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[Test] Added Map key matcher; enforced strong typing on matchers (#6561)
* Added `toHaveKey` matcher + fixed imports * Broke up the test matchers into multiple smaller interfaces * Added restricted typing on matchers Now we can't call `expect(game).toHaveFullHp()`!!!!! * Updated comment * Renamed `toEqualArrayUnsorted` into `toEqualUnsorted` * Moved comment at top of file * Fix `@module` doc comment * Remove extra space * Fix typo * Fixed key ssue in matchers * Update to-have-key.ts * Update test/@types/vitest.d.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fixed missing braces inside comment --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
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test/@types/vitest.d.ts
vendored
381
test/@types/vitest.d.ts
vendored
@ -1,7 +1,7 @@
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import "vitest";
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import type { Phase } from "#app/phase";
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import type Overrides from "#app/overrides";
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import type { Phase } from "#app/phase";
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import type { ArenaTag } from "#data/arena-tag";
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import type { TerrainType } from "#data/terrain";
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import type { AbilityId } from "#enums/ability-id";
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@ -10,10 +10,14 @@ import type { ArenaTagType } from "#enums/arena-tag-type";
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import type { BattlerTagType } from "#enums/battler-tag-type";
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import type { MoveId } from "#enums/move-id";
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import type { PokemonType } from "#enums/pokemon-type";
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import type { PositionalTag } from "#data/positional-tags/positional-tag";
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import type { PositionalTagType } from "#enums/positional-tag-type";
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import type { BattleStat, EffectiveStat } from "#enums/stat";
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import type { WeatherType } from "#enums/weather-type";
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import type { Pokemon } from "#field/pokemon";
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import type { GameManager } from "#test/test-utils/game-manager";
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import type { toHaveArenaTagOptions } from "#test/test-utils/matchers/to-have-arena-tag";
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import type { toHaveBattlerTagOptions } from "#test/test-utils/matchers/to-have-battler-tag";
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import type { toHaveEffectiveStatOptions } from "#test/test-utils/matchers/to-have-effective-stat";
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import type { toHavePositionalTagOptions } from "#test/test-utils/matchers/to-have-positional-tag";
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import type { expectedStatusType } from "#test/test-utils/matchers/to-have-status-effect";
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@ -23,175 +27,212 @@ import type { TurnMove } from "#types/turn-move";
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import type { AtLeastOne } from "#types/type-helpers";
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import type { toDmgValue } from "#utils/common";
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import type { expect } from "vitest";
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import type { toHaveBattlerTagOptions } from "#test/test-utils/matchers/to-have-battler-tag";
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// #region Boilerplate/Helpers
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declare module "vitest" {
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interface Assertion<T> {
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// #region Generic Matchers
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/**
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* Check whether an array contains EXACTLY the given items (in any order).
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*
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* Different from {@linkcode expect.arrayContaining} as the latter only checks for subset equality
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* (as opposed to full equality).
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*
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* @param expected - The expected contents of the array, in any order
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* @see {@linkcode expect.arrayContaining}
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*/
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toEqualArrayUnsorted(expected: T[]): void;
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// #endregion Generic Matchers
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// #region GameManager Matchers
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/**
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* Check if the {@linkcode GameManager} has shown the given message at least once in the current battle.
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* @param expectedMessage - The expected message
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*/
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toHaveShownMessage(expectedMessage: string): void;
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/**
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* @param expectedPhase - The expected {@linkcode PhaseString}
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*/
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toBeAtPhase(expectedPhase: PhaseString): void;
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// #endregion GameManager Matchers
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// #region Arena Matchers
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/**
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* Check whether the current {@linkcode WeatherType} is as expected.
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* @param expectedWeatherType - The expected {@linkcode WeatherType}
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*/
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toHaveWeather(expectedWeatherType: WeatherType): void;
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/**
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* Check whether the current {@linkcode TerrainType} is as expected.
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* @param expectedTerrainType - The expected {@linkcode TerrainType}
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*/
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toHaveTerrain(expectedTerrainType: TerrainType): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
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* @param expectedTag - A partially-filled {@linkcode ArenaTag} containing the desired properties
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*/
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toHaveArenaTag<A extends ArenaTagType>(expectedTag: toHaveArenaTagOptions<A>): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
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* @param expectedType - The {@linkcode ArenaTagType} of the desired tag
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* @param side - The {@linkcode ArenaTagSide | side(s) of the field} the tag should affect; default {@linkcode ArenaTagSide.BOTH}
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*/
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toHaveArenaTag(expectedType: ArenaTagType, side?: ArenaTagSide): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode PositionalTag}.
