Remove unused colorInt

This commit is contained in:
Sirz Benjie 2025-04-16 12:01:38 -05:00
parent dc6024db97
commit d0c75c83e2
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@ -150,7 +150,6 @@ vec3 hsv2rgb(vec3 c) {
void main() {
vec4 texture = texture2D(uMainSampler[0], outTexCoord);
ivec4 colorInt = ivec4(texture*255.0);
for (int i = 0; i < 32; i++) {
if (baseVariantColors[i].a == 0.0)