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Update trySetStatus test in pokemon to respect new return value for undefined
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@ -31,7 +31,7 @@ describe("Spec - Pokemon", () => {
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const pkm = game.scene.getPlayerPokemon()!;
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expect(pkm).toBeDefined();
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expect(pkm.trySetStatus(undefined)).toBe(true);
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expect(pkm.trySetStatus(undefined)).toBe(false);
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});
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describe("Add To Party", () => {
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