The arena flyout now shows whether or not Shiny Pokemon in your party will affect the shop rewards
Fixed some bugs with reroll listing and luck-based item predictions
Added a dialogue to skip unimplemented moves faster, but I haven't been able to test it, so it's disabled for now
Fixed shiny luck check
Now shows exact items resulting from changes in shiny luck
Now checks all luck values, showing what item tiers you'd get at each tier (exact items aren't generated yet)
If no alternate tiers are shown, the wave is OK to play with shiny Pokemon
Gets a list of every result from all the rerolls you can afford
Shows extra items if you have Golden Poke Balls
Doesn't use lock capsule
Ingame display is todo
Adds RNG logging for moves, which I apparently missed
Moves that deal fixed damage in a range (psywave does this I think) will now show the correct range of possible damage values rather than mauling RNG
Shell Side Arm no longer destroys RNG when showing damage calc
Using moves that force an opponent to flee in a double battle freezes the game, as it still tries to pick an action for the Pokemon that doesn't exist anymore
Makes the "Import Session" shortcut accessible even if you don't have Endless unlocked
Moves the "Import Session" shortcut to be below Endless Spliced
Successfully implemented a function to perform testing RNG rolls without affecting the battle
Now displays the weakest Poke Ball that will still catch the Pokemon, if any
Attempted to add a label for forms, but failed
The opponent makes their selection before the player does (this does not affect RNG)
The opponent's choice(s) are shown in the V menu and in the move PP flyout
(switches are only shown in the V menu, for obvious reasons)
Adds a button to the "New Game" menu that opens the Import Session box.
This functions exactly like the "Import Session" button in Manage Data, except it also lists what's in each slot.
- Merge the huge update from last Saturday
- Move the new links to a menu option so they aren't in the way
- Adds a display on save file slots showing the opposing team
Adds a text label displaying how many items aren't shown due to size limitations
Reduces the items shown from 12 to 9 (or 8 items and the text label, if you have more than 9 items)
Shows the opponent's team in the bottom right
Links have been removed from the page
A new section for viewing the pages' contents has been added to the menu
Achievements, Stats, and Vouchers have been moved to a single panel to make space in the menu
* toggle TNC display visibility on end of Title phase
* move TNC toggle to helper util
* update to use stylesheet
* dynamically move TNC links according to window size
* adjust TNC link spacing
* adjust TNC link spacing
* add early escape if links element not found
* remove link hide functionality
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Co-authored-by: ImperialSympathizer <imperialsympathizer@gmail.com>