasAbility(Abilities.WONDER_GUARD, false, true)) { if (this.hasAbility(AbilityId.WONDER_GUARD, false, true)) {
statHolder.value = 1; statHolder.value = 1;
} }
if (this.hp > statHolder.value || this.hp === undefined) { if (this.hp > statHolder.value || this.hp === undefined) {
@ -1822,21 +1814,21 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
} }
/** /**
* Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}. * Checks if the {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}.
* @param species the pokemon {@linkcode Species} to check * @param species the pokemon {@linkcode SpeciesId} to check
* @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode Species}, `false` otherwise * @returns `true` if the {@linkcode Pokemon} has a fusion with the specified {@linkcode SpeciesId}, `false` otherwise
*/ */
hasFusionSpecies(species: Species): boolean { hasFusionSpecies(species: SpeciesId): boolean {
return this.fusionSpecies?.speciesId === species; return this.fusionSpecies?.speciesId === species;
} }
/** /**
* Checks if the {@linkcode Pokemon} has is the specified {@linkcode Species} or is fused with it. * Checks if the {@linkcode Pokemon} has is the specified {@linkcode SpeciesId} or is fused with it.
* @param species the pokemon {@linkcode Species} to check * @param species the pokemon {@linkcode SpeciesId} to check
* @param formKey If provided, requires the species to be in that form * @param formKey If provided, requires the species to be in that form
* @returns `true` if the pokemon is the species or is fused with it, `false` otherwise * @returns `true` if the pokemon is the species or is fused with it, `false` otherwise
*/ */
hasSpecies(species: Species, formKey?: string): boolean { hasSpecies(species: SpeciesId, formKey?: string): boolean {
if (isNullOrUndefined(formKey)) { if (isNullOrUndefined(formKey)) {
return this.species.speciesId === species || this.fusionSpecies?.speciesId === species; return this.species.speciesId === species || this.fusionSpecies?.speciesId === species;
} }
@ -1853,7 +1845,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
const ret = !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset; const ret = !ignoreOverride && this.summonData.moveset ? this.summonData.moveset : this.moveset;
// Overrides moveset based on arrays specified in overrides.ts // Overrides moveset based on arrays specified in overrides.ts
let overrideArray: Moves | Array<Moves> = this.isPlayer() let overrideArray: MoveId | Array<MoveId> = this.isPlayer()
? Overrides.MOVESET_OVERRIDE ? Overrides.MOVESET_OVERRIDE
: Overrides.OPP_MOVESET_OVERRIDE; : Overrides.OPP_MOVESET_OVERRIDE;
if (!Array.isArray(overrideArray)) { if (!Array.isArray(overrideArray)) {
@ -1863,7 +1855,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (!this.isPlayer()) { if (!this.isPlayer()) {
this.moveset = []; this.moveset = [];
} }
overrideArray.forEach((move: Moves, index: number) => { overrideArray.forEach((move: MoveId, index: number) => {
const ppUsed = this.moveset[index]?.ppUsed ?? 0; const ppUsed = this.moveset[index]?.ppUsed ?? 0;
this.moveset[index] = new PokemonMove(move, Math.min(ppUsed, allMoves[move].pp)); this.moveset[index] = new PokemonMove(move, Math.min(ppUsed, allMoves[move].pp));
}); });
@ -1876,11 +1868,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* Checks which egg moves have been unlocked for the {@linkcode Pokemon} based * Checks which egg moves have been unlocked for the {@linkcode Pokemon} based
* on the species it was met at or by the first {@linkcode Pokemon} in its evolution * on the species it was met at or by the first {@linkcode Pokemon} in its evolution
* line that can act as a starter and provides those egg moves. * line that can act as a starter and provides those egg moves.
* @returns an array of {@linkcode Moves}, the length of which is determined by how many * @returns an array of {@linkcode MoveId}, the length of which is determined by how many
* egg moves are unlocked for that species. * egg moves are unlocked for that species.
*/ */
getUnlockedEggMoves(): Moves[] { getUnlockedEggMoves(): MoveId[] {
const moves: Moves[] = []; const moves: MoveId[] = [];
const species = const species =
this.metSpecies in speciesEggMoves ? this.metSpecies : this.getSpeciesForm(true).getRootSpeciesId(true); this.metSpecies in speciesEggMoves ? this.metSpecies : this.getSpeciesForm(true).getRootSpeciesId(true);
if (species in speciesEggMoves) { if (species in speciesEggMoves) {
@ -1899,10 +1891,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* *
* Available egg moves are only included if the {@linkcode Pokemon} was * Available egg moves are only included if the {@linkcode Pokemon} was
* in the starting party of the run and if Fresh Start is not active. * in the starting party of the run and if Fresh Start is not active.
* @returns an array of {@linkcode Moves}, the length of which is determined * @returns an array of {@linkcode MoveId}, the length of which is determined
* by how many learnable moves there are for the {@linkcode Pokemon}. * by how many learnable moves there are for the {@linkcode Pokemon}.
*/ */
public getLearnableLevelMoves(): Moves[] { public getLearnableLevelMoves(): MoveId[] {
let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]); let levelMoves = this.getLevelMoves(1, true, false, true).map(lm => lm[1]);
if (this.metBiome === -1 && !globalScene.gameMode.isFreshStartChallenge() && !globalScene.gameMode.isDaily) { if (this.metBiome === -1 && !globalScene.gameMode.isFreshStartChallenge() && !globalScene.gameMode.isDaily) {
levelMoves = this.getUnlockedEggMoves().concat(levelMoves); levelMoves = this.getUnlockedEggMoves().concat(levelMoves);
@ -2076,7 +2068,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return allAbilities[this.customPokemonData.ability]; return allAbilities[this.customPokemonData.ability];
} }
let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex); let abilityId = this.getSpeciesForm(ignoreOverride).getAbility(this.abilityIndex);
if (abilityId === Abilities.NONE) { if (abilityId === AbilityId.NONE) {
abilityId = this.species.ability1; abilityId = this.species.ability1;
} }
return allAbilities[abilityId]; return allAbilities[abilityId];
@ -2170,9 +2162,9 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return false; return false;
} }
if ( if (
((Overrides.PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) && ((Overrides.PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.HAS_PASSIVE_ABILITY_OVERRIDE) &&
this.isPlayer()) || this.isPlayer()) ||
((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== Abilities.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) && ((Overrides.OPP_PASSIVE_ABILITY_OVERRIDE !== AbilityId.NONE || Overrides.OPP_HAS_PASSIVE_ABILITY_OVERRIDE) &&
!this.isPlayer()) !this.isPlayer())
) { ) {
return true; return true;
@ -2243,14 +2235,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param ignoreOverride Whether to ignore ability changing effects; default `false` * @param ignoreOverride Whether to ignore ability changing effects; default `false`
* @returns `true` if the ability is present and active * @returns `true` if the ability is present and active
*/ */
public hasAbility(ability: Abilities, canApply = true, ignoreOverride = false): boolean { public hasAbility(ability: AbilityId, canApply = true, ignoreOverride = false): boolean {
if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) { if (this.getAbility(ignoreOverride).id === ability && (!canApply || this.canApplyAbility())) {
return true; return true;
} }
if (this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true))) { return this.getPassiveAbility().id === ability && this.hasPassive() && (!canApply || this.canApplyAbility(true));
return true;
}
return false;
} }
/** /**
@ -2267,10 +2256,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) { if ((!canApply || this.canApplyAbility()) && this.getAbility(ignoreOverride).hasAttr(attrType)) {
return true; return true;
} }
if (this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType)) { return this.hasPassive() && (!canApply || this.canApplyAbility(true)) && this.getPassiveAbility().hasAttr(attrType);
return true;
}
return false;
} }
/** /**
@ -2296,11 +2282,11 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @returns the pokemon's current tera {@linkcode PokemonType} * @returns the pokemon's current tera {@linkcode PokemonType}
*/ */
getTeraType(): PokemonType { getTeraType(): PokemonType {
if (this.hasSpecies(Species.TERAPAGOS)) { if (this.hasSpecies(SpeciesId.TERAPAGOS)) {
return PokemonType.STELLAR; return PokemonType.STELLAR;
} }
if (this.hasSpecies(Species.OGERPON)) { if (this.hasSpecies(SpeciesId.OGERPON)) {
const ogerponForm = this.species.speciesId === Species.OGERPON ? this.formIndex : this.fusionFormIndex; const ogerponForm = this.species.speciesId === SpeciesId.OGERPON ? this.formIndex : this.fusionFormIndex;
switch (ogerponForm) { switch (ogerponForm) {
case 0: case 0:
case 4: case 4:
@ -2316,7 +2302,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return PokemonType.ROCK; return PokemonType.ROCK;
} }
} }
if (this.hasSpecies(Species.SHEDINJA)) { if (this.hasSpecies(SpeciesId.SHEDINJA)) {
return PokemonType.BUG; return PokemonType.BUG;
} }
return this.teraType; return this.teraType;
@ -2326,7 +2312,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return ( return (
!!this.getTag(GroundedTag) || !!this.getTag(GroundedTag) ||
(!this.isOfType(PokemonType.FLYING, true, true) && (!this.isOfType(PokemonType.FLYING, true, true) &&
!this.hasAbility(Abilities.LEVITATE) && !this.hasAbility(AbilityId.LEVITATE) &&
!this.getTag(BattlerTagType.FLOATING) && !this.getTag(BattlerTagType.FLOATING) &&
!this.getTag(SemiInvulnerableTag)) !this.getTag(SemiInvulnerableTag))
); );
@ -2387,8 +2373,8 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
// then bypass the check for ion deluge and electrify // then bypass the check for ion deluge and electrify
if ( if (
this.isTerastallized && this.isTerastallized &&
(move.id === Moves.TERA_BLAST || (move.id === MoveId.TERA_BLAST ||
(move.id === Moves.TERA_STARSTORM && moveTypeHolder.value === PokemonType.STELLAR)) (move.id === MoveId.TERA_STARSTORM && moveTypeHolder.value === PokemonType.STELLAR))
) { ) {
return moveTypeHolder.value as PokemonType; return moveTypeHolder.value as PokemonType;
} }
@ -2785,7 +2771,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* @param ret the output array to be pushed into. * @param ret the output array to be pushed into.
*/ */
private getUniqueMoves(levelMoves: LevelMoves, ret: LevelMoves): void { private getUniqueMoves(levelMoves: LevelMoves, ret: LevelMoves): void {
const uniqueMoves: Moves[] = []; const uniqueMoves: MoveId[] = [];
for (const lm of levelMoves) { for (const lm of levelMoves) {
if (!uniqueMoves.find(m => m === lm[1])) { if (!uniqueMoves.find(m => m === lm[1])) {
uniqueMoves.push(lm[1]); uniqueMoves.push(lm[1]);
@ -2799,12 +2785,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* *
* @returns list of egg moves * @returns list of egg moves
*/ */
getEggMoves(): Moves[] | undefined { getEggMoves(): MoveId[] | undefined {
return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId()]; return speciesEggMoves[this.getSpeciesForm().getRootSpeciesId()];
} }
setMove(moveIndex: number, moveId: Moves): void { setMove(moveIndex: number, moveId: MoveId): void {
if (moveId === Moves.NONE) { if (moveId === MoveId.NONE) {
return; return;
} }
const move = new PokemonMove(moveId); const move = new PokemonMove(moveId);
@ -2827,7 +2813,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/ */
trySetShiny(thresholdOverride?: number): boolean { trySetShiny(thresholdOverride?: number): boolean {
// Shiny Pokemon should not spawn in the end biome in endless // Shiny Pokemon should not spawn in the end biome in endless
if (globalScene.gameMode.isEndless && globalScene.arena.biomeType === Biome.END) { if (globalScene.gameMode.isEndless && globalScene.arena.biomeType === BiomeId.END) {
