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* Squashed changes into 1 commit, reverted unneeded stuff * Update ability-class.ts comments * Update move.ts comments * Fixed flaky test * Applied PR reviews * Update move.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fixed ab code * Added comment for BattlerIndex * ddd * ren biome * Update battler-tags.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update battler-tags.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fixed the things * Fixed up a few `default` stuff and random enum stuff * Update move.ts comments * Revert change to pokemon.ts * Update battle-scene.ts * fixed import oopsie * Update src/field/pokemon.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/abilities/ability.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Update src/data/abilities/ability.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> * Fix incorrect TSDoc * Update ability.ts Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> --------- Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com> |
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docs | ||
public | ||
scripts | ||
src | ||
test | ||
.dependency-cruiser.cjs | ||
.editorconfig | ||
.env | ||
.env.beta | ||
.env.development | ||
.env.production | ||
.env.test | ||
.gitattributes | ||
.gitignore | ||
.gitmodules | ||
.nvmrc | ||
biome.jsonc | ||
CONTRIBUTING.md | ||
CREDITS.md | ||
favicon.ico | ||
global.d.ts | ||
index.css | ||
index.html | ||
lefthook.yml | ||
LICENSE | ||
package.json | ||
pnpm-lock.yaml | ||
pnpm-workspace.yaml | ||
README.md | ||
tsconfig.json | ||
tsdoc.json | ||
typedoc.json | ||
update_exp_sprites.ps1 | ||
vite.config.ts | ||
vitest.config.ts |
PokéRogue is a browser based Pokémon fangame heavily inspired by the roguelite genre. Battle endlessly while gathering stacking items, exploring many different biomes, fighting trainers, bosses, and more!
Contributing
See CONTRIBUTING.md, this includes instructions on how to set up the game locally.
📝 Credits
If this project contains assets you have produced and you do not see your name, please reach out, either here on GitHub or via Discord.
Thank you to all the wonderful people that have contributed to the PokéRogue project! You can find the credits here.