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* @param expectedTag - A partially-filled `PositionalTag` containing the desired properties
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*/
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toHavePositionalTag<P extends PositionalTagType>(expectedTag: toHavePositionalTagOptions<P>): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given number of {@linkcode PositionalTag}s.
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* @param expectedType - The {@linkcode PositionalTagType} of the desired tag
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* @param count - The number of instances of {@linkcode expectedType} that should be active;
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* defaults to `1` and must be within the range `[0, 4]`
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*/
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toHavePositionalTag(expectedType: PositionalTagType, count?: number): void;
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// #endregion Arena Matchers
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// #region Pokemon Matchers
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/**
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* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
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* @param expectedTypes - The expected {@linkcode PokemonType}s to check against; must have length `>0`
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* @param options - The {@linkcode toHaveTypesOptions | options} passed to the matcher
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*/
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toHaveTypes(expectedTypes: PokemonType[], options?: toHaveTypesOptions): void;
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/**
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* Check whether a {@linkcode Pokemon} has used a move matching the given criteria.
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* @param expectedMove - The {@linkcode MoveId} the Pokemon is expected to have used,
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* or a partially filled {@linkcode TurnMove} containing the desired properties to check
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* @param index - The index of the move history entry to check, in order from most recent to least recent; default `0`
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* @see {@linkcode Pokemon.getLastXMoves}
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*/
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toHaveUsedMove(expectedMove: MoveId | AtLeastOne<TurnMove>, index?: number): void;
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/**
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* Check whether a {@linkcode Pokemon}'s effective stat is as expected
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* (checked after all stat value modifications).
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* @param stat - The {@linkcode EffectiveStat} to check
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* @param expectedValue - The expected value of {@linkcode stat}
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* @param options - The {@linkcode toHaveEffectiveStatOptions | options} passed to the matcher
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* @remarks
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* If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead.
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*/
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toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: toHaveEffectiveStatOptions): void;
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/**
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* Check whether a {@linkcode Pokemon} has a specific {@linkcode StatusEffect | non-volatile status effect}.
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* @param expectedStatusEffect - The {@linkcode StatusEffect} the Pokemon is expected to have,
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* or a partially filled {@linkcode Status} containing the desired properties
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*/
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toHaveStatusEffect(expectedStatusEffect: expectedStatusType): void;
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/**
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* Check whether a {@linkcode Pokemon} has a specific {@linkcode Stat} stage.
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* @param stat - The {@linkcode BattleStat} to check
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* @param expectedStage - The expected stat stage value of {@linkcode stat}
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*/
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toHaveStatStage(stat: BattleStat, expectedStage: number): void;
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/**
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* Check whether a {@linkcode Pokemon} has the given {@linkcode BattlerTag}.
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* @param expectedTag - A partially-filled {@linkcode BattlerTag} containing the desired properties
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*/
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toHaveBattlerTag<B extends BattlerTagType>(expectedTag: toHaveBattlerTagOptions<B>): void;
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/**
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* Check whether a {@linkcode Pokemon} has the given {@linkcode BattlerTag}.
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* @param expectedType - The expected {@linkcode BattlerTagType}
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*/
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toHaveBattlerTag(expectedType: BattlerTagType): void;
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/**
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* Check whether a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}.
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* @param expectedAbilityId - The `AbilityId` to check for
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*/
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toHaveAbilityApplied(expectedAbilityId: AbilityId): void;
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/**
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* Check whether a {@linkcode Pokemon} has a specific amount of {@linkcode Stat.HP | HP}.
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* @param expectedHp - The expected amount of {@linkcode Stat.HP | HP} to have
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*/
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toHaveHp(expectedHp: number): void;
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/**
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* Check whether a {@linkcode Pokemon} has taken a specific amount of damage.
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* @param expectedDamageTaken - The expected amount of damage taken
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* @param roundDown - Whether to round down `expectedDamageTaken` with {@linkcode toDmgValue}; default `true`
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*/
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toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void;
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/**
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* Check whether a {@linkcode Pokemon} is currently fainted (as determined by {@linkcode Pokemon.isFainted}).
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* @remarks
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* When checking whether an enemy wild Pokemon is fainted, one must store a reference to it in a variable _before_ the fainting effect occurs.