return false; return false;
} }
@ -2992,7 +2978,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
!species.mythical && !species.mythical &&
!species.isTrainerForbidden() && !species.isTrainerForbidden() &&
species.speciesId !== this.species.speciesId && species.speciesId !== this.species.speciesId &&
species.speciesId !== Species.DITTO species.speciesId !== SpeciesId.DITTO
); );
}; };
@ -3055,7 +3041,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** Generates a semi-random moveset for a Pokemon */ /** Generates a semi-random moveset for a Pokemon */
public generateAndPopulateMoveset(): void { public generateAndPopulateMoveset(): void {
this.moveset = []; this.moveset = [];
let movePool: [Moves, number][] = []; let movePool: [MoveId, number][] = [];
const allLevelMoves = this.getLevelMoves(1, true, true); const allLevelMoves = this.getLevelMoves(1, true, true);
if (!allLevelMoves) { if (!allLevelMoves) {
console.warn("Error encountered trying to generate moveset for:", this.species.name); console.warn("Error encountered trying to generate moveset for:", this.species.name);
@ -3084,7 +3070,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.hasTrainer()) { if (this.hasTrainer()) {
const tms = Object.keys(tmSpecies); const tms = Object.keys(tmSpecies);
for (const tm of tms) { for (const tm of tms) {
const moveId = Number.parseInt(tm) as Moves; const moveId = Number.parseInt(tm) as MoveId;
let compatible = false; let compatible = false;
for (const p of tmSpecies[tm]) { for (const p of tmSpecies[tm]) {
if (Array.isArray(p)) { if (Array.isArray(p)) {
@ -3207,7 +3193,10 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (this.isBoss()) { if (this.isBoss()) {
weightMultiplier += 0.4; weightMultiplier += 0.4;
} }
const baseWeights: [Moves, number][] = movePool.map(m => [m[0], Math.ceil(Math.pow(m[1], weightMultiplier) * 100)]); const baseWeights: [MoveId, number][] = movePool.map(m => [
m[0],
Math.ceil(Math.pow(m[1], weightMultiplier) * 100),
]);
// All Pokemon force a STAB move first // All Pokemon force a STAB move first
const stabMovePool = baseWeights.filter( const stabMovePool = baseWeights.filter(
@ -3661,7 +3650,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ( if (
source.isTerastallized && source.isTerastallized &&
source.getTeraType() === PokemonType.STELLAR && source.getTeraType() === PokemonType.STELLAR &&
(!source.stellarTypesBoosted.includes(moveType) || source.hasSpecies(Species.TERAPAGOS)) (!source.stellarTypesBoosted.includes(moveType) || source.hasSpecies(SpeciesId.TERAPAGOS))
) { ) {
stabMultiplier.value += matchesSourceType ? 0.5 : 0.2; stabMultiplier.value += matchesSourceType ? 0.5 : 0.2;
} }
@ -3729,7 +3718,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if (cancelled.value || isTypeImmune) { if (cancelled.value || isTypeImmune) {
return { return {
cancelled: cancelled.value, cancelled: cancelled.value,
result: move.id === Moves.SHEER_COLD ? HitResult.IMMUNE : HitResult.NO_EFFECT, result: move.id === MoveId.SHEER_COLD ? HitResult.IMMUNE : HitResult.NO_EFFECT,
damage: 0, damage: 0,
}; };
} }
@ -4136,7 +4125,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
return !cancelled.value; return !cancelled.value;
} }
addTag(tagType: BattlerTagType, turnCount = 0, sourceMove?: Moves, sourceId?: number): boolean { addTag(tagType: BattlerTagType, turnCount = 0, sourceMove?: MoveId, sourceId?: number): boolean {
const existingTag = this.getTag(tagType); const existingTag = this.getTag(tagType);
if (existingTag) { if (existingTag) {
existingTag.onOverlap(this); existingTag.onOverlap(this);
@ -4286,7 +4275,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ( if (
!tag.isBatonPassable || !tag.isBatonPassable ||
(tag.tagType === BattlerTagType.TELEKINESIS && (tag.tagType === BattlerTagType.TELEKINESIS &&
this.species.speciesId === Species.GENGAR && this.species.speciesId === SpeciesId.GENGAR &&
this.getFormKey() === "mega") this.getFormKey() === "mega")
) { ) {
continue; continue;
@ -4305,19 +4294,19 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** /**
* Gets whether the given move is currently disabled for this Pokemon. * Gets whether the given move is currently disabled for this Pokemon.
* *
* @param moveId - The {@linkcode Moves} ID of the move to check * @param moveId - The {@linkcode MoveId} ID of the move to check
* @returns `true` if the move is disabled for this Pokemon, otherwise `false` * @returns `true` if the move is disabled for this Pokemon, otherwise `false`
* *
* @see {@linkcode MoveRestrictionBattlerTag} * @see {@linkcode MoveRestrictionBattlerTag}
*/ */
public isMoveRestricted(moveId: Moves, pokemon?: Pokemon): boolean { public isMoveRestricted(moveId: MoveId, pokemon?: Pokemon): boolean {
return this.getRestrictingTag(moveId, pokemon) !== null; return this.getRestrictingTag(moveId, pokemon) !== null;
} }
/** /**
* Gets whether the given move is currently disabled for the user based on the player's target selection * Gets whether the given move is currently disabled for the user based on the player's target selection
* *
* @param moveId - The {@linkcode Moves} ID of the move to check * @param moveId - The {@linkcode MoveId} ID of the move to check
* @param user - The move user * @param user - The move user
* @param target - The target of the move * @param target - The target of the move
* *
@ -4325,7 +4314,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
* *
* @see {@linkcode MoveRestrictionBattlerTag} * @see {@linkcode MoveRestrictionBattlerTag}
*/ */
isMoveTargetRestricted(moveId: Moves, user: Pokemon, target: Pokemon): boolean { isMoveTargetRestricted(moveId: MoveId, user: Pokemon, target: Pokemon): boolean {
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) { for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
if ((tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) { if ((tag as MoveRestrictionBattlerTag).isMoveTargetRestricted(moveId, user, target)) {
return (tag as MoveRestrictionBattlerTag) !== null; return (tag as MoveRestrictionBattlerTag) !== null;
@ -4337,12 +4326,12 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
/** /**
* Gets the {@link MoveRestrictionBattlerTag} that is restricting a move, if it exists. * Gets the {@link MoveRestrictionBattlerTag} that is restricting a move, if it exists.
* *
* @param moveId - {@linkcode Moves} ID of the move to check * @param moveId - {@linkcode MoveId} ID of the move to check
* @param user - {@linkcode Pokemon} the move user, optional and used when the target is a factor in the move's restricted status * @param user - {@linkcode Pokemon} the move user, optional and used when the target is a factor in the move's restricted status
* @param target - {@linkcode Pokemon} the target of the move, optional and used when the target is a factor in the move's restricted status * @param target - {@linkcode Pokemon} the target of the move, optional and used when the target is a factor in the move's restricted status
* @returns The first tag on this Pokemon that restricts the move, or `null` if the move is not restricted. * @returns The first tag on this Pokemon that restricts the move, or `null` if the move is not restricted.
*/ */
getRestrictingTag(moveId: Moves, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null { getRestrictingTag(moveId: MoveId, user?: Pokemon, target?: Pokemon): MoveRestrictionBattlerTag | null {
for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) { for (const tag of this.findTags(t => t instanceof MoveRestrictionBattlerTag)) {
if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) { if ((tag as MoveRestrictionBattlerTag).isMoveRestricted(moveId, user)) {
return tag as MoveRestrictionBattlerTag; return tag as MoveRestrictionBattlerTag;
@ -4777,7 +4766,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
*/ */
if (effect === StatusEffect.SLEEP || effect === StatusEffect.FREEZE) { if (effect === StatusEffect.SLEEP || effect === StatusEffect.FREEZE) {
const currentPhase = globalScene.getCurrentPhase(); const currentPhase = globalScene.getCurrentPhase();
if (currentPhase instanceof MoveEffectPhase && currentPhase.getUserPokemon() === this) { if (currentPhase?.is("MoveEffectPhase") && currentPhase.getUserPokemon() === this) {
this.turnData.hitCount = 1; this.turnData.hitCount = 1;
this.turnData.hitsLeft = 1; this.turnData.hitsLeft = 1;
} }
@ -4904,7 +4893,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ( if (
this.hasAbilityWithAttr(CommanderAbAttr) && this.hasAbilityWithAttr(CommanderAbAttr) &&
globalScene.currentBattle.double && globalScene.currentBattle.double &&
this.getAlly()?.species.speciesId === Species.DONDOZO this.getAlly()?.species.speciesId === SpeciesId.DONDOZO
) { ) {
this.setVisible(false); this.setVisible(false);
} }
@ -5467,10 +5456,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
if ((ownedAbilityAttrs & 2) > 0 && this.hasSameAbilityInRootForm(1)) { if ((ownedAbilityAttrs & 2) > 0 && this.hasSameAbilityInRootForm(1)) {
return true; return true;
} }
if ((ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2)) { return (ownedAbilityAttrs & 4) > 0 && this.hasSameAbilityInRootForm(2);
return true;
}
return false;
} }
/** /**
@ -5514,7 +5500,7 @@ export default abstract class Pokemon extends Phaser.GameObjects.Container {
export class PlayerPokemon extends Pokemon { export class PlayerPokemon extends Pokemon {
protected battleInfo: PlayerBattleInfo; protected battleInfo: PlayerBattleInfo;
public compatibleTms: Moves[]; public compatibleTms: MoveId[];
constructor( constructor(
species: PokemonSpecies, species: PokemonSpecies,
@ -5585,7 +5571,7 @@ export class PlayerPokemon extends Pokemon {
const tms = Object.keys(tmSpecies); const tms = Object.keys(tmSpecies);
for (const tm of tms) { for (const tm of tms) {
const moveId = Number.parseInt(tm) as Moves; const moveId = Number.parseInt(tm) as MoveId;
let compatible = false; let compatible = false;
for (const p of tmSpecies[tm]) { for (const p of tmSpecies[tm]) {
if (Array.isArray(p)) { if (Array.isArray(p)) {
@ -5682,7 +5668,7 @@ export class PlayerPokemon extends Pokemon {
} }
// Add to candy progress for this mon's starter species and its fused species (if it has one) // Add to candy progress for this mon's starter species and its fused species (if it has one)
starterData.forEach((sd: StarterDataEntry, i: number) => { starterData.forEach((sd: StarterDataEntry, i: number) => {
const speciesId = !i ? starterSpeciesId : (fusionStarterSpeciesId as Species); const speciesId = !i ? starterSpeciesId : (fusionStarterSpeciesId as SpeciesId);
sd.friendship = (sd.friendship || 0) + starterAmount.value; sd.friendship = (sd.friendship || 0) + starterAmount.value;
if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[speciesId])) { if (sd.friendship >= getStarterValueFriendshipCap(speciesStarterCosts[speciesId])) {
globalScene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1); globalScene.gameData.addStarterCandy(getPokemonSpecies(speciesId), 1);
@ -5817,7 +5803,7 @@ export class PlayerPokemon extends Pokemon {
this.updateInfo(true).then(() => resolve()); this.updateInfo(true).then(() => resolve());
}); });
}; };
if (preEvolution.speciesId === Species.GIMMIGHOUL) { if (preEvolution.speciesId === SpeciesId.GIMMIGHOUL) {
const evotracker = this.getHeldItems().filter(m => m instanceof EvoTrackerModifier)[0] ?? null; const evotracker = this.getHeldItems().filter(m => m instanceof EvoTrackerModifier)[0] ?? null;
if (evotracker) { if (evotracker) {
globalScene.removeModifier(evotracker); globalScene.removeModifier(evotracker);
@ -5837,7 +5823,7 @@ export class PlayerPokemon extends Pokemon {
const isFusion = evolution instanceof FusionSpeciesFormEvolution; const isFusion = evolution instanceof FusionSpeciesFormEvolution;
const evoSpecies = !isFusion ? this.species : this.fusionSpecies; const evoSpecies = !isFusion ? this.species : this.fusionSpecies;
