Commit Graph

3905 Commits

Author SHA1 Message Date
Frederico Santos
5983c77a67 chore: Remove beta cookie when removing main domain cookie 2024-08-16 00:29:25 +01:00
Madmadness65
3c4e56db2d
[Balance] Update egg moves (#3554)
* Update egg moves

* Update Arctozolt

* Update Arctovish
2024-08-15 17:39:55 -05:00
damocleas
e109c84319
[Balance] Starter / Passive / Same-Species Egg Fixes for August Patch (#3542)
* [Balance] Various Fixes

* Readjusted Legendary same-species eggs back to 10 candy

* Updated some passives

* Changed Chien Pao Passive

* Eevee passive final adjustment

* Chi Yu and Chien Pao changed again

* Arcto passives
2024-08-15 17:38:35 -05:00
Steven Chan
88ecd69dd7
fix flyout freeze (#3550) 2024-08-15 22:47:05 +01:00
Madmadness65
4e74007af6 Remove unused duplicate ribbon sprites
I already excluded them from the item atlas in my previous commit.
2024-08-14 21:33:49 -05:00
Frederico Santos
0018650688
Revert "[Balance] [QoL] Allow Pirouette Meloetta to be selectable on starter …" (#3552)
This reverts commit 16b9df2d15.
2024-08-15 03:27:45 +01:00
Madmadness65
f6d9a11044 Compress item atlas
Also resized the Herb graphics to be 32x32 like the rest of the items.
2024-08-14 20:58:20 -05:00
RedstonewolfX
b1a2943ff6 Update console-logging for debug purposes
Simulated rolls are now announced in the console and can have labels

Code to display catch rates, which had been repeated 3 times, has been moved to a function
2024-08-14 14:47:31 -04:00
RedstonewolfX
35a2b45fd1 Disabled luck logging for now
Disabled luck logging temporarily

If we included it on the website, people would probably see it as a hard limit
2024-08-14 14:22:44 -04:00
RedstonewolfX
86dbf56009 Luck info stored in logs
Logs now store the highest luck value that doesn't cause any shops to break (this is not the lowest playable luck, though)

They also store the earliest (theoretical) wave in which you can go the rest of a run without a certain luck value breaking your shop (note that this doesn't have very advanced logic, and you may get lucky anyways)

Fixes a bug with teams display
2024-08-14 14:17:35 -04:00
RedstonewolfX
465af8d7a4 Add shop luck tracking to log 2024-08-14 10:22:16 -04:00
RedstonewolfX
2be673463d Reapply "Remove enemy attack pre-calc"
This reverts commit ba491391b4.
2024-08-14 10:04:58 -04:00
RedstonewolfX
ba491391b4 Revert "Remove enemy attack pre-calc"
This reverts commit 310a497627.
2024-08-14 10:03:29 -04:00
RedstonewolfX
310a497627 Remove enemy attack pre-calc
Due to the bugs it was causing, I've reverted the change I made where the enemy performs its attacks before you.

As a result, this breaks the following features that rely on this:
- Enemy attack prediction
- Catch prediction (I'm so sorry) (this has been reverted to showing % chance of success until I rework it)

In addition, if having a shiny breaks the shop, the minimum luck value that breaks the shop is shown on the charm.
2024-08-14 09:58:06 -04:00
RedstonewolfX
ec7852a706 Disable reload detection for Covet
This was causing the game to ALWAYS take the route of a reload
2024-08-14 09:19:26 -04:00
Frederico Santos
dff0e9179d
Merge branch 'main' into beta 2024-08-13 22:42:54 +01:00
Frederico Santos
70a21dfed8 Merge branch 'beta' of github.com:pagefaultgames/pokerogue into beta 2024-08-13 22:39:15 +01:00
Frederico Santos
0574e817d9 fix: reset mode chain in TitlePhase's loadSaveSlot method 2024-08-13 22:39:00 +01:00
Matthew
29b441facb
August 2024 Variant Update (#3470) 2024-08-13 22:30:29 +01:00
flx-sta
b7d7d9bcf3
fix/update vite.config.ts (#3531)
- fix types
- update defintion to map `UserConfig` type
2024-08-13 22:24:49 +01:00
Blitzy
bcca218777
Update pokemon-forms.ts (#3538) 2024-08-13 22:22:27 +01:00
José Ricardo Fleury Oliveira
1180fd0122
[Localization] Localized "Consent Preferences" in menu-ui-handler.ts (#3513)
* [Localization] Localized "Consent Preferences" in menu-ui-handler.ts

