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@ -237,7 +237,15 @@ export interface AbAttrBaseParams {
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|||||||
*/
|
*/
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||||||
readonly simulated?: boolean;
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readonly simulated?: boolean;
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||||||
|
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/** Whether the ability is the passive ability. Default false */
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/**
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||||||
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* (For callers of `{@linkcode applyAbAttrs}`): If provided, **only** apply ability attributes of the passive (true) or active (false).
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*
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||||||
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* This should almost always be left undefined, as otherwise it will *only* apply attributes of *either* the pokemon's passive (true) or
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||||||
|
* non-passive (false) abilities. In almost all cases, you want to apply attributes that are from either.
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||||||
|
*
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||||||
|
* (For implementations of `AbAttr`): This will *never* be undefined, and will be `true` if the ability being applied
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||||||
|
* is the pokemon's passive, and `false` otherwise.
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|
*/
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passive?: boolean;
|
passive?: boolean;
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||||||
}
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}
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||||||
|
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||||||
@ -285,8 +293,8 @@ export abstract class AbAttr {
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|||||||
*/
|
*/
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||||||
apply(_params: AbAttrBaseParams): void {}
|
apply(_params: AbAttrBaseParams): void {}
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||||||
|
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||||||
// The NoInfer in the next two signatures enforces that the type of the _params operand
|
// The `Exact` in the next two signatures enforces that the type of the _params operand
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||||||
// is always compatible with the type of apply. This allows fewer fields, but never a parameter with more.
|
// is always compatible with the type of apply. This allows fewer fields, but never a type with more.
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getTriggerMessage(_params: Exact<Parameters<this["apply"]>[0]>, _abilityName: string): string | null {
|
getTriggerMessage(_params: Exact<Parameters<this["apply"]>[0]>, _abilityName: string): string | null {
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return null;
|
return null;
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}
|
}
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@ -314,14 +322,6 @@ export class BlockRecoilDamageAttr extends AbAttr {
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override apply({ cancelled }: AbAttrParamsWithCancel): void {
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override apply({ cancelled }: AbAttrParamsWithCancel): void {
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cancelled.value = true;
|
cancelled.value = true;
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}
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}
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||||||
|
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override getTriggerMessage({ pokemon }: AbAttrParamsWithCancel, abilityName: string) {
|
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// TODO: remove this because this does not exist on cartridge
|
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return i18next.t("abilityTriggers:blockRecoilDamage", {
|
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pokemonName: getPokemonNameWithAffix(pokemon),
|
|
||||||
abilityName: abilityName,
|
|
||||||
});
|
|
||||||
}
|
|
||||||
}
|
}
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||||||
|
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||||||
export interface DoubleBattleChanceAbAttrParams extends AbAttrBaseParams {
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export interface DoubleBattleChanceAbAttrParams extends AbAttrBaseParams {
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|
@ -23,15 +23,14 @@ function applySingleAbAttrs<T extends AbAttrString>(
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return;
|
return;
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||||||
}
|
}
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||||||
|
|
||||||
// typescript assert
|
|
||||||
for (const attr of ability.getAttrs(attrType)) {
|
for (const attr of ability.getAttrs(attrType)) {
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const condition = attr.getCondition();
|
const condition = attr.getCondition();
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let abShown = false;
|
let abShown = false;
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||||||
if (
|
// We require an `as any` cast to suppress an error about the `params` type not being assignable to
|
||||||
(condition && !condition(pokemon)) ||
|
// the type of the argument expected by `attr.canApply()`. This is OK, because we know that
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||||||
// @ts-ignore: typescript can't unify the type of params with the generic type that was passed
|
// `attr` is an instance of the `attrType` class provided to the method, and typescript _will_ check
|
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!attr.canApply(params)
|
// that the `params` object has the correct properties for that class at the callsites.