if (evoSpecies?.speciesId === Species.NINCADA && evolution.speciesId === Species.NINJASK) { if (evoSpecies?.speciesId === SpeciesId.NINCADA && evolution.speciesId === SpeciesId.NINJASK) {
const newEvolution = pokemonEvolutions[evoSpecies.speciesId][1]; const newEvolution = pokemonEvolutions[evoSpecies.speciesId][1];
if (newEvolution.condition?.predicate(this)) { if (newEvolution.condition?.predicate(this)) {
@ -6113,7 +6099,7 @@ export class EnemyPokemon extends Pokemon {
this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0); this.luck = (this.shiny ? this.variant + 1 : 0) + (this.fusionShiny ? this.fusionVariant + 1 : 0);
let prevolution: Species; let prevolution: SpeciesId;
let speciesId = species.speciesId; let speciesId = species.speciesId;
while ((prevolution = pokemonPrevolutions[speciesId])) { while ((prevolution = pokemonPrevolutions[speciesId])) {
const evolution = pokemonEvolutions[prevolution].find( const evolution = pokemonEvolutions[prevolution].find(
@ -6169,30 +6155,30 @@ export class EnemyPokemon extends Pokemon {
generateAndPopulateMoveset(formIndex?: number): void { generateAndPopulateMoveset(formIndex?: number): void {
switch (true) { switch (true) {
case this.species.speciesId === Species.SMEARGLE: case this.species.speciesId === SpeciesId.SMEARGLE:
this.moveset = [ this.moveset = [
new PokemonMove(Moves.SKETCH), new PokemonMove(MoveId.SKETCH),
new PokemonMove(Moves.SKETCH), new PokemonMove(MoveId.SKETCH),
new PokemonMove(Moves.SKETCH), new PokemonMove(MoveId.SKETCH),
new PokemonMove(Moves.SKETCH), new PokemonMove(MoveId.SKETCH),
]; ];
break; break;
case this.species.speciesId === Species.ETERNATUS: case this.species.speciesId === SpeciesId.ETERNATUS:
this.moveset = (formIndex !== undefined ? formIndex : this.formIndex) this.moveset = (formIndex !== undefined ? formIndex : this.formIndex)
? [ ? [
new PokemonMove(Moves.DYNAMAX_CANNON), new PokemonMove(MoveId.DYNAMAX_CANNON),
new PokemonMove(Moves.CROSS_POISON), new PokemonMove(MoveId.CROSS_POISON),
new PokemonMove(Moves.FLAMETHROWER), new PokemonMove(MoveId.FLAMETHROWER),
new PokemonMove(Moves.RECOVER, 0, -4), new PokemonMove(MoveId.RECOVER, 0, -4),
] ]
: [ : [
new PokemonMove(Moves.ETERNABEAM), new PokemonMove(MoveId.ETERNABEAM),
new PokemonMove(Moves.SLUDGE_BOMB), new PokemonMove(MoveId.SLUDGE_BOMB),
new PokemonMove(Moves.FLAMETHROWER), new PokemonMove(MoveId.FLAMETHROWER),
new PokemonMove(Moves.COSMIC_POWER), new PokemonMove(MoveId.COSMIC_POWER),
]; ];
if (globalScene.gameMode.hasChallenge(Challenges.INVERSE_BATTLE)) { if (globalScene.gameMode.hasChallenge(Challenges.INVERSE_BATTLE)) {
this.moveset[2] = new PokemonMove(Moves.THUNDERBOLT); this.moveset[2] = new PokemonMove(MoveId.THUNDERBOLT);
} }
break; break;
default: default:
@ -6278,7 +6264,7 @@ export class EnemyPokemon extends Pokemon {
moveTargets.some(p => { moveTargets.some(p => {
const doesNotFail = const doesNotFail =
move.applyConditions(this, p, move) || move.applyConditions(this, p, move) ||
[Moves.SUCKER_PUNCH, Moves.UPPER_HAND, Moves.THUNDERCLAP].includes(move.id); [MoveId.SUCKER_PUNCH, MoveId.UPPER_HAND, MoveId.THUNDERCLAP].includes(move.id);
return ( return (
doesNotFail && doesNotFail &&
p.getAttackDamage({ p.getAttackDamage({
@ -6337,7 +6323,7 @@ export class EnemyPokemon extends Pokemon {
*/ */
if ( if (
(move.name.endsWith(" (N)") || !move.applyConditions(this, target, move)) && (move.name.endsWith(" (N)") || !move.applyConditions(this, target, move)) &&
![Moves.SUCKER_PUNCH, Moves.UPPER_HAND, Moves.THUNDERCLAP].includes(move.id) ![MoveId.SUCKER_PUNCH, MoveId.UPPER_HAND, MoveId.THUNDERCLAP].includes(move.id)
) { ) {
targetScore = -20; targetScore = -20;
} else if (move instanceof AttackMove) { } else if (move instanceof AttackMove) {
@ -6422,17 +6408,17 @@ export class EnemyPokemon extends Pokemon {
} }
return { return {
move: Moves.STRUGGLE, move: MoveId.STRUGGLE,
targets: this.getNextTargets(Moves.STRUGGLE), targets: this.getNextTargets(MoveId.STRUGGLE),
}; };
} }
/** /**
* Determines the Pokemon the given move would target if used by this Pokemon * Determines the Pokemon the given move would target if used by this Pokemon
* @param moveId {@linkcode Moves} The move to be used * @param moveId {@linkcode MoveId} The move to be used
* @returns The indexes of the Pokemon the given move would target * @returns The indexes of the Pokemon the given move would target
*/ */
getNextTargets(moveId: Moves): BattlerIndex[] { getNextTargets(moveId: MoveId): BattlerIndex[] {
const moveTargets = getMoveTargets(this, moveId); const moveTargets = getMoveTargets(this, moveId);
const targets = globalScene.getField(true).filter(p => moveTargets.targets.indexOf(p.getBattlerIndex()) > -1); const targets = globalScene.getField(true).filter(p => moveTargets.targets.indexOf(p.getBattlerIndex()) > -1);
// If the move is multi-target, return all targets' indexes // If the move is multi-target, return all targets' indexes
@ -6707,7 +6693,6 @@ export class EnemyPokemon extends Pokemon {
return ret; return ret;
} }
/** /**
* Show or hide the type effectiveness multiplier window * Show or hide the type effectiveness multiplier window
* Passing undefined will hide the window * Passing undefined will hide the window
@ -6740,7 +6725,7 @@ interface IllusionData {
fusionVariant: Variant; fusionVariant: Variant;
}; };
/** The species of the illusion */ /** The species of the illusion */
species: Species; species: SpeciesId;
/** The formIndex of the illusion */ /** The formIndex of the illusion */
formIndex: number; formIndex: number;
/** The gender of the illusion */ /** The gender of the illusion */
@ -6758,7 +6743,7 @@ interface IllusionData {
} }
export interface TurnMove { export interface TurnMove {
move: Moves; move: MoveId;
targets: BattlerIndex[]; targets: BattlerIndex[];
result?: MoveResult; result?: MoveResult;
virtual?: boolean; virtual?: boolean;
@ -6767,7 +6752,7 @@ export interface TurnMove {
} }
export interface AttackMoveResult { export interface AttackMoveResult {
move: Moves; move: MoveId;
result: DamageResult; result: DamageResult;
damage: number; damage: number;
critical: boolean; critical: boolean;
@ -6790,8 +6775,8 @@ export class PokemonSummonData {
// TODO: Move these into a separate class & add rage fist hit count // TODO: Move these into a separate class & add rage fist hit count
public speciesForm: PokemonSpeciesForm | null = null; public speciesForm: PokemonSpeciesForm | null = null;
public fusionSpeciesForm: PokemonSpeciesForm | null = null; public fusionSpeciesForm: PokemonSpeciesForm | null = null;
public ability: Abilities | undefined; public ability: AbilityId | undefined;
public passiveAbility: Abilities | undefined; public passiveAbility: AbilityId | undefined;
public gender: Gender | undefined; public gender: Gender | undefined;
public fusionGender: Gender | undefined; public fusionGender: Gender | undefined;
public stats: number[] = [0, 0, 0, 0, 0, 0]; public stats: number[] = [0, 0, 0, 0, 0, 0];
@ -6805,7 +6790,7 @@ export class PokemonSummonData {
public illusion: IllusionData | null = null; public illusion: IllusionData | null = null;
public illusionBroken = false; public illusionBroken = false;
/** Array containing all berries eaten in the last turn; used by {@linkcode Abilities.CUD_CHEW} */ /** Array containing all berries eaten in the last turn; used by {@linkcode AbilityId.CUD_CHEW} */
public berriesEatenLast: BerryType[] = []; public berriesEatenLast: BerryType[] = [];
/** /**
@ -6854,7 +6839,7 @@ export class PokemonTempSummonData {
* Reset on switch and new wave, but not stored in `SummonData` to avoid being written to the save file. * Reset on switch and new wave, but not stored in `SummonData` to avoid being written to the save file.
* Used to evaluate "first turn only" conditions such as * Used to evaluate "first turn only" conditions such as
* {@linkcode Moves.FAKE_OUT | Fake Out} and {@linkcode Moves.FIRST_IMPRESSION | First Impression}). * {@linkcode MoveId.FAKE_OUT | Fake Out} and {@linkcode MoveId.FIRST_IMPRESSION | First Impression}).
*/ */
waveTurnCount = 1; waveTurnCount = 1;
} }
@ -6864,11 +6849,11 @@ export class PokemonTempSummonData {
* Resets at the start of a new battle (but not on switch). * Resets at the start of a new battle (but not on switch).
*/ */
export class PokemonBattleData { export class PokemonBattleData {
/** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode Moves.RAGE_FIST} */ /** Counter tracking direct hits this Pokemon has received during this battle; used for {@linkcode MoveId.RAGE_FIST} */
public hitCount = 0; public hitCount = 0;
/** Whether this Pokemon has eaten a berry this battle; used for {@linkcode Moves.BELCH} */ /** Whether this Pokemon has eaten a berry this battle; used for {@linkcode MoveId.BELCH} */
public hasEatenBerry = false; public hasEatenBerry = false;
/** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode Abilities.HARVEST} */ /** Array containing all berries eaten and not yet recovered during this current battle; used by {@linkcode AbilityId.HARVEST} */
public berriesEaten: BerryType[] = []; public berriesEaten: BerryType[] = [];
constructor(source?: PokemonBattleData | Partial<PokemonBattleData>) { constructor(source?: PokemonBattleData | Partial<PokemonBattleData>) {
@ -6891,7 +6876,7 @@ export class PokemonWaveData {
* A set of all the abilities this {@linkcode Pokemon} has used in this wave. * A set of all the abilities this {@linkcode Pokemon} has used in this wave.
* Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness. * Used to track once per battle conditions, as well as (hopefully) by the updated AI for move effectiveness.
*/ */
public abilitiesApplied: Set<Abilities> = new Set<Abilities>(); public abilitiesApplied: Set<AbilityId> = new Set<AbilityId>();
/** Whether the pokemon's ability has been revealed or not */ /** Whether the pokemon's ability has been revealed or not */
public abilityRevealed = false; public abilityRevealed = false;
} }
@ -6918,7 +6903,7 @@ export class PokemonTurnData {
public statStagesIncreased = false; public statStagesIncreased = false;
public statStagesDecreased = false; public statStagesDecreased = false;
public moveEffectiveness: TypeDamageMultiplier | null = null; public moveEffectiveness: TypeDamageMultiplier | null = null;
public combiningPledge?: Moves; public combiningPledge?: MoveId;
public switchedInThisTurn = false; public switchedInThisTurn = false;
public failedRunAway = false; public failedRunAway = false;
public joinedRound = false; public joinedRound = false;
@ -6929,7 +6914,7 @@ export class PokemonTurnData {
public extraTurns = 0; public extraTurns = 0;
/** /**
* All berries eaten by this pokemon in this turn. * All berries eaten by this pokemon in this turn.
* Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode Abilities.CUD_CHEW} on turn end. * Saved into {@linkcode PokemonSummonData | SummonData} by {@linkcode AbilityId.CUD_CHEW} on turn end.
* @see {@linkcode PokemonSummonData.berriesEatenLast} * @see {@linkcode PokemonSummonData.berriesEatenLast}
*/ */
public berriesEaten: BerryType[] = []; public berriesEaten: BerryType[] = [];
@ -6998,7 +6983,7 @@ export interface DamageCalculationResult {
* @see {@linkcode getName} - returns name of {@linkcode Move}. * @see {@linkcode getName} - returns name of {@linkcode Move}.
**/ **/
export class PokemonMove { export class PokemonMove {
public moveId: Moves; public moveId: MoveId;
public ppUsed: number; public ppUsed: number;
public ppUp: number; public ppUp: number;
public virtual: boolean; public virtual: boolean;
@ -7009,7 +6994,7 @@ export class PokemonMove {
*/ */
public maxPpOverride?: number; public maxPpOverride?: number;
constructor(moveId: Moves, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) { constructor(moveId: MoveId, ppUsed = 0, ppUp = 0, virtual = false, maxPpOverride?: number) {
this.moveId = moveId; this.moveId = moveId;
this.ppUsed = ppUsed; this.ppUsed = ppUsed;
this.ppUp = ppUp; this.ppUp = ppUp;