* Update src/locales/fr/menu-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/de/menu-ui-handler.ts

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>

* Update src/locales/it/menu-ui-handler.ts

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Update src/locales/fr/menu-ui-handler.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Update src/locales/es/menu-ui-handler.ts

Co-authored-by: Asdar <asdargmng@gmail.com>

* Update src/locales/zh_CN/menu-ui-handler.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/zh_TW/menu-ui-handler.ts

Co-authored-by: RimKnight <rimknight852@gmail.com>

* Update src/locales/ko/menu-ui-handler.ts

Co-authored-by: Enoch <enoch.jwsong@gmail.com>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: RimKnight <rimknight852@gmail.com>
Co-authored-by: Enoch <enoch.jwsong@gmail.com>
2024-08-13 22:22:01 +01:00
Mumble
05fdac39ec
Fixed Export Game Data freeze (#3539)
Co-authored-by: Frutescens <info@laptop>
2024-08-13 22:21:45 +01:00
Blitzy
16b9df2d15
[Balance] [QoL] Allow Pirouette Meloetta to be selectable on starter screen (#3537)
* Update pokemon-forms.ts

* Add Data for Pirouette

* Update pokemon-form.ts

* Update Localization Names

* Update pokemon-form.ts
2024-08-13 22:20:37 +01:00
damocleas
bf1c634f34
[Balance] Replaced Dragon Dance on Eternatus for Flamethrower (#3536) 2024-08-13 22:16:37 +01:00
NightKev
2b0b9fcb70
[Bug] Palafin should not swap to Hero form when switching due to faint (#3532)
* Palafin should not swap to Hero form when switching due to faint

Also add more tests for Zero to Hero

* Use `.isFainted()` instead of checking HP
2024-08-13 22:14:49 +01:00
flx-sta
5000a91348
resolve some open strict-null bangs TODOs (#3530) 2024-08-13 22:12:42 +01:00
AJ Fontaine
73372b424e
[QoL] [Balance] Adjust ether weights for lower-PP moves (#3483)
* Adjust ether weights

* Gt to gte

* Fix spacing
2024-08-13 22:10:19 +01:00
Mason S
bbca34bfcd
[Feature] Updated Smeargle learnset to pre gen-9 implementation (#2986)
Updated Pokemon.getLevelMoves()
Now enforces uniqueness AFTER filtering moves within the given range. This allows a pokemon to learn the same move at two different levels.

Updated pokemon-level-moves.ts
Changed Smeargle to learn Sketch at levels 11, 21, 31, ..., 91, instead of only at level 1.
2024-08-13 22:09:21 +01:00
NightKev
39e7591d3b
[Ability] Heatproof now reduces burn damage by half (#3524)
* Heatproof now reduces burn damage by half

* Add tests

* Add comment to test
2024-08-13 22:00:19 +01:00
wnhlee
452fbbb345
refactor: improve typing (#2501) 2024-08-13 21:49:06 +01:00
NightKev
0d3fcd82bb
[Bug] Fix daily run generated movesets (#3519)
* Fix daily run generated movesets

* add unit-tests for `fix-daily-run` (#3)

* add `daily` and `classic` helper. split `runToSummon`

there is now a `classicMode.runToSummon` which represents the old one used.
There is now a `dailyMode.runToSummon` too

