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Update test
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@ -71,7 +71,7 @@ describe("Reload", () => {
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.enemyLevel(1000) // Avoid opponent dying before game.doKillOpponents()
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.disableTrainerWaves()
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.moveset([Moves.KOWTOW_CLEAVE])
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.enemyMoveset(SPLASH_ONLY);
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.enemyMoveset(Moves.SPLASH);
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await game.classicMode.startBattle(); // Apparently daily mode would override the biome
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// Transition from Wave 10 to Wave 11 in order to trigger biome switch
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