View File

@ -17,7 +17,7 @@ import { ArenaTagSide, ArenaTrapTag } from "#app/data/arena-tag";
import { getIsInitialized, initI18n } from "#app/plugins/i18n"; import { getIsInitialized, initI18n } from "#app/plugins/i18n";
import i18next from "i18next"; import i18next from "i18next";
import { PartyMemberStrength } from "#enums/party-member-strength"; import { PartyMemberStrength } from "#enums/party-member-strength";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { TrainerType } from "#enums/trainer-type"; import { TrainerType } from "#enums/trainer-type";
import { signatureSpecies } from "#app/data/balance/signature-species"; import { signatureSpecies } from "#app/data/balance/signature-species";
@ -358,7 +358,7 @@ export default class Trainer extends Phaser.GameObjects.Container {
} }
// Create an empty species pool (which will be set to one of the species pools based on the index) // Create an empty species pool (which will be set to one of the species pools based on the index)
let newSpeciesPool: Species[] = []; let newSpeciesPool: SpeciesId[] = [];
let useNewSpeciesPool = false; let useNewSpeciesPool = false;
// If we are in a double battle of named trainers, we need to use alternate species pools (generate half the party from each trainer) // If we are in a double battle of named trainers, we need to use alternate species pools (generate half the party from each trainer)
@ -399,9 +399,9 @@ export default class Trainer extends Phaser.GameObjects.Container {
if (!(index % 2)) { if (!(index % 2)) {
// Since the only currently allowed double battle with named trainers is Tate & Liza, we need to make sure that Solrock is the first pokemon in the party for Tate and Lunatone for Liza // Since the only currently allowed double battle with named trainers is Tate & Liza, we need to make sure that Solrock is the first pokemon in the party for Tate and Lunatone for Liza
if (index === 0 && TrainerType[this.config.trainerType] === TrainerType[TrainerType.TATE]) { if (index === 0 && TrainerType[this.config.trainerType] === TrainerType[TrainerType.TATE]) {
newSpeciesPool = [Species.SOLROCK]; newSpeciesPool = [SpeciesId.SOLROCK];
} else if (index === 0 && TrainerType[this.config.trainerType] === TrainerType[TrainerType.LIZA]) { } else if (index === 0 && TrainerType[this.config.trainerType] === TrainerType[TrainerType.LIZA]) {
newSpeciesPool = [Species.LUNATONE]; newSpeciesPool = [SpeciesId.LUNATONE];
} else { } else {
newSpeciesPool = speciesPoolFiltered; newSpeciesPool = speciesPoolFiltered;
} }
@ -409,9 +409,9 @@ export default class Trainer extends Phaser.GameObjects.Container {
// If the index is odd, use the species pool for the partner trainer (that way he only uses his own pokemon in battle) // If the index is odd, use the species pool for the partner trainer (that way he only uses his own pokemon in battle)
// Since the only currently allowed double battle with named trainers is Tate & Liza, we need to make sure that Solrock is the first pokemon in the party for Tate and Lunatone for Liza // Since the only currently allowed double battle with named trainers is Tate & Liza, we need to make sure that Solrock is the first pokemon in the party for Tate and Lunatone for Liza
if (index === 1 && TrainerType[this.config.trainerTypeDouble] === TrainerType[TrainerType.TATE]) { if (index === 1 && TrainerType[this.config.trainerTypeDouble] === TrainerType[TrainerType.TATE]) {
newSpeciesPool = [Species.SOLROCK]; newSpeciesPool = [SpeciesId.SOLROCK];
} else if (index === 1 && TrainerType[this.config.trainerTypeDouble] === TrainerType[TrainerType.LIZA]) { } else if (index === 1 && TrainerType[this.config.trainerTypeDouble] === TrainerType[TrainerType.LIZA]) {
newSpeciesPool = [Species.LUNATONE]; newSpeciesPool = [SpeciesId.LUNATONE];
} else { } else {
newSpeciesPool = speciesPoolPartnerFiltered; newSpeciesPool = speciesPoolPartnerFiltered;
} }
@ -542,10 +542,10 @@ export default class Trainer extends Phaser.GameObjects.Container {
/** /**
* Checks if the enemy trainer already has the Pokemon species in their party * Checks if the enemy trainer already has the Pokemon species in their party
* @param baseSpecies - The base {@linkcode Species} of the current Pokemon * @param baseSpecies - The base {@linkcode SpeciesId} of the current Pokemon
* @returns `true` if the species is already present in the party * @returns `true` if the species is already present in the party
*/ */
checkDuplicateSpecies(baseSpecies: Species): boolean { checkDuplicateSpecies(baseSpecies: SpeciesId): boolean {
const staticSpecies = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1).map(s => { const staticSpecies = (signatureSpecies[TrainerType[this.config.trainerType]] ?? []).flat(1).map(s => {
let root = s; let root = s;
while (pokemonPrevolutions.hasOwnProperty(root)) { while (pokemonPrevolutions.hasOwnProperty(root)) {

View File

@ -8,8 +8,8 @@ import { allSpecies } from "./data/pokemon-species";
import type { Arena } from "./field/arena"; import type { Arena } from "./field/arena";
import Overrides from "#app/overrides"; import Overrides from "#app/overrides";
import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils/common"; import { isNullOrUndefined, randSeedInt, randSeedItem } from "#app/utils/common";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { Challenges } from "./enums/challenges"; import { Challenges } from "./enums/challenges";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import { getDailyStartingBiome } from "./data/daily-run"; import { getDailyStartingBiome } from "./data/daily-run";
@ -128,7 +128,7 @@ export class GameMode implements GameModeConfig {
* - random biome for Daily mode * - random biome for Daily mode
* - Town * - Town
*/ */
getStartingBiome(): Biome { getStartingBiome(): BiomeId {
if (!isNullOrUndefined(Overrides.STARTING_BIOME_OVERRIDE)) { if (!isNullOrUndefined(Overrides.STARTING_BIOME_OVERRIDE)) {
return Overrides.STARTING_BIOME_OVERRIDE; return Overrides.STARTING_BIOME_OVERRIDE;
} }
@ -137,7 +137,7 @@ export class GameMode implements GameModeConfig {
case GameModes.DAILY: case GameModes.DAILY:
return getDailyStartingBiome(); return getDailyStartingBiome();
default: default:
return Biome.TOWN; return BiomeId.TOWN;
} }
} }
@ -202,14 +202,14 @@ export class GameMode implements GameModeConfig {
return false; return false;
} }
isTrainerBoss(waveIndex: number, biomeType: Biome, offsetGym: boolean): boolean { isTrainerBoss(waveIndex: number, biomeType: BiomeId, offsetGym: boolean): boolean {
switch (this.modeId) { switch (this.modeId) {
case GameModes.DAILY: case GameModes.DAILY:
return waveIndex > 10 && waveIndex < 50 && !(waveIndex % 10); return waveIndex > 10 && waveIndex < 50 && !(waveIndex % 10);
default: default:
return ( return (
waveIndex % 30 === (offsetGym ? 0 : 20) && waveIndex % 30 === (offsetGym ? 0 : 20) &&
(biomeType !== Biome.END || this.isClassic || this.isWaveFinal(waveIndex)) (biomeType !== BiomeId.END || this.isClassic || this.isWaveFinal(waveIndex))
); );
} }
} }
@ -220,8 +220,8 @@ export class GameMode implements GameModeConfig {
s => s =>
(s.subLegendary || s.legendary || s.mythical) && (s.subLegendary || s.legendary || s.mythical) &&
s.baseTotal >= 600 && s.baseTotal >= 600 &&
s.speciesId !== Species.ETERNATUS && s.speciesId !== SpeciesId.ETERNATUS &&
s.speciesId !== Species.ARCEUS, s.speciesId !== SpeciesId.ARCEUS,
); );
return randSeedItem(allFinalBossSpecies); return randSeedItem(allFinalBossSpecies);
} }

View File

@ -18,7 +18,7 @@ import { initChallenges } from "#app/data/challenge";
import i18next from "i18next"; import i18next from "i18next";
import { initStatsKeys } from "#app/ui/game-stats-ui-handler"; import { initStatsKeys } from "#app/ui/game-stats-ui-handler";
import { initVouchers } from "#app/system/voucher"; import { initVouchers } from "#app/system/voucher";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters"; import { initMysteryEncounters } from "#app/data/mystery-encounters/mystery-encounters";
import { timedEventManager } from "./global-event-manager"; import { timedEventManager } from "./global-event-manager";
import { initHeldItems } from "./items/all-held-items"; import { initHeldItems } from "./items/all-held-items";
@ -178,8 +178,8 @@ export class LoadingScene extends SceneBase {
this.loadImage("default_bg", "arenas"); this.loadImage("default_bg", "arenas");
// Load arena images // Load arena images
getEnumValues(Biome).map(bt => { getEnumValues(BiomeId).map(bt => {
const btKey = Biome[bt].toLowerCase(); const btKey = BiomeId[bt].toLowerCase();
const isBaseAnimated = btKey === "end"; const isBaseAnimated = btKey === "end";
const baseAKey = `${btKey}_a`; const baseAKey = `${btKey}_a`;
const baseBKey = `${btKey}_b`; const baseBKey = `${btKey}_b`;

