NightKev
30ba53894e
[i18n] Update locales
2025-05-12 17:58:28 -07:00
Sirz Benjie
9b1a222935
[Bug] Fix old session load modifier crash ( #5814 )
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Fix inability to load saves due to modifier type being nulled
2025-05-12 22:33:52 +02:00
Dean
d790b30a30
[Bug][Hotfix] Fix Transformed Sprites not loading properly ( #5808 )
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* Fix ditto sprite not loading properly
* Remove review comment
2025-05-11 18:23:37 -07:00
Sirz Benjie
6c6821b47d
[Bug] [Move] Fix KO causing effects to occur twice ( #5811 )
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* Fix firstTarget calculation when a target was fainted
* Update type annotation in applyMoveEffects
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-11 21:10:19 -04:00
damocleas
e7f0ea624b
[Bug][Move] Fix move effects not applying with multi-lens
2025-05-11 20:56:00 -04:00
Sirz Benjie
09e38bad39
Set lastHit to true when target faints during multi-hit move
2025-05-10 19:05:18 -05:00
Dean
0712f86462
[Bug][Hotfix] Fix crashes when loading save with a transformed pokemon ( #5806 )
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* Fix speciesForm being saved incorrectly
* Fix transformed icon
* Fix moveset loading errors
2025-05-09 01:34:28 -07:00
NightKev
b183f26330
Update version to 1.9.3
2025-05-09 00:16:06 -07:00
damocleas
efebb9c9cf
Hotfix 1.9.2 to Main
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Hotfix 1.9.2 to Main
2025-05-08 01:00:56 -04:00
Dean
5a58abfddf
[Bug][Hotfix] Suppress Illusion if NG is already active ( #5797 )
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* Suppress preSummon attrs off field
* Add test case
2025-05-07 21:04:24 -07:00
Jimmybald1
530b2b8a00
[Bug] Fix seed not being reset in Select Biome Phase ( #5794 )
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Fix seed not being reset now that Select Biome Phase goes before New Battle
Co-authored-by: Jimmybald1 <147992650+IBBCalc@users.noreply.github.com>
2025-05-07 21:03:22 -07:00
NightKev
cf1367cece
[Bug] PokemonSummonData
movesets will now be loaded correctly ( #5793 )
2025-05-07 21:02:16 -07:00
NightKev
fa6c51d1e2
[Bug] Prevent some corrupt eggs from crashing the game ( #5787 )
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If an egg is somehow a species that doesn't have an associated egg tier
(such as Pikachu), `Egg#getEggTier` now falls back to `EggTier.COMMON`
2025-05-07 21:01:54 -07:00
lxy-lxy-lxy
5ba294ffee
[Bug] Lock Capsule not locking rarities consistently ( #5786 )
2025-05-07 08:05:32 -07:00
NightKev
4aa0eac5aa
Update version to 1.9.2
2025-05-06 04:33:10 -07:00
damocleas
3ba1ed3fb4
Hotfixes 1.9.1 to Main
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Hotfix 1.9.1 -> main
2025-05-05 22:37:53 -04:00
Lylian BALL
4f541a8dce
[Bug] Fix some moves using illusion type instead of real type ( #5772 )
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* fix revelation dance using the type of the illusion instead of the actual type
* fix other move that might get the illusion type as well
* fix other move that might get the illusion type as well
* fix abilities that might get the illusion type as well
* fix illusion icon in party ui handler
* Fix TSDoc for `Pokemon#getTypes`
* Remove now-unnecessary changes to `.getTypes()` calls
Revert `overrides.ts` changes
* Replace `|| false` with `!!`
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-05 18:31:11 -07:00
Sirz Benjie
e677e2725e
Update locales
2025-05-05 19:52:13 -05:00
Sirz Benjie
4203513db2
[Bug] Ensure shiny and variant status respects illusion properly ( #5784 )
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Ensure shiny and variant status respects illusion properly
2025-05-05 19:49:59 -05:00
AJ Fontaine
b42b2f6752
[Test] Fix sprite test due to unused files ( #5783 )
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Fix sprite test due to unused files
2025-05-05 20:38:49 -04:00
Sirz Benjie
3161461b6c
[Bug][UI/UX] Update battle-info inside pokemon#damageAndUpdate ( #5778 )
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* Update battle-info inside pokemon#damageAndUpdate
* Ensure updatePokemonHp does not skip last hp number
2025-05-05 18:35:51 -04:00
AJ Fontaine
92f1cfdd50
[Hotfix] Remove Charcadet line from exp variant masterlist ( #5782 )
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* Remove Charcadet line from exp variant masterlist
* Remove line's backsprite from masterlist
2025-05-05 18:34:17 -04:00