|
||||||
) {
|
if ((condition && !condition(pokemon)) || !attr.canApply(params as any)) {
|
||||||
continue;
|
continue;
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -41,17 +40,16 @@ function applySingleAbAttrs<T extends AbAttrString>(
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globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
|
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, true);
|
||||||
abShown = true;
|
abShown = true;
|
||||||
}
|
}
|
||||||
// @ts-expect-error - typescript can't unify the type of params with the generic type that was passed
|
|
||||||
const message = attr.getTriggerMessage(params, ability.name);
|
const message = attr.getTriggerMessage(params as any, ability.name);
|
||||||
if (message) {
|
if (message) {
|
||||||
if (!simulated) {
|
if (!simulated) {
|
||||||
globalScene.phaseManager.queueMessage(message);
|
globalScene.phaseManager.queueMessage(message);
|
||||||
}
|
}
|
||||||
messages.push(message);
|
messages.push(message);
|
||||||
}
|
}
|
||||||
|
// The `as any` cast here uses the same reasoning as above.
|
||||||
// @ts-ignore: typescript can't unify the type of params with the generic type that was passed
|
attr.apply(params as any);
|
||||||
attr.apply(params);
|
|
||||||
|
|
||||||
if (abShown) {
|
if (abShown) {
|
||||||
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
|
globalScene.phaseManager.queueAbilityDisplay(pokemon, passive, false);
|
||||||
@ -84,11 +82,11 @@ function applyAbAttrsInternal<T extends CallableAbAttrString>(
|
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params.passive = passive;
|
params.passive = passive;
|
||||||
applySingleAbAttrs(attrType, params, gainedMidTurn, messages);
|
applySingleAbAttrs(attrType, params, gainedMidTurn, messages);
|
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globalScene.phaseManager.clearPhaseQueueSplice();
|
globalScene.phaseManager.clearPhaseQueueSplice();
|
||||||
// We need to restore passive to its original state in case it was undefined earlier
|
}
|
||||||
|
// We need to restore passive to its original state in the case that it was undefined on entry
|
||||||
// this is necessary in case this method is called with an object that is reused.
|
// this is necessary in case this method is called with an object that is reused.
|
||||||
params.passive = undefined;
|
params.passive = undefined;
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* @param attrType - The type of the ability attribute to apply. (note: may not be any attribute that extends PostSummonAbAttr)
|
* @param attrType - The type of the ability attribute to apply. (note: may not be any attribute that extends PostSummonAbAttr)
|
||||||
|
@ -90,6 +90,10 @@ import { applyMoveAttrs } from "./apply-attrs";
|
|||||||
import { frenzyMissFunc, getMoveTargets } from "./move-utils";
|
import { frenzyMissFunc, getMoveTargets } from "./move-utils";
|
||||||
import { AbAttrBaseParams, AbAttrParamsWithCancel, PreAttackModifyPowerAbAttrParams } from "../abilities/ability";
|
import { AbAttrBaseParams, AbAttrParamsWithCancel, PreAttackModifyPowerAbAttrParams } from "../abilities/ability";
|
||||||
|
|
||||||
|
/**
|
||||||
|
* A function used to conditionally determine execution of a given {@linkcode MoveAttr}.
|
||||||
|
* Conventionally returns `true` for success and `false` for failure.
|
||||||
|
*/
|
||||||
type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
|
type MoveConditionFunc = (user: Pokemon, target: Pokemon, move: Move) => boolean;
|
||||||
export type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
|
export type UserMoveConditionFunc = (user: Pokemon, move: Move) => boolean;
|
||||||
|
|
||||||
@ -1396,18 +1400,31 @@ export class BeakBlastHeaderAttr extends AddBattlerTagHeaderAttr {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Attribute to display a message before a move is executed.
|
||||||
|
*/
|
||||||
export class PreMoveMessageAttr extends MoveAttr {
|
export class PreMoveMessageAttr extends MoveAttr {
|
||||||
private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string);
|
/** The message to display or a function returning one */
|
||||||
|
private message: string | ((user: Pokemon, target: Pokemon, move: Move) => string | undefined);
|
||||||
|
|
||||||
|
/**
|
||||||
|
* Create a new {@linkcode PreMoveMessageAttr} to display a message before move execution.
|
||||||
|
* @param message - The message to display before move use, either as a string or a function producing one.
|
||||||
|
* @remarks
|
||||||
|
* If {@linkcode message} evaluates to an empty string (`''`), no message will be displayed
|
||||||
|
* (though the move will still succeed).