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* Otherwise, the Pokemon will be removed from the field and garbage collected.
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*/
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toHaveFainted(): void;
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/**
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* Check whether a {@linkcode Pokemon} is at full HP.
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*/
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toHaveFullHp(): void;
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/**
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* Check whether a {@linkcode Pokemon} has consumed the given amount of PP for one of its moves.
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* @param moveId - The {@linkcode MoveId} corresponding to the {@linkcode PokemonMove} that should have consumed PP
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* @param ppUsed - The numerical amount of PP that should have been consumed,
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* or `all` to indicate the move should be _out_ of PP
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* @remarks
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* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.ENEMY_MOVESET_OVERRIDE}
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* or does not contain exactly one copy of `moveId`, this will fail the test.
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*/
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toHaveUsedPP(moveId: MoveId, ppUsed: number | "all"): void;
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// #endregion Pokemon Matchers
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}
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interface Assertion<T>
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extends GenericMatchers<T>,
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RestrictMatcher<GameManagerMatchers, T, GameManager>,
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RestrictMatcher<ArenaMatchers, T, GameManager>,
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RestrictMatcher<PokemonMatchers, T, Pokemon> {}
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}
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/**
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* Utility type to restrict matchers' properties based on the type of `T`.
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* If it does not extend `R`, all methods inside `M` will have their types resolved to `never`.
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* @typeParam M - The type of the matchers object to restrict
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* @typeParam T - The type parameter of the assertion
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* @typeParam R - The type to restrict T based off of
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* @privateRemarks
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* We cannot remove incompatible methods outright as Typescript requires that
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* interfaces extend solely off of types with statically known members.
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*/
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type RestrictMatcher<M extends object, T, R> = {
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[k in keyof M]: T extends R ? M[k] : never;
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};
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// #endregion Boilerplate/Helpers
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// #region Generic Matchers
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interface GenericMatchers<T> {
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/**
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* Check whether an array contains EXACTLY the given items (in any order).
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*
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* Different from {@linkcode expect.arrayContaining} as the latter only checks for subset equality
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* (as opposed to full equality).
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*
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* @param expected - The expected contents of the array, in any order
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* @see {@linkcode expect.arrayContaining}
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*/
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toEqualUnsorted: T extends (infer U)[] ? (expected: U[]) => void : never;
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/**
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* Check whether a {@linkcode Map} contains the given key, disregarding its value.
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* @param expectedKey - The key whose inclusion is being checked
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* @privateRemarks
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* While this functionality _could_ be simulated by writing
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* `expect(x.get(y)).toBeDefined()` or
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* `expect(x).toContain([y, expect.anything()])`,
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* this is still preferred due to being more ergonomic and provides better error messsages.
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*/
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toHaveKey: T extends Map<infer K, unknown> ? (expectedKey: K) => void : never;
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}
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// #endregion Generic Matchers
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// #region GameManager Matchers
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interface GameManagerMatchers {
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/**
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* Check if the {@linkcode GameManager} has shown the given message at least once in the current test case.
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* @param expectedMessage - The expected message to be displayed
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* @remarks
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* Strings consumed by this function should _always_ be produced by a call to `i18next.t`
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* to avoid hardcoding text into test files.
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*/
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toHaveShownMessage(expectedMessage: string): void;
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/**
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* Check if the currently-running {@linkcode Phase} is of the given type.
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* @param expectedPhase - The expected {@linkcode PhaseString | name of the phase}
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*/
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toBeAtPhase(expectedPhase: PhaseString): void;
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} // #endregion GameManager Matchers
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// #region Arena Matchers
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interface ArenaMatchers {
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/**
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* Check whether the current {@linkcode WeatherType} is as expected.
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* @param expectedWeatherType - The expected `WeatherType`
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*/
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toHaveWeather(expectedWeatherType: WeatherType): void;
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/**
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* Check whether the current {@linkcode TerrainType} is as expected.
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* @param expectedTerrainType - The expected `TerrainType`
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*/
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toHaveTerrain(expectedTerrainType: TerrainType): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
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* @param expectedTag - A partially-filled `ArenaTag` containing the desired properties
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*/
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toHaveArenaTag<A extends ArenaTagType>(expectedTag: toHaveArenaTagOptions<A>): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode ArenaTag}.
