pokerogue/test/test-utils
Dean 87e6095a00
[Misc/Feature] Add dynamic turn order (#6036)
* Add new priority queues

* Add dynamic queue manager

* Add timing modifier and fix post speed ordering

* Make `phaseQueue` private

* Fix `gameManager.setTurnOrder`

* Update `findPhase` to also check dynamic queues

* Modify existing phase manager methods to check dynamic queues

* Fix move order persisting through tests

* Fix magic coat/bounce

* Use append for magic coat/bounce

* Remove `getSpeedOrder` from `TurnStartPhase`, fix references to `getCommandOrder` in tests

* Fix round queuing last instead of next

* Add quick draw application

* Add quick claw activation

* Fix turn order tracking

* Add move header queue to fix ordering

* Fix abilities activating immediately on summon

* Fix `postsummonphases` being shuffled (need to handle speed ties differently here)

* Update speed order function

* Add `StaticSwitchSummonPhase`

* Fix magic coat/bounce error from conflict resolution

* Remove conditional queue

* Fix dancer and baton pass tests

* Automatically queue consecutive Pokémon phases as dynamic

* Move turn end phases queuing back to `TurnStartPhase`

* Fix `LearnMovePhase`

* Remove `PrependSplice`

* Move DQM to phase manager

* Fix various phases being pushed instead of unshifted

* Remove `StaticSwitchSummonPhase`

* Ensure the top queue is always at length - 1

* Fix encounter `PostSummonPhase`s and Revival Blessing

* Fix move headers

* Remove implicit ordering from DQM

* Fix `PostSummonPhase`s in encounters running too early

* Fix `tryRemovePhase` usages

* Add `MovePhase` after `MoveEndPhase` automatically

* Implement an `inSpeedOrder` function

* Merge fixes

* Fix encounter rewards

* Defer `FaintPhase`s where splice was used previously

* Separate speed order utils to avoid circular imports

* Temporarily disable lunar dance test

* Simplify deferral

* Remove move priority modifier

* Fix TS errors in code files

* Fix ts errors in tests

* Fix more test files

* Fix postsummon + checkswitch ability activations

* Fix `removeAll`

* Reposition `positionalTagPhase`

* Re-add `startCurrentPhase`

* Avoid overwriting `currentPhase` after `turnStart`

* Delete `switchSummonPhasePriorityQueue`

* Update `phase-manager.ts`

* Remove uses of `isNullOrUndefined`

* Rename deferral methods

* Update docs and use `getPlayerField(true)` in turn start phase

* Use `.getEnemyField(true)`

* Update docs for post summon phase priority queue (psppq)

* Update speed order utils

* Remove null from `nextPhase`

* Update move phase timing modifier docs

* Remove mention of phases from base priority queue class

* Remove and replace `applyInSpeedOrder`

* Don't sort weather effect phases

* Order priority queues before removing

- Add some `readonly` and `public` modifiers

- Remove unused `queuedPhases` field from `MoveEffectPhase`

* Fix linting in `phase-manager.ts`

* Remove unnecessary turn order modification in Rage Fist test

---------

Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-09-20 17:49:40 -05:00
..
helpers [Test] Added Map key matcher; enforced strong typing on matchers (#6561) 2025-09-20 17:24:27 -05:00
matchers [Test] Added Map key matcher; enforced strong typing on matchers (#6561) 2025-09-20 17:24:27 -05:00
mocks [Dev] Migrated to Biome 2.2.3, added more rules (#6259) 2025-09-08 10:35:18 -05:00
reporters [Test] Revamped MockConsoleLog with color support (#6218) 2025-09-07 09:18:47 -05:00
saves [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
setup [Docs] Add blank space to prevent incorrect comment attachment 2025-09-14 20:45:01 -07:00
error-interceptor.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
fakeMobile.html [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
game-manager-utils.ts [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
game-manager.ts [Misc/Feature] Add dynamic turn order (#6036) 2025-09-20 17:49:40 -05:00
game-wrapper.ts [Misc] Simplifying imports of UI files (#6542) 2025-09-11 00:30:17 -07:00
inputs-handler.ts [UI/UX] Use pointer events instead of touch events in TouchControl (#6506) 2025-09-07 17:35:49 -05:00
listeners-manager.ts [Misc] Standardize-file-names (#6137) 2025-07-24 16:38:31 -04:00
phase-interceptor.ts [Docs] [Bug] Fix types for PhaseInterceptor 2025-09-11 08:33:45 -05:00
string-utils.ts [Test] Improved typing on BattlerTagData and ArenaTagData; improved test matchers (#6338) 2025-09-05 21:50:37 -05:00
test-file-initialization.ts [Test] Revamped MockConsoleLog with color support (#6218) 2025-09-07 09:18:47 -05:00
test-utils.ts [Docs] Fixup typedoc warnings (#6540) 2025-09-10 13:35:55 -05:00
text-interceptor.ts [Test] Revamped MockConsoleLog with color support (#6218) 2025-09-07 09:18:47 -05:00