|
||||||
|
*/
|
||||||
constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) {
|
constructor(message: string | ((user: Pokemon, target: Pokemon, move: Move) => string)) {
|
||||||
super();
|
super();
|
||||||
this.message = message;
|
this.message = message;
|
||||||
}
|
}
|
||||||
|
|
||||||
apply(user: Pokemon, target: Pokemon, move: Move, args: any[]): boolean {
|
apply(user: Pokemon, target: Pokemon, move: Move, _args: any[]): boolean {
|
||||||
const message = typeof this.message === "string"
|
const message = typeof this.message === "function"
|
||||||
? this.message as string
|
? this.message(user, target, move)
|
||||||
: this.message(user, target, move);
|
: this.message;
|
||||||
|
|
||||||
|
// TODO: Consider changing if/when MoveAttr `apply` return values become significant
|
||||||
if (message) {
|
if (message) {
|
||||||
globalScene.phaseManager.queueMessage(message, 500);
|
globalScene.phaseManager.queueMessage(message, 500);
|
||||||
return true;
|
return true;
|
||||||
@ -11307,7 +11324,11 @@ export function initMoves() {
|
|||||||
.attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL)
|
.attr(ForceSwitchOutAttr, true, SwitchType.SHED_TAIL)
|
||||||
.condition(failIfLastInPartyCondition),
|
.condition(failIfLastInPartyCondition),
|
||||||
new SelfStatusMove(MoveId.CHILLY_RECEPTION, PokemonType.ICE, -1, 10, -1, 0, 9)
|
new SelfStatusMove(MoveId.CHILLY_RECEPTION, PokemonType.ICE, -1, 10, -1, 0, 9)
|
||||||
.attr(PreMoveMessageAttr, (user, move) => i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) }))
|
.attr(PreMoveMessageAttr, (user, _target, _move) =>
|
||||||
|
// Don't display text if current move phase is follow up (ie move called indirectly)
|
||||||
|
isVirtual((globalScene.phaseManager.getCurrentPhase() as MovePhase).useMode)
|
||||||
|
? ""
|
||||||
|
: i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(user) }))
|
||||||
.attr(ChillyReceptionAttr, true),
|
.attr(ChillyReceptionAttr, true),
|
||||||
new SelfStatusMove(MoveId.TIDY_UP, PokemonType.NORMAL, -1, 10, -1, 0, 9)
|
new SelfStatusMove(MoveId.TIDY_UP, PokemonType.NORMAL, -1, 10, -1, 0, 9)
|
||||||
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true)
|
.attr(StatStageChangeAttr, [ Stat.ATK, Stat.SPD ], 1, true)
|
||||||
|
@ -751,7 +751,7 @@ export async function catchPokemon(
|
|||||||
UiMode.POKEDEX_PAGE,
|
UiMode.POKEDEX_PAGE,
|
||||||
pokemon.species,
|
pokemon.species,
|
||||||
pokemon.formIndex,
|
pokemon.formIndex,
|
||||||
attributes,
|
[attributes],
|
||||||
null,
|
null,
|
||||||
() => {
|
() => {
|
||||||
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
|
globalScene.ui.setMode(UiMode.MESSAGE).then(() => {
|
||||||
|
@ -764,7 +764,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
readonly subLegendary: boolean;
|
readonly subLegendary: boolean;
|
||||||
readonly legendary: boolean;
|
readonly legendary: boolean;
|
||||||
readonly mythical: boolean;
|
readonly mythical: boolean;
|
||||||
readonly species: string;
|
public category: string;
|
||||||
readonly growthRate: GrowthRate;
|
readonly growthRate: GrowthRate;
|
||||||
/** The chance (as a decimal) for this Species to be male, or `null` for genderless species */
|
/** The chance (as a decimal) for this Species to be male, or `null` for genderless species */
|
||||||
readonly malePercent: number | null;
|
readonly malePercent: number | null;
|
||||||
@ -778,7 +778,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
subLegendary: boolean,
|
subLegendary: boolean,
|
||||||
legendary: boolean,
|
legendary: boolean,
|
||||||
mythical: boolean,
|
mythical: boolean,
|
||||||
species: string,
|
category: string,
|
||||||
type1: PokemonType,
|
type1: PokemonType,
|
||||||
type2: PokemonType | null,
|
type2: PokemonType | null,
|
||||||
height: number,
|
height: number,
|