View File

@ -116,13 +116,13 @@ import {
padInt, padInt,
randSeedInt, randSeedInt,
} from "#app/utils/common"; } from "#app/utils/common";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { Nature } from "#enums/nature"; import { Nature } from "#enums/nature";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { SpeciesFormKey } from "#enums/species-form-key"; import { SpeciesFormKey } from "#enums/species-form-key";
import type { PermanentStat, TempBattleStat } from "#enums/stat"; import type { PermanentStat, TempBattleStat } from "#enums/stat";
import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; import { getStatKey, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
@ -484,7 +484,7 @@ export class TerastallizeModifierType extends PokemonModifierType {
(pokemon: PlayerPokemon) => { (pokemon: PlayerPokemon) => {
if ( if (
[pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId].filter( [pokemon.species.speciesId, pokemon.fusionSpecies?.speciesId].filter(
s => s === Species.TERAPAGOS || s === Species.OGERPON || s === Species.SHEDINJA, s => s === SpeciesId.TERAPAGOS || s === SpeciesId.OGERPON || s === SpeciesId.SHEDINJA,
).length > 0 ).length > 0
) { ) {
return PartyUiHandler.NoEffectMessage; return PartyUiHandler.NoEffectMessage;
@ -1277,9 +1277,9 @@ export class PokemonMultiHitModifierType extends PokemonHeldItemModifierType {
} }
export class TmModifierType extends PokemonModifierType { export class TmModifierType extends PokemonModifierType {
public moveId: Moves; public moveId: MoveId;
constructor(moveId: Moves) { constructor(moveId: MoveId) {
super( super(
"", "",
`tm_${PokemonType[allMoves[moveId].type].toLowerCase()}`, `tm_${PokemonType[allMoves[moveId].type].toLowerCase()}`,
@ -1609,37 +1609,37 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
LIGHT_BALL: { LIGHT_BALL: {
stats: [Stat.ATK, Stat.SPATK], stats: [Stat.ATK, Stat.SPATK],
multiplier: 2, multiplier: 2,
species: [Species.PIKACHU], species: [SpeciesId.PIKACHU],
rare: true, rare: true,
}, },
THICK_CLUB: { THICK_CLUB: {
stats: [Stat.ATK], stats: [Stat.ATK],
multiplier: 2, multiplier: 2,
species: [Species.CUBONE, Species.MAROWAK, Species.ALOLA_MAROWAK], species: [SpeciesId.CUBONE, SpeciesId.MAROWAK, SpeciesId.ALOLA_MAROWAK],
rare: true, rare: true,
}, },
METAL_POWDER: { METAL_POWDER: {
stats: [Stat.DEF], stats: [Stat.DEF],
multiplier: 2, multiplier: 2,
species: [Species.DITTO], species: [SpeciesId.DITTO],
rare: true, rare: true,
}, },
QUICK_POWDER: { QUICK_POWDER: {
stats: [Stat.SPD], stats: [Stat.SPD],
multiplier: 2, multiplier: 2,
species: [Species.DITTO], species: [SpeciesId.DITTO],
rare: true, rare: true,
}, },
DEEP_SEA_SCALE: { DEEP_SEA_SCALE: {
stats: [Stat.SPDEF], stats: [Stat.SPDEF],
multiplier: 2, multiplier: 2,
species: [Species.CLAMPERL], species: [SpeciesId.CLAMPERL],
rare: false, rare: false,
}, },
DEEP_SEA_TOOTH: { DEEP_SEA_TOOTH: {
stats: [Stat.SPATK], stats: [Stat.SPATK],
multiplier: 2, multiplier: 2,
species: [Species.CLAMPERL], species: [SpeciesId.CLAMPERL],
rare: false, rare: false,
}, },
}; };
@ -1668,7 +1668,7 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
const speciesId = p.getSpeciesForm(true).speciesId; const speciesId = p.getSpeciesForm(true).speciesId;
const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null; const fusionSpeciesId = p.isFusion() ? p.getFusionSpeciesForm(true).speciesId : null;
// TODO: Use commented boolean when Fling is implemented // TODO: Use commented boolean when Fling is implemented
const hasFling = false; /* p.getMoveset(true).some(m => m.moveId === Moves.FLING) */ const hasFling = false; /* p.getMoveset(true).some(m => m.moveId === MoveId.FLING) */
for (const i in values) { for (const i in values) {
const checkedSpecies = values[i].species; const checkedSpecies = values[i].species;
@ -1687,7 +1687,7 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
if (checkedSpecies.includes(speciesId) || (!!fusionSpeciesId && checkedSpecies.includes(fusionSpeciesId))) { if (checkedSpecies.includes(speciesId) || (!!fusionSpeciesId && checkedSpecies.includes(fusionSpeciesId))) {
// Add weight if party member has a matching species or, if applicable, a matching fusion species // Add weight if party member has a matching species or, if applicable, a matching fusion species
weights[i]++; weights[i]++;
} else if (checkedSpecies.includes(Species.PIKACHU) && hasFling) { } else if (checkedSpecies.includes(SpeciesId.PIKACHU) && hasFling) {
// Add weight to Light Ball if party member has Fling // Add weight to Light Ball if party member has Fling
weights[i]++; weights[i]++;
} }
@ -1723,8 +1723,8 @@ class SpeciesStatBoosterModifierTypeGenerator extends ModifierTypeGenerator {
class TmModifierTypeGenerator extends ModifierTypeGenerator { class TmModifierTypeGenerator extends ModifierTypeGenerator {
constructor(tier: ModifierTier) { constructor(tier: ModifierTier) {
super((party: Pokemon[], pregenArgs?: any[]) => { super((party: Pokemon[], pregenArgs?: any[]) => {
if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in Moves) { if (pregenArgs && pregenArgs.length === 1 && pregenArgs[0] in MoveId) {
return new TmModifierType(pregenArgs[0] as Moves); return new TmModifierType(pregenArgs[0] as MoveId);
} }
const partyMemberCompatibleTms = party.map(p => { const partyMemberCompatibleTms = party.map(p => {
const previousLevelMoves = p.getLearnableLevelMoves(); const previousLevelMoves = p.getLearnableLevelMoves();
@ -1758,7 +1758,9 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
.filter( .filter(
p => p =>
pokemonEvolutions.hasOwnProperty(p.species.speciesId) && pokemonEvolutions.hasOwnProperty(p.species.speciesId) &&
(!p.pauseEvolutions || p.species.speciesId === Species.SLOWPOKE || p.species.speciesId === Species.EEVEE), (!p.pauseEvolutions ||
p.species.speciesId === SpeciesId.SLOWPOKE ||
p.species.speciesId === SpeciesId.EEVEE),
) )
.flatMap(p => { .flatMap(p => {
const evolutions = pokemonEvolutions[p.species.speciesId]; const evolutions = pokemonEvolutions[p.species.speciesId];
@ -1776,8 +1778,8 @@ class EvolutionItemModifierTypeGenerator extends ModifierTypeGenerator {
p.fusionSpecies && p.fusionSpecies &&
pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId) && pokemonEvolutions.hasOwnProperty(p.fusionSpecies.speciesId) &&
(!p.pauseEvolutions || (!p.pauseEvolutions ||
p.fusionSpecies.speciesId === Species.SLOWPOKE || p.fusionSpecies.speciesId === SpeciesId.SLOWPOKE ||
p.fusionSpecies.speciesId === Species.EEVEE), p.fusionSpecies.speciesId === SpeciesId.EEVEE),
) )
.flatMap(p => { .flatMap(p => {
const evolutions = pokemonEvolutions[p.fusionSpecies!.speciesId]; const evolutions = pokemonEvolutions[p.fusionSpecies!.speciesId];
@ -1841,7 +1843,7 @@ class FormChangeItemModifierTypeGenerator extends ModifierTypeGenerator {
), ),
); );
if (p.species.speciesId === Species.NECROZMA) { if (p.species.speciesId === SpeciesId.NECROZMA) {
// technically we could use a simplified version and check for formChanges.length > 3, but in case any code changes later, this might break... // technically we could use a simplified version and check for formChanges.length > 3, but in case any code changes later, this might break...
let foundULTRA_Z = false, let foundULTRA_Z = false,
foundN_LUNA = false, foundN_LUNA = false,
@ -2074,7 +2076,7 @@ export type GeneratorModifierOverride = {
} }
| { | {
name: keyof Pick<typeof modifierTypes, "TM_COMMON" | "TM_GREAT" | "TM_ULTRA">; name: keyof Pick<typeof modifierTypes, "TM_COMMON" | "TM_GREAT" | "TM_ULTRA">;
type?: Moves; type?: MoveId;
} }
); );
@ -2102,7 +2104,7 @@ export const modifierTypes = {
new PokemonHeldItemModifierType( new PokemonHeldItemModifierType(
"modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL", "modifierType:ModifierType.EVOLUTION_TRACKER_GIMMIGHOUL",
"relic_gold", "relic_gold",
(type, args) => new EvoTrackerModifier(type, (args[0] as Pokemon).id, Species.GIMMIGHOUL, 10), (type, args) => new EvoTrackerModifier(type, (args[0] as Pokemon).id, SpeciesId.GIMMIGHOUL, 10),
), ),
MEGA_BRACELET: () => MEGA_BRACELET: () =>
@ -2228,7 +2230,9 @@ export const modifierTypes = {
} }
const teraTypes: PokemonType[] = []; const teraTypes: PokemonType[] = [];
for (const p of party) { for (const p of party) {
if (!(p.hasSpecies(Species.TERAPAGOS) || p.hasSpecies(Species.OGERPON) || p.hasSpecies(Species.SHEDINJA))) { if (
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA))
) {
teraTypes.push(p.teraType); teraTypes.push(p.teraType);
} }
} }
@ -2339,9 +2343,9 @@ export const modifierTypes = {
"leek", "leek",
(type, args) => (type, args) =>
new SpeciesCritBoosterModifier(type, (args[0] as Pokemon).id, 2, [ new SpeciesCritBoosterModifier(type, (args[0] as Pokemon).id, 2, [
Species.FARFETCHD, SpeciesId.FARFETCHD,
Species.GALAR_FARFETCHD, SpeciesId.GALAR_FARFETCHD,
Species.SIRFETCHD, SpeciesId.SIRFETCHD,
]), ]),
), ),
@ -2894,7 +2898,8 @@ const modifierPool: ModifierPool = {
new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3), new WeightedModifierType(modifierTypes.BASE_STAT_BOOSTER, 3),
new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) => new WeightedModifierType(modifierTypes.TERA_SHARD, (party: Pokemon[]) =>
party.filter( party.filter(
p => !(p.hasSpecies(Species.TERAPAGOS) || p.hasSpecies(Species.OGERPON) || p.hasSpecies(Species.SHEDINJA)), p =>
!(p.hasSpecies(SpeciesId.TERAPAGOS) || p.hasSpecies(SpeciesId.OGERPON) || p.hasSpecies(SpeciesId.SHEDINJA)),
).length > 0 ).length > 0
? 1 ? 1
: 0, : 0,
@ -2964,7 +2969,7 @@ const modifierPool: ModifierPool = {
new WeightedModifierType( new WeightedModifierType(
modifierTypes.LEEK, modifierTypes.LEEK,
(party: Pokemon[]) => { (party: Pokemon[]) => {
const checkedSpecies = [Species.FARFETCHD, Species.GALAR_FARFETCHD, Species.SIRFETCHD]; const checkedSpecies = [SpeciesId.FARFETCHD, SpeciesId.GALAR_FARFETCHD, SpeciesId.SIRFETCHD];
// If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear // If a party member doesn't already have a Leek and is one of the relevant species, Leek can appear
return party.some( return party.some(
p => p =>
@ -2991,25 +2996,25 @@ const modifierPool: ModifierPool = {
const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true); const canSetStatus = p.canSetStatus(StatusEffect.TOXIC, true, true, null, true);
// Moves that take advantage of obtaining the actual status effect // Moves that take advantage of obtaining the actual status effect
const hasStatusMoves = [Moves.FACADE, Moves.PSYCHO_SHIFT].some(m => moveset.includes(m)); const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m));
// Moves that take advantage of being able to give the target a status orb // Moves that take advantage of being able to give the target a status orb
// TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented
const hasItemMoves = [ const hasItemMoves = [
/* Moves.TRICK, Moves.FLING, Moves.SWITCHEROO */ /* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */
].some(m => moveset.includes(m)); ].some(m => moveset.includes(m));
if (canSetStatus) { if (canSetStatus) {
// Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb
const hasGeneralAbility = [ const hasGeneralAbility = [
Abilities.QUICK_FEET, AbilityId.QUICK_FEET,
Abilities.GUTS, AbilityId.GUTS,
Abilities.MARVEL_SCALE, AbilityId.MARVEL_SCALE,
Abilities.MAGIC_GUARD, AbilityId.MAGIC_GUARD,
].some(a => p.hasAbility(a, false, true)); ].some(a => p.hasAbility(a, false, true));
const hasSpecificAbility = [Abilities.TOXIC_BOOST, Abilities.POISON_HEAL].some(a => const hasSpecificAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a =>
p.hasAbility(a, false, true), p.hasAbility(a, false, true),
); );
const hasOppositeAbility = [Abilities.FLARE_BOOST].some(a => p.hasAbility(a, false, true)); const hasOppositeAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves; return hasSpecificAbility || (hasGeneralAbility && !hasOppositeAbility) || hasStatusMoves;
} }
@ -3037,23 +3042,23 @@ const modifierPool: ModifierPool = {
const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true); const canSetStatus = p.canSetStatus(StatusEffect.BURN, true, true, null, true);
// Moves that take advantage of obtaining the actual status effect // Moves that take advantage of obtaining the actual status effect
const hasStatusMoves = [Moves.FACADE, Moves.PSYCHO_SHIFT].some(m => moveset.includes(m)); const hasStatusMoves = [MoveId.FACADE, MoveId.PSYCHO_SHIFT].some(m => moveset.includes(m));
// Moves that take advantage of being able to give the target a status orb // Moves that take advantage of being able to give the target a status orb
// TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented // TODO: Take moves (Trick, Fling, Switcheroo) from comment when they are implemented
const hasItemMoves = [ const hasItemMoves = [
/* Moves.TRICK, Moves.FLING, Moves.SWITCHEROO */ /* MoveId.TRICK, MoveId.FLING, MoveId.SWITCHEROO */
].some(m => moveset.includes(m)); ].some(m => moveset.includes(m));
if (canSetStatus) { if (canSetStatus) {
// Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb // Abilities that take advantage of obtaining the actual status effect, separated based on specificity to the orb
const hasGeneralAbility = [ const hasGeneralAbility = [
Abilities.QUICK_FEET, AbilityId.QUICK_FEET,
Abilities.GUTS, AbilityId.GUTS,
Abilities.MARVEL_SCALE, AbilityId.MARVEL_SCALE,
Abilities.MAGIC_GUARD, AbilityId.MAGIC_GUARD,
].some(a => p.hasAbility(a, false, true)); ].some(a => p.hasAbility(a, false, true));
const hasSpecificAbility = [Abilities.FLARE_BOOST].some(a => p.hasAbility(a, false, true)); const hasSpecificAbility = [AbilityId.FLARE_BOOST].some(a => p.hasAbility(a, false, true));
const hasOppositeAbility = [Abilities.TOXIC_BOOST, Abilities.POISON_HEAL].some(a => const hasOppositeAbility = [AbilityId.TOXIC_BOOST, AbilityId.POISON_HEAL].some(a =>
p.hasAbility(a, false, true), p.hasAbility(a, false, true),
); );
@ -3085,31 +3090,31 @@ const modifierPool: ModifierPool = {
const moveset = p.getMoveset(true).map(m => m.moveId); const moveset = p.getMoveset(true).map(m => m.moveId);
const hasAbility = [ const hasAbility = [
Abilities.DROUGHT, AbilityId.DROUGHT,
Abilities.ORICHALCUM_PULSE, AbilityId.ORICHALCUM_PULSE,
Abilities.DRIZZLE, AbilityId.DRIZZLE,
Abilities.SAND_STREAM, AbilityId.SAND_STREAM,
Abilities.SAND_SPIT, AbilityId.SAND_SPIT,
Abilities.SNOW_WARNING, AbilityId.SNOW_WARNING,
Abilities.ELECTRIC_SURGE, AbilityId.ELECTRIC_SURGE,
Abilities.HADRON_ENGINE, AbilityId.HADRON_ENGINE,
Abilities.PSYCHIC_SURGE, AbilityId.PSYCHIC_SURGE,
Abilities.GRASSY_SURGE, AbilityId.GRASSY_SURGE,
Abilities.SEED_SOWER, AbilityId.SEED_SOWER,
Abilities.MISTY_SURGE, AbilityId.MISTY_SURGE,
].some(a => p.hasAbility(a, false, true)); ].some(a => p.hasAbility(a, false, true));
const hasMoves = [ const hasMoves = [
Moves.SUNNY_DAY, MoveId.SUNNY_DAY,
Moves.RAIN_DANCE, MoveId.RAIN_DANCE,
Moves.SANDSTORM, MoveId.SANDSTORM,
Moves.SNOWSCAPE, MoveId.SNOWSCAPE,
Moves.HAIL, MoveId.HAIL,
Moves.CHILLY_RECEPTION, MoveId.CHILLY_RECEPTION,
Moves.ELECTRIC_TERRAIN, MoveId.ELECTRIC_TERRAIN,
Moves.PSYCHIC_TERRAIN, MoveId.PSYCHIC_TERRAIN,
Moves.GRASSY_TERRAIN, MoveId.GRASSY_TERRAIN,
Moves.MISTY_TERRAIN, MoveId.MISTY_TERRAIN,
].some(m => moveset.includes(m)); ].some(m => moveset.includes(m));
return hasAbility || hasMoves; return hasAbility || hasMoves;