Sirz Benjie
ae25a70b4d
[Bug][UI/UX] Ensure pokemon hop when animations are selected ( #5781 )
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Ensure pokemon hop when animations are selected
2025-05-05 17:36:22 -04:00
Xavion3
a3039ef6a6
[Bug] Fix shiny save bug ( #5780 )
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Correctly determine shininess and variant during saving
2025-05-05 17:34:35 -04:00
AJ Fontaine
bd913a201c
[Sprite] Fix Clauncher consistent variants, floating Jangmo-o ( #5777 )
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Fix Clauncher consistent variants, flying Jangmo-o
2025-05-05 17:18:24 -04:00
lxy-lxy-lxy
7547b37e85
[Bug] Fix local save encoding crash and Psychic anim ( #5775 )
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* fix error: utf8 to base64
* fix error: space missed
2025-05-05 08:32:56 -05:00
Dean
e3028c6219
[Bug][Hotfix] Always show hit result message ( #5769 )
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Always show hit result
2025-05-04 18:35:44 -04:00
damocleas
fa774268ca
Add files via upload
2025-05-04 10:36:57 -04:00
Dean
c31bd9ef61
[Bug][Hotfix] Secondary effects no longer trigger status immunity messages ( #5764 )
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Fix secondary effects triggering status immunity messages
2025-05-03 23:04:04 -07:00
AJ Fontaine
b353b0de62
[Hotfix] Fix evil grunts using wrong template ( #5763 )
2025-05-03 22:59:37 -07:00
damocleas
9e433c85a9
Add missing zh-CN Spring Banner
2025-05-03 23:19:18 -04:00
Bertie690
b5cfa88455
[Tiny] Removed unused loc in v1_9_0.ts
( #5760 )
2025-05-03 20:07:50 -07:00
NightKev
04bfaf901a
Update version to 1.9.1
2025-05-03 19:59:49 -07:00
damocleas
8dd6ba29a1
Release 1.9.0
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Release 1.9.0
2025-05-03 22:14:21 -04:00
dependabot[bot]
1042b528ec
Bump vite from 6.2.4 to 6.3.4 ( #5758 )
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* Bump vite from 6.2.4 to 6.3.4
Bumps [vite](https://github.com/vitejs/vite/tree/HEAD/packages/vite ) from 6.2.4 to 6.3.4.
- [Release notes](https://github.com/vitejs/vite/releases )
- [Changelog](https://github.com/vitejs/vite/blob/main/packages/vite/CHANGELOG.md )
- [Commits](https://github.com/vitejs/vite/commits/v6.3.4/packages/vite )
---
updated-dependencies:
- dependency-name: vite
dependency-version: 6.3.4
dependency-type: direct:development
...
Signed-off-by: dependabot[bot] <support@github.com>
* Update `rollup` version in `package-lock.json`
---------
Signed-off-by: dependabot[bot] <support@github.com>
Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com>
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-03 13:07:37 -04:00
damocleas
a5311779b4
[Misc] More Spring ( #5759 )
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extendo evento
2025-05-03 12:59:55 -04:00
Sirz Benjie
9283be652d
[GitHub] Create release action workflows ( #5743 )
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* Create release actions
* Add release branch to push/pull events that invoke test workflows
2025-05-03 08:47:04 +00:00
NightKev
cedeaf8668
[Bug] Fix crash when loading a save with a statused Pokemon ( #5756 )
2025-05-02 19:55:48 -07:00
AJ Fontaine
24939ad2e0
[Balance][Mystery][Beta] Salesman doesn't offer event mons without HA or shiny ( #5746 )
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Don't offer event mons without HA or shiny
2025-05-03 01:52:51 +00:00
Madmadness65
3cb3fd15ec
[Sprite] Add missing variant icons, fix misnamed variant icons ( #5751 )
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Add missing variant icons, fix misnamed variant icons
2025-05-03 01:50:23 +00:00
Madmadness65
a8382d71fc
Remove Mudbray from spring event
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At the request of Damocleas
2025-05-02 20:45:35 -05:00
Madmadness65
5fc379c405
[i18n] Update locales
2025-05-02 20:43:13 -05:00
damocleas
cdeb143643
Version 1.8.5 -> 1.9.0
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* Update package.json
* Update package-lock.json
2025-05-02 21:41:11 -04:00
damocleas
bf0abd3ddc
[Move] [Beta] Undo Order Up Sheer Force change ( #5750 )
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Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
2025-05-02 20:32:59 -05:00
Blitzy
75d01adf9a
[Bug] Disable Illusion in Fusions ( #5752 )
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Update ability.ts
2025-05-02 21:05:48 -04:00
damocleas
3a89b7bb75
[Balance] [Beta] 1.9 Egg Move Followup ( #5749 )