||||||
@ -829,7 +829,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
this.subLegendary = subLegendary;
|
this.subLegendary = subLegendary;
|
||||||
this.legendary = legendary;
|
this.legendary = legendary;
|
||||||
this.mythical = mythical;
|
this.mythical = mythical;
|
||||||
this.species = species;
|
this.category = category;
|
||||||
this.growthRate = growthRate;
|
this.growthRate = growthRate;
|
||||||
this.malePercent = malePercent;
|
this.malePercent = malePercent;
|
||||||
this.genderDiffs = genderDiffs;
|
this.genderDiffs = genderDiffs;
|
||||||
@ -968,6 +968,7 @@ export default class PokemonSpecies extends PokemonSpeciesForm implements Locali
|
|||||||
|
|
||||||
localize(): void {
|
localize(): void {
|
||||||
this.name = i18next.t(`pokemon:${SpeciesId[this.speciesId].toLowerCase()}`);
|
this.name = i18next.t(`pokemon:${SpeciesId[this.speciesId].toLowerCase()}`);
|
||||||
|
this.category = i18next.t(`pokemonCategory:${SpeciesId[this.speciesId].toLowerCase()}_category`);
|
||||||
}
|
}
|
||||||
|
|
||||||
getWildSpeciesForLevel(level: number, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): SpeciesId {
|
getWildSpeciesForLevel(level: number, allowEvolving: boolean, isBoss: boolean, gameMode: GameMode): SpeciesId {
|
||||||
|
@ -679,6 +679,9 @@ export class MovePhase extends BattlePhase {
|
|||||||
}),
|
}),
|
||||||
500,
|
500,
|
||||||
);
|
);
|
||||||
|
|
||||||
|
// Moves with pre-use messages (Magnitude, Chilly Reception, Fickle Beam, etc.) always display their messages even on failure
|
||||||
|
// TODO: This assumes single target for message funcs - is this sustainable?
|
||||||
applyMoveAttrs("PreMoveMessageAttr", this.pokemon, this.pokemon.getOpponents(false)[0], this.move.getMove());
|
applyMoveAttrs("PreMoveMessageAttr", this.pokemon, this.pokemon.getOpponents(false)[0], this.move.getMove());
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -245,6 +245,7 @@ export async function initI18n(): Promise<void> {
|
|||||||
"pokeball",
|
"pokeball",
|
||||||
"pokedexUiHandler",
|
"pokedexUiHandler",
|
||||||
"pokemon",
|
"pokemon",
|
||||||
|
"pokemonCategory",
|
||||||
"pokemonEvolutions",
|
"pokemonEvolutions",
|
||||||
"pokemonForm",
|
"pokemonForm",
|
||||||
"pokemonInfo",
|
"pokemonInfo",
|
||||||
|
@ -174,6 +174,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container;
|
private pokemonCaughtHatchedContainer: Phaser.GameObjects.Container;
|
||||||
private pokemonCaughtCountText: Phaser.GameObjects.Text;
|
private pokemonCaughtCountText: Phaser.GameObjects.Text;
|
||||||
private pokemonFormText: Phaser.GameObjects.Text;
|
private pokemonFormText: Phaser.GameObjects.Text;
|
||||||
|
private pokemonCategoryText: Phaser.GameObjects.Text;
|
||||||
private pokemonHatchedIcon: Phaser.GameObjects.Sprite;
|
private pokemonHatchedIcon: Phaser.GameObjects.Sprite;
|
||||||
private pokemonHatchedCountText: Phaser.GameObjects.Text;
|
private pokemonHatchedCountText: Phaser.GameObjects.Text;
|
||||||
private pokemonShinyIcons: Phaser.GameObjects.Sprite[];
|
private pokemonShinyIcons: Phaser.GameObjects.Sprite[];
|
||||||
@ -409,6 +410,12 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonFormText.setOrigin(0, 0);
|
this.pokemonFormText.setOrigin(0, 0);
|
||||||
this.starterSelectContainer.add(this.pokemonFormText);
|
this.starterSelectContainer.add(this.pokemonFormText);
|
||||||
|
|
||||||
|
this.pokemonCategoryText = addTextObject(100, 18, "Category", TextStyle.WINDOW_ALT, {
|
||||||
|
fontSize: "42px",
|
||||||
|
});
|
||||||
|
this.pokemonCategoryText.setOrigin(1, 0);
|
||||||
|
this.starterSelectContainer.add(this.pokemonCategoryText);
|
||||||
|
|
||||||
this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25);
|
this.pokemonCaughtHatchedContainer = globalScene.add.container(2, 25);
|
||||||
