pokerogue/test
NightKev 4fc77e4de9
[Dev] Update Biome to 2.0.0 (#6004)
* Run `npm audit fix`

* Update Biome to 2.0.0

* Migrate `biome.jsonc` to 2.0

* Apply Biome and fix some suppression comments

* Fix some suppression comments and update config

* More config updates

Added at "error": `noUnusedLabels`, `noThisInStatic`

Changed `useDefaultParameterLast` from "off" to "warn"

Changed `noDocumentCookie` (from recommended) from "warn" to "off"

Changed `noExcessiveCognitiveComplexity` from "warn" to "info"

* Add a bunch of rules

* Apply Biome safe fixes

* Apply Biome unsafe fixes

* Remove irrelevant `useSelfClosingElements` rule

* Upgrade already followed rules to "error"

* Remove unnecessary type cast

* Disable fixer for `useDefaultParameterLast`

* Disable `useJsonImportAttribute` rule and revert changes

* Fix `mockImage.ts`

* ...there's a `@ts-nocheck` in this file

* Use whole-file lint suppression comment in `version_converter.ts`

* Add a couple comments to `biome.jsonc`

* Remove ESLint packages and GitHub workflow
2025-06-20 23:24:11 -07:00
..
abilities [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
achievements [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
arena [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
battle [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
battlerTags [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
data [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
eggs [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
field [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
inputs [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
items [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
moves [Move] Fixed Chilly Reception displaying message when used virtually 2025-06-19 17:14:05 -07:00
mystery-encounter [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
phases [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
plugins/api [Bug] Fix clear ignoring errors from server (#5722) 2025-04-29 23:55:42 -07:00
settingMenu [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
sprites [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
system [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
testUtils [Dev] Update Biome to 2.0.0 (#6004) 2025-06-20 23:24:11 -07:00
ui [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
account.test.ts [Refactor] Remove circular imports part 1 (#5663) 2025-04-19 11:57:03 +00:00
battle-scene.test.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
boss-pokemon.test.ts [Refactor] Rework evolution conditions and descriptions (#5679) 2025-06-16 05:57:51 -07:00
daily_mode.test.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
endless_boss.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
enemy_command.test.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
escape-calculations.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00
evolution.test.ts [Test] Convert game.override calls into chained line where possible 2025-06-15 00:40:41 -07:00
final_boss.test.ts [Test] Reworked crit override to allow for forced crits (#5738) 2025-06-16 05:36:09 -07:00
fontFace.setup.ts [Test] Move test folder out of src (#5398) 2025-02-22 22:52:07 -06:00
game-mode.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00
imports.test.ts [Refactor] Remove circular deps 3 (#5959) 2025-06-09 16:24:13 -07:00
internals.test.ts [Misc] Improve enum naming (#5933) 2025-06-04 14:54:27 -07:00
misc.test.ts [Misc][Refactor][GitHub] Ditch eslint for biome, and add a formatter (#5495) 2025-03-09 14:13:25 -07:00
reload.test.ts [Test] Remove unneeded mockRestore and testTimeout calls in tests 2025-06-15 00:48:16 -07:00
utils.test.ts [Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew (#5655) 2025-05-02 00:06:07 -05:00
vitest.setup.ts [Biome] Add "no unused imports" rule (#5580) 2025-03-29 10:24:23 +00:00