mirror of
https://github.com/pagefaultgames/pokerogue.git
synced 2025-08-26 09:19:31 +02:00
Update console-logging for debug purposes
Simulated rolls are now announced in the console and can have labels Code to display catch rates, which had been repeated 3 times, has been moved to a function
This commit is contained in:
parent
35a2b45fd1
commit
b1a2943ff6
@ -356,7 +356,7 @@ export default class Battle {
|
||||
return null;
|
||||
}
|
||||
|
||||
multiInt(scene: BattleScene, out: integer[], count: integer, range: integer, min: integer = 0, offset?: integer): integer {
|
||||
multiInt(scene: BattleScene, out: integer[], count: integer, range: integer, min: integer = 0, reason: string = "Unlabeled randSeedInt", offset?: integer): integer {
|
||||
if (range <= 1) {
|
||||
return min;
|
||||
}
|
||||
@ -376,6 +376,7 @@ export default class Battle {
|
||||
for (var i = 0; i < count; i++) {
|
||||
out.push(Utils.randSeedInt(range, min))
|
||||
}
|
||||
console.log("[SIMULATED] " + reason + " (x" + count + (offset ? " + offset " + offset : "") + ")", out)
|
||||
Phaser.Math.RND.state(state);
|
||||
//scene.setScoreText("RNG: " + tempRngCounter + " (Last sim: " + this.rngCounter + ")")
|
||||
scene.rngCounter = tempRngCounter;
|
||||
|
@ -143,7 +143,7 @@ function findBest(scene: BattleScene, pokemon: EnemyPokemon, override?: boolean)
|
||||
}
|
||||
})
|
||||
})
|
||||
scene.currentBattle.multiInt(scene, rolls, offset + 3, 65536)
|
||||
scene.currentBattle.multiInt(scene, rolls, offset + 3, 65536, undefined, "Catch prediction")
|
||||
//console.log(rolls)
|
||||
//console.log(rolls.slice(offset, offset + 3))
|
||||
if (scene.pokeballCounts[0] == 0 && !override) rates[0] = 0
|
||||
@ -2974,24 +2974,26 @@ export class TurnInitPhase extends FieldPhase {
|
||||
|
||||
this.scene.pushPhase(new TurnStartPhase(this.scene));
|
||||
|
||||
var txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
if (!this.scene.getEnemyField()[0].hasTrainer()) {
|
||||
this.scene.getEnemyField().forEach((pk, i) => {
|
||||
if (pk.isActive() && pk.hp > 0)
|
||||
txt = txt.concat(findBest(this.scene, pk))
|
||||
})
|
||||
}
|
||||
if (txt.length > 2) {
|
||||
txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
}
|
||||
|
||||
this.scene.arenaFlyout.updateFieldText()
|
||||
|
||||
this.scene.setScoreText(txt.join(" / "))
|
||||
updateCatchRate()
|
||||
|
||||
this.end();
|
||||
}
|
||||
}
|
||||
function updateCatchRate() {
|
||||
var txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
if (!this.scene.getEnemyField()[0].hasTrainer()) {
|
||||
this.scene.getEnemyField().forEach((pk, i) => {
|
||||
if (pk.isActive() && pk.hp > 0)
|
||||
txt = txt.concat(findBest(this.scene, pk))
|
||||
})
|
||||
}
|
||||
if (txt.length > 2) {
|
||||
txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
}
|
||||
this.scene.arenaFlyout.updateFieldText()
|
||||
|
||||
this.scene.setScoreText(txt.join(" / "))
|
||||
}
|
||||
//#endregion
|
||||
|
||||
|
||||
@ -3310,20 +3312,7 @@ export class EnemyCommandPhase extends FieldPhase {
|
||||
|
||||
enemyPokemon.flyout.setText()
|
||||
|
||||
var txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
if (!this.scene.getEnemyField()[0].hasTrainer()) {
|
||||
this.scene.getEnemyField().forEach((pk, i) => {
|
||||
if (pk.isActive() && pk.hp > 0)
|
||||
txt = txt.concat(findBest(this.scene, pk))
|
||||
})
|
||||
}
|
||||
if (txt.length > 2) {
|
||||
txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
}
|
||||
|
||||
this.scene.arenaFlyout.updateFieldText()
|
||||
|
||||
this.scene.setScoreText(txt.join(" / "))
|
||||
updateCatchRate()
|
||||
|
||||
return this.end();
|
||||
}
|
||||
@ -3364,20 +3353,7 @@ export class EnemyCommandPhase extends FieldPhase {
|
||||
//LoggerTools.enemyPlan[this.fieldIndex*2 + 1] = "→ " + nextMove.targets.map((m) => targetLabels[m + 1])
|
||||
this.scene.arenaFlyout.updateFieldText()
|
||||
|
||||
var txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
if (!this.scene.getEnemyField()[0].hasTrainer()) {
|
||||
this.scene.getEnemyField().forEach((pk, i) => {
|
||||
if (pk.isActive() && pk.hp > 0)
|
||||
txt = txt.concat(findBest(this.scene, pk))
|
||||
})
|
||||
}
|
||||
if (txt.length > 2) {
|
||||
txt = ["Turn: " + this.scene.currentBattle.turn]
|
||||
}
|
||||
|
||||
this.scene.arenaFlyout.updateFieldText()
|
||||
|
||||
this.scene.setScoreText(txt.join(" / "))
|
||||
updateCatchRate()
|
||||
|
||||
this.end();
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user