..
@types
[Test] Added Map key matcher; enforced strong typing on matchers ( #6561 )
2025-09-20 17:24:27 -05:00
abilities
[Test] Fix even more game.scene.getXXX issues ( #6811 )
2025-12-04 01:49:47 +00:00
achievements
[Misc] [UX] Add Daily Run Achievement, Re-Arrange Achievements, Replace some Icon Sprites ( #6292 )
2025-08-22 19:21:17 -04:00
ai
[Balance] Adjust evolution delay requirements ( #6595 )
2025-09-30 12:59:08 -05:00
arena
[Dev] Update Biome from 2.3.2 to 2.3.8 ( #6799 )
2025-11-29 14:39:58 -08:00
battle
[Misc/Feature] Add dynamic turn order ( #6036 )
2025-09-20 17:49:40 -05:00
battler-tags
[Bug] [Refactor] [Move] Add selection prevention and move failures ( #6276 )
2025-09-29 12:08:42 -05:00
challenges
[Bug] [Refactor] [Move] Add selection prevention and move failures ( #6276 )
2025-09-29 12:08:42 -05:00
data
[Dev] Improve typescript performance and version bump node and dependencies ( #6627 )
2025-10-04 19:29:23 -05:00
eggs
[Refactor] Remove isNullOrUndefined in favor of loose check against null ( #6549 )
2025-09-12 14:53:27 -05:00
field
[Balance] Allow candy gain for uncaught pokemon ( #6791 )
2025-12-02 12:54:12 +00:00
inputs
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
items
[Dev] Update Biome from 2.3.2 to 2.3.8 ( #6799 )
2025-11-29 14:39:58 -08:00
moves
[Test] Fix even more game.scene.getXXX issues ( #6811 )
2025-12-04 01:49:47 +00:00
mystery-encounter
[Balance] More 1.11 stuff ( #6680 )
2025-10-29 12:51:00 -04:00
phases
[Test] Fix even more game.scene.getXXX issues ( #6811 )
2025-12-04 01:49:47 +00:00
plugins /api
[Misc][UI/UX] See stats of other users in admin panel ( #6579 )
2025-09-27 14:44:29 -07:00
setting-menu
[Dev] Migrated to Biome 2.2.3, added more rules ( #6259 )
2025-09-08 10:35:18 -05:00
setup
[Refactor][Dev] Move public to its own submodule ( #6590 )
2025-09-27 11:01:12 -05:00
sprites
[Test] Update some sprite tests to give useful errors on fail
2025-10-30 16:00:28 -07:00
status-effects
[Bug] Fix status effects overwriting each other ( #6392 )
2025-08-24 12:51:16 -05:00
system
[Dev] Add isApp & build:app for AdmiralBilly's offline app ( #6632 )
2025-10-06 18:51:33 -07:00
test-utils
[Misc] Remove now-obsolete noUselessStringConcat suppression comments
2025-11-29 21:01:26 -08:00
types
[Misc] Improve type inference on PositionalTagManager#addTag ( #6676 )
2025-11-02 04:51:35 +00:00
ui
[Dev] Update Biome from 2.3.2 to 2.3.8 ( #6799 )
2025-11-29 14:39:58 -08:00
utils
[Bug] Prevent self speed ties ( #6719 )
2025-10-31 00:38:49 -04:00
account.test.ts
[Dev] Add isApp & build:app for AdmiralBilly's offline app ( #6632 )
2025-10-06 18:51:33 -07:00
battle-scene.test.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
boss-pokemon.test.ts
[Refactor] Refactor boss health segment calculation to improve clarity ( #6574 )
2025-09-22 20:08:39 -05:00
daily-mode.test.ts
Reworked regex to use matchAll, added error handling + tests
2025-10-31 19:01:51 -04:00
endless-boss.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
enemy-command.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
escape-calculations.test.ts
[Test] Updated more uses of game.scene.getEnemyField and game.scene.getPlayerField to use updated test utils ( #6524 )
2025-09-18 09:36:08 -05:00
evolution.test.ts
[Balance] Adjust evolution delay requirements ( #6595 )
2025-09-30 12:59:08 -05:00
final-boss.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
game-mode.test.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
internals.test.ts
[Test] Replace game.scene.getXPokemon()! with game.field.getXPokemon()
2025-08-04 21:19:57 -07:00
misc.test.ts
[Misc] Move asset initialization from preload to launchBattle
2025-08-02 14:29:35 -07:00
reload.test.ts
[Misc] Standardize-file-names ( #6137 )
2025-07-24 16:38:31 -04:00
utils.test.ts
[Dev] Enable Biome import sorting ( #6052 )
2025-07-13 00:21:25 -07:00