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Update egg-moves.ts for Aerodactyl Amaura Diglett
2025-05-02 17:38:30 -04:00
damocleas
8f0eee9c4c
[Balance] [Mystery Encounter] Many Minor Mystery Encounter Adjustments ( #5726 )
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* Update slumbering-snorlax-encounter.ts
* Add Slumbering Snorlax to Tall Grass, remove Absolute Avarice from Plains
* Update absolute-avarice-encounter.ts
* Update absolute-avarice-encounter.ts
* Update slumbering-snorlax-encounter.ts
* Update slumbering-snorlax-encounter.ts
* Update the-expert-pokemon-breeder-encounter.ts
* Update slumbering-snorlax-encounter.ts nature
* Update bug-type-superfan-encounter.ts move reward
* Update bug-type-superfan-encounter.ts moves again
* fix encounter waves
* Update absolute-avarice-encounter.test.ts
* add Nature import
* Update bug-type-superfan-encounter.test.ts
* greedent moves
* test moves
* Updated mysterious-chest-encounter.ts trap/reward chance
* swapped Macho Brace stats, +2 / 10% for HP stats and +1 / 5% for all else
* Update bug-type-superfan-encounter.ts moves
* Update the-expert-pokemon-breeder-encounter.ts tera
* Update bug-type-superfan-encounter.test.ts fix test
2025-05-02 01:11:02 -04:00
Bertie690
6d90649b92
[Refactor/Bug/Ability] Reworked BattleData, fixed Rage Fist, Harvest, Belch + Implemented Cud Chew ( #5655 )
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* Grabbed reverted changes from stuff
* Added version migrator for rage fist data + deepMergeSpriteData tests
* fixed formattign
* Fied a few
* Fixed constructor (maybe), moved deepCopy and deepMergeSpriteData to own file
`common.ts` is hella bloated so seems legit
* Moved empty moveset verification mapping thing to upgrade script bc i wanted to
* Fixed tests
* test added
* Fixed summondata being cleared inside summonPhase, removed `summonDataPrimer`
like seriously how come no-one checked this
* Fixed test
I forgot that we outsped and oneshot
* Fixed test
* huhjjjjjb
* Hopefully fixed bug
my sanity and homework are paying the price for this lol
* added commented out console.log statement
uncomment to see new berry data
* Fixed migrate script, re-added deprecated attributes out of necessity
* Fixed failing test by not trying to mock rng
* Fixed test
* Fixed tests
* Update ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update overrides.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update berry-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update encounter-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update game-data.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update move-phase.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Added utility function `randSeedFloat`
basically just `Phaser.math.RND.realInRange(0, 1)`
* Applied review comments, cleaned up code a bit
* Removed unnecessary null checks for turnData and co.
I explicitly made them initialized by default for this very reason
* Added tests for Last Resort regarding moveHistory
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update battle-scene.ts
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
* Update the-winstrate-challenge-encounter.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update ability.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update move.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update move.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update move.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update battle-anims.ts
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
* Update pokemon.ts comments
* Fixed a few outstanding issues with documentation
* Updated switch summon phase comment
* Re-added BattleSummonData as TempSummonData
* Hppefully fixed -1 sprite scale glitch
* Fixed comment
* Reveted `pokemon-forms.ts`
* Fuxed constructor
* fixed -1 bug
* Revert "Added utility function `randSeedFloat`"
This reverts commit 4c3447c851
.
---------
Co-authored-by: NightKev <34855794+DayKev@users.noreply.github.com>
Co-authored-by: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com>
2025-05-02 00:06:07 -05:00
damocleas
fa86ea3214
[Misc] Spring Stuff ( #5742 )
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* Update timed-event-manager.ts
* spr25 images
* Update the-pokemon-salesman-encounter.ts rolls
2025-05-01 22:54:59 -04:00
Dean
7a9fc3fc8d
[Bug] Clear status immediately in menus ( #5739 )
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Add asPhase parameter
2025-05-01 22:50:56 -04:00