View File

@ -18,10 +18,10 @@ import { addTextObject, TextStyle } from "#app/ui/text";
import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils/common"; import { BooleanHolder, hslToHex, isNullOrUndefined, NumberHolder, toDmgValue } from "#app/utils/common";
import { BattlerTagType } from "#enums/battler-tag-type"; import { BattlerTagType } from "#enums/battler-tag-type";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
import type { Moves } from "#enums/moves"; import type { MoveId } from "#enums/move-id";
import type { Nature } from "#enums/nature"; import type { Nature } from "#enums/nature";
import type { PokeballType } from "#enums/pokeball"; import type { PokeballType } from "#enums/pokeball";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat"; import { type PermanentStat, type TempBattleStat, BATTLE_STATS, Stat, TEMP_BATTLE_STATS } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
import type { PokemonType } from "#enums/pokemon-type"; import type { PokemonType } from "#enums/pokemon-type";
@ -40,7 +40,6 @@ import {
type TerastallizeModifierType, type TerastallizeModifierType,
type TmModifierType, type TmModifierType,
getModifierType, getModifierType,
ModifierPoolType,
ModifierTypeGenerator, ModifierTypeGenerator,
modifierTypes, modifierTypes,
PokemonHeldItemModifierType, PokemonHeldItemModifierType,
@ -770,11 +769,11 @@ export class BaseStatModifier extends PokemonHeldItemModifier {
} }
export class EvoTrackerModifier extends PokemonHeldItemModifier { export class EvoTrackerModifier extends PokemonHeldItemModifier {
protected species: Species; protected species: SpeciesId;
protected required: number; protected required: number;
public isTransferable = false; public isTransferable = false;
constructor(type: ModifierType, pokemonId: number, species: Species, required: number, stackCount?: number) { constructor(type: ModifierType, pokemonId: number, species: SpeciesId, required: number, stackCount?: number) {
super(type, pokemonId, stackCount); super(type, pokemonId, stackCount);
this.species = species; this.species = species;
this.required = required; this.required = required;
@ -988,10 +987,6 @@ export class PokemonIncrementingStatModifier extends PokemonHeldItemModifier {
return new PokemonIncrementingStatModifier(this.type, this.pokemonId, this.stackCount); return new PokemonIncrementingStatModifier(this.type, this.pokemonId, this.stackCount);
} }
getArgs(): any[] {
return super.getArgs();
}
/** /**
* Checks if the {@linkcode PokemonIncrementingStatModifier} should be applied to the {@linkcode Pokemon}. * Checks if the {@linkcode PokemonIncrementingStatModifier} should be applied to the {@linkcode Pokemon}.
* @param pokemon The {@linkcode Pokemon} that holds the item * @param pokemon The {@linkcode Pokemon} that holds the item
@ -1114,10 +1109,6 @@ export class StatBoosterModifier extends PokemonHeldItemModifier {
* @see {@linkcode apply} * @see {@linkcode apply}
*/ */
export class EvolutionStatBoosterModifier extends StatBoosterModifier { export class EvolutionStatBoosterModifier extends StatBoosterModifier {
clone() {
return super.clone() as EvolutionStatBoosterModifier;
}
matchType(modifier: Modifier): boolean { matchType(modifier: Modifier): boolean {
return modifier instanceof EvolutionStatBoosterModifier; return modifier instanceof EvolutionStatBoosterModifier;
} }
@ -1165,20 +1156,20 @@ export class EvolutionStatBoosterModifier extends StatBoosterModifier {
/** /**
* Modifier used for held items that Applies {@linkcode Stat} boost(s) using a * Modifier used for held items that Applies {@linkcode Stat} boost(s) using a
* multiplier if the holder is of a specific {@linkcode Species}. * multiplier if the holder is of a specific {@linkcode SpeciesId}.
* @extends StatBoosterModifier * @extends StatBoosterModifier
* @see {@linkcode apply} * @see {@linkcode apply}
*/ */
export class SpeciesStatBoosterModifier extends StatBoosterModifier { export class SpeciesStatBoosterModifier extends StatBoosterModifier {
/** The species that the held item's stat boost(s) apply to */ /** The species that the held item's stat boost(s) apply to */
private species: Species[]; private species: SpeciesId[];
constructor( constructor(
type: ModifierType, type: ModifierType,
pokemonId: number, pokemonId: number,
stats: Stat[], stats: Stat[],
multiplier: number, multiplier: number,
species: Species[], species: SpeciesId[],
stackCount?: number, stackCount?: number,
) { ) {
super(type, pokemonId, stats, multiplier, stackCount); super(type, pokemonId, stats, multiplier, stackCount);
@ -1213,7 +1204,7 @@ export class SpeciesStatBoosterModifier extends StatBoosterModifier {
} }
/** /**
* Checks if the incoming stat is listed in {@linkcode stats} and if the holder's {@linkcode Species} * Checks if the incoming stat is listed in {@linkcode stats} and if the holder's {@linkcode SpeciesId}
* (or its fused species) is listed in {@linkcode species}. * (or its fused species) is listed in {@linkcode species}.
* @param pokemon {@linkcode Pokemon} that holds the item * @param pokemon {@linkcode Pokemon} that holds the item
* @param stat {@linkcode Stat} being checked at the time * @param stat {@linkcode Stat} being checked at the time
@ -1230,11 +1221,11 @@ export class SpeciesStatBoosterModifier extends StatBoosterModifier {
/** /**
* Checks if either parameter is included in the corresponding lists * Checks if either parameter is included in the corresponding lists
* @param speciesId {@linkcode Species} being checked * @param speciesId {@linkcode SpeciesId} being checked
* @param stat {@linkcode Stat} being checked * @param stat {@linkcode Stat} being checked
* @returns `true` if both parameters are in {@linkcode species} and {@linkcode stats} respectively, false otherwise * @returns `true` if both parameters are in {@linkcode species} and {@linkcode stats} respectively, false otherwise
*/ */
contains(speciesId: Species, stat: Stat): boolean { contains(speciesId: SpeciesId, stat: Stat): boolean {
return this.species.includes(speciesId) && this.stats.includes(stat); return this.species.includes(speciesId) && this.stats.includes(stat);
} }
} }
@ -1288,15 +1279,21 @@ export class CritBoosterModifier extends PokemonHeldItemModifier {
/** /**
* Modifier used for held items that apply critical-hit stage boost(s) * Modifier used for held items that apply critical-hit stage boost(s)
* if the holder is of a specific {@linkcode Species}. * if the holder is of a specific {@linkcode SpeciesId}.
* @extends CritBoosterModifier * @extends CritBoosterModifier
* @see {@linkcode shouldApply} * @see {@linkcode shouldApply}
*/ */
export class SpeciesCritBoosterModifier extends CritBoosterModifier { export class SpeciesCritBoosterModifier extends CritBoosterModifier {
/** The species that the held item's critical-hit stage boost applies to */ /** The species that the held item's critical-hit stage boost applies to */
private species: Species[]; private species: SpeciesId[];
constructor(type: ModifierType, pokemonId: number, stageIncrement: number, species: Species[], stackCount?: number) { constructor(
type: ModifierType,
pokemonId: number,
stageIncrement: number,
species: SpeciesId[],
stackCount?: number,
) {
super(type, pokemonId, stageIncrement, stackCount); super(type, pokemonId, stageIncrement, stackCount);
this.species = species; this.species = species;
@ -1321,7 +1318,7 @@ export class SpeciesCritBoosterModifier extends CritBoosterModifier {
} }
/** /**
* Checks if the holder's {@linkcode Species} (or its fused species) is listed * Checks if the holder's {@linkcode SpeciesId} (or its fused species) is listed
* in {@linkcode species}. * in {@linkcode species}.
* @param pokemon {@linkcode Pokemon} that holds the held item * @param pokemon {@linkcode Pokemon} that holds the held item
* @param critStage {@linkcode NumberHolder} that holds the resulting critical-hit level * @param critStage {@linkcode NumberHolder} that holds the resulting critical-hit level
@ -1518,7 +1515,7 @@ export class BypassSpeedChanceModifier extends PokemonHeldItemModifier {
/** /**
* Class for Pokemon held items like King's Rock * Class for Pokemon held items like King's Rock
* Because King's Rock can be stacked in PokeRogue, unlike mainline, it does not receive a boost from Abilities.SERENE_GRACE * Because King's Rock can be stacked in PokeRogue, unlike mainline, it does not receive a boost from AbilityId.SERENE_GRACE
*/ */
export class FlinchChanceModifier extends PokemonHeldItemModifier { export class FlinchChanceModifier extends PokemonHeldItemModifier {
private chance: number; private chance: number;
@ -2009,7 +2006,7 @@ export class TerrastalizeModifier extends ConsumablePokemonModifier {
return ( return (
super.shouldApply(playerPokemon) && super.shouldApply(playerPokemon) &&
[playerPokemon?.species.speciesId, playerPokemon?.fusionSpecies?.speciesId].filter( [playerPokemon?.species.speciesId, playerPokemon?.fusionSpecies?.speciesId].filter(
s => s === Species.TERAPAGOS || s === Species.OGERPON || s === Species.SHEDINJA, s => s === SpeciesId.TERAPAGOS || s === SpeciesId.OGERPON || s === SpeciesId.SHEDINJA,
).length === 0 ).length === 0
); );
} }
@ -2671,14 +2668,14 @@ export class PokemonMultiHitModifier extends PokemonHeldItemModifier {
/** /**
* For each stack, converts 25 percent of attack damage into an additional strike. * For each stack, converts 25 percent of attack damage into an additional strike.
* @param pokemon The {@linkcode Pokemon} using the move * @param pokemon The {@linkcode Pokemon} using the move
* @param moveId The {@linkcode Moves | identifier} for the move being used * @param moveId The {@linkcode MoveId | identifier} for the move being used
* @param count {@linkcode NumberHolder} holding the move's hit count for this turn * @param count {@linkcode NumberHolder} holding the move's hit count for this turn
* @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move * @param damageMultiplier {@linkcode NumberHolder} holding a damage multiplier applied to a strike of this move
* @returns always `true` * @returns always `true`
*/ */
override apply( override apply(
pokemon: Pokemon, pokemon: Pokemon,
moveId: Moves, moveId: MoveId,
count: NumberHolder | null = null, count: NumberHolder | null = null,
damageMultiplier: NumberHolder | null = null, damageMultiplier: NumberHolder | null = null,
): boolean { ): boolean {
@ -2821,7 +2818,7 @@ export class MoneyRewardModifier extends ConsumableModifier {
globalScene.addMoney(moneyAmount.value); globalScene.addMoney(moneyAmount.value);
globalScene.getPlayerParty().map(p => { globalScene.getPlayerParty().map(p => {
if (p.species?.speciesId === Species.GIMMIGHOUL || p.fusionSpecies?.speciesId === Species.GIMMIGHOUL) { if (p.species?.speciesId === SpeciesId.GIMMIGHOUL || p.fusionSpecies?.speciesId === SpeciesId.GIMMIGHOUL) {
p.evoCounter p.evoCounter
? (p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3)) ? (p.evoCounter += Math.min(Math.floor(this.moneyMultiplier), 3))
: (p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3)); : (p.evoCounter = Math.min(Math.floor(this.moneyMultiplier), 3));
@ -3123,8 +3120,7 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
} }
/** /**
* Steals an item from a set of target Pokemon. * Steals an item, chosen randomly, from a set of target Pokemon.
* This prioritizes high-tier held items when selecting the item to steal.
* @param pokemon The {@linkcode Pokemon} holding this item * @param pokemon The {@linkcode Pokemon} holding this item
* @param target The {@linkcode Pokemon} to steal from (optional) * @param target The {@linkcode Pokemon} to steal from (optional)
* @param _args N/A * @param _args N/A
@ -3144,30 +3140,15 @@ export abstract class HeldItemTransferModifier extends PokemonHeldItemModifier {
return false; return false;
} }
const poolType = pokemon.isPlayer()
? ModifierPoolType.PLAYER
: pokemon.hasTrainer()
? ModifierPoolType.TRAINER
: ModifierPoolType.WILD;
const transferredModifierTypes: ModifierType[] = []; const transferredModifierTypes: ModifierType[] = [];
const itemModifiers = globalScene.findModifiers( const itemModifiers = globalScene.findModifiers(
m => m instanceof PokemonHeldItemModifier && m.pokemonId === targetPokemon.id && m.isTransferable, m => m instanceof PokemonHeldItemModifier && m.pokemonId === targetPokemon.id && m.isTransferable,
targetPokemon.isPlayer(), targetPokemon.isPlayer(),
) as PokemonHeldItemModifier[]; ) as PokemonHeldItemModifier[];
let highestItemTier = itemModifiers
.map(m => m.type.getOrInferTier(poolType))
.reduce((highestTier, tier) => Math.max(tier!, highestTier), 0); // TODO: is this bang correct?
let tierItemModifiers = itemModifiers.filter(m => m.type.getOrInferTier(poolType) === highestItemTier);
for (let i = 0; i < transferredItemCount; i++) { for (let i = 0; i < transferredItemCount; i++) {
if (!tierItemModifiers.length) { if (!itemModifiers.length) {
while (highestItemTier-- && !tierItemModifiers.length) { break;
tierItemModifiers = itemModifiers.filter(m => m.type.tier === highestItemTier);
}
if (!tierItemModifiers.length) {
break;
}
} }
const randItemIndex = pokemon.randBattleSeedInt(itemModifiers.length); const randItemIndex = pokemon.randBattleSeedInt(itemModifiers.length);
const randItem = itemModifiers[randItemIndex]; const randItem = itemModifiers[randItemIndex];