* add daily_mode.test.ts

covers the occured issue

---------

Co-authored-by: flx-sta <50131232+flx-sta@users.noreply.github.com>
2024-08-13 21:48:56 +01:00
AJ Fontaine
39f617d58d
[Balance] Replaced some custom starting moves with equivalent canon moves (#3468)
* Replaced some custom moves with canon moves

* Just gave Turtwig Leafage

* Revert Vanillite change

* Psybeam Flutter Mane moved from 7 to 1
2024-08-13 21:48:40 +01:00
innerthunder
a760022c77
[Move] Refactor Conditional Protection and Protect interactions (#2731)
* Refactor protection moves

* Revert Protected move result change

* Fix typo in documentation

* Fix merge conflicts in integration tests

* Improve readability of apply function

* Fix effects applying through Protect

* Fix typos in `src/data/egg.ts` comments

* [Localization(it)] Added Honey Gather translation (#2301)

* Update ability.ts [Localization(it)]

* Update ability.ts [Localization(it)]

Fixed capitalization

* Hitting into protect now records a move as failed

* Add check for move success before applying additional effects (Stone Axe)

* `Overrides` should be capitalized

* Add fail conditions for `RechargeAttr` and Jaw Lock

* Update protect test

* Add check for protect in Glaive Rush

* Update tests to use new overrides helpers

* Account for Mat Block and add protect test for Glaive Rush

---------

Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>

* Crafty Shield now blocks ALL protect-ignoring moves

* Crafty Shield test + Fix blocking ally-target moves

* ESLint

* Mat Block and Wide Guard integration tests

* Fix strict-null errors in integration tests

* Fix strict-null issue in arena-tag

* Fix strict-null in unrelated test :pikamad:

* Fix conflicting AbAttr

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Niccolò <123510358+NicusPulcis@users.noreply.github.com>
2024-08-13 21:47:32 +01:00
innerthunder
161043ecd6
[Move] Implement Shell Trap (#3500)
* Implement Shell Trap

* Fix error in EN message

* Add ZH/KO translations

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>

* Fix error in placeholder messages

* FR translation / KO translation fix

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>

* More translations (DE, ES, IT, PT-BR)

Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>

* Update src/locales/ja/move-trigger.ts

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

* Fix Shell Trap activating from ally attacks (+ test fixes)

* Remove todo + add test with shell trap as first move

---------

Co-authored-by: Yonmaru40 <47717431+40chyan@users.noreply.github.com>
Co-authored-by: Leo Kim <47556641+KimJeongSun@users.noreply.github.com>
Co-authored-by: mercurius-00 <80205689+mercurius-00@users.noreply.github.com>
Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
Co-authored-by: Jannik Tappert <38758606+CodeTappert@users.noreply.github.com>
Co-authored-by: Asdar <asdargmng@gmail.com>
Co-authored-by: José Ricardo Fleury Oliveira <josefleury@discente.ufg.br>
2024-08-13 21:47:05 +01:00
AJ Fontaine
afc391868b
Remove wild evo delays from time based level-up evos (#3521) 2024-08-13 21:45:09 +01:00
AJ Fontaine
704eab6c1a
Skip useless rewards in wave 199 (#3522) 2024-08-13 21:43:59 +01:00
prime
38ba0c089f
[Pokemon/Form/Item] Ultra Necrozma (#3514)
* Still attempting to merge ultra necrozma

* Added translations from Adri1

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>

---------

Co-authored-by: Lugiad' <adrien.grivel@hotmail.fr>
2024-08-13 21:40:16 +01:00
MokaStitcher
267772c043
[qol][ui] add cursor wrap around to option select menus (#3518) 2024-08-13 21:33:59 +01:00
Mumble
e9c89b437b
[Enhancement] Target Selection also highlights target's held items (#3448)
* Target Pokemon's held items flash with the Pokemon during target selection

* Fixed typedocs issues and adjusted animation

* removed .js from imports

* removed .js from imports

* Slowed down animation + fixed bug

* Implemented Torranx's fixes + slightly widened the range for alpha values

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Additional suggestions from code review