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* @param expectedType - The {@linkcode ArenaTagType} of the desired tag
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* @param side - The {@linkcode ArenaTagSide | side(s) of the field} the tag should affect; default {@linkcode ArenaTagSide.BOTH}
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*/
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toHaveArenaTag(expectedType: ArenaTagType, side?: ArenaTagSide): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given {@linkcode PositionalTag}.
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* @param expectedTag - A partially-filled `PositionalTag` containing the desired properties
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*/
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toHavePositionalTag<P extends PositionalTagType>(expectedTag: toHavePositionalTagOptions<P>): void;
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/**
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* Check whether the current {@linkcode Arena} contains the given number of {@linkcode PositionalTag}s.
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* @param expectedType - The {@linkcode PositionalTagType} of the desired tag
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* @param count - The number of instances of `expectedType` that should be active;
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* defaults to `1` and must be within the range `[0, 4]`
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*/
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toHavePositionalTag(expectedType: PositionalTagType, count?: number): void;
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}
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// #endregion Arena Matchers
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// #region Pokemon Matchers
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interface PokemonMatchers {
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/**
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* Check whether a {@linkcode Pokemon}'s current typing includes the given types.
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* @param expectedTypes - The expected {@linkcode PokemonType}s to check against; must have length `>0`
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* @param options - The {@linkcode toHaveTypesOptions | options} passed to the matcher
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*/
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toHaveTypes(expectedTypes: PokemonType[], options?: toHaveTypesOptions): void;
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/**
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* Check whether a {@linkcode Pokemon} has used a move matching the given criteria.
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* @param expectedMove - The {@linkcode MoveId} the Pokemon is expected to have used,
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* or a partially filled {@linkcode TurnMove} containing the desired properties to check
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* @param index - The index of the move history entry to check, in order from most recent to least recent; default `0`
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* @see {@linkcode Pokemon.getLastXMoves}
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*/
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toHaveUsedMove(expectedMove: MoveId | AtLeastOne<TurnMove>, index?: number): void;
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/**
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* Check whether a {@linkcode Pokemon}'s effective stat is as expected
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* (checked after all stat value modifications).
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* @param stat - The {@linkcode EffectiveStat} to check
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* @param expectedValue - The expected value of {@linkcode stat}
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* @param options - The {@linkcode toHaveEffectiveStatOptions | options} passed to the matcher
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* @remarks
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* If you want to check the stat **before** modifiers are applied, use {@linkcode Pokemon.getStat} instead.
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*/
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toHaveEffectiveStat(stat: EffectiveStat, expectedValue: number, options?: toHaveEffectiveStatOptions): void;
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/**
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* Check whether a {@linkcode Pokemon} has a specific {@linkcode StatusEffect | non-volatile status effect}.
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* @param expectedStatusEffect - The {@linkcode StatusEffect} the Pokemon is expected to have,
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* or a partially filled {@linkcode Status} containing the desired properties
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*/
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toHaveStatusEffect(expectedStatusEffect: expectedStatusType): void;
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/**
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* Check whether a {@linkcode Pokemon} has a specific {@linkcode Stat} stage.
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* @param stat - The {@linkcode BattleStat} to check
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* @param expectedStage - The expected stat stage value of {@linkcode stat}
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*/
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toHaveStatStage(stat: BattleStat, expectedStage: number): void;
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/**
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* Check whether a {@linkcode Pokemon} has the given {@linkcode BattlerTag}.
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* @param expectedTag - A partially-filled {@linkcode BattlerTag} containing the desired properties
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*/
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toHaveBattlerTag<B extends BattlerTagType>(expectedTag: toHaveBattlerTagOptions<B>): void;
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/**
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* Check whether a {@linkcode Pokemon} has the given {@linkcode BattlerTag}.
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* @param expectedType - The expected {@linkcode BattlerTagType}
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*/
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toHaveBattlerTag(expectedType: BattlerTagType): void;
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/**
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* Check whether a {@linkcode Pokemon} has applied a specific {@linkcode AbilityId}.
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* @param expectedAbilityId - The `AbilityId` to check for
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*/
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toHaveAbilityApplied(expectedAbilityId: AbilityId): void;
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/**
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* Check whether a {@linkcode Pokemon} has a specific amount of {@linkcode Stat.HP | HP}.
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* @param expectedHp - The expected amount of {@linkcode Stat.HP | HP} to have
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*/
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toHaveHp(expectedHp: number): void;
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/**
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* Check whether a {@linkcode Pokemon} has taken a specific amount of damage.
