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Some esp translations
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@ -4,7 +4,7 @@ export const partyUiHandler: SimpleTranslationEntries = {
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"choosePokemon": "Wähle ein Pokémon.",
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"cantReleaseInBattle": "Kämpfende Pokémon können\n nicht freigelassen werden.",
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"what2doWithPoke": "Was möchtest du mit diesem Pokémon tun?",
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"cancelShort": "Abbrechen",
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"cancelShort": "Abbrec",
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"selectMove": "Wähle eine Attacke.",
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"selectHeldItemTransfer": "Wähle welches Item du übertragen möchtest.",
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"selectSplice": "Wähle ein Pokémon zum verbinden.",
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@ -1,5 +1,5 @@
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import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const abilityTriggers: SimpleTranslationEntries = {
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'blockRecoilDamage' : `{{pokemonName}}'s {{abilityName}}\nprotected it from recoil!`,
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'blockRecoilDamage' : `¡{{abilityName}} de {{pokemonName}} le\nha protegido del daño!`,
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} as const;
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@ -14,11 +14,11 @@ export const battle: SimpleTranslationEntries = {
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"pokemonCaught": "¡{{pokemonName}} atrapado!",
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"pokemon": "Pokémon",
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"sendOutPokemon": "¡Adelante, {{pokemonName}}!",
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"hitResultCriticalHit": "A critical hit!",
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"hitResultSuperEffective": "It's super effective!",
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"hitResultNotVeryEffective": "It's not very effective…",
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"hitResultNoEffect": "It doesn't affect {{pokemonName}}!",
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"hitResultOneHitKO": "It's a one-hit KO!",
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"hitResultCriticalHit": "¡Un golpe crítico!",
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"hitResultSuperEffective": "¡Es supereficaz!",
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"hitResultNotVeryEffective": "No es muy efectivo…",
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"hitResultNoEffect": "¡No afecta a {{pokemonName}}!",
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"hitResultOneHitKO": "¡Es un golpe fulminante!",
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"attackFailed": "¡Pero ha fallado!",
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"attackHitsCount": `N.º de golpes: {{count}}.`,
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"expGain": "{{pokemonName}} ha ganado\n{{exp}} puntos de experiencia.",
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@ -35,7 +35,7 @@ export const battle: SimpleTranslationEntries = {
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"learnMoveAnd": "Y…",
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"levelCapUp": "¡Se ha incrementado el\nnivel máximo a {{levelCap}}!",
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"moveNotImplemented": "{{moveName}} aún no está implementado y no se puede seleccionar.",
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"moveNoPP": "There's no PP left for\nthis move!",
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"moveNoPP": "¡No quedan PP suficientes para\nusar este movimiento!",
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"moveDisabled": "!No puede usar {{moveName}} porque ha sido anulado!",
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"noPokeballForce": "Una fuerza misteriosa\nte impide usar Poké Balls.",
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"noPokeballTrainer": "¡No puedes atrapar a los\nPokémon de los demás!",
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@ -3,5 +3,5 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const fightUiHandler: SimpleTranslationEntries = {
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"pp": "PP",
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"power": "Potencia",
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"accuracy": "Accuracy",
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"accuracy": "Precisión",
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} as const;
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@ -9,7 +9,7 @@ export const menuUiHandler: SimpleTranslationEntries = {
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"EGG_GACHA": "Gacha de Huevos",
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"MANAGE_DATA": "Gestionar Datos",
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"COMMUNITY": "Comunidad",
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"SAVE_AND_QUIT": "Save and Quit",
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"SAVE_AND_QUIT": "Guardar y Salir",
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"LOG_OUT": "Cerrar Sesión",
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"slot": "Ranura {{slotNumber}}",
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"importSession": "Importar Sesión",
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@ -35,11 +35,11 @@ export const menu: SimpleTranslationEntries = {
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"boyOrGirl": "¿Eres un chico o una chica?",
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"boy": "Chico",
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"girl": "Chica",
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"evolving": "What?\n{{pokemonName}} is evolving!",
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"stoppedEvolving": "{{pokemonName}} stopped evolving.",
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"pauseEvolutionsQuestion": "Would you like to pause evolutions for {{pokemonName}}?\nEvolutions can be re-enabled from the party screen.",
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"evolutionsPaused": "Evolutions have been paused for {{pokemonName}}.",
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"evolutionDone": "Congratulations!\nYour {{pokemonName}} evolved into {{evolvedPokemonName}}!",
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"evolving": "¿Qué?\n¡{{pokemonName}} está evolucionando!",
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"stoppedEvolving": "¿Eh? ¡Parece que se ha detenido\nla evolución de {{pokemonName}}!",
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"pauseEvolutionsQuestion": "¿Quieres pausar la evolución de {{pokemonName}}?\nSe podrá reactivar en la pantalla de equipo.",
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"evolutionsPaused": "Se ha pausado la evolución de {{pokemonName}}.",
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"evolutionDone": "¡Felicidades!\n¡Tu {{pokemonName}} ha evolucionado a {{evolvedPokemonName}}!",
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"dailyRankings": "Rankings Diarios",
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"weeklyRankings": "Rankings Semanales",
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"noRankings": "Sin Rankings",
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@ -14,9 +14,8 @@ export const partyUiHandler: SimpleTranslationEntries = {
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"SUMMARY": "Datos",
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"RELEASE": "Liberar",
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"CANCEL": "Cancelar",
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"unpauseEvolution": "Evolutions have been unpaused for {{pokemonName}}",
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"unsplicePokemon": "`Do you really want to unsplice {{fusionSpeciesName}}\nfrom {{pokemonName}? {{fusionSpeciesName}} will be lost.",
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"spliceRevertText": "{{fusionName}} was reverted to {{pokemonName}}.",
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"releasePokemon": "Do you really want to release {{pokemonName}}?",
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"unpauseEvolution": "Se ha reactivado la evolución de\n{{pokemonName}}",
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"unsplicePokemon": "`¿Quieres anular la fusión entre {{fusionSpeciesName}}\ny {{pokemonName}? Perderás a {{fusionSpeciesName}}.",
