Disabled luck logging for now

Disabled luck logging temporarily

If we included it on the website, people would probably see it as a hard limit
This commit is contained in:
RedstonewolfX 2024-08-14 14:22:44 -04:00
parent 86dbf56009
commit 35a2b45fd1

View File

@ -488,8 +488,8 @@ export function newDocument(name: string = "Untitled Run", authorName: string |
date: new Date().getUTCFullYear() + "-" + (new Date().getUTCMonth() + 1 < 10 ? "0" : "") + (new Date().getUTCMonth() + 1) + "-" + (new Date().getUTCDate() < 10 ? "0" : "") + new Date().getUTCDate(),
waves: new Array(50),
starters: new Array(3),
maxluck: 14,
minSafeLuckFloor: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
//maxluck: 14,
//minSafeLuckFloor: [1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1]
}
var RState = Phaser.Math.RND.state()
ret.uuid = Phaser.Math.RND.uuid()
@ -1680,6 +1680,7 @@ export function logPlayerTeam(scene: BattleScene) {
* @param scene The BattleScene.
*/
export function logLuck(scene: BattleScene) {
return;
var drpd = getDRPD(scene)
if (scene.waveShinyMinToBreak > 0) {
console.log(`Logging luck stats`)