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* Make IV Scanner max stack 1 * Apply suggestions from code review Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> --------- Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Co-authored-by: damocleas <damocleas25@gmail.com>
59 lines
2.5 KiB
TypeScript
59 lines
2.5 KiB
TypeScript
import { globalScene } from "#app/global-scene";
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import type { BattlerIndex } from "#app/battle";
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import { PERMANENT_STATS, Stat } from "#app/enums/stat";
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import { getPokemonNameWithAffix } from "#app/messages";
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import { getTextColor, TextStyle } from "#app/ui/text";
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import { Mode } from "#app/ui/ui";
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import i18next from "i18next";
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import { PokemonPhase } from "./pokemon-phase";
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export class ScanIvsPhase extends PokemonPhase {
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constructor(battlerIndex: BattlerIndex) {
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super(battlerIndex);
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}
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start() {
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super.start();
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const pokemon = this.getPokemon();
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let enemyIvs: number[] = [];
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let statsContainer: Phaser.GameObjects.Sprite[] = [];
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let statsContainerLabels: Phaser.GameObjects.Sprite[] = [];
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const enemyField = globalScene.getEnemyField();
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const uiTheme = globalScene.uiTheme; // Assuming uiTheme is accessible
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for (let e = 0; e < enemyField.length; e++) {
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enemyIvs = enemyField[e].ivs;
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const currentIvs = globalScene.gameData.dexData[enemyField[e].species.getRootSpeciesId()].ivs; // we are using getRootSpeciesId() here because we want to check against the baby form, not the mid form if it exists
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statsContainer = enemyField[e].getBattleInfo().getStatsValueContainer().list as Phaser.GameObjects.Sprite[];
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statsContainerLabels = statsContainer.filter(m => m.name.indexOf("icon_stat_label") >= 0);
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for (let s = 0; s < statsContainerLabels.length; s++) {
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const ivStat = Stat[statsContainerLabels[s].frame.name];
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if (enemyIvs[ivStat] > currentIvs[ivStat] && PERMANENT_STATS.indexOf(Number(ivStat)) >= 0) {
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const hexColour = enemyIvs[ivStat] === 31 ? getTextColor(TextStyle.PERFECT_IV, false, uiTheme) : getTextColor(TextStyle.SUMMARY_GREEN, false, uiTheme);
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const hexTextColour = Phaser.Display.Color.HexStringToColor(hexColour).color;
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statsContainerLabels[s].setTint(hexTextColour);
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}
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statsContainerLabels[s].setVisible(true);
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}
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}
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if (!globalScene.hideIvs) {
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globalScene.ui.showText(i18next.t("battle:ivScannerUseQuestion", { pokemonName: getPokemonNameWithAffix(pokemon) }), null, () => {
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globalScene.ui.setMode(Mode.CONFIRM, () => {
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globalScene.ui.setMode(Mode.MESSAGE);
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globalScene.ui.clearText();
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globalScene.ui.getMessageHandler().promptIvs(pokemon.id, pokemon.ivs).then(() => this.end());
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}, () => {
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globalScene.ui.setMode(Mode.MESSAGE);
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globalScene.ui.clearText();
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this.end();
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});
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});
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} else {
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this.end();
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}
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}
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}
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