* Update src/battle-scene.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
2024-08-13 21:30:01 +01:00
Mumble
513adf779f
[Ability] Stall + Mycelium Might (#3484)
* Implemented Stall

* Fixed implementation

* AbAttr Name Change

* Wrote test for Stall

* Update src/test/abilities/stall.test.ts

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>

* Update src/data/ability.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* Updated ability variables and test

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* Apply suggestions from code review

Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>

* eslint fixes

* Update src/test/abilities/stall.test.ts

Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>

* added documentation and implemented mycelium might

* added note on quick claw

* Documentation + Quick Claw implementation

* This is where I would test quick claw-stall/m.m. if i could override modifierstacks

* Forgot to add edits oops

---------

Co-authored-by: Frutescens <info@laptop>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Adrian T. <68144167+torranx@users.noreply.github.com>
Co-authored-by: Amani H. <109637146+xsn34kzx@users.noreply.github.com>
2024-08-13 21:25:58 +01:00
Steven Chan
73d60f5e6e
[Bug] Display arena trap/shadow tag flyout at appropriate times (#3271)
* Show arena trap/shadow tag dialog immediately instead of as a message phase

* remove flyout that opponent cannot switch out due to opposing arena trap

* change applyAbAttrsInternal signature

* fix bug (no messages appeared) due to prev commit

* fix typedoc docs error

* removed empty message after switching trapped pokemon

* revert empty string argument to null
modified files to adopt null argument

* renamed variable
2024-08-13 21:19:00 +01:00
innerthunder
c5c314eb53
Fix No Retreat failing when trapped by another effect (#3488) 2024-08-13 20:30:55 +01:00
RedstonewolfX
522d65c5dc Fix transfer logging
Updates transfer text to match spreadsheet
2024-08-13 11:03:09 -04:00
RedstonewolfX
1bb9c99cca Show wave and biome in arena flyout 2024-08-13 10:47:42 -04:00
NightKev
6c2c14cb1e
[Test] Fix Flash Fire tests to remove enemy ability RNG (#3523)
* Fix Flash Fire tests to remove enemy ability RNG

* Replace manual status application with override use
2024-08-12 21:21:51 -05:00
damocleas
6d515d58b5
[Balance] Egg and Starter Adjustments (increase HA chance, decrease candy costs) (#3419)
* [Balance] Egg Adjustments

* Reduced Cost of Same-Species Eggs

* Update egg.ts

* check errors

* Candy per Species-Egg Adjusted

* Set egg cost back to 10 for 9/10 cost mons

* 8-10 Legendaries made to 8 cost Eggs

* Updated some Passive Costs and Cost Reductions

* Change HA rate of eggs to 192

Also clean up the if to make it more readable

* Changed HA Rate from Same-Species Eggs up 1/4 -> 1/8

* Rename "voucher*" variables to "gacha*"

---------

Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2024-08-12 16:27:33 -04:00
Lugiad
9669735d4c
[Localization(it)] Update filter-bar.ts (#3517) 2024-08-12 13:58:25 -04:00
Mumble
897f0279ec
[BUG] Pokemon with the Levitate ability - Sand Attack Interaction Fix (#3442)
* Included a check for move category in TypeImmunityAbAttr

* Failure 1

* Created new attribute for Levitate - blame Game Freak

* renamed abattr to more descriptive attacktypeimmunityabattr

* need caffeine

* the documentation

---------

Co-authored-by: Frutescens <info@laptop>
2024-08-12 17:19:58 +01:00
Lugiad
c32f195fe0
[Localization] French corrections/translations/adjustments tour (#3516)
* Update battler-tags.ts

* Update settings.ts

* Update filter-bar.ts

* Update modifier-type.ts

* Update achv.ts

* Update modifier-type.ts

* Update achv.ts

* Update starter-select-ui-handler.ts

* Update challenges.ts

* Update bgm-name.ts

* Update achv.ts

* Update bgm-name.ts
2024-08-12 11:44:05 -04:00