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* @param expectedDamageTaken - The expected amount of damage taken
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* @param roundDown - Whether to round down `expectedDamageTaken` with {@linkcode toDmgValue}; default `true`
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*/
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toHaveTakenDamage(expectedDamageTaken: number, roundDown?: boolean): void;
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/**
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* Check whether a {@linkcode Pokemon} is currently fainted (as determined by {@linkcode Pokemon.isFainted}).
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* @remarks
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* When checking whether an enemy wild Pokemon is fainted, one must store a reference to it in a variable _before_ the fainting effect occurs.
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* Otherwise, the Pokemon will be removed from the field and garbage collected.
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*/
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toHaveFainted(): void;
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/**
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* Check whether a {@linkcode Pokemon} is at full HP.
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*/
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toHaveFullHp(): void;
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/**
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* Check whether a {@linkcode Pokemon} has consumed the given amount of PP for one of its moves.
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* @param moveId - The {@linkcode MoveId} corresponding to the {@linkcode PokemonMove} that should have consumed PP
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* @param ppUsed - The numerical amount of PP that should have been consumed,
|
||||
* or `all` to indicate the move should be _out_ of PP
|
||||
* @remarks
|
||||
* If the Pokemon's moveset has been set via {@linkcode Overrides.MOVESET_OVERRIDE}/{@linkcode Overrides.ENEMY_MOVESET_OVERRIDE}
|
||||
* or does not contain exactly one copy of `moveId`, this will fail the test.
|
||||
*/
|
||||
toHaveUsedPP(moveId: MoveId, ppUsed: number | "all"): void;
|
||||
}
|
||||
// #endregion Pokemon Matchers
|
||||
|
@ -1,5 +1,11 @@
|
||||
/**
|
||||
* Setup file for custom matchers.
|
||||
* Make sure to define the call signatures in `#test/@types/vitest.d.ts` too!
|
||||
* @module
|
||||
*/
|
||||
|
||||
import { toBeAtPhase } from "#test/test-utils/matchers/to-be-at-phase";
|
||||
import { toEqualArrayUnsorted } from "#test/test-utils/matchers/to-equal-array-unsorted";
|
||||
import { toEqualUnsorted } from "#test/test-utils/matchers/to-equal-unsorted";
|
||||
import { toHaveAbilityApplied } from "#test/test-utils/matchers/to-have-ability-applied";
|
||||
import { toHaveArenaTag } from "#test/test-utils/matchers/to-have-arena-tag";
|
||||
import { toHaveBattlerTag } from "#test/test-utils/matchers/to-have-battler-tag";
|
||||
@ -7,6 +13,7 @@ import { toHaveEffectiveStat } from "#test/test-utils/matchers/to-have-effective
|
||||
import { toHaveFainted } from "#test/test-utils/matchers/to-have-fainted";
|
||||
import { toHaveFullHp } from "#test/test-utils/matchers/to-have-full-hp";
|
||||
import { toHaveHp } from "#test/test-utils/matchers/to-have-hp";
|
||||
import { toHaveKey } from "#test/test-utils/matchers/to-have-key";
|
||||
import { toHavePositionalTag } from "#test/test-utils/matchers/to-have-positional-tag";
|
||||
import { toHaveShownMessage } from "#test/test-utils/matchers/to-have-shown-message";
|
||||
import { toHaveStatStage } from "#test/test-utils/matchers/to-have-stat-stage";
|
||||
@ -19,13 +26,9 @@ import { toHaveUsedPP } from "#test/test-utils/matchers/to-have-used-pp";
|
||||
import { toHaveWeather } from "#test/test-utils/matchers/to-have-weather";
|
||||
import { expect } from "vitest";
|
||||
|
||||
/*
|
||||
* Setup file for custom matchers.
|
||||
* Make sure to define the call signatures in `#test/@types/vitest.d.ts` too!
