From d0c75c83e2046763489dbb2dd27c1d34fcca9f4f Mon Sep 17 00:00:00 2001 From: Sirz Benjie <142067137+SirzBenjie@users.noreply.github.com> Date: Wed, 16 Apr 2025 12:01:38 -0500 Subject: [PATCH] Remove unused colorInt --- src/pipelines/glsl/spriteFragShader.frag | 1 - 1 file changed, 1 deletion(-) diff --git a/src/pipelines/glsl/spriteFragShader.frag b/src/pipelines/glsl/spriteFragShader.frag index b288edb1548..03f8c8c27bc 100644 --- a/src/pipelines/glsl/spriteFragShader.frag +++ b/src/pipelines/glsl/spriteFragShader.frag @@ -150,7 +150,6 @@ vec3 hsv2rgb(vec3 c) { void main() { vec4 texture = texture2D(uMainSampler[0], outTexCoord); - ivec4 colorInt = ivec4(texture*255.0); for (int i = 0; i < 32; i++) { if (baseVariantColors[i].a == 0.0)