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"spliceRevertText": "{{fusionName}} se ha revertido a {{pokemonName}}.",
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"releasePokemon": "¿Quieres liberar a {{pokemonName}}?",
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} as const;
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@ -38,9 +38,9 @@ export const starterSelectUiHandler: SimpleTranslationEntries = {
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"cycleVariant": 'V: Cambiar Variante',
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"enablePassive": "Activar Pasiva",
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"disablePassive": "Desactivar Pasiva",
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"locked": "Locked",
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"disabled": "Disabled",
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"uncaught": "Uncaught",
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"locked": "Bloqueada",
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"disabled": "Desactivada",
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"uncaught": "Sin atrapar",
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"luck":" Suerte",
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"form": "Forma"
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}
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@ -4,41 +4,41 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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* The weather namespace holds text displayed when weather is active during a battle
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*/
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export const weather: SimpleTranslationEntries = {
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"sunnyStartMessage": "The sunlight got bright!",
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"sunnyLapseMessage": "The sunlight is strong.",
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"sunnyClearMessage": "The sunlight faded.",
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"sunnyStartMessage": "¡El sol pega fuerte!",
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"sunnyLapseMessage": "El sol brilla con fuerza.",
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"sunnyClearMessage": "¡El sol vuelve a brillar como\nsiempre!",
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"rainStartMessage": "A downpour started!",
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"rainLapseMessage": "The downpour continues.",
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"rainClearMessage": "The rain stopped.",
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"rainStartMessage": "¡Ha empezado a llover!",
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"rainLapseMessage": "La lluvia sigue cayendo.",
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"rainClearMessage": "La lluvia se ha detenido.",
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"sandstormStartMessage": "A sandstorm brewed!",
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"sandstormLapseMessage": "The sandstorm rages.",
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"sandstormClearMessage": "The sandstorm subsided.",
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"sandstormDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is buffeted\nby the sandstorm!",
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"sandstormStartMessage": "¡Se acerca una tormenta de arena!",
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"sandstormLapseMessage": "La tormenta de arena arrecia.",
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"sandstormClearMessage": "La tormenta de arena ha amainado.",
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"sandstormDamageMessage": "¡La tormenta de arena zarandea a\n{{pokemonPrefix}}{{pokemonName}}!",
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"hailStartMessage": "It started to hail!",
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"hailLapseMessage": "Hail continues to fall.",
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"hailClearMessage": "The hail stopped.",
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"hailDamageMessage": "{{pokemonPrefix}}{{pokemonName}} is pelted\nby the hail!",
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"hailStartMessage": "¡Ha empezado a granizar!",
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"hailLapseMessage": "Sigue granizando...",
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"hailClearMessage": "El granizo se ha detenido.",
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"hailDamageMessage": "¡El granizo zarandea a {{pokemonPrefix}}{{pokemonName}}!",
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"snowStartMessage": "It started to snow!",
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"snowLapseMessage": "The snow is falling down.",
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"snowClearMessage": "The snow stopped.",
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"snowStartMessage": "¡Ha comenzado a nevar!",
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"snowLapseMessage": "La nieve sigue cayendo.",
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"snowClearMessage": "La nevada se ha detenido.",
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"fogStartMessage": "A thick fog emerged!",
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"fogLapseMessage": "The fog continues.",
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"fogClearMessage": "The fog disappeared.",
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"fogStartMessage": "¡Ha surgido una espesa niebla!",
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"fogLapseMessage": "La niebla es densa...",
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"fogClearMessage": "La niebla se ha disipado.",
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"heavyRainStartMessage": "A heavy downpour started!",
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"heavyRainLapseMessage": "The heavy downpour continues.",
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"heavyRainClearMessage": "The heavy rain stopped.",
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"heavyRainStartMessage": "¡Comienza a diluviar!",
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"heavyRainLapseMessage": "El diluvio continúa...",
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"heavyRainClearMessage": "El diluvio se ha detenido.",
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"harshSunStartMessage": "The sunlight got hot!",
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"harshSunLapseMessage": "The sun is scorching hot.",
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"harshSunClearMessage": "The harsh sunlight faded.",
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"harshSunStartMessage": "¡El sol se vuelve abrasador!",
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"harshSunLapseMessage": "El sol sigue brillando intensamente.",
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"harshSunClearMessage": "El sol abrasador ha vuelto a\nla normalidad.",
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"strongWindsStartMessage": "A heavy wind began!",
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"strongWindsLapseMessage": "The wind blows intensely.",
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"strongWindsClearMessage": "The heavy wind stopped."
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"strongWindsStartMessage": "¡Se avecina un fuerte viento!",
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"strongWindsLapseMessage": "El viento sopla con intensidad.",
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"strongWindsClearMessage": "Los fuertes vientos se han detenido."
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}
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@ -2,7 +2,7 @@ import { SimpleTranslationEntries } from "#app/plugins/i18n";
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export const SummaryUiHandler: SimpleTranslationEntries = {
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"pokemonInfo": "Info Pokémon", //Currently unused
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"originalTrainer": "D.O.",
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"originalTrainer": "DO",
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"type": "Type",
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"natureBeforeText": "",
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"natureAfterText": " de nature",
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