Dean
c1c12e4792
Revert uxie passive
2025-10-31 16:51:22 -07:00
Dean
525ba57461
Review changes
2025-10-31 15:46:43 -07:00
Dean
e78796077b
Disable Illusion
2025-10-31 13:22:40 -07:00
NightKev
2d955165f9
Update version to 1.11.2
2025-10-30 22:03:31 -07:00
damocleas
650ddd2a85
Hotfix 1.11.1 to Main
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Hotfix 1.11.1 to Main
2025-10-31 00:58:05 -04:00
NightKev
babeb32edb
[Bug] Shinies won't be forced to match event boss shiny if set ( #6724 )
2025-10-30 21:49:37 -07:00
damocleas
76453a31d1
[Balance][Bug] Rival Fight 3 Fix, Move Noibat in Biomes
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Electivire corrected to be Electabuzz in Slot 3 on Fight 3 (55)
Noibat has been moved from Uncommon -> Rare in Grassy Field
2025-10-31 00:47:07 -04:00
Dean
df98e506ad
[Bug] Prevent self speed ties ( #6719 )
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* Prevent self speed ties
* Remove outdated parameter doc
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-31 00:38:49 -04:00
NightKev
893333ff3b
Update version to 1.11.1
2025-10-30 20:24:39 -07:00
Wlowscha
d7cfb2087c
[Bug][UI/UX] Make ribbon option in dex selectable with classic wins
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https://github.com/pagefaultgames/pokerogue/pull/6720
2025-10-31 03:21:26 +00:00
Dean
1d4a9259b8
[Hotfix] Fix Queenly Majesty/Dazzling affecting user's moves instead of enemy's ( #6722 )
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Fix QM/Dazzling
2025-10-30 23:14:48 -04:00
NightKev
9ea5a014a1
[Bug] Allow fainted Pokemon to be released post-battle in hardcore
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https://github.com/pagefaultgames/pokerogue/pull/6723
2025-10-30 20:14:31 -07:00
damocleas
a48952e354
[Balance] [Bug] Fix Rhydon not being a Rhyhorn in Rival 2
2025-10-30 21:08:00 -04:00
NightKev
90ade594a0
Merge pull request #6718 from pagefaultgames/main
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Main to Beta
2025-10-30 17:08:36 -07:00
damocleas
11dc9b66a0
v1.11.0
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v1.11.0
2025-10-30 19:58:23 -04:00
damocleas
bfc5aed0ce
fix
2025-10-30 19:23:33 -04:00
NightKev
3159846c50
[Test] Update some sprite tests to give useful errors on fail
2025-10-30 16:00:28 -07:00
damocleas
005b3e6eed
update assets and thing
2025-10-30 18:34:48 -04:00
damocleas
3e3b4173f1
balance fixes ( #6716 )
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* Update passives.ts
revert zygarde because it doesn't work right now
* Update tms.ts
* shoot gholdengo
* filtering duraludon
2025-10-30 18:31:48 -04:00
Fabi
8650aebd40
[Misc] Allow setting daily boss variant via custom seed ( #6714 )
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* Add option to set shiny boss
* Update src/data/daily-run.ts
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
2025-10-30 18:11:30 -04:00
damocleas
a05bd90eb3
Update assets
2025-10-30 18:07:02 -04:00
Madmadness65
77eab80ee5
Revert assets to commit 9ac85a7b9
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Un-breaking the assets from the previous commit
2025-10-30 16:06:03 -05:00
damocleas
c405972e63
Update assets
2025-10-30 16:49:43 -04:00
damocleas
f791d751e8
Update assets
2025-10-30 16:13:36 -04:00
Austin Fontaine
79148452e9
[Refactor] Refactor ME mon generation and event encounters, add to Safari Zone & GTS ( #6695 )
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* Refactor event encounters
* Fix safari test
* Apply biome fixes
* Cleanup, 100% event chance for WT
* Fix Safari Zone
* Fix shiny chance
* Run biome
* Apply suggestions from code review
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
* Documentation for randomEncParams
* other
* Updated doc comments on interface to be less jank
* >'less janky'>look inside>linting error
* Update encounter-phase-utils.ts doc comment
* Update encounter-phase-utils.ts
* Update src/data/mystery-encounters/encounters/global-trade-system-encounter.ts
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
* thing
---------
Co-authored-by: Fabi <192151969+fabske0@users.noreply.github.com>
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-30 15:46:35 -04:00
Wlowscha
e5154850c6
[Bug][UI/UX] Display no heal and no shop ribbon if no support is unlocked ( #6715 )
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* New condition to display ribbons
* Added TODO comment
2025-10-30 15:04:25 -04:00
Bertie690
24e9dcdadc
[Feature] Allow setting movesets via custom daily seed ( #6712 )
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* Clean up Daily Run custom seed gen; add moveset post-processing
* Remove redundant `fetchDailyRunSeed` function
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-30 16:15:20 +00:00
Wlowscha
20615bcd21
[Bug] Fix awarded ribbon in limited support ( #6713 )
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Fixed awarded ribbon in limited support
2025-10-30 09:24:04 -04:00
NightKev
f9a21a0ea4
[Dev] Update @ts-expect-error in battle-scene.ts