View File

@ -5,17 +5,17 @@ import { FormChangeItem } from "#app/data/pokemon-forms";
import { type ModifierOverride } from "#app/modifier/modifier-type"; import { type ModifierOverride } from "#app/modifier/modifier-type";
import { Variant } from "#app/sprites/variant"; import { Variant } from "#app/sprites/variant";
import { Unlockables } from "#app/system/unlockables"; import { Unlockables } from "#app/system/unlockables";
import { Abilities } from "#enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { BattleType } from "#enums/battle-type"; import { BattleType } from "#enums/battle-type";
import { BerryType } from "#enums/berry-type"; import { BerryType } from "#enums/berry-type";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { EggTier } from "#enums/egg-type"; import { EggTier } from "#enums/egg-type";
import { Moves } from "#enums/moves"; import { MoveId } from "#enums/move-id";
import { MysteryEncounterTier } from "#enums/mystery-encounter-tier"; import { MysteryEncounterTier } from "#enums/mystery-encounter-tier";
import { MysteryEncounterType } from "#enums/mystery-encounter-type"; import { MysteryEncounterType } from "#enums/mystery-encounter-type";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
import { PokemonType } from "#enums/pokemon-type"; import { PokemonType } from "#enums/pokemon-type";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { Stat } from "#enums/stat"; import { Stat } from "#enums/stat";
import { StatusEffect } from "#enums/status-effect"; import { StatusEffect } from "#enums/status-effect";
import { TimeOfDay } from "#enums/time-of-day"; import { TimeOfDay } from "#enums/time-of-day";
@ -38,8 +38,8 @@ import { WeatherType } from "#enums/weather-type";
* @example * @example
* ``` * ```
* const overrides = { * const overrides = {
* ABILITY_OVERRIDE: Abilities.PROTEAN, * ABILITY_OVERRIDE: AbilityId.PROTEAN,
* PASSIVE_ABILITY_OVERRIDE: Abilities.PIXILATE, * PASSIVE_ABILITY_OVERRIDE: AbilityId.PIXILATE,
* } * }
* ``` * ```
*/ */
@ -73,7 +73,7 @@ class DefaultOverrides {
*/ */
readonly BATTLE_STYLE_OVERRIDE: BattleStyle | null = null; readonly BATTLE_STYLE_OVERRIDE: BattleStyle | null = null;
readonly STARTING_WAVE_OVERRIDE: number = 0; readonly STARTING_WAVE_OVERRIDE: number = 0;
readonly STARTING_BIOME_OVERRIDE: Biome | null = null; readonly STARTING_BIOME_OVERRIDE: BiomeId | null = null;
readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null; readonly ARENA_TINT_OVERRIDE: TimeOfDay | null = null;
/** Multiplies XP gained by this value including 0. Set to null to ignore the override. */ /** Multiplies XP gained by this value including 0. Set to null to ignore the override. */
readonly XP_MULTIPLIER_OVERRIDE: number | null = null; readonly XP_MULTIPLIER_OVERRIDE: number | null = null;
@ -124,11 +124,11 @@ class DefaultOverrides {
* @example * @example
* ``` * ```
* const STARTER_FORM_OVERRIDES = { * const STARTER_FORM_OVERRIDES = {
* [Species.DARMANITAN]: 1 * [SpeciesId.DARMANITAN]: 1
* } * }
* ``` * ```
*/ */
readonly STARTER_FORM_OVERRIDES: Partial<Record<Species, number>> = {}; readonly STARTER_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
/** default 5 or 20 for Daily */ /** default 5 or 20 for Daily */
readonly STARTING_LEVEL_OVERRIDE: number = 0; readonly STARTING_LEVEL_OVERRIDE: number = 0;
@ -136,9 +136,9 @@ class DefaultOverrides {
* SPECIES OVERRIDE * SPECIES OVERRIDE
* will only apply to the first starter in your party or each enemy pokemon * will only apply to the first starter in your party or each enemy pokemon
* default is 0 to not override * default is 0 to not override
* @example SPECIES_OVERRIDE = Species.Bulbasaur; * @example SPECIES_OVERRIDE = SpeciesId.Bulbasaur;
*/ */
readonly STARTER_SPECIES_OVERRIDE: Species | number = 0; readonly STARTER_SPECIES_OVERRIDE: SpeciesId | number = 0;
/** /**
* This will force your starter to be a random fusion * This will force your starter to be a random fusion
*/ */
@ -146,20 +146,20 @@ class DefaultOverrides {
/** /**
* This will override the species of the fusion * This will override the species of the fusion
*/ */
readonly STARTER_FUSION_SPECIES_OVERRIDE: Species | number = 0; readonly STARTER_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0;
readonly ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; readonly HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; readonly STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
readonly GENDER_OVERRIDE: Gender | null = null; readonly GENDER_OVERRIDE: Gender | null = null;
readonly MOVESET_OVERRIDE: Moves | Array<Moves> = []; readonly MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
readonly SHINY_OVERRIDE: boolean | null = null; readonly SHINY_OVERRIDE: boolean | null = null;
readonly VARIANT_OVERRIDE: Variant | null = null; readonly VARIANT_OVERRIDE: Variant | null = null;
// -------------------------- // --------------------------
// OPPONENT / ENEMY OVERRIDES // OPPONENT / ENEMY OVERRIDES
// -------------------------- // --------------------------
readonly OPP_SPECIES_OVERRIDE: Species | number = 0; readonly OPP_SPECIES_OVERRIDE: SpeciesId | number = 0;
/** /**
* This will make all opponents fused Pokemon * This will make all opponents fused Pokemon
*/ */
@ -167,18 +167,18 @@ class DefaultOverrides {
/** /**
* This will override the species of the fusion only when the opponent is already a fusion * This will override the species of the fusion only when the opponent is already a fusion
*/ */
readonly OPP_FUSION_SPECIES_OVERRIDE: Species | number = 0; readonly OPP_FUSION_SPECIES_OVERRIDE: SpeciesId | number = 0;
readonly OPP_LEVEL_OVERRIDE: number = 0; readonly OPP_LEVEL_OVERRIDE: number = 0;
readonly OPP_ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly OPP_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly OPP_PASSIVE_ABILITY_OVERRIDE: Abilities = Abilities.NONE; readonly OPP_PASSIVE_ABILITY_OVERRIDE: AbilityId = AbilityId.NONE;
readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null; readonly OPP_HAS_PASSIVE_ABILITY_OVERRIDE: boolean | null = null;
readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE; readonly OPP_STATUS_OVERRIDE: StatusEffect = StatusEffect.NONE;
readonly OPP_GENDER_OVERRIDE: Gender | null = null; readonly OPP_GENDER_OVERRIDE: Gender | null = null;
readonly OPP_MOVESET_OVERRIDE: Moves | Array<Moves> = []; readonly OPP_MOVESET_OVERRIDE: MoveId | Array<MoveId> = [];
readonly OPP_SHINY_OVERRIDE: boolean | null = null; readonly OPP_SHINY_OVERRIDE: boolean | null = null;
readonly OPP_VARIANT_OVERRIDE: Variant | null = null; readonly OPP_VARIANT_OVERRIDE: Variant | null = null;
readonly OPP_IVS_OVERRIDE: number | number[] = []; readonly OPP_IVS_OVERRIDE: number | number[] = [];
readonly OPP_FORM_OVERRIDES: Partial<Record<Species, number>> = {}; readonly OPP_FORM_OVERRIDES: Partial<Record<SpeciesId, number>> = {};
/** /**
* Override to give the enemy Pokemon a given amount of health segments * Override to give the enemy Pokemon a given amount of health segments
* *

View File

@ -1,9 +1,33 @@
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
import type { PhaseMap, PhaseString } from "./@types/phase-types";
export class Phase { export abstract class Phase {
start() {} start() {}
end() { end() {
globalScene.shiftPhase(); globalScene.shiftPhase();
} }
/**
* The string name of the phase, used to identify the phase type for {@linkcode is}
*
* @privateremarks
*
* When implementing a phase, you must set the `phaseName` property to the name of the phase.
*/
public abstract readonly phaseName: PhaseString;
/**
* Check if the phase is of the given type without requiring `instanceof`.
*
* @param phase - The string name of the phase to check.
* @returns Whether this phase is of the provided type.
*
* @remarks
* This does not check for subclasses! It only checks if the phase is *exactly* the given type.
* This method exists to avoid circular import issues, as using `instanceof` would require importing each phase.
*/
is<K extends keyof PhaseMap>(phase: K): this is PhaseMap[K] {
return this.phaseName === phase;
}
} }

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@ -9,6 +9,7 @@ import { Phase } from "#app/phase";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
export class AddEnemyBuffModifierPhase extends Phase { export class AddEnemyBuffModifierPhase extends Phase {
public readonly phaseName = "AddEnemyBuffModifierPhase";
start() { start() {
super.start(); super.start();

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@ -27,6 +27,7 @@ import { globalScene } from "#app/global-scene";
import { Gender } from "#app/data/gender"; import { Gender } from "#app/data/gender";
export class AttemptCapturePhase extends PokemonPhase { export class AttemptCapturePhase extends PokemonPhase {
public readonly phaseName = "AttemptCapturePhase";
private pokeballType: PokeballType; private pokeballType: PokeballType;
private pokeball: Phaser.GameObjects.Sprite; private pokeball: Phaser.GameObjects.Sprite;
private originalY: number; private originalY: number;

View File

@ -17,6 +17,7 @@ import { globalScene } from "#app/global-scene";
import { SelectBiomePhase } from "./select-biome-phase"; import { SelectBiomePhase } from "./select-biome-phase";
export class AttemptRunPhase extends PokemonPhase { export class AttemptRunPhase extends PokemonPhase {
public readonly phaseName = "AttemptRunPhase";
/** For testing purposes: this is to force the pokemon to fail and escape */ /** For testing purposes: this is to force the pokemon to fail and escape */
public forceFailEscape = false; public forceFailEscape = false;

View File

@ -5,6 +5,7 @@ import { BattlePhase } from "./battle-phase";
import { GameOverPhase } from "./game-over-phase"; import { GameOverPhase } from "./game-over-phase";
export class BattleEndPhase extends BattlePhase { export class BattleEndPhase extends BattlePhase {
public readonly phaseName = "BattleEndPhase";
/** If true, will increment battles won */ /** If true, will increment battles won */
isVictory: boolean; isVictory: boolean;
@ -19,7 +20,7 @@ export class BattleEndPhase extends BattlePhase {
// cull any extra `BattleEnd` phases from the queue. // cull any extra `BattleEnd` phases from the queue.
globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => { globalScene.phaseQueue = globalScene.phaseQueue.filter(phase => {
if (phase instanceof BattleEndPhase) { if (phase.is("BattleEndPhase")) {
this.isVictory ||= phase.isVictory; this.isVictory ||= phase.isVictory;
return false; return false;
} }
@ -28,7 +29,7 @@ export class BattleEndPhase extends BattlePhase {
// `phaseQueuePrepend` is private, so we have to use this inefficient loop. // `phaseQueuePrepend` is private, so we have to use this inefficient loop.
while ( while (
globalScene.tryRemoveUnshiftedPhase(phase => { globalScene.tryRemoveUnshiftedPhase(phase => {
if (phase instanceof BattleEndPhase) { if (phase.is("BattleEndPhase")) {
this.isVictory ||= phase.isVictory; this.isVictory ||= phase.isVictory;
return true; return true;
} }

View File

@ -2,7 +2,7 @@ import { globalScene } from "#app/global-scene";
import { TrainerSlot } from "#enums/trainer-slot"; import { TrainerSlot } from "#enums/trainer-slot";
import { Phase } from "#app/phase"; import { Phase } from "#app/phase";
export class BattlePhase extends Phase { export abstract class BattlePhase extends Phase {
showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void { showEnemyTrainer(trainerSlot: TrainerSlot = TrainerSlot.NONE): void {
if (!globalScene.currentBattle.trainer) { if (!globalScene.currentBattle.trainer) {
console.warn("Enemy trainer is missing!"); console.warn("Enemy trainer is missing!");

View File

@ -20,6 +20,7 @@ import type Pokemon from "#app/field/pokemon";
* Also triggers Cud Chew's "repeat berry use" effects * Also triggers Cud Chew's "repeat berry use" effects
*/ */
export class BerryPhase extends FieldPhase { export class BerryPhase extends FieldPhase {
public readonly phaseName = "BerryPhase";
start() { start() {
super.start(); super.start();
@ -71,7 +72,7 @@ export class BerryPhase extends FieldPhase {
} }
globalScene.updateModifiers(pokemon.isPlayer()); globalScene.updateModifiers(pokemon.isPlayer());
// Abilities.CHEEK_POUCH only works once per round of nom noms // AbilityId.CHEEK_POUCH only works once per round of nom noms
applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false)); applyAbAttrs(HealFromBerryUseAbAttr, pokemon, new BooleanHolder(false));
} }
} }

View File

@ -4,6 +4,7 @@ import type { BattlerIndex } from "#app/battle";
import { globalScene } from "#app/global-scene"; import { globalScene } from "#app/global-scene";
export class CheckStatusEffectPhase extends Phase { export class CheckStatusEffectPhase extends Phase {
public readonly phaseName = "CheckStatusEffectPhase";
private order: BattlerIndex[]; private order: BattlerIndex[];
constructor(order: BattlerIndex[]) { constructor(order: BattlerIndex[]) {
super(); super();

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@ -10,6 +10,7 @@ import { SwitchPhase } from "./switch-phase";
import { SwitchType } from "#enums/switch-type"; import { SwitchType } from "#enums/switch-type";
export class CheckSwitchPhase extends BattlePhase { export class CheckSwitchPhase extends BattlePhase {
public readonly phaseName = "CheckSwitchPhase";
protected fieldIndex: number; protected fieldIndex: number;
protected useName: boolean; protected useName: boolean;

