.. |
add-enemy-buff-modifier-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
attempt-capture-phase.ts
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[Refactor/Bug] Pokemon.leaveField() , Fix Related Abilities (#5191)
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2025-02-06 18:37:50 -05:00 |
attempt-run-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
battle-end-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
battle-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
berry-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
check-status-effect-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
check-switch-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
command-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
common-anim-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
damage-anim-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
egg-hatch-phase.ts
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[Refactor] Add support for showing separate species form names (#5294)
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2025-02-11 15:41:22 -06:00 |
egg-lapse-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
egg-summary-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
encounter-phase.ts
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[Balance] Change IV Scanner to single stack (#5299)
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2025-02-11 16:35:24 -06:00 |
end-card-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
end-evolution-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
enemy-command-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
enemy-party-member-pokemon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
evolution-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
exp-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
faint-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
field-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
form-change-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
game-over-modifier-reward-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
game-over-phase.ts
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[Ability][Move] Last Respects Refactor and Full Implementation (#5200)
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2025-02-11 00:53:37 -06:00 |
hide-party-exp-bar-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
learn-move-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
level-cap-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
level-up-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
login-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
message-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
modifier-reward-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
money-reward-phase.ts
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[Refactor] Replace integer holder with number holder (#5350)
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2025-02-16 15:31:46 -08:00 |
move-anim-test-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
move-charge-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
move-effect-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
move-end-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
move-header-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
move-phase.ts
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[Move] Implement Quash (#5049)
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2025-02-19 18:59:54 -06:00 |
mystery-encounter-phases.ts
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[Balance] Change IV Scanner to single stack (#5299)
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2025-02-11 16:35:24 -06:00 |
new-battle-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
new-biome-encounter-phase.ts
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[Move] Improve implementation of Rage Fist damage increase (#5129)
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2025-01-19 11:52:50 -06:00 |
next-encounter-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
obtain-status-effect-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
party-exp-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
party-heal-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
party-member-pokemon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
player-party-member-pokemon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
pokemon-anim-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
pokemon-heal-phase.ts
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[Refactor] Replace integer holder with number holder (#5350)
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2025-02-16 15:31:46 -08:00 |
pokemon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
post-game-over-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
post-summon-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
post-turn-status-effect-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
quiet-form-change-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
reload-session-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
return-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
ribbon-modifier-reward-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
scan-ivs-phase.ts
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[Balance] Change IV Scanner to single stack (#5299)
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2025-02-11 16:35:24 -06:00 |
select-biome-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
select-challenge-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
select-gender-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
select-modifier-phase.ts
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[Refactor] Replace integer holder with number holder (#5350)
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2025-02-16 15:31:46 -08:00 |
select-starter-phase.ts
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[UI][Enhancement] Allow tera type choice on starter select (#5366)
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2025-02-21 07:23:08 +11:00 |
select-target-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
shiny-sparkle-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
show-ability-phase.ts
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[Ability] Implement Mirror Armor (#4769)
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2025-02-09 03:14:56 -05:00 |
show-party-exp-bar-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
show-trainer-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
stat-stage-change-phase.ts
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[Ability] Implement Mirror Armor (#4769)
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2025-02-09 03:14:56 -05:00 |
summon-missing-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
summon-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
switch-biome-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
switch-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
switch-summon-phase.ts
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[Refactor/Bug] Pokemon.leaveField() , Fix Related Abilities (#5191)
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2025-02-06 18:37:50 -05:00 |
tera-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
test-message-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
title-phase.ts
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[UI/UX] Moving Daily Run option (#5273)
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2025-02-07 20:56:17 -07:00 |
toggle-double-position-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
trainer-message-test-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
trainer-victory-phase.ts
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[Misc] Charms in any events (#5194)
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2025-01-27 14:44:21 -08:00 |
turn-end-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
turn-init-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
turn-start-phase.ts
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[Feature] Tera Rework (#5233)
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2025-02-16 16:20:50 -05:00 |
unavailable-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
unlock-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |
victory-phase.ts
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[Refactor] Replace all instances of integer with number (#5250)
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2025-02-04 17:56:13 -07:00 |
weather-effect-phase.ts
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[Refactor] Create global scene variable (#4766)
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2025-01-12 15:33:05 -08:00 |