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This allows devs to use the Go port of TypeScript (aka "tsgo"/"TS7")
without an error due to different handling of `@ts-expect-error`
2025-10-29 21:49:50 -07:00
Wlowscha
a55b2b18e8
[UI/UX][Beta] Adjustments to display of ribbons ( #6709 )
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* Introduce custom ordering of ribbons
* Displaying classic ribbon for mons that have at least one classic win
---------
Co-authored-by: damocleas <damocleas25@gmail.com>
2025-10-29 18:27:03 -04:00
Blitzy
12b57836b2
literally just an egg move change
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Update egg-moves.ts
2025-10-29 18:03:58 -04:00
Fabi
bc79a2490b
[Beta] [Bug] Show correct username in title ui ( #6710 )
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fix title username
2025-10-29 17:19:27 -04:00
damocleas
ea7a1c9a74
Update locales, update version
2025-10-29 12:53:44 -04:00
damocleas
075679eba1
[Balance] More 1.11 stuff ( #6680 )
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* Update trash-to-treasure-encounter.test.ts
* Update trash-to-treasure-encounter.ts
* pain and suffering is lessened
* rotom is just gonna be random now (arena.ts)
* looked at biomes.ts a lot today, not a fan (of rotom, fan)
* stares at weather.ts intensely (lots of small changes)
* Update init-biomes, slight tweaks to encounters
* yay so many more biome.ts please be the last until biome rework
* oh I also changed dudunsparce and maushold to 1/16 to match the others
* ok, biomes.ts one final I think
* minor fixes for biomes.ts
* Update init-biomes.ts
* Adjust Minimum Party Size and Max Allowed Encounters for some ME's
2025-10-29 12:51:00 -04:00
damocleas
9e96380bc0
[Beta] Add Ribbon Sprites over stuff ( #6704 )
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* ribbons
* Remove now-unused comments
* Update achv.ts
2025-10-29 10:56:15 -04:00
Wlowscha
a66f183a30
[Bug] Show ribbons for forms of evolutions ( #6708 )
2025-10-29 06:20:52 -04:00
Bertie690
3c41b26045
[Bug] Sheer Force now disables Wimp Out, Emergency Exit ( #6692 )
2025-10-29 09:23:03 +00:00
Dean
c048b34425
[Misc] Add dynamic ordering to non-phase interactions ( #6581 )
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* Update interactions to use generator
* Fix triggerWeatherBasedFormChanges
* Update documentation
* Fix arena tag file
* Update src/field/pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-10-29 04:03:32 +00:00
Madmadness65
b88cde162a
[i18n] Update locales submodule
2025-10-28 03:14:22 -05:00
Austin Fontaine
1b33f0d8e3
[Balance] Add functionality for Daily Run starting item event bonus ( #6698 )
2025-10-28 03:06:06 +00:00
NightKev
416c9336b6
[Dev] Update pnpm, add core-js to allowed builds ( #6703 )
2025-10-27 19:15:06 -07:00
Blitzy
eea07e15f7
[Balance] 1.11 Eggs, Passives, and Starter Cost updates ( #6699 )
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Eggs, Passives, and Starter Cost updates
2025-10-27 21:21:01 -04:00
Austin Fontaine
41b2f2f4fc
[Balance] Shiny mons get a 2x catch bonus, can be boosted by events ( #6694 )
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* Shiny mons get a 2x catch bonus
* Add catch bonus to safari zone as well
* Add logging for catch rate calculation
* Disabled debug catch % logging during tests
2025-10-27 17:47:23 -04:00
Fabi
3d5a46b1ec
[BUG] Fix quick claw being blocked by Psychic terrain ( #6684 )
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* Fix quick claw being blocked
* Add tests
* Apply suggestions from code review
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
* fix test + run biome
* Update comments in `terrain.ts`
* Apply test suggestions
* added newlines
---------
Co-authored-by: Bertie690 <136088738+Bertie690@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-27 18:37:33 +00:00
Fabi
2acf73e8cb
[i18n] [Beta] Fix arena tag message typos ( #6659 )
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fix `onRemove` keys
2025-10-27 14:15:05 -04:00
Fabi
a2895de364
[UI/UX] Fix confirm options overlapping during ME ( #6690 )
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* fix menu overlap
* fix confirm ui not reappearing after summary
2025-10-27 13:05:40 -04:00
Bertie690
64176a0920
[Test] Cleaned up enum test utils ( #6653 )
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* added type tests
* Update test/test-utils/string-utils.ts
* Update docs
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-26 13:03:46 -05:00
Bertie690
3cfbb695e9
[Docs] Update battler-tags.ts module doc comment for clarity ( #6658 )
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---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-10-26 13:01:20 -05:00
Dean
fef48ac2e8
[Bug][Beta] Fix Fun and Games playing in wrong order ( #6644 )
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Unshift using `currentLevel` instead of `length`
2025-10-26 02:46:33 +00:00
Bertie690
82181c5264
[Test] Remove duplicate fake out test ( #6691 )
2025-10-25 17:55:36 -07:00