this.pokemonCaughtHatchedContainer.setScale(0.5);
|
this.pokemonCaughtHatchedContainer.setScale(0.5);
|
||||||
this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer);
|
this.starterSelectContainer.add(this.pokemonCaughtHatchedContainer);
|
||||||
@ -2354,6 +2361,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonCaughtHatchedContainer.setVisible(true);
|
this.pokemonCaughtHatchedContainer.setVisible(true);
|
||||||
this.pokemonCandyContainer.setVisible(false);
|
this.pokemonCandyContainer.setVisible(false);
|
||||||
this.pokemonFormText.setVisible(false);
|
this.pokemonFormText.setVisible(false);
|
||||||
|
this.pokemonCategoryText.setVisible(false);
|
||||||
|
|
||||||
const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true);
|
const defaultDexAttr = globalScene.gameData.getSpeciesDefaultDexAttr(species, true, true);
|
||||||
const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
|
const props = globalScene.gameData.getSpeciesDexAttrProps(species, defaultDexAttr);
|
||||||
@ -2382,6 +2390,7 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonCaughtHatchedContainer.setVisible(false);
|
this.pokemonCaughtHatchedContainer.setVisible(false);
|
||||||
this.pokemonCandyContainer.setVisible(false);
|
this.pokemonCandyContainer.setVisible(false);
|
||||||
this.pokemonFormText.setVisible(false);
|
this.pokemonFormText.setVisible(false);
|
||||||
|
this.pokemonCategoryText.setVisible(false);
|
||||||
|
|
||||||
this.setSpeciesDetails(species!, {
|
this.setSpeciesDetails(species!, {
|
||||||
// TODO: is this bang correct?
|
// TODO: is this bang correct?
|
||||||
@ -2534,6 +2543,13 @@ export default class PokedexPageUiHandler extends MessageUiHandler {
|
|||||||
this.pokemonNameText.setText(species ? "???" : "");
|
this.pokemonNameText.setText(species ? "???" : "");
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// Setting the category
|
||||||
|
if (isFormCaught) {
|
||||||
|
this.pokemonCategoryText.setText(species.category);
|
||||||
|
} else {
|
||||||
|
this.pokemonCategoryText.setText("");
|
||||||
|
}
|
||||||
|
|
||||||
// Setting tint of the sprite
|
// Setting tint of the sprite
|
||||||
if (isFormCaught) {
|
if (isFormCaught) {
|
||||||
this.species.loadAssets(female!, formIndex, shiny, variant as Variant, true).then(() => {
|
this.species.loadAssets(female!, formIndex, shiny, variant as Variant, true).then(() => {
|
||||||
|
@ -1,11 +1,14 @@
|
|||||||
import { AbilityId } from "#enums/ability-id";
|
import { RandomMoveAttr } from "#app/data/moves/move";
|
||||||
|
import { MoveResult } from "#enums/move-result";
|
||||||
|
import { getPokemonNameWithAffix } from "#app/messages";
|
||||||
import { MoveId } from "#enums/move-id";
|
import { MoveId } from "#enums/move-id";
|
||||||
import { SpeciesId } from "#enums/species-id";
|
import { SpeciesId } from "#enums/species-id";
|
||||||
|
import { AbilityId } from "#app/enums/ability-id";
|
||||||
import { WeatherType } from "#enums/weather-type";
|
import { WeatherType } from "#enums/weather-type";
|
||||||
import GameManager from "#test/testUtils/gameManager";
|
import GameManager from "#test/testUtils/gameManager";
|
||||||
|
import i18next from "i18next";
|
||||||
import Phaser from "phaser";
|
import Phaser from "phaser";
|
||||||
//import { TurnInitPhase } from "#app/phases/turn-init-phase";
|
import { afterEach, beforeAll, beforeEach, describe, expect, it, vi } from "vitest";
|
||||||
import { afterEach, beforeAll, beforeEach, describe, expect, it } from "vitest";
|
|
||||||
|
|
||||||
describe("Moves - Chilly Reception", () => {
|
describe("Moves - Chilly Reception", () => {
|
||||||
let phaserGame: Phaser.Game;
|
let phaserGame: Phaser.Game;
|
||||||
@ -25,95 +28,121 @@ describe("Moves - Chilly Reception", () => {
|
|||||||
game = new GameManager(phaserGame);
|