|
||||
*/
|
||||
|
||||
expect.extend({
|
||||
toEqualArrayUnsorted,
|
||||
toEqualUnsorted,
|
||||
toHaveKey,
|
||||
toHaveShownMessage,
|
||||
toBeAtPhase,
|
||||
toHaveWeather,
|
||||
|
@ -40,10 +40,7 @@ export class ModifierHelper extends GameManagerHelper {
|
||||
* @returns `this`
|
||||
*/
|
||||
testCheck(modifier: ModifierTypeKeys, expectToBePreset: boolean): this {
|
||||
if (expectToBePreset) {
|
||||
expect(itemPoolChecks.get(modifier)).toBeTruthy();
|
||||
}
|
||||
expect(itemPoolChecks.get(modifier)).toBeFalsy();
|
||||
(expectToBePreset ? expect(itemPoolChecks) : expect(itemPoolChecks).not).toHaveKey(modifier);
|
||||
return this;
|
||||
}
|
||||
|
||||
|
@ -8,11 +8,7 @@ import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
* @param expected - The array to check equality with
|
||||
* @returns Whether the matcher passed
|
||||
*/
|
||||
export function toEqualArrayUnsorted(
|
||||
this: MatcherState,
|
||||
received: unknown,
|
||||
expected: unknown[],
|
||||
): SyncExpectationResult {
|
||||
export function toEqualUnsorted(this: MatcherState, received: unknown, expected: unknown[]): SyncExpectationResult {
|
||||
if (!Array.isArray(received)) {
|
||||
return {
|
||||
pass: this.isNot,
|
47
test/test-utils/matchers/to-have-key.ts
Normal file
47
test/test-utils/matchers/to-have-key.ts
Normal file
@ -0,0 +1,47 @@
|
||||
import { getOnelineDiffStr } from "#test/test-utils/string-utils";
|
||||
import { receivedStr } from "#test/test-utils/test-utils";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
/**
|
||||
* Matcher that checks if a {@linkcode Map} contains the given key, regardless of its value.
|
||||
* @param received - The received value. Should be a Map
|
||||
* @param expectedKey - The key whose inclusion in the map is being checked
|
||||
* @returns Whether the matcher passed
|
||||
*/
|
||||
export function toHaveKey(this: MatcherState, received: unknown, expectedKey: unknown): SyncExpectationResult {
|
||||
if (!(received instanceof Map)) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => `Expected to receive a Map, but got ${receivedStr(received)}!`,
|
||||
};
|
||||
}
|
||||
|
||||
if (received.size === 0) {
|
||||
return {
|
||||
pass: this.isNot,
|
||||
message: () => "Expected to receive a non-empty Map, but received map was empty!",
|
||||
expected: expectedKey,
|
||||
actual: received,
|
||||
};
|
||||
}
|
||||
|
||||
const keys = [...received.keys()];
|
||||
const pass = this.equals(keys, expectedKey, [
|
||||
...this.customTesters,
|
||||
this.utils.iterableEquality,
|
||||
this.utils.subsetEquality,
|
||||
]);
|
||||
|
||||
const actualStr = getOnelineDiffStr.call(this, received);
|
||||
const expectedStr = getOnelineDiffStr.call(this, expectedKey);
|
||||
|
||||
return {
|
||||
pass,
|
||||
message: () =>
|
||||
pass
|
||||
? `Expected ${actualStr} to NOT have the key ${expectedStr}, but it did!`
|
||||
: `Expected ${actualStr} to have the key ${expectedStr}, but it didn't!`,
|
||||
expected: expectedKey,
|
||||
actual: keys,
|
||||
};
|
||||
}
|
@ -8,8 +8,8 @@ import { isGameManagerInstance, receivedStr } from "#test/test-utils/test-utils"
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
/**
|
||||
* Matcher that checks if the {@linkcode TerrainType} is as expected
|
||||
* @param received - The object to check. Should be an instance of {@linkcode GameManager}.
|
||||
* Matcher that checks if the current {@linkcode TerrainType} is as expected.
|
||||
* @param received - The object to check. Should be the current {@linkcode GameManager}.
|
||||
* @param expectedTerrainType - The expected {@linkcode TerrainType}, or {@linkcode TerrainType.NONE} if no terrain should be active
|
||||
* @returns Whether the matcher passed
|
||||
*/
|
||||
|
@ -8,8 +8,8 @@ import { toTitleCase } from "#utils/strings";
|
||||
import type { MatcherState, SyncExpectationResult } from "@vitest/expect";
|
||||
|
||||
/**
|
||||
* Matcher that checks if the {@linkcode WeatherType} is as expected
|
||||
* @param received - The object to check. Expects an instance of {@linkcode GameManager}.
|
||||
* Matcher that checks if the current {@linkcode WeatherType} is as expected.
|
||||
* @param received - The object to check. Should be the current {@linkcode GameManager}
|
||||
* @param expectedWeatherType - The expected {@linkcode WeatherType}
|
||||
* @returns Whether the matcher passed
|
||||
*/
|
||||
|
Loading…
Reference in New Issue
Block a user