View File

@ -6,10 +6,10 @@ import { TrappedTag } from "#app/data/battler-tags";
import type { MoveTargetSet } from "#app/data/moves/move"; import type { MoveTargetSet } from "#app/data/moves/move";
import { getMoveTargets } from "#app/data/moves/move"; import { getMoveTargets } from "#app/data/moves/move";
import { speciesStarterCosts } from "#app/data/balance/starters"; import { speciesStarterCosts } from "#app/data/balance/starters";
import { Abilities } from "#app/enums/abilities"; import { AbilityId } from "#enums/ability-id";
import { BattlerTagType } from "#app/enums/battler-tag-type"; import { BattlerTagType } from "#app/enums/battler-tag-type";
import { Biome } from "#app/enums/biome"; import { BiomeId } from "#enums/biome-id";
import { Moves } from "#app/enums/moves"; import { MoveId } from "#enums/move-id";
import { PokeballType } from "#enums/pokeball"; import { PokeballType } from "#enums/pokeball";
import type { PlayerPokemon, TurnMove } from "#app/field/pokemon"; import type { PlayerPokemon, TurnMove } from "#app/field/pokemon";
import { FieldPosition } from "#app/field/pokemon"; import { FieldPosition } from "#app/field/pokemon";
@ -25,6 +25,7 @@ import { ArenaTagSide } from "#app/data/arena-tag";
import { ArenaTagType } from "#app/enums/arena-tag-type"; import { ArenaTagType } from "#app/enums/arena-tag-type";
export class CommandPhase extends FieldPhase { export class CommandPhase extends FieldPhase {
public readonly phaseName = "CommandPhase";
protected fieldIndex: number; protected fieldIndex: number;
constructor(fieldIndex: number) { constructor(fieldIndex: number) {
@ -44,7 +45,7 @@ export class CommandPhase extends FieldPhase {
const cursorResetEvent = const cursorResetEvent =
globalScene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER || globalScene.currentBattle.battleType === BattleType.MYSTERY_ENCOUNTER ||
globalScene.currentBattle.battleType === BattleType.TRAINER || globalScene.currentBattle.battleType === BattleType.TRAINER ||
globalScene.arena.biomeType === Biome.END; globalScene.arena.biomeType === BiomeId.END;
if (commandUiHandler) { if (commandUiHandler) {
if ( if (
@ -80,7 +81,7 @@ export class CommandPhase extends FieldPhase {
) { ) {
globalScene.currentBattle.turnCommands[this.fieldIndex] = { globalScene.currentBattle.turnCommands[this.fieldIndex] = {
command: Command.FIGHT, command: Command.FIGHT,
move: { move: Moves.NONE, targets: [] }, move: { move: MoveId.NONE, targets: [] },
skip: true, skip: true,
}; };
} }
@ -157,15 +158,15 @@ export class CommandPhase extends FieldPhase {
playerPokemon.trySelectMove(cursor, args[0] as boolean) || playerPokemon.trySelectMove(cursor, args[0] as boolean) ||
(useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length) (useStruggle = cursor > -1 && !playerPokemon.getMoveset().filter(m => m.isUsable(playerPokemon)).length)
) { ) {
let moveId: Moves; let moveId: MoveId;
if (useStruggle) { if (useStruggle) {
moveId = Moves.STRUGGLE; moveId = MoveId.STRUGGLE;
} else if (turnMove !== undefined) { } else if (turnMove !== undefined) {
moveId = turnMove.move; moveId = turnMove.move;
} else if (cursor > -1) { } else if (cursor > -1) {
moveId = playerPokemon.getMoveset()[cursor].moveId; moveId = playerPokemon.getMoveset()[cursor].moveId;
} else { } else {
moveId = Moves.NONE; moveId = MoveId.NONE;
} }
const turnCommand: TurnCommand = { const turnCommand: TurnCommand = {
@ -241,7 +242,7 @@ export class CommandPhase extends FieldPhase {
.some(p => !globalScene.gameData.dexData[p.species.speciesId].caughtAttr) && .some(p => !globalScene.gameData.dexData[p.species.speciesId].caughtAttr) &&
globalScene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1; globalScene.gameData.getStarterCount(d => !!d.caughtAttr) < Object.keys(speciesStarterCosts).length - 1;
if ( if (
globalScene.arena.biomeType === Biome.END && globalScene.arena.biomeType === BiomeId.END &&
(!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex) (!globalScene.gameMode.isClassic || globalScene.gameMode.isFreshStartChallenge() || notInDex)
) { ) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
@ -308,7 +309,7 @@ export class CommandPhase extends FieldPhase {
if ( if (
targetPokemon?.isBoss() && targetPokemon?.isBoss() &&
targetPokemon?.bossSegmentIndex >= 1 && targetPokemon?.bossSegmentIndex >= 1 &&
!targetPokemon?.hasAbility(Abilities.WONDER_GUARD, false, true) && !targetPokemon?.hasAbility(AbilityId.WONDER_GUARD, false, true) &&
cursor < PokeballType.MASTER_BALL cursor < PokeballType.MASTER_BALL
) { ) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);
@ -344,7 +345,7 @@ export class CommandPhase extends FieldPhase {
const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed; const mysteryEncounterFleeAllowed = currentBattle.mysteryEncounter?.fleeAllowed;
if ( if (
!isSwitch && !isSwitch &&
(arena.biomeType === Biome.END || (arena.biomeType === BiomeId.END ||
(!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed)) (!isNullOrUndefined(mysteryEncounterFleeAllowed) && !mysteryEncounterFleeAllowed))
) { ) {
globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex); globalScene.ui.setMode(UiMode.COMMAND, this.fieldIndex);

View File

@ -5,6 +5,9 @@ import { CommonBattleAnim } from "#app/data/battle-anims";
import { PokemonPhase } from "./pokemon-phase"; import { PokemonPhase } from "./pokemon-phase";
export class CommonAnimPhase extends PokemonPhase { export class CommonAnimPhase extends PokemonPhase {
// PokemonHealPhase extends CommonAnimPhase, and to make typescript happy,
// we need to allow phaseName to be a union of the two
public readonly phaseName: "CommonAnimPhase" | "PokemonHealPhase" | "WeatherEffectPhase" = "CommonAnimPhase";
private anim: CommonAnim | null; private anim: CommonAnim | null;
private targetIndex?: BattlerIndex; private targetIndex?: BattlerIndex;
private playOnEmptyField: boolean; private playOnEmptyField: boolean;

View File

@ -6,6 +6,7 @@ import { fixedInt } from "#app/utils/common";
import { PokemonPhase } from "#app/phases/pokemon-phase"; import { PokemonPhase } from "#app/phases/pokemon-phase";
export class DamageAnimPhase extends PokemonPhase { export class DamageAnimPhase extends PokemonPhase {
public readonly phaseName = "DamageAnimPhase";
private amount: number; private amount: number;
private damageResult: DamageResult; private damageResult: DamageResult;
private critical: boolean; private critical: boolean;

View File

@ -20,6 +20,7 @@ import { doShinySparkleAnim } from "#app/field/anims";
* Class that represents egg hatching * Class that represents egg hatching
*/ */
export class EggHatchPhase extends Phase { export class EggHatchPhase extends Phase {
public readonly phaseName = "EggHatchPhase";
/** The egg that is hatching */ /** The egg that is hatching */
private egg: Egg; private egg: Egg;
/** The new EggHatchData for the egg/pokemon that hatches */ /** The new EggHatchData for the egg/pokemon that hatches */
@ -224,7 +225,7 @@ export class EggHatchPhase extends Phase {
} }
end() { end() {
if (globalScene.findPhase(p => p instanceof EggHatchPhase)) { if (globalScene.findPhase(p => p.is("EggHatchPhase"))) {
this.eggHatchHandler.clear(); this.eggHatchHandler.clear();
} else { } else {
globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true)); globalScene.time.delayedCall(250, () => globalScene.setModifiersVisible(true));

View File

@ -16,6 +16,7 @@ import { EggHatchData } from "#app/data/egg-hatch-data";
* Also handles prompts for skipping animation, and calling the egg summary phase * Also handles prompts for skipping animation, and calling the egg summary phase
*/ */
export class EggLapsePhase extends Phase { export class EggLapsePhase extends Phase {
public readonly phaseName = "EggLapsePhase";
private eggHatchData: EggHatchData[] = []; private eggHatchData: EggHatchData[] = [];
private readonly minEggsToSkip: number = 2; private readonly minEggsToSkip: number = 2;

View File

@ -9,6 +9,7 @@ import type { EggHatchData } from "#app/data/egg-hatch-data";
* Phase is handled mostly by the egg-hatch-scene-handler UI * Phase is handled mostly by the egg-hatch-scene-handler UI
*/ */
export class EggSummaryPhase extends Phase { export class EggSummaryPhase extends Phase {
public readonly phaseName = "EggSummaryPhase";
private eggHatchData: EggHatchData[]; private eggHatchData: EggHatchData[];
constructor(eggHatchData: EggHatchData[]) { constructor(eggHatchData: EggHatchData[]) {

View File

@ -37,16 +37,18 @@ import { handleTutorial, Tutorial } from "#app/tutorial";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
import { randSeedInt, randSeedItem } from "#app/utils/common"; import { randSeedInt, randSeedItem } from "#app/utils/common";
import { BattleSpec } from "#enums/battle-spec"; import { BattleSpec } from "#enums/battle-spec";
import { Biome } from "#enums/biome"; import { BiomeId } from "#enums/biome-id";
import { MysteryEncounterMode } from "#enums/mystery-encounter-mode"; import { MysteryEncounterMode } from "#enums/mystery-encounter-mode";
import { PlayerGender } from "#enums/player-gender"; import { PlayerGender } from "#enums/player-gender";
import { Species } from "#enums/species"; import { SpeciesId } from "#enums/species-id";
import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier"; import { overrideHeldItems, overrideModifiers } from "#app/modifier/modifier";
import i18next from "i18next"; import i18next from "i18next";
import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters"; import { WEIGHT_INCREMENT_ON_SPAWN_MISS } from "#app/data/mystery-encounters/mystery-encounters";
import { getNatureName } from "#app/data/nature"; import { getNatureName } from "#app/data/nature";
export class EncounterPhase extends BattlePhase { export class EncounterPhase extends BattlePhase {
// Union type is necessary as this is subclassed, and typescript will otherwise complain
public readonly phaseName: "EncounterPhase" | "NextEncounterPhase" | "NewBiomeEncounterPhase" = "EncounterPhase";
private loaded: boolean; private loaded: boolean;
constructor(loaded = false) { constructor(loaded = false) {
@ -120,7 +122,7 @@ export class EncounterPhase extends BattlePhase {
if ( if (
globalScene.findModifier(m => m instanceof BoostBugSpawnModifier) && globalScene.findModifier(m => m instanceof BoostBugSpawnModifier) &&
!globalScene.gameMode.isBoss(battle.waveIndex) && !globalScene.gameMode.isBoss(battle.waveIndex) &&
globalScene.arena.biomeType !== Biome.END && globalScene.arena.biomeType !== BiomeId.END &&
randSeedInt(10) === 0 randSeedInt(10) === 0
) { ) {
enemySpecies = getGoldenBugNetSpecies(level); enemySpecies = getGoldenBugNetSpecies(level);
@ -158,7 +160,7 @@ export class EncounterPhase extends BattlePhase {
); );
} }
if (enemyPokemon.species.speciesId === Species.ETERNATUS) { if (enemyPokemon.species.speciesId === SpeciesId.ETERNATUS) {
if ( if (
globalScene.gameMode.isClassic && globalScene.gameMode.isClassic &&
(battle.battleSpec === BattleSpec.FINAL_BOSS || globalScene.gameMode.isWaveFinal(battle.waveIndex)) (battle.battleSpec === BattleSpec.FINAL_BOSS || globalScene.gameMode.isWaveFinal(battle.waveIndex))
@ -556,7 +558,7 @@ export class EncounterPhase extends BattlePhase {
} }
/** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */ /** This sets Eternatus' held item to be untransferrable, preventing it from being stolen */
if ( if (
enemyPokemon.species.speciesId === Species.ETERNATUS && enemyPokemon.species.speciesId === SpeciesId.ETERNATUS &&
(globalScene.gameMode.isBattleClassicFinalBoss(globalScene.currentBattle.waveIndex) || (globalScene.gameMode.isBattleClassicFinalBoss(globalScene.currentBattle.waveIndex) ||
globalScene.gameMode.isEndlessMajorBoss(globalScene.currentBattle.waveIndex)) globalScene.gameMode.isEndlessMajorBoss(globalScene.currentBattle.waveIndex))
) { ) {

View File

@ -5,6 +5,7 @@ import { addTextObject, TextStyle } from "#app/ui/text";
import i18next from "i18next"; import i18next from "i18next";
export class EndCardPhase extends Phase { export class EndCardPhase extends Phase {
public readonly phaseName = "EndCardPhase";
public endCard: Phaser.GameObjects.Image; public endCard: Phaser.GameObjects.Image;
public text: Phaser.GameObjects.Text; public text: Phaser.GameObjects.Text;
start(): void { start(): void {

View File

@ -3,6 +3,7 @@ import { Phase } from "#app/phase";
import { UiMode } from "#enums/ui-mode"; import { UiMode } from "#enums/ui-mode";
export class EndEvolutionPhase extends Phase { export class EndEvolutionPhase extends Phase {
public readonly phaseName = "EndEvolutionPhase";
start() { start() {
super.start(); super.start();

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