game = new GameManager(phaserGame);
|
||||||
game.override
|
game.override
|
||||||
.battleStyle("single")
|
.battleStyle("single")
|
||||||
.moveset([MoveId.CHILLY_RECEPTION, MoveId.SNOWSCAPE])
|
.moveset([MoveId.CHILLY_RECEPTION, MoveId.SNOWSCAPE, MoveId.SPLASH, MoveId.METRONOME])
|
||||||
.enemyMoveset(MoveId.SPLASH)
|
.enemyMoveset(MoveId.SPLASH)
|
||||||
.enemyAbility(AbilityId.BALL_FETCH)
|
.enemyAbility(AbilityId.BALL_FETCH)
|
||||||
.ability(AbilityId.BALL_FETCH);
|
.ability(AbilityId.BALL_FETCH);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should still change the weather if user can't switch out", async () => {
|
it("should display message before use, switch the user out and change the weather to snow", async () => {
|
||||||
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
|
|
||||||
|
const [slowking, meowth] = game.scene.getPlayerParty();
|
||||||
|
|
||||||
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
expect(game.scene.getPlayerPokemon()).toBe(meowth);
|
||||||
|
expect(slowking.isOnField()).toBe(false);
|
||||||
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||||
|
expect(game.textInterceptor.logs).toContain(
|
||||||
|
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should still change weather if user can't switch out", async () => {
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING]);
|
||||||
|
|
||||||
game.move.select(MoveId.CHILLY_RECEPTION);
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||||
|
expect(game.scene.getPlayerPokemon()?.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("should switch out even if it's snowing", async () => {
|
it("should still switch out even if weather cannot be changed", async () => {
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
// first turn set up snow with snowscape, try chilly reception on second turn
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
|
const [slowking, meowth] = game.scene.getPlayerParty();
|
||||||
|
|
||||||
game.move.select(MoveId.SNOWSCAPE);
|
game.move.select(MoveId.SNOWSCAPE);
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
await game.toNextTurn();
|
||||||
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
game.move.select(MoveId.CHILLY_RECEPTION);
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
game.doSelectPartyPokemon(1);
|
game.doSelectPartyPokemon(1);
|
||||||
|
// TODO: Uncomment lines once wimp out PR fixes force switches to not reset summon data immediately
|
||||||
|
// await game.phaseInterceptor.to("SwitchSummonPhase", false);
|
||||||
|
// expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.SUCCESS);
|
||||||
|
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(SpeciesId.MEOWTH);
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||||
|
expect(game.scene.getPlayerPokemon()).toBe(meowth);
|
||||||
|
expect(slowking.isOnField()).toBe(false);
|
||||||
});
|
});
|
||||||
|
|
||||||
it("happy case - switch out and weather changes", async () => {
|
// Source: https://replay.pokemonshowdown.com/gen9ou-2367532550
|
||||||
|
it("should fail (while still displaying message) if neither weather change nor switch out succeeds", async () => {
|
||||||
|
await game.classicMode.startBattle([SpeciesId.SLOWKING]);
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).not.toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
|
const slowking = game.scene.getPlayerPokemon()!;
|
||||||
|
|
||||||
|
game.move.select(MoveId.SNOWSCAPE);
|
||||||
|
await game.toNextTurn();
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
|
||||||
|
game.move.select(MoveId.CHILLY_RECEPTION);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
|
expect(game.phaseInterceptor.log).not.toContain("SwitchSummonPhase");
|
||||||
|
expect(game.scene.getPlayerPokemon()).toBe(slowking);
|
||||||
|
expect(slowking.getLastXMoves()[0].result).toBe(MoveResult.FAIL);
|
||||||
|
expect(game.textInterceptor.logs).toContain(
|
||||||
|
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||||
|
);
|
||||||
|
});
|
||||||
|
|
||||||
|
it("should succeed without message if called indirectly", async () => {
|
||||||
|
vi.spyOn(RandomMoveAttr.prototype, "getMoveOverride").mockReturnValue(MoveId.CHILLY_RECEPTION);
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
|
|
||||||
game.move.select(MoveId.CHILLY_RECEPTION);
|
const [slowking, meowth] = game.scene.getPlayerParty();
|
||||||
game.doSelectPartyPokemon(1);
|
|
||||||
|
game.move.select(MoveId.METRONOME);
|
||||||
|
game.doSelectPartyPokemon(1);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
||||||
expect(game.scene.getPlayerField()[0].species.speciesId).toBe(SpeciesId.MEOWTH);
|
expect(game.scene.getPlayerPokemon()).toBe(meowth);
|
||||||
|
expect(slowking.isOnField()).toBe(false);
|
||||||
|
expect(game.phaseInterceptor.log).toContain("SwitchSummonPhase");
|
||||||
|
expect(game.textInterceptor.logs).not.toContain(
|
||||||
|
i18next.t("moveTriggers:chillyReception", { pokemonName: getPokemonNameWithAffix(slowking) }),
|
||||||
|
);
|
||||||
});
|
});
|
||||||
|
|
||||||
// enemy uses another move and weather doesn't change
|
// Bugcheck test for enemy AI bug
|
||||||
it("check case - enemy not selecting chilly reception doesn't change weather", async () => {
|
it("check case - enemy not selecting chilly reception doesn't change weather", async () => {
|
||||||
game.override.battleStyle("single").enemyMoveset([MoveId.CHILLY_RECEPTION, MoveId.TACKLE]).moveset(MoveId.SPLASH);
|
game.override.enemyMoveset([MoveId.CHILLY_RECEPTION, MoveId.TACKLE]);
|
||||||
|
|
||||||
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
await game.classicMode.startBattle([SpeciesId.SLOWKING, SpeciesId.MEOWTH]);
|
||||||
|
|
||||||
game.move.select(MoveId.SPLASH);
|
game.move.select(MoveId.SPLASH);
|
||||||
await game.move.selectEnemyMove(MoveId.TACKLE);
|
await game.move.selectEnemyMove(MoveId.TACKLE);
|
||||||
|
await game.toEndOfTurn();
|
||||||
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
expect(game.scene.arena.weather?.weatherType).toBeUndefined();
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(undefined);
|
|
||||||
});
|
|
||||||
|
|
||||||
it("enemy trainer - expected behavior ", async () => {
|
|
||||||
game.override
|
|
||||||
.battleStyle("single")
|
|
||||||
.startingWave(8)
|
|
||||||
.enemyMoveset(MoveId.CHILLY_RECEPTION)
|
|
||||||
.enemySpecies(SpeciesId.MAGIKARP)
|
|
||||||
.moveset([MoveId.SPLASH, MoveId.THUNDERBOLT]);
|
|
||||||
|
|
||||||
await game.classicMode.startBattle([SpeciesId.JOLTEON]);
|
|
||||||
const RIVAL_MAGIKARP1 = game.scene.getEnemyPokemon()?.id;
|
|
||||||
|
|
||||||
game.move.select(MoveId.SPLASH);
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
expect(game.scene.getEnemyPokemon()?.id !== RIVAL_MAGIKARP1);
|
|
||||||
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
game.move.select(MoveId.SPLASH);
|
|
||||||
|
|
||||||
// second chilly reception should still switch out
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
expect(game.scene.getEnemyPokemon()?.id === RIVAL_MAGIKARP1);
|
|
||||||
game.move.select(MoveId.THUNDERBOLT);
|
|
||||||
|
|
||||||
// enemy chilly recep move should fail: it's snowing and no option to switch out
|
|
||||||
// no crashing
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
await game.phaseInterceptor.to("TurnInitPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
game.move.select(MoveId.SPLASH);
|
|
||||||
await game.phaseInterceptor.to("BerryPhase", false);
|
|
||||||
expect(game.scene.arena.weather?.weatherType).toBe(WeatherType.SNOW);
|
|
||||||
});
|
});
|
||||||
});
|
});
|
||||||
|
Loading…
Reference in New Issue
Block a user